Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 17:39:18 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (296) 1480 Value Destroyed (11109) 11109 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (5552) 5552 TOTAL SCORE: 27761 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4010 Follower Combat Kills 2178 Met Data Miner 300 Met Zhirov 300 Friendly Fire -2236 Cogmind --------- Core Integrity 0/2000 Matter 78/350 Energy 340/340 System Corruption 4% Temperature Cool (0) Movement Flying (21) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON (5) ------- Fusion Bomb Launcher Heavy Mace Plasma Sword Plasma Sword Force Lance > --- INVENTORY (3) ---- Impulse Thruster Improved Force Booster System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Antigrav System Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Advanced Phase Shifter Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Fusion Bomb Launcher Heavy Mace Plasma Sword Plasma Sword Makeshift Spear > --- INVENTORY -------- Improved Force Booster System Restoration Module [Rating: 124] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Medium Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Storage Improved Matter Compressor Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Slots Evolved 15 | 4 . 3 2 2 1 . 1 . . . . . . . . 1 . . . . . 1 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Utility 7 | 1 . 2 1 1 . . . . . . . . . . . 1 . . . . . 1 . Weapon 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Attached 178 | 6 9 11 16 8 8 1 8 4 5 2 9 . . 53 4 2 8 . 6 2 2 2 12 Power 18 | 1 1 2 2 . 2 1 1 . 1 2 . . . 3 . . 2 . . . . . . Engine 8 | 1 1 2 . . 1 1 . . 1 1 . . . . . . . . . . . . . Core 8 | . . . 2 . 1 . . . . 1 . . . 3 . . 1 . . . . . . Reactor 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 34 | 2 2 . 5 1 . . 1 1 . . . . . 7 3 . 3 . 3 . 1 . 5 Treads 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . 2 . 1 . . . . . . . . . . 5 . . . . . . . . 1 Flight 22 | . . . 4 1 . . 1 1 . . . . . 1 3 . 3 . 3 . 1 . 4 Utility 92 | . 3 7 6 2 2 . 2 2 4 . 9 . . 40 1 2 2 . 2 . 1 2 5 Device 70 | . . 4 2 1 . . . 1 4 . 9 . . 39 1 2 . . 1 . 1 1 4 Storage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 11 | . 3 2 1 1 . . . 1 . . . . . 1 . . . . 1 . . 1 . Hackware 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 Protection 7 | . . 1 2 . 2 . 2 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 3 3 2 3 5 4 . 4 1 . . . . . 3 . . 1 . 1 2 . . 2 Energy Gun 8 | 2 3 1 . 1 . . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . 1 1 . 1 1 . . . . . 1 . . 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . Piercing Weapon 8 | . . . . 3 1 . 2 . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 1 . . 2 . . . 2 . . 1 . . 5 . . 1 . . 1 Parts Lost 7 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . 3 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Utility 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 97 97 90 86 91 87 87 94 94 94 85 88 88 91 93 89 90 94 92 94 94 94 95 Engine 1 | . 12 9 2 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 4 6 5 6 5 5 5 5 5 5 5 7 11 10 10 10 10 10 10 10 10 Hover 4 | . 18 20 6 . . . . . . . . . . 9 9 . . . . . . . . Flight 16 | . . . 13 20 19 18 19 23 23 23 22 22 22 12 11 21 21 21 20 21 21 20 20 Device 14 | . . 9 13 19 15 12 11 12 20 23 14 22 22 16 16 16 17 15 15 15 15 15 14 Processor 11 | . 22 24 9 6 12 12 11 15 7 5 5 5 5 7 11 10 10 10 10 10 10 11 15 Hackware 5 | . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 Protection 1 | . . 2 7 3 3 6 5 . . . . . . . . . . . . . . . . Energy Gun 4 | . 34 26 4 . . . 2 . . . . . . . . . . . . . . . . Launcher 4 | . . 3 7 2 . 6 . 4 5 5 5 5 5 4 5 3 2 5 4 5 5 5 5 Impact Weapon 5 | . . . 10 9 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Slashing Weapon 7 | . . . . . 7 12 11 11 11 11 11 11 11 11 11 10 10 10 10 10 10 10 10 Piercing Weapon 4 | . . . . 9 11 . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 9 11 21 26 26 30 31 40 27 29 29 34 29 29 35 35 36 33 33 33 36 38 38 39 Greatest Support 75 | 26 26 26 35 26 23 23 29 31 31 31 31 31 31 75 47 40 52 52 52 52 55 55 65 Greatest Overweight (x) 4 | 2 1 1 1 1 2 1 1 . 3 . 1 . . 1 4 . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | 1 1 1 1 1 1 1 2 2 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 Average Carried 1 | . 1 . . . 1 1 1 1 1 3 2 3 3 2 2 2 2 1 1 2 2 2 2 Final Capacity 3 | 1 1 1 1 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | 1 1 1 1 1 1 1 2 2 3 3 3 3 3 3 2 3 2 1 2 3 3 3 3 Class Distribution -------------------- 32% | Hacker-Ninja 23% | Scout 8% | Derelict-Scout 7% | Hacker-Assassin 6% | Tank 5% | Hacker-Scout 3% | Scavenger-Ninja 3% | Mutant 3% | Ninja Dominant Class ---------------- Tank | -10/Materials Scout | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Derelict-Scout | -6/Factory Scout | -6/Waste Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Ninja | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Matter Collected 5996 | 225 133 121 280 75 168 98 90 150 135 65 276 . 220 2408 265 96 . 220 60 . 240 426 245 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10990 | . 390 407 955 243 281 163 364 . 478 129 142 . 107 3256 186 325 . 265 106 . 1289 1149 755 Parts 475 | . 25 55 42 13 8 6 10 . 13 4 2 . 7 99 2 17 . 2 8 . 55 57 50 Haulers Intercepted 15 | . 2 1 3 1 . . 1 . 3 . . . . 1 . . . . . . 2 . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . 11 9 . . . . . . 11 . 4 11 . 1 . . . . . Prevented 12 | . . . . . 2 . . . . . 2 . 3 . 3 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Combat Hostiles Destroyed 184 | . 8 17 18 4 6 8 1 1 4 3 1 . 6 21 6 14 . 12 1 . 20 20 13 Melee 63 | . . . 4 3 1 3 1 . 3 1 1 . 4 11 1 9 . 4 1 . 6 5 5 Guns 20 | . 8 11 1 . . . . . . . . . . . . . . . . . . . . AOE 91 | . . 6 9 . 2 5 . . 1 2 . . 2 10 5 4 . 8 . . 14 15 8 Classes Destroyed 21 | . 5 4 1 1 1 . 1 1 . . . . . 2 1 1 . . . . 1 1 1 Worker 27 | . . 3 . . . . 1 . 2 . . . . 9 . . . . 1 . 4 2 5 Builder 11 | . . 1 1 1 . . . . . . . . . 3 . . . . . . 2 2 1 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 15 | . 2 1 3 1 . . 1 . 3 . . . . 1 . . . . . . 2 . 1 Recycler 21 | . . . . . . . 1 . . . . . . 14 . . . . . . 2 3 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 7 | . 1 1 2 . . . . . 2 . . . . 1 . . . . . . . . . Watcher 23 | . 2 2 3 1 . . . . . . . . . 7 . . . . 2 . 3 . 3 Swarmer 34 | . 3 9 3 . . . . . . . . . 2 . . 3 . 6 . . 5 . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 82 | . 5 6 7 . 4 7 1 . 2 3 . . 2 9 2 8 . 4 . . 5 14 3 Brawler 7 | . . 1 . . . 1 . . . . . . . . 1 . . . . . 3 . 1 Duelist 6 | . . . . . 2 . . . . . . . . 2 1 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 27 | . . 1 6 2 . . . . 2 . 1 . 1 4 1 . . 2 . . 1 4 2 Hunter 6 | . . . 2 1 . . . . . . . . 1 1 . . . . . . 1 . . Programmer 16 | . . . . 1 . . . . . . . . . 4 . 1 . . 1 . 5 1 3 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 25 | . 3 12 5 2 3 5 2 1 6 3 1 . 3 8 5 6 . 7 3 . 12 25 11 Combat Bots Only 18 | . 3 7 5 2 3 5 1 1 2 3 1 . 3 6 5 6 . 7 1 . 7 18 5 Max Kills in Single Turn 6 | . 1 4 3 1 1 1 1 1 1 1 1 . 2 6 2 1 . 4 1 . 4 6 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 3 . 1 1 . . 1 1 . . 2 5 2 1 . 4 . . 3 5 2 Melee 1 | . . . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Damage Taken 9814 | . 239 214 1192 463 315 236 16 61 320 166 61 . 280 1059 446 166 . 427 80 . 462 1861 1750 Core 7823 | . 194 168 845 299 241 166 12 53 277 139 50 . 238 880 360 134 . 349 63 . 364 1542 1449 Absorbed by Shields 204 | . . . . . . . . . . . . . . . . . . . . . . 193 11 Redirected to Core 5848 | . 155 120 605 239 164 152 12 31 161 94 37 . 142 639 301 120 . 256 63 . 326 1137 1094 Core Remaining (%) 82 | 100 79 92 59 . . 100 . . . . . . 100 . . . . 81 . . . 49 . Volleys Fired 190 | . 27 30 17 . 8 8 . 8 5 3 . . 3 13 14 5 . 8 . . 10 12 19 Largest 3 | . 3 3 3 . 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . 1 1 1 Hottest 136 | . 120 136 129 . 33 33 . 43 43 43 . . 43 43 43 43 . 43 . . 49 49 52 Shots Fired 311 | . 81 75 38 . 8 8 . 8 5 3 . . 3 13 14 5 . 8 . . 10 13 19 Gun 183 | . 81 74 28 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 128 | . . 1 10 . 8 8 . 8 5 3 . . 3 13 14 5 . 8 . . 10 13 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Thermal 55 | . 16 25 14 . . . . . . . . . . . . . . . . . . . . Explosive 128 | . . 1 10 . 8 8 . 8 5 3 . . 3 13 14 5 . 8 . . 10 13 19 Electromagnetic 120 | . 57 49 14 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 9 10 10 . 1 4 . 7 12 13 . . 2 6 5 7 . 8 . . 8 10 8 Robot Miss Streak 4 | . 3 2 3 . 4 . . 1 . 1 . . 1 1 1 . . 2 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 593 | . 50 50 101 23 12 18 8 7 28 3 8 . 18 116 13 22 . 10 13 . 29 26 38 Core Hits 452 | . 20 29 31 7 11 14 5 7 10 6 1 . 12 81 14 21 . 25 4 . 50 59 45 Critical Hits 16 | . . . . 2 . . . . 1 . . . . 4 1 . . . 1 . 1 1 5 Critical Kills 10 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 1 3 Critical Parts Destroyed 5 | . . . . 1 . . . . . . . . . 2 . . . . . . . . 2 Melee Attacks 643 | . . . 102 32 34 21 30 . 27 27 17 . 22 169 2 26 . 10 18 . 37 23 46 Impact 257 | . . . 102 20 17 13 4 . 19 17 9 . 12 33 . 3 . . . . 2 1 5 Slashing 284 | . . . . . 9 8 22 . 5 8 6 . 7 106 1 20 . 8 15 . 16 18 35 Piercing 102 | . . . . 12 8 . 4 . 3 2 2 . 3 30 1 3 . 2 3 . 19 4 6 Sneak Attacks 69 | . . . 3 2 1 . 4 . 7 . 3 . 1 25 . 10 . . 1 . 8 3 1 Combat Hostiles 14 | . . . . . 1 . . . 1 . . . 1 . . 10 . . . . 1 . . Follow-up Attacks 107 | . . . 20 6 1 5 2 . 7 . 2 . 6 32 1 5 . . 5 . 5 4 6 Damage Inflicted 52652 | . 641 1882 3218 821 948 877 569 1477 1482 427 442 . 1128 10544 1222 2692 . 1942 814 . 6299 8999 6228 Guns 1646 | . 603 767 276 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 29679 | . 38 1115 784 . 292 438 . 1477 374 395 . . 547 3645 1130 891 . 1575 . . 4489 7672 4817 Melee 21327 | . . . 2158 821 656 439 569 . 1108 32 442 . 581 6899 92 1801 . 367 814 . 1810 1327 1411 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 51 . . . . . . . . . . . . . . . . . . . . . . Thermal 3695 | . 156 337 134 . . . . . . . . . . 1828 . . . . . . 45 1195 . Explosive 26528 | . . 1070 784 . 292 438 . 1477 374 395 . . 547 1817 1130 891 . 1575 . . 4444 6477 4817 Electromagnetic 1051 | . 434 475 142 . . . . . . . . . . . . . . . . . . . . Impact 6302 | . . . 2158 380 629 282 . . 858 32 348 . 377 921 . 258 . . . . 46 . 13 Slashing 12419 | . . . . . 27 157 455 . 199 . 94 . 148 5324 46 1427 . 367 712 . 918 1228 1317 Piercing 2606 | . . . . 441 . . 114 . 51 . . . 56 654 46 116 . . 102 . 846 99 81 Highest Corruption 6 | . . . . . . . . . . . . . . 2 2 . . . . . 5 6 5 Average Corruption 2 | . . . . . . . . . . . . . . 1 1 . . . . . 4 5 2 Corruption Purged 7 | . . . . . . . . . . . . . . . 2 . . . . . . 1 4 Effects 39 | . . . . . . . . . . . . . . 13 2 . . . . . 6 13 5 Message Errors 18 | . . . . . . . . . . . . . . 7 1 . . . . . 3 5 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . Heat Flow Errors 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 2 . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6025 | . . 177 251 57 376 37 66 . 296 28 252 . 210 1812 19 495 . 118 74 . 464 651 642 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2389 | . . 177 10 . 6 . . . . 28 . . 119 471 19 45 . 118 . . 236 640 520 Melee 3636 | . . . 241 57 370 37 66 . 296 . 252 . 91 1341 . 450 . . 74 . 228 11 122 Knockbacks 24 | . . . 7 . 7 1 . . 3 . . . 1 4 . 1 . . . . . . . Impact 23 | . . . 7 . 6 1 . . 3 . . . 1 4 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 834 | . 12 19 . . . . . 39 . . . . . 98 . . . . . . . 184 482 Shots 15 | . 1 1 . . . . . 1 . . . . . 3 . . . . . . . 2 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 316 253 180 . 1 . . . 41 1 16 . . 262 270 356 . 6 . . 96 181 . Average Temperature 94 | . 113 80 57 . 1 . . . 14 1 7 . . 68 142 131 . 6 . . 61 82 . Received Heat Transfer 2037 | . 129 60 540 150 108 117 9 . 33 57 24 . 54 183 48 54 . 48 . . 30 303 90 Effects 6 | . . 1 . . . . . . . . . . . . . 5 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 37 | . 5 1 8 4 3 . . . 5 . 1 . . 7 . 2 . . . . . 1 . Impact Corruptions 86 | . . . 18 3 18 1 . . 11 . 16 . 3 9 . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 2 . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 3022 | . 372 679 296 . . . . . . . . . . 1125 . . . . . . 50 500 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Peak Influence 2096 | . 217 510 539 475 . . 300 91 820 . . . . 1467 . . . . 320 167 2047 2096 1751 Initial 1100 | . . 46 215 215 . . 220 35 56 . . . . 145 . . . . 150 112 116 1100 1100 Average 543 | . 114 211 280 348 . . 264 69 405 . . . . 905 . . . . 242 134 868 1363 1178 Maximum Alert Level 5 | . 1 2 2 2 . . 1 . 3 . . . . 4 . . . . 1 . 5 5 5 Low Security (%) 25 | 100 70 65 19 . . . 1 100 20 . . . . 5 . . . . 37 100 9 . . Level 1 30 | . 29 20 58 65 . . 98 . 30 . . . . 4 . . . . 62 . 35 . . Level 2 12 | . . 15 22 34 . . . . 34 . . . . 15 . . . . . . . . . Level 3 13 | . . . . . . . . . 14 . . . . 39 . . . . . . 17 22 35 Level 4 15 | . . . . . . . . . . . . . . 35 . . . . . . 21 62 55 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 6 . 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 9 14 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 3 1 2 . . 1 . 4 . . . . 7 . . . . 1 . 3 1 2 Investigation 5 | . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . Extermination 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Reinforcement 13 | . 2 1 1 1 . . 1 . 3 . . . . 2 . . . . 1 . 1 . . Assault 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Distress Signals 10 | . 1 1 2 . . . . . 1 . . . . . . . . . . . . 3 2 Communications Jammed 21 | . . . . . . . . . . . . . . 4 . . . . . . 13 . 4 Distress Signals 21 | . . . . . . . . . . . . . . 4 . . . . . . 13 . 4 Times Spotted 322 | . 13 24 35 7 16 9 2 4 16 8 1 . 8 48 6 9 . 10 5 5 30 29 37 Peak Tracking Total 15 | . 5 9 8 2 4 3 2 3 4 7 1 . 5 6 3 3 . 7 2 5 8 15 10 Tactical Retreats 24 | . . 1 5 . 3 1 . 1 1 2 . . . 3 . . . . . 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Traps Triggered 9 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Machines Disabled 70 | . 1 5 1 . . 1 . . . . . . . 28 . 2 . 4 . . 15 8 5 Max in Single Turn 11 | . 1 2 1 . . 1 . . . . . . . 11 . 1 . 2 . . 4 3 2 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Machines Accessed 63 | . 4 5 7 3 . 1 4 . 3 . 1 4 . 7 . 1 6 . 6 . 2 4 5 Terminals 29 | . 4 3 5 . . 1 1 . . . . . . 4 . 1 . . 3 . 1 4 2 Fabricators 7 | . . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . . Repair Stations 5 | . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Garrison Access 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 Total Hacks 213 | . 13 21 19 6 . 1 9 . 7 . 1 27 . 21 . 2 19 . 31 . 6 16 14 Successful 144 | . 10 13 11 6 . 1 5 . 6 . 1 27 . 11 . 2 19 . 16 . 4 7 5 Failed 69 | . 3 8 8 . . . 4 . 1 . . . . 10 . . . . 15 . 2 9 9 Catastrophic 16 | . 1 4 2 . . . 1 . . . . . . 2 . . . . 1 . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 6 11 12 . . 3 1 . . . . . . 6 . 2 2 . 17 . 2 6 . Terminals 109 | . 13 15 16 . . 1 3 . . . . . . 11 . 2 . . 22 . 3 16 7 Fabricators 20 | . . . . . . . 5 . 2 . . . . 6 . . . . 4 . 3 . . Repair Stations 13 | . . 3 2 2 . . . . 2 . . . . . . . . . 4 . . . . Recycling Units 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 Scanalyzers 15 | . . 3 . 3 . . . . 3 . . . . 4 . . . . . . . . 2 Garrison Access 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . 2 Terminal Hacks 86 | . 4 3 5 . . 1 1 . . . 1 27 . 3 . 2 19 . 8 . 1 7 4 Record 19 | . . . . . . 1 . . . . . 8 . . . 2 7 . 1 . . . . Part Schematic 14 | . . . . . . . 1 . . . . 8 . . . . 4 . 1 . . . . Robot Schematic 9 | . . . . . . . . . . . . 8 . . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 2 2 1 . . . . . . . . 3 . . . . 4 . . . . . 1 Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 11 | . . . 2 . . . . . . . . . . 2 . . . . . . . 5 2 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 4 . 2 . . . . 4 . . . . 2 . 2 . . Load Schematic 7 | . . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . . Build 7 | . . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . . Repair Station Hacks 10 | . . 2 2 2 . . . . 2 . . . . . . . . . 2 . . . . Scan Component 5 | . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . Repair 5 | . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 3 . 3 . . . . 2 . . . . 3 . . . . . . . . . Insert Component 5 | . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . Analyze 6 | . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 19 | . 6 5 3 . . . . . . . . . . 1 . . . . 3 . 1 . . Terminals 19 | . 6 5 3 . . . . . . . . . . 1 . . . . 3 . 1 . . Track 5 | . 2 2 . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . 3 2 3 . . . . . . . . . . 1 . . . . 1 . . . . Operators 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 42 | . 3 5 6 2 . . 4 . 3 . . . . 6 . . . . 3 . 2 4 4 Full Trace Events 4 | . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 8 . . . . . . . . 1 . . Robots Built 6 | . . . . . . . . . . . . . . 4 . . . . . . 2 . . Matter 954 | . . . . . . . . . . . . . . 636 . . . . . . 318 . . Time 252 | . . . . . . . . . . . . . . 168 . . . . . . 84 . . Total Robot Build Rating 36 | . . . . . . . . . . . . . . 24 . . . . . . 12 . . Part Schematics Acquired 18 | . . 1 . 1 . . 1 . 1 . . 8 . 1 . . 4 . 1 . . . . Parts Built 4 | . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . Matter 1038 | . . . . . . . 453 . 234 . . . . . . . . . 351 . . . . Time 385 | . . . . . . . 175 . 117 . . . . . . . . . 93 . . . . Total Part Build Rating 24 | . . . . . . . 10 . 7 . . . . . . . . . 7 . . . . Parts Repaired 5 | . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . Time 119 | . . 16 19 16 . . . . 43 . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Total Allies 57 | . . . . . . . . 20 . . . . 1 7 . . . . . 20 3 6 . Largest Group 19 | . . . . . . . . 19 17 . . . 1 5 2 1 1 1 . 19 16 14 8 Highest-Rated Group 704 | . . . . . . . . 696 646 . . . 94 262 108 54 54 54 . 696 646 704 422 Highest-Rated Ally 156 | . . . . . . . . 50 50 . . . 94 99 54 54 54 54 . 50 50 156 137 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 438 | . . . . . . . . 82 70 . . . 9 82 12 8 . 2 . 32 49 73 19 Total Damage 13566 | . . . . . . . . 2821 2715 . . . 364 2169 245 279 . 40 . 1079 1346 2245 263 Kills 71 | . . . . . . . . 5 18 . . . 3 16 4 2 . . . 2 9 12 . Allies Corrupted 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . . 2 . . . . 2 2 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Turns Passed 10441 | 75 534 680 1077 336 1124 182 405 180 468 270 711 39 268 1406 365 473 119 161 204 120 468 362 414 Spaces Moved 13796 | 72 347 584 902 358 1613 377 596 278 449 730 905 142 619 1604 613 620 272 436 351 255 633 333 707 Core 115 | 5 . . 1 . 4 . . . 51 . . . . . 3 . . . . . . 51 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 181 | 67 114 . . . . . . . . . . . . . . . . . . . . . . Hover 2354 | . 233 584 391 . . . . . . . . . . 874 272 . . . . . . . . Flight 11146 | . . . 510 358 1609 377 596 278 398 730 905 142 619 730 338 620 272 436 351 255 633 282 707 Fastest Speed 17 | 50 56 56 29 32 29 29 26 26 27 27 27 27 27 27 31 31 27 27 27 27 27 27 17 Average Speed 37 | 89 67 58 42 32 30 29 29 26 46 27 50 27 27 43 41 33 33 27 27 27 27 61 26 Slowest Speed 280 | 150 120 116 105 102 150 99 99 29 200 27 99 27 27 119 280 40 37 27 34 27 27 250 99 Overloaded Moves 76 | . . . . . . . . . . . . . . . . . . . . . . . 76 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 6 . . 1 . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 51 | 3 54 48 73 9 96 28 15 94 17 80 71 77 74 34 74 76 62 57 12 84 24 48 27 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . . . 2 1 . . . . 3 . . . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 5 1 . . . 3 . . 3 . 2 1 . . . . . . . Spaces Dug 121 | . . . 9 3 10 2 12 . 1 13 3 . . 20 . 1 . . . . 2 1 44 Terrain Destroyed 1557 | . 2 24 95 3 57 35 12 74 45 62 3 . 46 168 51 66 . 70 . . 173 188 383 Melee 86 | . . . 9 3 10 2 12 . 1 13 3 . . 20 . 1 . . . . 2 1 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 1471 | . 2 24 86 . 47 33 . 74 44 49 . . 46 148 51 65 . 70 . . 171 187 374 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Total 18099 | 80 587 857 1383 543 2210 421 813 376 672 764 1140 141 699 2156 703 853 300 458 441 304 884 451 863 Wait 2902 | . 193 203 324 134 524 9 183 71 155 9 194 . 48 271 54 183 11 . 56 47 179 31 23 Move 13760 | 71 346 583 890 357 1612 374 596 277 448 729 904 141 618 1603 612 619 271 435 349 254 632 332 707 Hop 7 | . . . 5 . . 1 . . . . . . . . . . . . 1 . . . . Pick Up 70 | 3 1 3 6 3 . . 1 3 12 . 2 . . 13 1 4 1 . 8 1 1 1 6 Fast Attach 105 | 4 7 8 12 3 7 1 7 . . 2 9 . . 34 2 . 6 . . . 1 . 2 Attach 44 | 2 . . 1 5 . . 1 3 4 . 1 . . 15 1 2 1 . 4 . . 1 3 Detach 17 | . . . . 2 . . 1 . 1 . 2 . . 9 . 2 . . . . . . . Swap 35 | . 2 3 4 . 1 . 1 1 1 . . . . 4 1 . 3 . 2 2 1 1 8 Drop 149 | . 7 9 16 2 6 1 4 4 10 2 12 . . 46 4 3 7 1 5 . 2 . 8 Fire 190 | . 27 30 17 . 8 8 . 8 5 3 . . 3 13 14 5 . 8 . . 10 12 19 Melee 424 | . . . 82 24 21 13 19 . 19 17 9 . 12 99 1 16 . 7 11 . 25 15 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Rewire 28 | . . . . . . . . . . . . . . 2 . . . . . . . 26 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 335 | . 4 18 26 13 31 14 . 9 17 2 7 . 18 47 13 19 . 7 5 . 33 32 20 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Ext / *Arm) -4/Extension -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 20 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 180 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Build established: Tank 559 | -10/Materials | Discovered new exit (range 17) 609 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Entered another Materials area 612 | -9/Materials | Reached level 2 612 | -9/Materials | Upgraded with Utility slot (x1) 759 | -9/Materials | Reached level 3 775 | -9/Materials | Repaired Imp. Ion Engine 777 | -9/Materials | Upgraded with Utility slot (x1) 1000 | -9/Materials | Build established: Scout 1147 | -9/Materials | Identified exit to Mines 1180 | -9/Materials | Reached level 4 1183 | -9/Materials | Upgraded with Propulsion slot (x1) 1210 | -9/Materials | Destroyed 7 combat bots 1286 | -9/Materials | Discovered new exit (range 4) 1289 | -9/Materials | Identified exit to Materials 1290 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Reached level 5 1299 | -8/Materials | Upgraded with Utility slot (x1) 1429 | -8/Materials | Discovered new exit (range 11) 1460 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Reached level 6 1519 | -8/Materials | Upgraded with Weapon slot (x1) 2009 | -8/Materials | Reached level 7 2154 | -8/Materials | Repaired Adv. Weight Redist. System 2302 | -8/Materials | Discovered exit to Factory (range 18) 2367 | -8/Materials | Entered Factory 2369 | -7/Factory | Reached level 8 2369 | -7/Factory | Upgraded with Power slot (x1) 2369 | -7/Factory | Upgraded with Utility slot (x1) 2534 | -7/Factory | Repaired Rocket Launcher 2556 | -7/Factory | Core integrity fell below 50% 2596 | -7/Factory | Reached level 9 2691 | -7/Factory | Discovered new exit (range 5) 2692 | -7/Factory | Identified exit to Lower Caves 2703 | -7/Factory | Entered Lower Caves 2746 | -7/Lower Caves | Encountered a Warlord checkpoint 3138 | -7/Lower Caves | Learned Factory non-interactive machine intel 3310 | -7/Lower Caves | Spotted B-75 Beast 3512 | -7/Lower Caves | Build established: Derelict-Scout 3590 | -7/Lower Caves | Reached level 10 3616 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3824 | -7/Lower Caves | Discovered new exit (range 5) 3826 | -7/Lower Caves | Identified exit to Lower Caves 3827 | -7/Lower Caves | Entered another Lower Caves area 3871 | -7/Lower Caves | Discovered new exit (range 7) 3872 | -7/Lower Caves | Identified exit to Factory 3965 | -7/Lower Caves | Reached level 11 3999 | -7/Lower Caves | Build established: Scout 4009 | -7/Lower Caves | Entered Factory 4010 | -6/Factory | Loaded intel: 207 non-interactive machine locations 4011 | -6/Factory | Reached level 12 4011 | -6/Factory | Upgraded with Weapon slot (x1) 4272 | -6/Factory | Fabricated Imp. VTOL Module (x1) 4312 | -6/Factory | Build established: Derelict-Scout 4351 | -6/Factory | Fabricated Hvy. Disruptor Cannon (x1) 4414 | -6/Factory | Sucked down chute 4414 | -6/Factory | Entered Waste 4415 | -6/Waste | Met a frightened Derelict 4420 | -6/Waste | Spotted C-40 Crusher 4422 | -6/Waste | Spotted C-40 Crusher 4466 | -6/Waste | Destroyed C-40 Crusher 4468 | -6/Waste | Spotted C-40 Crusher 4469 | -6/Waste | Spotted C-40 Crusher 4477 | -6/Waste | Spotted C-40 Crusher 4477 | -6/Waste | Spotted C-40 Crusher 4484 | -6/Waste | Warlord forces began an assault 4514 | -6/Waste | Allies destroyed C-40 Crusher 4527 | -6/Waste | Allies destroyed C-40 Crusher 4548 | -6/Waste | Discovered new exit (range 10) 4551 | -6/Waste | Identified exit to Factory 4594 | -6/Waste | Entered Factory 4594 | -6/Factory | Accompanied by 17 allies 4682 | -6/Factory | Spotted B-75 Beast 4691 | -6/Factory | Allies destroyed B-75 Beast 4718 | -6/Factory | Reached level 13 4781 | -6/Factory | Repaired Broken Imp. Force Booster 4802 | -6/Factory | P-60 Hacker assimilated allied MF-3EJ(s) 4810 | -6/Factory | Fabricated Hvy. Disruptor Cannon? 4951 | -6/Factory | Reached level 14 4977 | -6/Factory | Discovered new exit (range 16) 4989 | -6/Factory | Identified exit to Lower Caves 5012 | -6/Factory | Reached level 15 5062 | -6/Factory | Entered Lower Caves 5064 | -6/Lower Caves | Reached level 16 5108 | -6/Lower Caves | Spotted B-75 Beast 5211 | -6/Lower Caves | Identified exit to Lower Caves 5211 | -6/Lower Caves | Learned Factory interactive machine intel 5255 | -6/Lower Caves | Build established: Hacker-Ninja 5311 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5332 | -6/Lower Caves | Entered another Lower Caves area 5380 | -6/Lower Caves | Found Prototype Device 5380 | -6/Lower Caves | Identified Heart of Steel 5451 | -6/Lower Caves | Discovered new exit (range 14) 5620 | -6/Lower Caves | Identified exit to Factory 5667 | -6/Lower Caves | Build established: Hacker-Assassin 5877 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5994 | -6/Lower Caves | Learned location of Extension (-4) 5996 | -6/Lower Caves | Discovered new exit (range 4) 5998 | -6/Lower Caves | Identified exit to Data Miner 6004 | -6/Lower Caves | Found Alien Artifact 6004 | -6/Lower Caves | Identified Core Expander 6004 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 6043 | -6/Lower Caves | Entered Data Miner 6043 | -6/Data Miner | Discovered new exit (range 6) 6045 | -6/Data Miner | Reached level 17 6048 | -6/Data Miner | Identified exit to Proximity Caves 6051 | -6/Data Miner | Met Data Miner 6062 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6065 | -6/Data Miner | Learned location of Section 7 (-2) 6068 | -6/Data Miner | Received God Mode back door access code from Data Miner 6082 | -6/Data Miner | Entered Proximity Caves 6086 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6096 | -5/Proximity Caves | Escorted by Enhanced Grunt 6191 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6216 | -5/Proximity Caves | Build established: Hacker-Ninja 6253 | -5/Proximity Caves | Reached level 18 6350 | -5/Proximity Caves | Entered Factory 6350 | -5/Factory | Accompanied by 1 ally 6351 | -5/Factory | Identified exit to Upper Caves 6352 | -5/Factory | Loaded intel: 45 interactive machine locations 6352 | -5/Factory | Reached level 19 6438 | -5/Factory | Reached level 20 6650 | -5/Factory | First assault squad dispatched 6707 | -5/Factory | Reached level 21 6739 | -5/Factory | Fabricated P-70 Sage? 6843 | -5/Factory | Sage 6a assimilated hostile G-50 Soldier 6852 | -5/Factory | Sage 6a assimilated hostile G-50 Soldier 6894 | -5/Factory | Found Prototype Device 6894 | -5/Factory | Identified Exp. Thermal Shield 7048 | -5/Factory | Heart of Steel transformed into Warbot 7359 | -5/Factory | Reached level 22 7679 | -5/Factory | Fabricated P-70 Sage? 7756 | -5/Factory | Entered Upper Caves 7756 | -5/Upper Caves | Accompanied by 2 allies 7920 | -5/Upper Caves | Spotted B-75 Beast 7952 | -5/Upper Caves | Destroyed B-75 Beast 8004 | -5/Upper Caves | Encountered a Warlord checkpoint 8055 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8101 | -5/Upper Caves | Learned Factory emergency access door positions 8115 | -5/Upper Caves | Discovered new exit (range 7) 8120 | -5/Upper Caves | Identified exit to Upper Caves 8121 | -5/Upper Caves | Entered another Upper Caves area 8121 | -5/Upper Caves | Accompanied by 1 ally 8123 | -5/Upper Caves | Reached level 23 8177 | -5/Upper Caves | Upgraded with Utility slot (x1) 8531 | -5/Upper Caves | Learned Factory emergency access door positions 8531 | -5/Upper Caves | Learned Research garrison access intel 8543 | -5/Upper Caves | Attracted the attention of an 0b10 base 8584 | -5/Upper Caves | Discovered new exit (range 8) 8586 | -5/Upper Caves | Identified exit to Zhirov 8594 | -5/Upper Caves | Entered Zhirov 8594 | -5/Zhirov | Accompanied by 1 ally 8594 | -5/Zhirov | Discovered new exit (range 3) 8596 | -5/Zhirov | Identified exit to Proximity Caves 8602 | -5/Zhirov | Met Zhirov 8636 | -5/Zhirov | Learned location of Command (-1) 8637 | -5/Zhirov | Learned location of Testing (-2) 8637 | -5/Zhirov | Learned location of Quarantine (-3) 8640 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8647 | -5/Zhirov | Found Alien Artifact 8648 | -5/Zhirov | Identified Integrated Dissipator 8648 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8653 | -5/Zhirov | Found Alien Artifact 8653 | -5/Zhirov | Identified Transdimensional Reconstructor 8653 | -5/Zhirov | Warped through subspace 8713 | -5/Zhirov | Entered Proximity Caves 8713 | -4/Proximity Caves | Accompanied by 1 ally 8723 | -4/Proximity Caves | Reached level 24 8814 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8856 | -4/Proximity Caves | Destroyed 7 combat bots 8858 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8858 | -4/Proximity Caves | Discovered new exit (range 14) 8863 | -4/Proximity Caves | Identified exit to Factory 8874 | -4/Proximity Caves | Entered Factory 8875 | -4/Factory | Identified exit to Upper Caves 8875 | -4/Factory | Identified exit to Armory 8903 | -4/Factory | Repaired Lrn. Missile Launcher 8920 | -4/Factory | Identified exit to Extension 8920 | -4/Factory | Identified exit to Research 9060 | -4/Factory | Fabricated Neutron Missile Launcher (x1) 9074 | -4/Factory | Spotted B-86 Titan 9078 | -4/Factory | Sucked down chute 9078 | -4/Factory | Entered Waste 9079 | -4/Waste | Met a frightened Derelict 9080 | -4/Waste | Reached level 25 9098 | -4/Waste | Spotted C-40 Crusher 9099 | -4/Waste | Spotted C-40 Crusher 9099 | -4/Waste | Spotted C-40 Crusher 9117 | -4/Waste | Spotted C-40 Crusher 9130 | -4/Waste | Spotted C-40 Crusher 9134 | -4/Waste | Spotted C-40 Crusher 9146 | -4/Waste | Discovered new exit (range 12) 9150 | -4/Waste | Warlord forces began an assault 9160 | -4/Waste | Identified exit to Factory 9173 | -4/Waste | Allies destroyed C-40 Crusher 9174 | -4/Waste | Allies destroyed C-40 Crusher 9198 | -4/Waste | Entered Factory 9198 | -4/Factory | Accompanied by 16 allies 9407 | -4/Factory | Local fabrication network quarantined 9418 | -4/Factory | Fabricated X-72 Disruptor (x2) 9466 | -4/Factory | Discovered exit to Armory (range 18) 9482 | -4/Factory | First assault squad dispatched 9537 | -4/Factory | Destroyed 7 combat bots 9588 | -4/Factory | Reached level 26 9599 | -4/Factory | Build established: Hacker-Scout 9621 | -4/Factory | High security lockdown imminent 9628 | -4/Factory | Discovered exit to Extension (range 18) 9666 | -4/Factory | Entered Extension 9666 | -4/Extension | Accompanied by 8 allies 9740 | -4/Extension | Rescued A7 9799 | -4/Extension | Rescued a captive Derelict 9873 | -4/Extension | Reached level 27 9888 | -4/Extension | Upgraded with Utility slot (x1) 9889 | -4/Extension | Incoming investigation squad redirected 9898 | -4/Extension | Energy Cycler disabled 9898 | -4/Extension | Rescued a captive Derelict 9898 | -4/Extension | Rescued a captive Derelict 9899 | -4/Extension | Rescued a captive Derelict 9922 | -4/Extension | Spotted B-86 Titan 9930 | -4/Extension | Spotted B-86 Titan 9935 | -4/Extension | Discovered exit to Research (range 17) 9960 | -4/Extension | Destroyed B-86 Titan 9977 | -4/Extension | High security lockdown imminent 9978 | -4/Extension | Core integrity fell below 50% 9982 | -4/Extension | Allies destroyed B-86 Titan 10001 | -4/Extension | Destroyed 18 combat bots 10028 | -4/Extension | Entered Research 10028 | -3/Research | Accompanied by 8 allies (A7) 10029 | -3/Research | Loaded intel: 4 garrison access locations 10029 | -3/Research | Core integrity fell below 50% 10030 | -3/Research | Reached level 28 10062 | -3/Research | Spotted B-86 Titan 10278 | -3/Research | First assault squad dispatched 10332 | -3/Research | Build established: Hacker-Ninja 10342 | -3/Research | Found Fusion Bomb Launcher 10388 | -3/Research | Incoming assault squad redirected 10418 | -3/Research | Core integrity fell below 20% 10433 | -3/Research | Incoming assault squad redirected 10442 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10417_ A bubble of electromagnetic force engulfs the area. 10419_ Dropped Cmb. Antigrav System. 10420_ Dropped Cld. Nuclear Pulse Thruster. 10420_ Dropped System Restoration Module. 10421_ Acquired Field Propulsion Array. 10423_ Acquired System Restoration Module. 10425_ Acquired Q-thruster. 10428_ Dropped Mak. Spear. 10433_ ALERT: Higher priority target reported, redirecting assault. 10433_ Slug penetrates Wall. 10436_ Penetrated by Slug. 10436_ Slug penetrates Wall. 10438_ Destroyed Xenon Bombardment Thruster. 10438_ S-43 Plague destroyed. 10439_ Penetrated by Slug. 10440_ Plasma Sword follow-up attack on Y-72 Warden. 10440_ Y-72 Warden suffers critical hit. 10440_ Destroyed Quantum Rifle. 10440_ Hvy. Mace follow-up attack on Y-72 Warden. 10442_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ???##########??????????????? | | ???# / #??????????????? | | ???# #??????????????? | | ???# """#??????????????? | | ???# ! """#??????????????? | | ???# """##########?????? | | ???# # #?????? | | ???# # +?????? | | ???# # #?????? | | ???# = = # ### ##?????? | | ??##+###+#### #?# #??????# | | ??# #?# #??????# | | ??# #?# #??????# | | ??# #?# ######## | | ??# ###########?# el | | ??# #?#########?#+######## | | ??# # #? ??????? | | ### # !!! ??] ??????? | | # !! ???# #?????? | | !?????# #?????? | | #####??# #?????? | | [ #??# #?????? | | / #??# * #?????? | | @Yss #??#####?????? | | =s #????????????? | | # #????????????? | | / #????????????? | | #####????????????? | | # # # ##????????????????? | | ###? ????????????????? | | ????##?###+#???????????????? | | ?????Y?????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????Y????????????Y???????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????k???????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 51 Energy Capacity 360 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 66 Force Boost 4 Offensive Hacking 24 Defensive Hacking 19 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Hvy. Disruptor Cannon | -6/Factory | Hacked Imp. Force Booster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Hvy. Disruptor Cannon | x1 | -6/Factory Hvy. Disruptor Cannon | x1 | -6/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory Neutron Missile Launcher | x1 | -4/Factory | Preloaded X-72 Disruptor | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Below Collateral Damage Origins Prison Break Prolific Hacker Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Res Levels Raised 27 | . . 3 3 2 1 1 1 . 3 1 . 1 1 4 . 1 . 1 . 1 1 1 1 XP Earned 44959 | 3000 1225 4119 4588 2229 1725 1475 1755 260 4507 1020 600 604 2221 6005 610 613 152 1357 900 105 2210 1683 1996 XP Spent 43350 | 3000 . 4360 3140 4460 1525 . 2825 . 4665 900 . . 1000 7075 . 3000 . 1325 175 . 1300 2500 2100 Upgrades 103 | 8 . 15 8 13 3 . 5 . 16 2 . . 1 13 . 5 . 2 1 . 6 2 3 Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Utility Slot 7 | 1 . 2 1 1 . . . . . . . . . . . 1 . . . . . 1 . Weapon Slot 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . Core Integrity 28 | . . 4 4 3 . . . . 7 . . . . 3 . 4 . 1 . . 2 . . Heat Dissipation 9 | . . 1 1 1 . . . . 1 . . . . 1 . . . . . . 4 . . Energy Generation 4 | . . . . . 1 . . . 1 . . . . 1 . . . 1 . . . . . Energy Storage 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Mass Support 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 3 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Sight Range 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Sensor Range 7 | . . . . 3 1 . . . 1 . . . . . . . . . 1 . . 1 . Ranged Accuracy 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 Melee Accuracy 7 | . . 1 . 2 . . 1 . 1 . . . . 2 . . . . . . . . . Hack Attack % 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . KI Resistance % 4 | 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . TH Resistance % 4 | 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . EX Resistance % 4 | 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . EX Damage % 4 | . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . Protomatter Created 3041 | . 119 225 168 97 160 152 . 86 150 10 . . 116 323 67 351 . 32 37 . 272 503 173 Integrity Restored 6861 | . 68 278 532 291 690 265 . 163 331 30 136 . 341 958 285 366 . 159 111 . 685 725 447 Core 5965 | . 68 232 506 291 650 166 . 65 277 30 109 . 288 817 285 257 . 159 111 . 592 615 447 Parts 896 | . . 46 26 . 40 99 . 98 54 . 27 . 53 141 . 109 . . . . 93 110 . Protomatter Decayed 1165 | . 48 79 . . . 29 . 86 109 . 159 . 23 354 . 156 . . . . 28 49 45 Game ------ Seed FluxColdSource Manual? 0 Play Time 03:01:24 Cumulative 85.9 hours Start 2020.11.09 @ 14:32:31 End 2020.11.09 @ 17:39:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f479814-5078-4762-a77e-e198db65d269