Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.07 @ 01:57:59 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (389) 1945 Value Destroyed (19150) 19150 Prototype IDs (82) 1640 Alien Tech Used (1) 200 Bonus (15327) 15327 TOTAL SCORE: 48162 Bonus ------- High Alert Combat Kills 982 Follower Combat Kills 4401 Entered Garrisons 600 Used RIF Installer 2500 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -756 Cogmind --------- Core Integrity 1575/1600 Matter 300/300 Energy 838/850 System Corruption 4% Temperature Cool (7) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Improved Thunder Leg Enhanced Multireflex Exoskeleton Myomer Exoskeleton > --- UTILITY (13) ----- High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Improved Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating Heavy Reflective Plating Graphene Brace AEGIS Remote Shield System Mapper > --- WEAPON (3) ------- Hypervelocity Multirail Centrium Greatsword > --- INVENTORY (20) --- Biometal Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg Experimental Coolant Injector Experimental Energy Well (600) Matter Compressor (250) Advanced Melee Analysis Suite Advanced Cloaking Device Relay Coupler [NC] (23) Improved Trap Extractor (5/6 Segregator) Bomb Drone Bay (16/16) Transdimensional Reconstructor Enhanced Nova Cannon Point Singularity Launcher Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Multireflex Exoskeleton Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Improved Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating Heavy Reflective Plating Graphene Brace AEGIS Remote Shield System Mapper > --- WEAPON ----------- Hypervelocity Multirail Centrium Greatsword > --- INVENTORY -------- Biometal Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg Experimental Coolant Injector Experimental Energy Well Matter Compressor Advanced Melee Analysis Suite Advanced Cloaking Device Relay Coupler [NC] Improved Trap Extractor Bomb Drone Bay Transdimensional Reconstructor Enhanced Nova Cannon Point Singularity Launcher Plasma Lance Plasma Lance [Rating: 227] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Multireflex Exoskeleton Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . 2 . . . . . 2 . . . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Utility 11 | . . . 1 . 1 . . 2 . 1 . . . . . . . . . . . . 2 1 . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 6 9 3 13 2 9 13 11 11 8 15 24 12 5 . 1 9 3 16 6 3 6 9 38 8 27 13 . Power 35 | 1 . . 4 . . 1 1 2 . . 2 1 . . 1 1 1 2 1 . 1 2 6 2 2 4 . Engine 13 | 1 . . 4 . . 1 1 2 . . 2 . . . 1 . . 1 . . . . . . . . . Core 6 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . 2 . 1 . . Reactor 16 | . . . . . . . . . . . . . . . . 1 1 . . . 1 2 4 2 1 4 . Propulsion 48 | 2 2 . 5 . 2 1 3 1 3 4 5 2 . . . 1 . 2 . . 3 2 3 2 5 . . Treads 28 | 2 2 . 5 . 2 1 3 1 3 4 5 . . . . . . . . . . . . . . . . Leg 20 | . . . . . . . . . . . . 2 . . . 1 . 2 . . 3 2 3 2 5 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | 1 2 3 2 . 3 4 4 6 2 8 9 5 4 . . 5 1 10 3 2 2 5 26 4 14 7 . Device 55 | . 1 2 . . 1 . . 1 . 3 2 2 2 . . 3 1 6 1 2 1 4 11 3 6 3 . Storage 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 21 | . . . 1 . . . . 2 . 1 1 1 1 . . . . 1 1 . . 1 7 . 4 . . Hackware 20 | . . . . . . 2 1 2 1 3 4 2 . . . 1 . 1 . . . . 1 . 1 1 . Protection 32 | . . . 1 . 2 2 3 1 1 1 2 . 1 . . 1 . 2 1 . 1 . 6 1 3 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 5 . 2 2 4 7 3 2 3 3 8 4 1 . . 2 1 2 2 1 . . 3 . 6 2 . Energy Gun 12 | 2 4 . . 1 . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . 2 . 2 1 . Ballistic Gun 15 | . . . 2 . 3 2 3 . . . 4 . . . . . . . . . . . . . 1 . . Ballistic Cannon 5 | . . . . . 1 . . . . 1 2 1 . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . Special Weapon 4 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . Slashing Weapon 7 | . . . . . . 1 . . . . . 1 . . . 1 . 1 1 1 . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . 1 3 . 2 . 1 . 4 . . . 1 . . . . 5 . 1 2 15 1 . Corrupted Parts 3 | . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . System Corruption 15 | . . 4 . . . . 1 . . 10 . . . . . . . . . . . . . . . . . Parts Lost 44 | . 1 . 1 . . 1 1 . 1 4 6 2 . . . . . 2 . . . 12 11 . 2 . . Power 7 | . . . 1 . . . . . . 1 . . . . . . . . . . . 3 2 . . . . Propulsion 6 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 3 . . . . Utility 22 | . . . . . . 1 1 . . . 3 1 . . . . . 2 . . . 7 5 . 2 . . Weapon 9 | . 1 . . . . . . . . 2 3 1 . . . . . . . . . 1 1 . . . . Highest Loss Streak 4 | . 1 . 1 . . 1 1 . 1 4 2 2 . . . . . 1 . . . 4 3 . 1 . . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 16 | 1 7 12 19 19 18 18 17 18 18 17 17 16 16 15 16 16 16 16 16 17 16 16 16 17 16 16 16 Power . | . . . . . . . 1 2 1 1 1 1 1 1 1 . . . . . . . . . . . . Propulsion 1 | . 1 3 4 5 3 2 2 1 1 . . . 2 2 2 1 1 1 2 2 2 2 . . 1 2 3 Utility 8 | . 1 5 7 7 6 5 7 7 10 11 10 9 8 9 9 10 10 10 10 10 10 8 10 11 10 9 7 Weapon 3 | . 2 2 5 4 5 7 5 4 3 2 3 3 3 2 2 1 2 2 2 2 2 2 1 2 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 8 3 12 1 2 17 1 1 3 7 4 1 1 . . 3 1 1 1 . . . . . 3 2 10 Power 8 | . 1 . 1 . 1 2 . . . 3 . . . . . . . . . . . . . . . . . Propulsion 17 | . 1 . 5 . . 3 . . 1 . 1 . . . . 1 . . 1 . . . . . 1 . 3 Utility 36 | . 4 3 1 1 . 7 . . 2 4 2 1 . . . 1 1 1 . . . . . . 2 1 5 Weapon 19 | . 2 . 5 . . 5 1 1 . . 1 . 1 . . 1 . . . . . . . . . 1 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 99 100 95 98 100 99 99 98 78 71 74 74 80 82 82 81 81 82 84 85 76 78 82 76 79 Engine 5 | . 14 14 11 11 9 9 9 7 7 6 6 5 . . 3 5 1 1 5 5 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 9 7 . . 2 7 7 9 6 8 12 Treads 14 | . 28 28 33 33 27 27 27 23 22 25 13 12 . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . 13 13 13 15 17 17 17 17 20 24 15 17 18 13 12 Device 8 | . 13 14 . . . . . 5 . 5 4 10 13 13 13 10 11 10 10 11 11 15 11 18 19 21 23 Storage 7 | . 14 14 11 11 9 9 9 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . 10 11 9 9 9 22 23 20 16 13 17 20 20 13 11 11 11 11 11 8 14 9 9 8 8 Hackware 2 | . . . . . . 4 9 7 7 7 4 2 2 . . . . . . . . . . . . . 4 Protection 6 | . . . 10 10 17 11 8 1 6 4 5 4 1 6 6 5 5 5 5 4 3 1 8 9 7 6 8 Energy Gun 2 | . 27 28 9 2 5 . . . . 4 2 . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . 12 19 15 25 22 22 21 8 11 . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . 4 . 1 1 1 . 5 6 5 10 11 11 10 11 11 10 . . 1 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 4 4 4 3 3 1 . 5 3 2 Peak Build Rating 227 | 7 9 12 26 28 38 36 35 42 43 64 91 107 110 104 104 114 119 121 116 112 115 123 130 139 184 210 227 Average Rating 77 | 5 7 9 21 26 32 32 32 40 40 51 78 85 107 93 101 107 114 115 111 110 108 108 116 135 163 200 221 On Entrance 79 | . 7 8 12 26 28 33 33 34 41 39 63 91 107 104 104 100 109 116 113 112 109 114 82 123 139 184 207 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . 13 . . . 3 3 . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 12 18 49 64 65 71 70 74 68 70 79 109 109 94 91 96 102 108 110 103 103 106 106 134 124 143 171 154 Greatest Support 168 | 40 40 49 69 69 69 69 66 66 66 100 150 135 100 100 100 120 120 120 115 115 140 140 140 150 168 168 168 Greatest Overweight (x) 1 | . . 1 1 . 1 1 1 1 1 1 . 1 . . . 1 . 1 . . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 8 12 19 19 19 19 18 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 17 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 19 Class Distribution -------------------- 26% | Mutant 15% | Scavenger-Gladiator 12% | Gladiator 12% | Gunner 6% | Commander-Gunner 5% | Scavenger-Mutant 5% | Commander-Mutant 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Scavenger-Gladiator | -3/Testing Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 12304 | 210 133 62 246 234 179 853 587 824 555 558 1744 963 663 . 384 133 60 535 267 211 187 264 795 166 798 221 472 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18226 | . 417 . 369 109 404 1160 607 1005 686 442 1665 1165 375 . 189 319 . 1294 325 144 275 1323 1591 195 2269 1020 878 Parts 873 | . 23 . 21 . 36 78 38 72 38 23 50 59 20 . 3 7 . 61 18 8 3 46 73 3 106 44 43 Haulers Intercepted 18 | . 2 . 3 . . 5 . 1 . . . . . . . 2 . 1 . . . . 1 1 1 1 . Recyclers Shooed 8 | . 1 . . 1 1 . . . . 2 . 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . . 9 . 7 . . . 21 6 3 37 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 335 | . 9 . 4 14 12 22 16 18 19 11 18 21 13 . 5 2 . 23 8 12 . 24 29 2 28 12 13 Melee 98 | . . . . . . . . . . 2 . . 2 . . 1 . 16 4 2 . 18 14 1 23 12 3 Guns 104 | . 4 . 2 6 4 17 14 18 12 4 14 . . . . . . . . . . . . . 2 . 7 Cannons 26 | . . . . . 2 . . . . . 2 8 3 . 2 . . 1 . 1 . 4 3 . . . . AOE 94 | . 5 . 2 8 6 5 2 . 6 4 1 13 8 . 3 . . 6 4 9 . 2 7 . . . 3 Classes Destroyed 26 | . 5 . 2 1 . 2 3 2 1 . 1 3 . . . . . . 2 . . 1 . . 3 . . Worker 12 | . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . 3 . 2 . 3 Builder 6 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 1 1 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 3 . . 5 . 1 . . . 1 . . . 2 . 1 . . . . 1 1 1 1 . Recycler 14 | . . . 1 . 1 2 . 2 . 1 . 3 . . . . . 2 . . . . . . . 1 1 Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 7 | . 1 . . . 1 . . . . . 2 1 . . . . . . . . . . 1 . 1 . . Swarmer 91 | . 3 . 1 . 6 7 5 2 9 6 6 2 4 . . . . 5 5 9 . 6 9 1 . 5 . Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 93 | . 6 . 2 . 5 6 4 7 6 2 5 5 5 . 4 . . 7 2 2 . 3 8 1 9 3 1 Brawler 11 | . . . . . . 1 . 1 . . 2 1 2 . 1 . . . . . . 3 . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 27 | . . . 1 . 1 8 1 2 1 1 1 . . . . 1 . . . 1 . 2 3 . . 2 2 Specialist 8 | . . . . . . . . . 1 . . 5 . . . . . 2 . . . . . . . . . Hunter 28 | . . . . . . . 2 . 1 . 1 3 . . . 1 . 1 . . . 8 2 . 4 1 4 Programmer 50 | . . . . . . . 3 5 1 2 1 4 1 . . . . 7 . . . . 7 . 12 1 6 Heavy 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 . 2 7 11 7 4 8 7 4 3 7 4 . 3 1 . 5 5 6 . 4 8 1 4 8 6 Combat Bots Only 10 | . 3 . 2 7 10 6 4 7 7 4 3 6 4 . 3 1 . 5 5 6 . 4 6 1 4 8 4 Max Kills in Single Turn 7 | . 2 . 2 3 4 3 1 2 4 2 2 7 3 . 2 1 . 2 4 2 . 1 3 1 1 1 2 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . 2 3 3 3 1 . 4 2 1 6 3 . 2 . . 2 4 2 . 1 3 . . . 2 Melee 1 | . . . . . . . . . . 1 . . 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 2068 | . 31 . 18 11 21 65 76 68 94 111 192 203 32 . 18 15 . 134 31 39 . 257 227 15 240 105 65 Missed 685 | . 9 . 8 3 5 24 24 24 38 40 52 63 11 . 9 3 . 40 8 14 . 72 85 10 64 43 36 Deflected 57 | . . . . . . . . . . . . . . . . 1 . 11 . 1 . 12 10 . 18 4 . Hits 1383 | . 22 . 10 8 16 41 52 44 56 71 140 140 21 . 9 12 . 94 23 25 . 185 142 5 176 62 29 Melee 7 | . . . . 1 . . . . . . 5 . . . . . . . . . . . . 1 . . . Projectile 1376 | . 22 . 10 7 16 41 52 44 56 71 135 140 21 . 9 12 . 94 23 25 . 185 142 4 176 62 29 AOE 14 | . . . . 9 . . . . . 1 3 1 . . . . . . . . . . . . . . . Critical Strikes 51 | . . . . . . . . 1 . 2 7 6 1 . . . . 3 1 . . 7 4 . 14 3 2 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 2 2 Part Disruptions 9 | . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . 3 . 1 Damage Taken 20855 | . 266 17 124 384 239 580 657 660 658 1096 2409 2200 457 . 123 206 . 1692 403 492 . 2760 2064 117 2300 538 413 Core 2339 | . 20 . 40 30 54 46 60 120 78 61 125 314 78 . 19 . . 119 53 . . 539 300 22 192 44 25 Absorbed by Shields 1624 | . . . . . . . . . 28 136 102 8 . . . . . . . . . . . . 446 507 397 Reduced by Siege Mode 64 | . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Redirected to Shielding 259 | . . . . . 64 26 . . . . . . . . . . . . . . . . 78 . 91 . . Ignored by Resistances 1783 | . . . 15 16 6 25 63 . . . 33 20 . . . 30 . 60 . . . 384 318 21 364 402 26 Regen/Repaired (Parts) 587 | . . . . . . 169 . . . . . 112 . . . . 26 212 . . . . 68 . . . . Core Remaining (%) 74 | 100 . 92 . 82 . . 70 . 71 . . . . . 29 . . . . . . 28 73 . 83 96 98 Volleys Fired 738 | . 35 . 14 19 17 55 40 50 35 43 117 72 27 . 12 . . 26 4 16 . 46 24 1 41 1 43 Largest 3 | . 2 . 2 2 3 3 3 3 3 3 3 2 2 . 2 . . 1 1 1 . 1 1 1 2 1 1 Hottest 155 | . 80 . 90 46 121 69 69 69 69 110 110 112 114 . 114 . . 90 90 90 . 90 105 105 155 120 120 Shots Fired 1248 | . 66 . 27 30 43 161 108 123 83 82 203 76 29 . 11 . . 26 4 16 . 46 24 1 45 1 43 Gun 877 | . 64 . 26 22 33 159 104 114 76 68 170 . . . . . . . . . . . . . 4 . 37 Cannon 250 | . . . . . 8 . . . 5 2 15 63 15 . 7 . . 19 3 9 . 43 20 1 36 1 3 Launcher 67 | . 2 . 1 8 2 2 4 . 2 3 . 6 8 . 4 . . 7 1 7 . 3 4 . . . 3 Special 54 | . . . . . . . . 9 . 9 18 7 6 . . . . . . . . . . . 5 . . Kinetic 816 | . . . 12 22 31 159 104 114 76 54 148 33 15 . 7 . . . . . . . . . 4 . 37 Thermal 189 | . . . 14 . 10 . . . . . . 30 . . . . . 19 3 9 . 43 20 1 36 1 3 Explosive 67 | . 2 . 1 8 2 2 4 . 2 3 . 6 8 . 4 . . 7 1 7 . 3 4 . . . 3 Electromagnetic 122 | . 64 . . . . . . . 5 16 37 . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 8 . 10 5 17 32 27 15 32 18 25 8 5 . 2 . . 3 . 2 . 9 3 . 6 . 7 Robot Miss Streak 5 | . 3 . 2 2 2 2 5 2 4 1 4 3 3 . 2 . . 2 . 2 . 1 2 . 3 . 3 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Secondary Targets 17 | . 1 . . . . 2 3 5 1 2 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1259 | . 45 . 18 16 30 119 92 98 64 66 180 39 17 1 6 21 . 49 18 11 9 75 73 6 121 41 44 Core Hits 647 | . 23 . 11 24 23 53 32 45 30 28 61 48 18 . 10 4 . 36 10 17 2 34 37 1 46 20 34 Critical Kills 20 | . . . 1 . . . . 2 1 . 2 . . . . . . . . . . . 2 . 2 . 10 Critical Parts Destroyed 52 | . . . 1 1 1 3 2 1 . . 5 . . . . 3 . . . . . . 7 1 4 . 23 Critical Strikes 133 | . 1 . 3 1 2 3 2 3 2 . 10 2 . . . 8 . 5 2 1 . 8 14 1 17 11 37 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 57 | . . . 2 1 1 3 2 3 1 . 6 . . . . . . . . . . . . . 5 . 33 Blast 4 | . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 16 | . . . . . . . . . . . 2 . . . . 3 . . . . . . 9 1 1 . . Sever 26 | . . . . . . . . . . . 1 . . . . 5 . 1 1 1 . . . . 5 9 3 Impale 27 | . . . . . . . . . . . . . . . . . . 4 1 . . 8 5 . 6 2 1 Melee Attacks 751 | . . . . . . 7 28 4 22 7 74 2 11 1 1 34 . 80 25 16 10 78 89 19 158 63 22 Impact 122 | . . . . . . . . . . . 12 1 . . . 6 . . . . . . 60 19 24 . . Slashing 321 | . . . . . . 6 23 . 16 7 48 1 11 . . 28 . 30 17 6 2 28 . . 32 49 17 Piercing 271 | . . . . . . . . . . . . . . . . . . 50 6 10 5 50 29 . 102 14 5 Sneak Attacks 81 | . . . . . . 2 4 4 5 1 16 . 1 1 1 2 . 12 6 . 3 6 3 1 9 3 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 3 . . . 3 . . 3 . . Follow-up Attacks 70 | . . . . . . . . . . . . . . . . 8 . 7 6 3 1 19 5 . 12 4 5 Martial Strikes 84 | . . . . . . . . . . . . . 1 . . 1 . 12 1 1 . 1 18 2 32 15 . Damage Inflicted 52256 | . 1014 1 354 722 891 2289 2109 1445 1515 1446 4845 4371 2111 . 970 991 . 3592 1089 1843 557 3411 4724 348 6244 2800 2574 Guns 10327 | . 570 . 242 219 424 1874 1219 1426 826 842 2178 . . . . . . . . . . . . . 40 . 467 Cannons 4101 | . . . . . 118 . . . 143 15 375 1573 604 . 266 . . 36 . 85 . 529 315 . 42 . . Explosions 13359 | . 438 . 109 503 325 299 430 . 530 417 90 2720 1313 . 704 . . 890 336 1444 . 349 1186 . . . 1276 Melee 24258 | . . . . . . 63 460 . . 172 2202 . 194 . . 991 . 2666 753 314 557 2533 3223 348 6151 2800 831 Ramming 211 | . 6 1 3 . 24 53 . 19 16 . . 78 . . . . . . . . . . . . 11 . . Kinetic 11415 | . . . 146 219 422 1874 1219 1426 826 673 2191 1042 604 . 266 . . . . . . . . . 40 . 467 Thermal 2748 | . 201 . 96 . 120 . . . . . 90 1234 . . . . . 36 . 85 . 529 315 . 42 . . Explosive 12365 | . 237 . 109 503 325 299 430 . 530 417 . 2017 1313 . 704 . . 890 336 1444 . 349 1186 . . . 1276 Electromagnetic 1259 | . 570 . . . . . . . 143 184 362 . . . . . . . . . . . . . . . . Impact 3256 | . . . . . . . . . . . 368 . . . . 188 . . . . . . 1682 348 670 . . Slashing 10553 | . . . . . . 63 460 . . 172 1834 . 194 . . 803 . 917 460 124 62 768 . . 1680 2411 605 Piercing 10449 | . . . . . . . . . . . . . . . . . . 1749 293 190 495 1765 1541 . 3801 389 226 Highest Corruption 22 | . . 4 . . . . 2 2 3 11 16 22 22 22 22 3 3 3 3 3 . . 12 . 22 1 4 Average Corruption 8 | . . 4 . . . . 1 1 2 1 12 17 22 22 22 3 2 2 3 2 . . 9 . 14 1 1 Corruption Purged 14 | . . . . . . . . . . 1 . . . . . . 3 . . 3 . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 430 | . . . . . . . 5 2 24 3 84 56 35 5 29 5 1 22 18 11 . . 54 . 70 2 4 Message Errors 106 | . . . . . . . . . 8 1 19 13 11 2 5 . 1 2 3 3 . . 14 . 23 1 . Matter Fused 94 | . . . . . . . 1 1 4 1 22 15 7 1 6 2 . 6 2 2 . . 12 . 11 1 . Heat Flow Errors 49 | . . . . . . . 2 . 3 . 8 8 4 . 4 2 . 4 3 1 . . 4 . 5 . 1 Energy Discharges 55 | . . . . . . . . . 3 . 12 5 2 . 3 . . 3 3 1 . . 10 . 12 . 1 Parts Rejected 7 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . 3 . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Data Loss (minor) 51 | . . . . . . . 2 . 3 1 7 4 3 2 3 1 . 4 4 3 . . 6 . 8 . . Data Loss (major) 23 | . . . . . . . . . . . 6 1 4 . 3 . . 1 . 1 . . 3 . 4 . . Misfires 12 | . . . . . . . . . 1 . . 3 2 . 1 . . . . . . . 1 . 3 . 1 Alerts 10 | . . . . . . . . . 1 . 1 3 . . . . . 2 1 . . . 1 . 1 . . Misdirections 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Weapon Failures 17 | . . . . . . . . 1 1 . 7 2 1 . 3 . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3835 | . 5 . . . 11 . 129 . 49 13 383 150 102 . 2 126 . 379 55 101 229 147 622 184 755 340 53 Projectiles 275 | . . . . . . . . . . . 54 123 88 . . . . . . . . . 10 . . . . Explosions 322 | . 5 . . . 11 . 8 . 49 11 12 27 14 . 2 . . 54 . 101 . 2 26 . . . . Melee 3238 | . . . . . . . 121 . . 2 317 . . . . 126 . 325 55 . 229 145 586 184 755 340 53 Knockbacks 21 | . . . . . . . . . . . . 4 2 . . 1 . . . . . . 6 2 6 . . Impact 15 | . . . . . . . . . . . . . . . . 1 . . . . . . 6 2 6 . . Kinetic 6 | . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . 3 . . 28 . 29 . . . 47 . 39 73 . . . . 11 65 60 . 35 . . . . . Shots 13 | . 1 . . 2 . 1 . . . 1 . 1 2 . . . . 1 1 2 . 1 . . . . . Rammed 22 | . 3 2 1 . 2 6 . 2 2 . . 4 . . . . . . . . . . . . . . . Targets Rammed 27 | . 3 2 2 . 2 7 . 4 2 . . 4 . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 4 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 180 . 78 . 217 36 249 190 271 54 414 232 219 . 226 200 . 217 222 125 . . 336 68 232 86 80 Average Temperature 81 | . 55 . 34 . 70 15 55 42 70 15 116 116 118 . 96 118 . 100 97 80 . . 110 40 77 48 35 Received Heat Transfer 3605 | . 114 . 45 . 99 216 180 120 108 187 869 402 162 . 27 36 . 450 54 18 . 144 186 9 118 49 12 Effects 6 | . . . . . . . 1 . 1 . 2 . . . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Total Turns 152 | . . . . . . . . . . . 42 110 . . . . . . . . . . . . . . . Longest Duration 96 | . . . . . . . . . . . 42 96 . . . . . . . . . . . . . . . Martial Activations 39 | . . . . . . . . . . . . . 1 . . 1 . 8 1 1 . 5 7 1 9 4 1 Total Turns 2261 | . . . . . . . . . . . . . 11 . . 21 . 578 6 42 . 143 254 15 1071 110 10 Longest Duration 415 | . . . . . . . . . . . . . 11 . . 21 . 213 6 42 . 47 94 15 415 61 10 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . 1 1 2 . . . . 1 . . . . . . 6 2 3 . . Combat Hostiles 13 | . . . . . . . . . 1 1 1 . . . . 1 . . . . . . 5 1 3 . . Parts Fried 23 | . 4 . . . . . . . . 1 5 . . . . 3 . . . . . . 3 3 3 . 1 Impact Corruptions 37 | . . . . . . . . . . . 6 . . . . 3 . . . . . . 19 4 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Heat Transferred 2069 | . 150 . 322 . 222 . . . . . 50 1177 . . . . . . . . . . 111 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . . . 1 . 1 1 3 2 4 3 3 2 . . . . . 1 . . . . 1 . . . 1 Low Security (%) 53 | 100 100 100 68 100 50 41 1 71 . 27 15 . . . . 100 100 41 . . . . 63 100 100 100 26 Level 1 25 | . . . 31 . 49 58 20 13 1 . 35 57 . . . . . 58 . . . . 36 . . . 73 Level 2 10 | . . . . . . . 27 14 11 68 25 42 . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . 51 . 58 3 22 . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1228 | . 87 26 275 94 374 315 1091 586 1228 716 1031 650 . . . 23 54 343 . . . . 362 155 161 141 399 Initial 644 | . . . . 94 . 150 193 572 399 644 70 541 . . . 17 . . . . . . 30 155 42 87 74 Average 259 | . 15 . 116 13 156 196 691 153 935 464 443 399 . . . 3 11 185 . . . . 202 106 66 37 279 Influence Increases 12959 | . 307 26 626 75 506 818 1108 941 979 344 1321 706 212 . 270 86 132 1049 165 208 12 370 902 112 749 292 643 Destroy 0b10 Robot/C 6980 | . 180 20 360 20 340 480 510 555 555 210 570 360 180 . 165 30 . 420 120 180 . 330 435 30 450 180 300 Destroy 0b10 Robot/NC 417 | . 25 . 35 5 15 45 8 52 . 8 36 44 . . . 8 . 20 . . 12 8 28 4 20 12 32 Destroy Leader 1232 | . 38 . 100 10 54 130 18 130 24 50 40 84 32 . 32 20 . 112 8 16 . 32 100 2 60 50 90 Allied During Kill 986 | . . 6 94 3 39 4 235 148 113 16 84 26 . . 73 4 . 76 1 . . . . . . . 64 Trap Triggered on 0b10 34 | . . . . . . 10 . 24 . . . . . . . . . . . . . . . . . . . Successful Hack 236 | . 6 . 12 . 5 47 5 18 9 . 23 2 . . . 12 . 25 . . . . 11 . 31 14 16 Disable Machine 561 | . . . . . 30 75 48 . . 48 . 96 . . . . . 84 . . . . 72 24 72 . 12 Anti-Garrison Action 867 | . . . . . . . 226 . 189 . 452 . . . . . . . . . . . . . . . . Destroy Structure 1223 | . 28 . 10 37 8 27 31 2 65 12 56 94 . . . . 132 312 . . . . 184 16 80 24 105 Partial Spotted 39 | . 15 . . . . . . . . . . . . . . 12 . . . . . . . . 12 . . Lose Combat Pursuer 384 | . 15 . 15 . 15 . 27 12 24 . 60 . . . . . . . 36 12 . . 72 36 24 12 24 Influence Decreases 12584 | . 304 29 383 318 148 879 314 1462 321 1471 391 1110 595 244 242 114 132 856 358 155 65 322 654 331 669 324 393 Entered New Map 3187 | . . 3 . 149 . 208 104 519 171 584 31 490 233 244 . 11 . . 72 . 53 . 18 141 35 70 51 Time Decay 7063 | . 234 26 383 149 148 641 . 528 . 422 . 510 362 . 242 101 92 586 270 155 12 258 544 190 614 254 342 Lost Part 356 | . 10 . . . . 10 10 . 10 40 60 20 . . . . . 20 . . . 64 92 . 20 . . Lost Ally 1018 | . . . . 20 . 20 200 40 140 50 300 90 . . . 2 40 100 16 . . . . . . . . Purge Threat 960 | . 60 . . . . . . 375 . 375 . . . . . . . 150 . . . . . . . . . Squads Dispatched 70 | . 2 1 2 . 3 4 . 10 . 3 . 7 . . . 2 . 11 . . . . 9 1 6 4 5 Investigation 17 | . 1 1 1 . . . . 1 . . . 2 . . . 1 . 4 . . . . 3 . 1 1 1 Extermination 27 | . . . . . . . . 4 . 2 . 2 . . . 1 . 4 . . . . 4 1 5 2 2 Reinforcement 18 | . 1 . 1 . . 1 . 4 . . . 3 . . . . . 3 . . . . 2 . . 1 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 3 3 . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 20 | . 4 . 2 1 1 3 . 1 . . . 2 . . . . . . . . . . 1 . 2 2 1 Communications Jammed 118 | . . . . . . . . . . . . 70 . . . . . . . . . 1 16 . 24 4 3 Distress Signals 117 | . . . . . . . . . . . . 70 . . . . . . . . . . 16 . 24 4 3 Times Spotted 551 | . 17 1 26 20 19 33 32 40 33 16 44 39 17 . 11 4 . 25 12 10 . 21 42 7 40 20 22 Peak Tracking Total 12 | . 3 1 3 5 8 6 6 4 5 4 5 12 4 . 6 2 . 4 5 4 . 3 5 4 5 7 4 Tactical Retreats 25 | . 1 . 1 . 1 . 2 1 1 . 3 . . . . . . . 3 1 . . 5 2 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 18 | . . 1 . . . . 2 . 2 1 4 1 . . . 1 . 1 . . . . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 265 | . . . . . . 139 . 60 . 47 . . . . . . . . . . . . 19 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 32 | . . . . . . 15 . 12 . 3 . . . . . . . . . . . . 2 . . . . Reused 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted 10 | . . 5 . 4 . . . . . . . . . . . . . . . . . . 1 . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 58 | . . . . . 2 5 6 . 3 4 5 8 1 . . . . 7 1 . . 1 6 2 6 . 1 Max in Single Turn 3 | . . . . . 1 1 1 . 1 2 1 3 1 . . . . 1 1 . . 1 1 1 1 . 1 Garrison Access 8 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 1 1 1 . Garrison Relay 10 | . . . . . . . 2 . 4 . 4 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 105 | . 7 2 6 1 1 15 2 10 2 3 3 4 2 3 . 5 . 12 . 1 4 . 9 2 7 3 1 Terminals 51 | . 5 . 4 . 1 11 2 5 2 1 3 1 . . . 3 . 5 . . . . 3 . 2 2 1 Fabricators 7 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 2 . 1 . . Repair Stations 10 | . 1 . . . . 2 . . . . . 1 . . . . . 1 . . . . 2 1 2 . . Recycling Units 4 | . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . 2 . . . 1 . . . . . 2 . . . . 1 . 1 . . Garrison Access 11 | . . . . . . 1 . 2 . 2 . . . . . 1 . 1 . . . . 1 1 1 1 . Total Hacks 292 | . 18 2 26 1 3 34 4 27 4 6 4 12 7 28 . 10 . 33 . 1 17 . 27 4 15 7 2 Successful 172 | . 5 2 15 1 1 17 2 14 2 3 2 7 7 28 . 6 . 17 . 1 17 . 10 3 8 3 1 Failed 117 | . 12 . 10 . 2 17 2 13 2 3 2 5 . . . 4 . 15 . . . . 17 1 7 4 1 Catastrophic 20 | . 2 . 2 . . 1 . . . 1 1 1 . . . 3 . 3 . . . . 2 . 3 1 . Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 73 | . 9 . 11 . 3 19 . 11 . 1 . . . . . 3 . 5 . . . . 8 . 2 . 1 Terminals 115 | . 14 . 13 . 3 27 4 13 4 2 4 2 . . . 3 . 10 . . . . 7 . 2 5 2 Fabricators 28 | . . . . . . . . 5 . . . . . . . 5 . 5 . . . . 10 . 3 . . Repair Stations 28 | . 3 . . . . 4 . . . . . 3 . . . . . 3 . . . . 6 2 7 . . Recycling Units 7 | . 1 . . . . 1 . . . . . 3 . . . . . 2 . . . . . . . . . Scanalyzers 36 | . . . 13 . . . . 5 . . . 4 . . . . . 11 . . . . 2 . 1 . . Garrison Access 22 | . . . . . . 2 . 4 . 4 . . . . . 2 . 2 . . . . 2 2 2 2 . Terminal Hacks 90 | . 4 2 4 1 . 10 2 2 2 . 2 . 7 28 . 1 . 3 . 1 17 . 1 . 1 1 1 Record 17 | . . . . . . . . . . . . . 6 6 . . . . . . 5 . . . . . . Part Schematic 17 | . . . 1 . . . . . . . . . . 12 . . . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 13 | . 1 . 3 . . 4 . . . . . . . . . 1 . . . . 4 . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 12 | . . 2 . 1 . 4 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . . . . . . . 3 . 3 . . . . 1 . 2 . . Network Status 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Build 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Repair Station Hacks 13 | . . . . . . 4 . . . . . 2 . . . . . 1 . . . . 2 1 3 . . Scan Component 10 | . . . . . . 2 . . . . . 1 . . . . . 1 . . . . 2 1 3 . . Repair 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 23 | . . . 10 . . . . 3 . . . 2 . . . . . 6 . . . . 2 . . . . Insert Component 8 | . . . 4 . . . . . . . . 2 . . . . . 2 . . . . . . . . . Analyze 7 | . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . Retrieve Study 8 | . . . 2 . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . Garrison Access Hacks 19 | . . . . . . 1 . 3 . 3 . . . . . 2 . 2 . . . . 2 2 2 2 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 1 1 1 . Coupler Status 8 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 1 1 1 . Unauthorized Hacks 12 | . . . 1 . 1 2 . 5 . . . . . . . . . 1 . . . . 2 . . . . Terminals 6 | . . . 1 . 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . 1 . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 5 . 6 . 1 11 2 7 1 3 3 3 . . . 3 . 11 . . . . 9 1 5 2 1 Full Trace Events 14 | . 1 . 2 . . . . . . . . 1 . . . 1 . 4 . . . . 2 . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . . . . . . 7 . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 4 . . . . . . . . . . 12 . . . 1 . . 4 . . . 5 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 306 | . . . . . . . . . . . . . . . . . . 102 . . . . . . 204 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 8 . . Part Studies Acquired 8 | . . . 2 . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . Parts Repaired 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Time 143 | . . . . . . 48 . . . . . 95 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Retrieved Matter 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Retrieved Components 8 | . 7 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . . 1 . . . . . 2 . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer 5 | . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 29 | . . . . . . 1 1 4 1 4 6 3 1 1 1 . . . . . 3 . . . 3 . . Non-combat 12 | . . . . . . 1 . 4 . 3 . 2 1 . . . . . . . . . . . 1 . . Combat 17 | . . . . . . . 1 . 1 1 6 1 . 1 1 . . . . . 3 . . . 2 . . Robot Hacks Applied 40 | . . . . . . 1 1 9 1 9 6 3 1 1 1 . . . . . 3 . . . 4 . . parse_system 7 | . . . . . . 1 . . . . . . 1 1 1 . . . . . 3 . . . . . . hold_bot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . purge_threat 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . reprogram_traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . formatsys_high 8 | . . . . . . . 1 . 1 1 3 2 . . . . . . . . . . . . . . . Relay Couplers Released 48 | . . . . . . . 8 . 16 3 17 . . . . . . . . . . . 1 1 . 2 . Machine Destruction 48 | . . . . . . . 8 . 16 3 17 . . . . . . . . . . . 1 1 . 2 . Attached 14 | . . . . . . . 1 2 1 3 4 2 . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . 3 . 4 . 12 . 2 . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 78 | . 1 3 . . . 11 5 1 7 2 19 3 2 . 1 . 18 . 2 . . . . . . . 3 Largest Group 18 | . 1 4 4 2 1 11 11 6 5 2 6 3 2 2 3 2 18 10 2 . . . . . . . 3 Highest-Rated Group 656 | . 36 76 76 52 34 227 227 153 141 58 219 98 56 56 152 127 656 430 60 . . . . . . . 379 Highest-Rated Ally 135 | . 36 36 36 36 34 54 54 54 54 48 95 98 31 31 96 96 50 50 30 . . . . . . . 135 Total Orders 37 | . . 2 . . . 4 8 10 6 . . 1 4 . . . . . 2 . . . . . . . . STAY 17 | . . 1 . . . 2 4 5 3 . . . . . . . . . 2 . . . . . . . . FOLLOW 15 | . . 1 . . . 2 4 5 3 . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 821 | . 2 8 58 18 24 9 116 101 103 29 110 17 . . 33 4 98 40 6 . . . . . . . 45 Total Damage 22016 | . 35 45 985 342 507 226 1853 2324 2425 800 2418 540 . . 968 95 5179 1374 180 . . . . . . . 1720 Kills 163 | . 1 1 18 7 6 2 16 27 18 4 20 5 . . 7 1 12 7 1 . . . . . . . 10 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 16437 | . 1356 494 . . . . . 2105 . 414 . 593 . . 460 489 358 1002 1061 1130 289 1656 854 385 2334 697 760 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sensors 11539 | . . . . . . . . 2105 . 414 . 591 . . 460 489 358 1000 1061 1130 289 741 457 365 1161 287 631 Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Seismic 1850 | . 1356 494 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 5988 | . . . . . . . . . . . . . . . . . . . . . . 958 854 385 2334 697 760 ECM 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Robot Analysis Total 13 | . 1 . 3 . . 4 . . . . . . . . . 1 . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . . . 1 . 2 . . . 1 2 . 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 34997 | 84 1412 1144 1500 1344 537 3268 2092 2588 1706 1025 2333 1386 826 104 569 555 420 2013 1110 1130 289 1689 1697 385 2334 697 760 Spaces Moved 18209 | 48 696 619 691 778 243 1327 973 1170 807 470 1045 586 537 88 465 400 282 909 859 840 215 989 965 257 1035 453 462 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9413 | 45 696 619 691 778 243 1327 973 1170 807 470 1045 549 . . . . . . . . . . . . . . . Legs 8793 | . . . . . . . . . . . . 37 537 88 465 400 282 909 859 840 215 989 965 257 1035 453 462 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 110 110 110 110 110 110 113 113 113 113 117 113 113 110 110 110 Average Speed 144 | 153 160 161 180 160 167 176 176 161 177 160 162 166 110 110 110 111 112 116 113 113 115 119 118 119 141 115 110 Slowest Speed 366 | 160 160 240 240 160 200 200 200 200 200 200 165 250 110 110 110 180 113 226 113 220 117 234 232 240 366 220 220 Overloaded Moves 304 | . . . . . . . . . . . . . . . . . . 20 . 4 . 15 40 4 208 12 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 94 98 47 97 23 96 82 29 77 19 91 16 82 75 73 11 97 29 94 94 60 74 24 13 94 20 14 Regions Visited 27 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . 1 . . . . . . . . . 1 1 . . . . . 3 1 . . . . . Known Exits Taken 17 | . . . . 1 . 1 . 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . 2 . . . . . . . . 3 . . . . . 4 5 . 1 . . . . . Spaces Dug 337 | . . . . 14 . 14 4 . . 9 14 14 28 . . . . 20 35 68 . 24 28 10 39 8 8 Terrain Destroyed 1085 | . 28 . 7 53 7 23 7 . 23 11 27 90 144 . 91 . . 129 36 128 . 79 107 10 46 8 31 Melee 83 | . . . . . . 5 1 . . 1 14 2 4 . . . . 5 3 3 . 2 9 9 13 7 5 Projectile 149 | . . . . . . . . . . . 7 30 6 . 7 . . 16 2 6 . 27 11 1 32 1 3 AOE 845 | . 28 . 7 53 7 18 6 . 23 10 5 58 134 . 84 . . 108 31 119 . 50 87 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 24854 | 56 935 760 928 845 342 2085 1225 1763 980 659 1414 899 723 95 499 472 384 1711 963 971 243 1314 1335 302 1733 574 644 Wait 3866 | . 152 116 163 40 51 462 127 428 60 24 79 190 112 3 7 14 95 658 49 86 . 193 151 8 443 45 110 Move 18183 | 47 695 618 690 777 242 1326 972 1170 806 470 1044 585 536 87 464 400 281 908 858 839 214 988 964 255 1034 452 461 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 3 20 11 20 1 7 17 11 8 9 16 16 5 3 . . 8 2 8 4 1 2 3 7 2 9 5 3 Fast Attach 193 | 6 1 . 5 . 3 6 2 2 1 6 14 8 3 1 1 9 1 10 9 4 8 8 39 5 32 9 . Attach 69 | . 2 . 2 . 4 2 1 5 1 7 9 1 2 1 . 3 . 5 2 . . 7 8 . 3 1 3 Detach 59 | . 1 . 1 . 2 2 . 1 . 3 5 2 2 1 . 2 . 4 1 . . 3 15 . 12 1 1 Swap 354 | . 8 4 9 6 5 23 33 24 29 23 27 19 9 . 13 2 3 25 11 10 3 10 22 6 15 9 6 Drop 285 | . 18 4 22 2 9 23 9 7 10 12 23 8 6 1 1 12 2 16 10 4 8 4 22 7 31 14 . Fire 738 | . 35 . 14 19 17 55 40 50 35 43 117 72 27 . 12 . . 26 4 16 . 46 24 1 41 1 43 Melee 562 | . . . . . . 7 28 4 22 7 74 2 10 1 1 22 . 51 15 11 8 52 64 17 112 37 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 26 | . 3 2 2 . 2 7 . 4 2 . . 4 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 4 . 1 2 . . . . . . . . . . . 1 . . . Rewire 23 | . . . . . . . 2 . 1 1 5 1 13 . . . . . . . . . . . . . . Trap 270 | . . 5 . . . 139 . 60 . 47 . . . . . . . . . . . . 19 . . . . Miscellaneous 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Central database locked down 432 | -10/Materials | Discovered new exit (range 9) 491 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Derelicts attacked the area 1065 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Discovered new exit (range 16) 1212 | -10/Materials | Found Botcube 1227 | -10/Materials | Botcube activated 1247 | -10/Materials | Botcube completed mutation into treaded form, armed with 2 cannons. 1497 | -10/Materials | Entered Mines 1497 | -10/Mines | Accompanied by 1 ally 1553 | -10/Mines | Learned location of 1 exit from Materials 1569 | -10/Mines | Found a hidden stash of uninstalled traps 1689 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1863 | -10/Mines | Learned location of Storage (-8) 1954 | -10/Mines | Met a Derelict shopkeep closing up shop 2115 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2281 | -10/Mines | Discovered new exit (range 7) 2411 | -10/Mines | Build established: Commander-Mutant 2503 | -10/Mines | Discovered new exit (range 5) 2641 | -10/Mines | Entered Materials 2641 | -9/Materials | Accompanied by 4 allies 2641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2642 | -9/Materials | Identified exit to Materials 3447 | -9/Materials | Build established: Mutant 3474 | -9/Materials | Central database locked down 3629 | -9/Materials | Discovered exit to Materials (range 15) 4077 | -9/Materials | Discovered new exit (range 15) 4125 | -9/Materials | Discovered new exit (range 10) 4141 | -9/Materials | Entered Mines 4141 | -9/Mines | Accompanied by 2 allies 4142 | -9/Mines | Assembled infested the area 4147 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4323 | -9/Mines | Destroyed 7 combat bots 4608 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4629 | -9/Mines | Found the Drone Emporium 4748 | -9/Mines | Discovered exit to Materials (range 4) 4833 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4931 | -9/Mines | Discovered exit to Materials (range 4) 5296 | -9/Mines | Found Prototype Device 5485 | -9/Mines | Entered Materials 5485 | -8/Materials | Accompanied by 1 ally 5485 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5486 | -8/Materials | Identified exit to Factory 5487 | -8/Materials | Identified Bomb Drone Bay 5763 | -8/Materials | Garrison activated, responded to threat 5820 | -8/Materials | Destroyed 10 combat bots 5969 | -8/Materials | Discovered new exit (range 16) 5991 | -8/Materials | Build established: Tank 6022 | -8/Materials | Entered Storage 6022 | -8/Storage | Accompanied by 1 ally 6636 | -8/Storage | Found Botcube 6933 | -8/Storage | Build established: Gunner 7354 | -8/Storage | Discovered exit to Factory (range 8) 7484 | -8/Storage | Build established: Tank 7901 | -8/Storage | Build established: Gunner 8176 | -8/Storage | Identified exit to Garrison 8201 | -8/Storage | Repaired Imp. Treads+ 8220 | -8/Storage | Garrison activated, responded to threat 8302 | -8/Storage | Repaired Imp. Treads+ 8989 | -8/Storage | Botcube activated 9013 | -8/Storage | Botcube completed mutation into treaded form, armed with 2 guns. 9114 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9290 | -8/Storage | Entered Garrison 9290 | -8/Garrison | Accompanied by 11 allies 9404 | -8/Garrison | Build established: Commander-Gunner 9426 | -8/Garrison | Triggered checkpoint 9477 | -8/Garrison | Installed Relay Interface Framework 9664 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 9902 | -8/Garrison | Triggered checkpoint 10080 | -8/Garrison | Triggered checkpoint 10140 | -8/Garrison | Triggered checkpoint 10165 | -8/Garrison | Garrison Relay disabled 10210 | -8/Garrison | Discovered exit to Factory (range 15) 10470 | -8/Garrison | Triggered checkpoint 10531 | -8/Garrison | Build established: Commander-Mutant 10591 | -8/Garrison | Lost 6 allies 10662 | -8/Garrison | Triggered checkpoint 10705 | -8/Garrison | Rescued a captive Derelict 10760 | -8/Garrison | Garrison Relay disabled 10857 | -8/Garrison | Discovered exit to Factory (range 12) 11110 | -8/Garrison | Spotted B-75 Beast 11149 | -8/Garrison | Destroyed B-75 Beast 11165 | -8/Garrison | Discovered exit to Factory (range 12) 11190 | -8/Garrison | Triggered checkpoint 11382 | -8/Garrison | Entered Factory 11382 | -7/Factory | Accompanied by 6 allies 11382 | -7/Factory | Evolved 2 slots: Utility x2 11890 | -7/Factory | Build established: Commander-Gunner 12804 | -7/Factory | Build established: Gunner 13666 | -7/Factory | Discovered new exit (range 65) 13881 | -7/Factory | Destroyed 7 combat bots 13895 | -7/Factory | Identified exit to Garrison 13970 | -7/Factory | Entered Garrison 13970 | -7/Garrison | Accompanied by 2 allies 13986 | -7/Garrison | Triggered checkpoint 14060 | -7/Garrison | Garrison Relay disabled 14129 | -7/Garrison | Triggered checkpoint 14146 | -7/Garrison | Triggered checkpoint 14167 | -7/Garrison | Destroyed 7 combat bots 14280 | -7/Garrison | Triggered checkpoint 14357 | -7/Garrison | Garrison Relay disabled 14449 | -7/Garrison | Discovered new exit (range 10) 14462 | -7/Garrison | Identified exit to Factory 14522 | -7/Garrison | Rescued a captive Derelict 14523 | -7/Garrison | Rescued a captive Derelict 14542 | -7/Garrison | Triggered checkpoint 14556 | -7/Garrison | Triggered checkpoint 14563 | -7/Garrison | Garrison Relay disabled 14887 | -7/Garrison | Discovered exit to Factory (range 12) 14964 | -7/Garrison | Triggered checkpoint 14985 | -7/Garrison | Build established: Commander-Gunner 15025 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 15090 | -7/Garrison | Triggered checkpoint 15256 | -7/Garrison | Triggered checkpoint 15354 | -7/Garrison | Discovered exit to Factory (range 5) 15464 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 15640 | -7/Garrison | Garrison Relay disabled 15676 | -7/Garrison | Entered Factory 15676 | -6/Factory | Accompanied by 1 ally 15676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15945 | -6/Factory | Build established: Bothacker-Gunner 15976 | -6/Factory | Spotted B-75 Beast 16017 | -6/Factory | Allies destroyed B-75 Beast 16042 | -6/Factory | Lost 4 parts (1p1n2w) 16140 | -6/Factory | Found Botcube 16376 | -6/Factory | First assault squad dispatched 16546 | -6/Factory | Found Prototype Processor 16546 | -6/Factory | Identified Exp. Targeting Computer 16696 | -6/Factory | System corruption reached 10% 16701 | -6/Factory | Identified exit to Garrison 16701 | -6/Factory | Entered Garrison 16845 | -6/Garrison | Build established: Scavenger-Mutant 17011 | -6/Garrison | Triggered checkpoint 17046 | -6/Garrison | Garrison Relay disabled 17111 | -6/Garrison | Spotted B-75 Beast 17187 | -6/Garrison | Destroyed B-75 Beast 17461 | -6/Garrison | Triggered checkpoint 17575 | -6/Garrison | Triggered checkpoint 17654 | -6/Garrison | Garrison Relay disabled 17656 | -6/Garrison | Build established: Scavenger-Tank 17787 | -6/Garrison | Lost 3 allies 17874 | -6/Garrison | Discovered new exit (range 10) 17968 | -6/Garrison | Spotted B-75 Beast 18011 | -6/Garrison | Allies destroyed B-75 Beast 18057 | -6/Garrison | Lost 4 allies 18137 | -6/Garrison | Triggered checkpoint 18237 | -6/Garrison | Expanded RIF knowledge: Hotswap 18250 | -6/Garrison | Discovered new exit (range 12) 18302 | -6/Garrison | Build established: Bothacker-Tank 18311 | -6/Garrison | Triggered checkpoint 18333 | -6/Garrison | Found embedded Infiltrators 18357 | -6/Garrison | Garrison Relay disabled 18435 | -6/Garrison | Triggered checkpoint 18435 | -6/Garrison | Triggered checkpoint 18546 | -6/Garrison | Lost 3 allies 18681 | -6/Garrison | Garrison Relay disabled 18825 | -6/Garrison | Discovered new exit (range 11) 18875 | -6/Garrison | Triggered checkpoint 18913 | -6/Garrison | Triggered checkpoint 18930 | -6/Garrison | Learned Factory security intel 19027 | -6/Garrison | Identified exit to Factory 19034 | -6/Garrison | Entered Factory 19034 | -6/Factory | Accompanied by 3 allies 19119 | -6/Factory | Build established: Scavenger-Tank 19349 | -6/Factory | Discovered new exit (range 4) 19353 | -6/Factory | Identified exit to Lower Caves 19674 | -6/Factory | Repaired Broken Adv. Heavy Treads? 20166 | -6/Factory | Cargo convoy interrupted 20194 | -6/Factory | Core integrity fell below 50% 20206 | -6/Factory | Lost 3 allies 20420 | -6/Factory | Entered Lower Caves 20467 | -6/Lower Caves | Build established: Mutant 20883 | -6/Lower Caves | Entered an active Warlord outpost 20896 | -6/Lower Caves | Learned location of 1 exit from Research 20896 | -6/Lower Caves | Learned 8 Research zone layouts 20896 | -6/Lower Caves | Learned Factory emergency access door positions 20896 | -6/Lower Caves | Learned Factory security intel 20945 | -6/Lower Caves | Learned 4 Factory zone layouts 21047 | -6/Lower Caves | Attached CPS modules to FM-8WW(g). 21049 | -6/Lower Caves | Destroyed FM-8WW(g) 21204 | -6/Lower Caves | Discovered new exit (range 16) 21224 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 21226 | -6/Lower Caves | Identified exit to Data Miner 21246 | -6/Lower Caves | Entered Data Miner 21246 | -6/Data Miner | Accompanied by 2 allies 21246 | -6/Data Miner | Discovered new exit (range 6) 21253 | -6/Data Miner | Identified exit to Proximity Caves 21268 | -6/Data Miner | Met Data Miner 21302 | -6/Data Miner | Learned location of Section 7 (-2) 21302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21318 | -6/Data Miner | Received God Mode back door access code from Data Miner 21350 | -6/Data Miner | Entered Proximity Caves 21350 | -5/Proximity Caves | Accompanied by 2 allies 21399 | -5/Proximity Caves | Escorted by Enhanced Grunt 21758 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 21911 | -5/Proximity Caves | Discovered new exit (range 5) 21914 | -5/Proximity Caves | Identified exit to Factory 21919 | -5/Proximity Caves | Entered Factory 21919 | -5/Factory | Accompanied by 2 allies 21919 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22032 | -5/Factory | Discovered new exit (range 8) 22088 | -5/Factory | Identified exit to Upper Caves 22185 | -5/Factory | Found Exp. Thermal Shield 22225 | -5/Factory | Build established: Gladiator 22474 | -5/Factory | Sucked down chute 22474 | -5/Factory | Entered Waste 22519 | -5/Waste | Spotted C-40 Crusher 22522 | -5/Waste | Spotted C-40 Crusher 22527 | -5/Waste | Warlord forces began an assault 22535 | -5/Waste | Allies destroyed C-40 Crusher 22582 | -5/Waste | Spotted C-40 Crusher 22583 | -5/Waste | Allies destroyed C-40 Crusher 22595 | -5/Waste | Spotted C-40 Crusher 22602 | -5/Waste | Allies destroyed C-40 Crusher 22605 | -5/Waste | Spotted C-40 Crusher 22606 | -5/Waste | Allies destroyed C-40 Crusher 22611 | -5/Waste | Allies destroyed C-40 Crusher 22631 | -5/Waste | Spotted C-40 Crusher 22635 | -5/Waste | Lost 7 allies 22637 | -5/Waste | Allies destroyed C-40 Crusher 22862 | -5/Waste | Discovered new exit (range 11) 22888 | -5/Waste | Identified exit to Factory 22894 | -5/Waste | Entered Factory 22894 | -5/Factory | Accompanied by 10 allies 22969 | -5/Factory | Lost 3 allies 23153 | -5/Factory | Lost 5 allies 23206 | -5/Factory | P-70 Sage assimilated allied R6-IDM(m) 24227 | -5/Factory | Incoming investigation squad redirected 24273 | -5/Factory | Incoming investigation squad redirected 24353 | -5/Factory | Fabricated Enh. Multireflex Exoskeleton (x1) 24467 | -5/Factory | Central database locked down 24629 | -5/Factory | Build established: Scavenger-Gladiator 24907 | -5/Factory | Entered Upper Caves 24908 | -5/Upper Caves | Identified exit to Upper Caves 25052 | -5/Upper Caves | Spotted B-75 Beast 25240 | -5/Upper Caves | Learned 4 Factory zone layouts 25363 | -5/Upper Caves | Encountered a Warlord checkpoint 25623 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25744 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26017 | -5/Upper Caves | Entered another Upper Caves area 26043 | -5/Upper Caves | Learned 8 Factory zone layouts 26147 | -5/Upper Caves | Discovered new exit (range 13) 26162 | -5/Upper Caves | Identified exit to Factory 26553 | -5/Upper Caves | Learned 4 Factory zone layouts 26770 | -5/Upper Caves | Discovered new exit (range 4) 26774 | -5/Upper Caves | Identified exit to Zhirov 26981 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27147 | -5/Upper Caves | Entered Zhirov 27147 | -5/Zhirov | Discovered new exit (range 3) 27169 | -5/Zhirov | Met Zhirov 27207 | -5/Zhirov | Learned location of Quarantine (-2) 27207 | -5/Zhirov | Learned location of Testing (-3) 27207 | -5/Zhirov | Learned location of Command (-1) 27213 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27232 | -5/Zhirov | Found Alien Artifact 27232 | -5/Zhirov | Identified Integrated Reactor 27232 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27324 | -5/Zhirov | Found Alien Artifact 27434 | -5/Zhirov | Identified exit to Proximity Caves 27436 | -5/Zhirov | Entered Proximity Caves 27467 | -4/Proximity Caves | Learned location of 1 exit from Research 27528 | -4/Proximity Caves | Build established: Gladiator 27899 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28149 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28279 | -4/Proximity Caves | Core integrity fell below 50% 28335 | -4/Proximity Caves | Build established: Scavenger-Gladiator 29082 | -4/Proximity Caves | Lost 4 parts (2p1u1w) 29103 | -4/Proximity Caves | Discovered exit to Factory (range 5) 29125 | -4/Proximity Caves | Entered Factory 29125 | -4/Factory | Evolved 2 slots: Utility x2 29203 | -4/Factory | Lost 3 parts (1n1u1w) 29264 | -4/Factory | Lost 3 parts (2n1u) 29331 | -4/Factory | Found Hvy. Reactive Plating 29336 | -4/Factory | Found Hvy. Reactive Plating 29338 | -4/Factory | Found Hvy. Reactive Plating 29603 | -4/Factory | System corruption reached 10% 29993 | -4/Factory | Build established: Scavenger-Mutant 30316 | -4/Factory | Build established: Mutant 30436 | -4/Factory | Discovered new exit (range 8) 30820 | -4/Factory | Identified exit to Research 30822 | -4/Factory | Entered Research 30822 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30823 | -3/Research | Identified exit to Testing 30823 | -3/Research | Identified exit to Research 31207 | -3/Research | Entered Testing 31288 | -3/Testing | Found System Mapper 31592 | -3/Testing | Spotted Striker 31594 | -3/Testing | Spotted Striker 31639 | -3/Testing | Found Hyp. Multirail 31696 | -3/Testing | Destroyed Striker 31698 | -3/Testing | Destroyed Striker 31722 | -3/Testing | Spotted Alpha 7 31756 | -3/Testing | Destroyed Alpha 7 31772 | -3/Testing | Found Prototype Processor 31772 | -3/Testing | Identified Exp. Targeting Computer 31863 | -3/Testing | System corruption reached 10% 31916 | -3/Testing | Stole the SGEMP Prototype 31993 | -3/Testing | Found Exp. Thermal Shield 32060 | -3/Testing | Build established: Scavenger-Gladiator 32508 | -3/Testing | Discovered exit to Research (range 14) 32709 | -3/Testing | Found Prototype Device 32709 | -3/Testing | Identified AEGIS Remote Shield 32953 | -3/Testing | Fabricated Enh. Multireflex Exoskeleton? 33102 | -3/Testing | Found Prototype Device 33102 | -3/Testing | Identified Exp. ECM Suite 33129 | -3/Testing | Found Prototype Processor 33129 | -3/Testing | Identified Exp. Signal Interpreter 33273 | -3/Testing | Found Prototype Processor 33273 | -3/Testing | Identified Spectral Analyzer 33292 | -3/Testing | Found Prototype Processor 33292 | -3/Testing | Identified Exp. Terrain Scan Processor 33337 | -3/Testing | Build established: Gladiator 33360 | -3/Testing | Found Prototype Leg 33360 | -3/Testing | Identified Myomer Exoskeleton 33541 | -3/Testing | Entered Research 33541 | -2/Research | Evolved 2 slots: Power x1, Utility x1 33980 | -2/Research | Found Prototype Launcher 33980 | -2/Research | Identified Point Singularity Launcher 34170 | -2/Research | Destroyed 8 combat bots 34199 | -2/Research | Found Unknown Protection 34199 | -2/Research | Identified Hvy. Reflective Plating 34230 | -2/Research | Discovered new exit (range 9) 34237 | -2/Research | Identified exit to Access 34238 | -2/Research | Entered Access 34238 | -1/Access | Evolved 2 slots: Utility x2 34239 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34239 | -1/Access | Zhirov transferred Access data 34240 | -1/Access | Loaded intel: 112 machine locations 34240 | -1/Access | Loaded intel: 101 trap records 34240 | -1/Access | Identified exit to Surface 34240 | -1/Access | Discovered exit to Surface (range 193) 34240 | -1/Access | Identified exit to Command 34240 | -1/Access | Discovered exit to Command (range 97) 34389 | -1/Access | Build established: Hacker-Gladiator 34998 | *** | Escaped! Last Messages --------------- 34938_ HV Slug penetrates P-80 Master. 34938_ P-80 Master suffers critical hit (Destroy). 34938_ P-80 Master destroyed. 34949_ R-10 Processor collects Unknown Hover Unit. 34952_ Acquired 125 matter. 34953_ R-10 Processor collects Unknown Hover Unit. 34954_ Acquired 28 matter. 34958_ System corrupted: FCS attempts to trigger Hyp. Multirail. 34958_ System corrupted: Hyp. Multirail misfires. 34958_ Acquired 6 matter. 34958_ HV Slug penetrates R-10 Processor. 34958_ R-10 Processor suffers critical hit (Destroy). 34958_ Destroyed Hpw. Tractor Beam. 34958_ HV Slug penetrates Wall. 34970_ Connecting with Terminal... >>trojan(mtf) "Just use a botnet." -MTF, Feb 24, 2022 34970_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 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Trap Extractor | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Enh. Multireflex Exoskeleton | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Coolant Network | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive Fabricated ------------ Enh. Multireflex Exoskeleton | x1 | -5/Factory Enh. Multireflex Exoskeleton | x1 | -3/Testing Repaired ---------- Imp. Treads | 41% | -8/Storage Imp. Treads | 49% | -8/Storage Adv. Heavy Treads | 99% | -6/Factory | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked EM Pulse Cannon | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Chainsword | -5/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSupersonicSword Manual? 0 Play Time 03:47:21 Cumulative 2074.7 hours Start 2026.01.06 @ 01:14:08 End 2026.01.07 @ 01:57:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1336 Rogue 1332 Adventurer 4 Explorer 0 Win Type 0 Total 286 Types 214/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d8d0dfd-f928-420f-83f3-c1681be80e3f