Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 16:57:39 Player: f3-rnm Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (258) 1290 Value Destroyed (12993) 12993 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (17054) 17054 TOTAL SCORE: 43537 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 3235 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Friendly Fire -697 Cogmind --------- Core Integrity 0/1600 Matter 10/300 Energy 100/100 System Corruption 73% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Nova Cannon Linear Accelerator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Graphene Brace AEGIS Remote Shield Improved System Shield > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Armored Heavy Treads Centrium Wheel Advanced Energy Well High-capacity Matter Pod Heavy Insulated Plating Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Warp Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 217] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Scatter Rocket Array Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 17 | . . . 2 2 . . . 4 . . . . 2 . . . 2 . . . . . . 2 . . 2 1 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 2 1 . . . 2 . . . . 1 . . . . . . . . . . 1 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 254 | 6 11 2 6 14 5 2 7 17 4 . 4 3 17 10 14 6 3 14 5 5 4 3 5 12 21 13 5 17 19 Power 28 | 1 . . 1 1 1 . . 2 . . . . 1 3 1 . . 4 . . . . 1 2 1 1 2 3 3 Engine 6 | 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Core 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . 1 . . . . . . 1 . . 4 . . . . 1 2 1 1 2 2 3 Propulsion 58 | 2 3 . . 6 . . 2 6 2 . . 2 11 1 3 2 . 2 1 . . 1 1 1 3 1 2 3 3 Treads 29 | 2 2 . . 6 . . 1 . . . . . . . 3 1 . 2 1 . . . 1 1 3 . 2 3 1 Leg 15 | . . . . . . . . 5 2 . . 2 4 1 . 1 . . . . . . . . . . . . . Wheel 6 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 2 Hover 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 99 | 1 3 1 3 5 1 1 4 6 1 . 1 . 4 2 4 3 2 6 3 2 3 1 2 8 9 8 1 9 5 Device 53 | . . . 2 1 . . . 4 1 . 1 . 3 1 3 1 . 4 2 2 2 . 1 4 8 7 1 3 2 Storage 7 | 1 2 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Processor 12 | . 1 . . 1 . 1 1 1 . . . . . . . 1 . . 1 . 1 . . 2 . . . 2 . Hackware 7 | . . . . . . . . . . . . . 1 . . . 2 1 . . . . . 1 . 1 . 1 . Protection 20 | . . . 1 3 1 . 2 1 . . . . . 1 1 . . 1 . . . 1 1 1 1 . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 5 1 2 2 3 1 1 3 1 . 3 1 1 4 6 1 1 2 1 3 1 1 1 1 8 3 . 2 8 Energy Gun 11 | 1 . . . . . . . 1 . . . . . . 3 . 1 . 1 1 1 . . . 1 1 . . . Energy Cannon 13 | . 1 . 2 . 1 . . . . . . . . 1 . 1 . . . . . . . . 4 2 . . 1 Ballistic Gun 17 | 1 4 1 . 1 . . . 1 . . . . . . 3 . . 2 . . . 1 . . . . . 1 2 Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 . . 1 3 Launcher 6 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Special Weapon 6 | . . . . . 1 . 1 . . . 1 . . 2 . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . . 1 2 1 1 4 . . 1 . 2 . 4 3 . . 1 . 1 3 . 3 3 5 . 2 3 Corrupted Parts 11 | . . . . . . . . . . . . . 1 . 9 1 . . . . . . . . . . . . . System Corruption 56 | . . . . . . . . . . . . . 6 . 48 2 . . . . . . . . . . . . . Parts Lost 67 | . 1 . 1 1 . . . . . . . 1 2 2 2 . 2 3 . 1 . . 3 1 6 4 2 7 28 Power 9 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 5 Propulsion 14 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 2 . 1 6 Utility 36 | . . . . 1 . . . . . . . . 1 1 . . 2 2 . 1 . . 2 . 5 1 1 4 15 Weapon 8 | . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . 1 . 1 2 Highest Loss Streak 12 | . 1 . 1 1 . . . . . . . 1 1 1 2 . 1 2 . 1 . . 2 1 3 2 1 2 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 18 | 1 8 15 17 19 20 20 25 19 19 17 17 16 17 16 17 17 18 17 17 17 18 18 17 19 18 18 17 18 14 Power 1 | . 1 1 1 1 2 2 2 1 1 1 1 1 . . 1 1 1 1 2 2 2 2 2 2 3 2 2 1 . Propulsion 2 | . 2 2 3 5 4 4 4 . 3 3 3 1 1 1 2 2 2 3 2 2 2 2 1 2 2 1 1 1 . Utility 8 | . 1 6 6 8 8 9 14 11 10 9 9 10 9 8 7 7 7 6 5 6 7 7 6 8 6 8 7 6 3 Weapon 4 | . 3 5 6 4 3 4 3 3 2 2 3 3 3 4 5 6 5 5 6 5 5 5 5 4 4 4 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 8 . 4 13 3 . 5 7 2 2 1 1 1 1 4 . . 2 . . 1 . . 3 1 1 . 1 4 Power 7 | . . . 1 . 2 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 16 | . . . . 5 1 . 2 . . . . 1 1 . 3 . . 2 . . . . . . 1 . . . . Utility 24 | . 4 . . 3 . . 2 5 1 2 . . . . . . . . . . 1 . . 2 . 1 . 1 2 Weapon 16 | . 4 . 3 5 . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 93 100 95 96 100 99 83 98 100 99 97 99 90 93 85 87 83 82 83 82 84 70 83 85 83 74 83 82 72 Engine 4 | . 14 14 10 9 9 9 8 4 . . . . . . . . . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . 1 6 6 6 6 2 . 4 5 4 6 10 10 10 10 10 13 12 13 16 13 11 Treads 16 | . 27 28 21 25 27 27 26 2 . . . . . . 7 16 14 14 15 15 15 14 15 13 14 10 9 13 6 Leg 4 | . . . . . . . . 25 33 33 33 32 17 17 4 . . . . . . . . . . . . . . Device 15 | . . . 16 17 18 18 11 12 13 13 13 13 14 16 19 22 17 18 13 19 20 20 19 19 22 28 29 28 16 Storage 6 | . 14 14 11 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 7 | . 7 14 3 5 . 6 9 12 13 13 13 13 11 11 8 4 5 . 2 5 5 10 10 9 6 4 4 7 10 Hackware 2 | . . . . . . . . . . . . . 5 5 5 5 8 10 13 5 5 5 5 7 2 1 4 2 3 Protection 6 | . . . 8 11 18 11 6 13 13 13 13 13 7 4 5 5 5 5 5 5 5 5 5 4 4 . . . 4 Energy Gun 1 | . 5 . . . . . . . . . . . . . . . 3 3 2 5 8 . 5 4 . . . . . Energy Cannon 4 | . 4 6 9 16 17 17 5 . . . . . . . 2 . . . . . 3 . . . 5 2 4 4 1 Ballistic Gun 3 | . 17 21 12 1 . . . 3 4 . . . . . 5 10 11 11 12 1 . . 8 1 . . . . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 8 2 . . 7 7 4 4 1 . Special Weapon 1 | . . . . . . . 5 . . . . . . . 1 . . . . . . . . . . 1 4 . . Slashing Weapon 1 | . . . . . . . . . 2 6 7 6 7 8 . . . . . . . . . . . . . . . Peak Build Rating 217 | 6 13 13 20 34 38 38 49 79 78 75 76 78 90 89 122 129 147 145 149 154 157 156 157 172 169 157 174 210 217 Average Rating 88 | 4 9 12 17 27 35 37 40 71 75 74 72 75 83 84 110 125 146 140 144 152 153 135 154 167 157 132 164 183 173 On Entrance 97 | . 6 13 13 19 33 38 37 47 78 75 69 76 75 84 86 122 126 142 142 148 154 157 156 154 167 156 157 174 210 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 240 | 14 32 52 59 63 81 81 240 83 95 95 98 87 86 98 113 102 108 124 130 147 150 136 140 163 182 182 176 191 190 Greatest Support 240 | 40 40 40 40 62 60 60 60 86 89 89 89 91 86 28 160 188 240 240 230 230 230 230 235 235 220 116 28 220 220 Greatest Overweight (x) 14 | . . 1 1 1 1 1 14 5 1 1 1 1 3 6 3 1 . . . . . 1 . . 1 10 10 11 11 Average Overweight (x) . | . . . 1 . . 1 2 2 . . . . 1 2 1 . . . . . . . . . . 1 9 1 2 Largest Inventory Capacity 35 | 8 15 20 20 20 20 20 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 10 19 20 20 20 20 29 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 35 | 4 13 19 20 20 20 20 35 34 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 19 | 1 8 17 19 19 19 20 25 19 19 19 19 18 19 17 19 19 19 19 19 18 19 19 17 19 19 18 18 19 15 Final Capacity 35 | 8 15 20 20 20 20 20 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 35 | 4 13 19 19 20 20 20 35 20 20 20 20 19 19 20 20 20 19 19 19 19 19 19 20 20 20 20 20 20 3 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Tank 11% | Hauler-Mutant 10% | Commander-Mutant 10% | Scavenger-Mutant 5% | Gladiator 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Gladiator | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Commander-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Derelict-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Mutant | -3/Lab Generator-Tank | -2/Research Scavenger-Mutant | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 11578 | 210 591 223 461 185 80 23 380 241 48 90 60 120 261 653 257 487 245 910 369 376 445 102 744 695 945 311 39 634 1393 Remotely 630 | . . . . . . . . . . . . . . . . . . 168 . . . . . . 184 . . . 278 Salvage Created 13024 | . 454 82 627 626 316 93 362 494 95 . . 343 326 162 . 795 518 767 516 179 198 121 884 447 925 301 222 1738 1433 Parts 599 | . 36 8 45 44 15 6 18 14 5 . . 14 24 7 . 35 20 28 31 4 9 2 35 9 37 9 8 73 63 Haulers Intercepted 11 | . 2 . 1 2 2 . . 1 . . . . . . . . 1 1 . . . . . 1 . . . . . Recyclers Shooed 5 | . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 6 . . 31 . . . . . . . 4 23 2 27 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 202 | . 11 5 16 9 3 2 8 2 4 . . 5 6 2 . 1 6 11 10 3 5 . 20 6 22 4 2 20 19 Melee 9 | . . . . . . . . . . . . 4 3 2 . . . . . . . . . . . . . . . Guns 82 | . 9 4 15 . . . . 1 . . . . . . . 1 6 11 10 . 3 . 13 2 . . . . 7 Cannons 67 | . 2 1 1 9 3 2 . . . . . . . . . . . . . 3 2 . . 4 16 3 1 14 6 AOE 31 | . . . . . . . 8 1 4 . . 1 3 . . . . . . . . . 7 . 4 . . . 3 Classes Destroyed 25 | . 5 1 4 1 . 1 3 1 . . . 1 1 . . 1 . 1 . 1 . . 1 1 2 . . . . Worker 5 | . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Builder 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 1 2 2 . . 2 . . . . . . . . 1 1 . . . . . 1 . . . . . Recycler 8 | . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . 1 1 Operator 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 2 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 Swarmer 44 | . 6 5 8 . . . . 1 4 . . . . . . . . 4 3 . 2 . 7 . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 45 | . 5 . 5 1 2 . . . . . . 2 4 . . . 1 3 . . . . 8 1 . 3 . 5 5 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 2 7 1 1 . . . . . . . 2 . 1 3 . 2 . . . 1 . 5 . 2 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 22 | . . . . 1 . . . 1 1 . . 2 . . . . . 2 . . 2 . . 3 2 . . 6 2 Programmer 33 | . . . . . . . . . . . . . 3 . . . 2 1 5 1 1 . 1 . 6 . . 6 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explorer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scrapper 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 2 5 2 3 1 8 3 4 . . 2 3 1 . 2 2 6 3 1 2 . 9 3 6 2 1 4 5 Combat Bots Only 9 | . 3 2 4 2 2 1 8 1 4 . . 2 2 1 . 1 2 6 3 1 2 . 9 3 6 2 1 4 5 Max Kills in Single Turn 5 | . 2 1 2 1 2 1 3 4 5 . . 1 3 1 . 1 1 1 2 1 1 . 5 1 3 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 3 1 4 . . 1 2 . . . . . . . . . 4 . 3 . . . 2 Melee 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 1957 | . 63 21 70 41 8 4 13 26 18 . . 60 37 15 14 3 66 152 64 52 11 . 130 122 194 121 22 253 377 Missed 486 | . 16 8 24 10 . 1 4 7 10 . . 21 7 5 8 . 15 52 18 8 4 . 32 28 48 16 3 48 93 Damage Taken 27023 | . 555 105 397 455 125 17 170 152 138 . . 564 750 227 199 116 1101 1539 718 929 47 . 1459 1102 2478 1877 243 2521 9039 Core 2586 | . 92 10 54 22 13 . 4 . . . . 77 87 19 17 . . 129 32 30 . . 39 99 118 103 13 102 1526 Absorbed by Shields 8199 | . . . 85 13 . . . 20 6 . . . . 49 26 . 37 564 226 202 52 . 546 1154 741 654 250 1862 1712 Reduced by Siege Mode 1785 | . . . . . . . . . . . . . . . . . . 122 . 134 . . 80 86 286 88 . 333 656 Redirected to Shielding 103 | . . . . . . . . . 19 . . 45 39 . . . . . . . . . . . . . . . . Ignored by Resistances 2129 | . . . . . . 9 7 49 44 . . 161 45 14 42 . . . . 213 30 . 319 337 485 . . . 374 Regen/Repaired (Parts) 360 | . . . 107 . . . . . . . . . 72 . . . . . . . . . . . . . . . 181 Core Remaining (%) 84 | 100 . 59 86 . . . 92 . . . . 90 . . . 87 . . . . . . 80 . . 70 99 . . Volleys Fired 926 | . 49 11 50 31 14 6 4 7 2 . . 1 2 3 9 51 39 50 33 17 49 4 32 44 61 69 15 141 132 Largest 3 | . 2 2 2 2 2 2 1 1 1 . . 1 1 1 1 2 3 3 3 3 3 1 3 3 3 2 1 1 3 Hottest 288 | . 91 91 136 136 136 136 50 33 50 . . . 50 81 81 70 150 195 158 188 240 35 164 229 288 178 120 120 170 Shots Fired 1659 | . 98 22 100 62 28 12 4 7 2 . . 1 2 3 10 87 95 102 96 51 82 4 85 103 158 72 15 141 217 Gun 878 | . 93 15 84 10 . . . 6 1 . . . . . . 87 94 98 96 26 52 4 83 36 . . . . 93 Cannon 761 | . 5 7 16 52 28 12 . . . . . . . 2 9 . 1 4 . 25 30 . . 67 156 72 15 141 119 Launcher 15 | . . . . . . . 4 1 1 . . . 2 . . . . . . . . . 2 . 2 . . . 3 Special 5 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . 2 Kinetic 913 | . 61 15 84 10 . . . 6 1 . . . . . . 87 71 63 74 30 24 4 57 70 86 7 . 1 162 Thermal 703 | . 37 7 16 52 28 12 . . . . . . . . . . 24 39 22 21 52 . 26 33 64 65 15 140 50 Explosive 17 | . . . . . . . 4 1 1 . . 1 2 1 . . . . . . . . 2 . 2 . . . 3 Electromagnetic 23 | . . . . . . . . . . . . . . 2 9 . . . . . 6 . . . 6 . . . . Robot Hit Streak 43 | . 12 6 9 18 9 3 3 2 1 . . . 1 . 2 5 27 43 12 14 3 4 15 19 27 8 14 10 36 Robot Miss Streak 14 | . 4 3 6 4 2 3 12 14 10 . . . 5 2 3 4 3 3 5 4 3 . 11 2 8 3 1 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . 1 Secondary Targets 19 | . 1 1 5 . . . . . . . . . . . . . 1 2 2 . . . 6 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . 1 Capacitor 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 15 109 . Shots Hit Robots 1072 | . 62 11 69 46 17 6 1 6 1 . . 15 17 5 5 47 61 77 53 36 14 4 51 68 104 46 12 67 171 Core Hits 591 | . 24 7 36 15 8 2 19 5 9 . . 8 28 3 2 30 16 26 21 9 8 1 69 23 62 14 5 33 108 Critical Kills 33 | . . . 2 . . . . . . . . . . . . 6 2 2 2 . . . 2 . . 1 1 6 9 Critical Parts Destroyed 39 | . . . 4 . . . . 1 . . . . . . . 4 8 3 4 . . . 2 1 . . . . 12 Critical Strikes 89 | . 1 . 6 . . . . 1 . . . 1 1 . 1 11 11 5 7 . 1 . 4 6 3 1 1 6 22 Burn 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 3 Destroy 63 | . . . 6 . . . . 1 . . . . . . . 11 11 5 6 . . . 4 1 . . . . 18 Blast 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 3 . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Melee Attacks 83 | . . . . 1 . . 4 4 1 . 1 21 46 5 . . . . . . . . . . . . . . . Impact 10 | . . . . 1 . . 4 4 1 . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . 1 14 46 5 . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . . . . 3 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 3 3 1 . . . . . . . . . . . . . . . Damage Inflicted 41454 | . 873 161 1085 916 372 120 619 698 306 . . 821 1508 221 177 2149 1769 2249 1599 1329 505 106 2805 2364 4774 1661 514 4454 7299 Guns 15354 | . 810 119 920 136 . . . 34 . . . . . . . 2149 1769 2249 1599 575 206 106 1369 756 . . . . 2557 Cannons 19151 | . 62 42 165 780 372 97 . . . . . . . . 177 . . . . 754 299 . . 1608 4257 1661 514 4454 3909 Explosions 5053 | . . . . . . . 619 435 306 . . 192 763 . . . . . . . . . 1436 . 517 . . . 785 Melee 1824 | . . . . . . . . 229 . . . 629 745 221 . . . . . . . . . . . . . . . Ramming 72 | . 1 . . . . 23 . . . . . . . . . . . . . . . . . . . . . . 48 Kinetic 19134 | . 532 119 920 136 . . . 34 . . . . . . . 2149 1350 1547 1204 857 262 106 912 1681 2075 70 . . 5180 Thermal 15370 | . 340 42 165 780 372 97 . 428 . . . . . . . . 419 702 395 472 206 . 457 683 1967 1591 514 4454 1286 Explosive 4625 | . . . . . . . 619 7 306 . . 192 763 . . . . . . . . . 1436 . 517 . . . 785 Electromagnetic 429 | . . . . . . . . . . . . . . . 177 . . . . . 37 . . . 215 . . . . Impact 229 | . . . . . . . . 229 . . . . . . . . . . . . . . . . . . . . . Slashing 1545 | . . . . . . . . . . . . 579 745 221 . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Highest Corruption 73 | . . . . . . . . . . . . . 19 21 69 71 7 7 12 13 13 13 13 2 14 23 1 8 73 Average Corruption 16 | . . . . . . . . . . . . . 13 19 43 70 6 7 8 12 13 13 13 1 8 21 1 4 28 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 610 | . . . . . . . . . . . . . 55 56 25 37 4 35 29 29 100 11 22 7 42 39 1 17 101 Message Errors 132 | . . . . . . . . . . . . . 17 12 4 9 1 7 6 6 22 2 5 4 10 15 . 3 9 Matter Fused 144 | . . . . . . . . . . . . . 19 14 3 7 . 14 6 5 18 3 6 1 7 5 . 4 32 Heat Flow Errors 70 | . . . . . . . . . . . . . 3 10 3 2 1 4 4 6 14 4 2 . 5 4 1 3 4 Energy Discharges 56 | . . . . . . . . . . . . . 3 5 2 2 . 4 3 . 12 2 1 1 5 3 . 5 8 Parts Rejected 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . 4 Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . Data Loss (minor) 90 | . . . . . . . . . . . . . 12 9 10 1 1 2 4 6 16 . 3 1 8 6 . . 11 Data Loss (major) 28 | . . . . . . . . . . . . . 1 1 1 1 . 2 1 3 8 . . . 2 2 . 1 5 Misfires 16 | . . . . . . . . . . . . . . . 1 . . 1 1 1 4 . . . 3 2 . . 3 Alerts 13 | . . . . . . . . . . . . . . 2 . . . . . . 3 . 2 . . 1 . 1 4 Misdirections 9 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . . . 4 Weapon Failures 40 | . . . . . . . . . . . . . . . . 14 . 1 4 1 . . 2 . . 1 . . 17 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 798 | . . . . . . 3 2 144 7 . . 35 119 36 . . . . . . . . 3 7 260 13 . 128 41 Projectiles 428 | . . . . . . 3 . . . . . . . . . . . . . . . . . 7 242 13 . 128 35 Explosions 170 | . . . . . . . 2 133 7 . . . 1 . . . . . . . . . 3 . 18 . . . 6 Melee 200 | . . . . . . . . 11 . . . 35 118 36 . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 10 12 3 . . 6 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . . . . . . . . . . 1 . . 10 11 2 . . 5 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Self-Inflicted Damage 289 | . . . . . . . 43 65 53 . . . 40 . . . . . . . . . . . 40 . . . 48 Shots 9 | . . . . . . . 2 1 2 . . . 2 . . . . . . . . . . . 2 . . . . Rammed 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 216 120 99 153 171 156 12 . . . . 10 256 268 275 237 103 209 222 193 221 229 206 66 425 412 196 240 265 Average Temperature 78 | . 53 42 33 44 57 67 6 . . . . 10 101 101 82 122 72 64 104 85 70 110 44 18 106 144 55 64 114 Received Heat Transfer 2899 | . 237 . 107 183 90 . 48 . . . . 124 93 104 31 18 109 199 47 112 4 . 191 171 237 135 20 72 567 Effects 8 | . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Interference 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 31 | . . . . . . . . . . . . . . . . . 1 3 . 2 2 . 2 3 5 2 . 7 4 Total Turns 826 | . . . . . . . . . . . . . . . . . 15 150 . 60 21 . 35 51 141 94 . 110 149 Longest Duration 77 | . . . . . . . . . . . . . . . . . 15 77 . 40 14 . 24 20 59 77 . 33 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 3 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 3 Parts Melted 61 | . 2 . . 1 1 . 1 1 . . . . . . . . 2 7 1 1 1 . 1 3 . 4 2 19 14 Heat Transferred 15448 | . 999 74 296 1406 666 158 . 300 . . . . . . . . 555 814 555 592 259 . 592 851 888 1516 444 3377 1106 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . 2 3 2 1 . 1 1 . . . . . 1 . . . 1 Low Security (%) 75 | 100 100 100 100 100 100 100 . 100 . . . . . 53 . 53 100 40 99 . . . . 100 21 . 100 100 63 Level 1 18 | . . . . . . . . . . . . . 84 12 . 46 . 59 . . . . . . 78 . . . 36 Level 2 4 | . . . . . . . . . . . . . 15 13 99 . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 793 | . 103 55 176 75 71 74 . 183 . . . . 461 793 581 255 66 284 207 . . . . 153 330 . 30 171 341 Initial 461 | . . 10 . 29 28 7 . . . . . . 461 141 422 182 49 44 149 . . . . 153 31 . . . 82 Average 119 | . 26 5 76 11 19 3 . 51 . . . . 333 318 501 195 16 196 138 . . . . 35 213 . 3 76 153 Influence Increases 9540 | . 339 130 508 291 180 151 . 306 122 . . 324 972 1140 369 249 234 270 394 79 372 6 460 201 788 60 86 550 959 Destroy 0b10 Robot/C 5220 | . 220 100 320 180 80 120 . 100 100 . . 240 220 460 160 80 120 220 200 40 240 . 400 120 440 60 40 400 560 Destroy 0b10 Robot/NC 310 | . 30 5 30 15 15 15 . 30 . . . 10 30 25 10 5 5 5 . 5 . 5 . 15 5 . 5 15 30 Destroy Leader 996 | . 70 10 76 86 34 . . 24 20 . . 30 40 64 . . 42 20 60 20 40 . 30 24 122 . 20 60 104 Allied During Kill 1028 | . . . . . 5 16 . 7 2 . . 14 19 473 170 85 . . . 14 77 1 . . . . . . 145 Successful Hack 90 | . 4 . 7 8 . . . 8 . . . . . 24 . . 12 . . . . . . . 12 . . 15 . Disable Machine 375 | . . . 15 . 30 . . 60 . . . . 45 15 15 45 15 . 60 . . . . . 45 . 15 . 15 Destroy Structure 801 | . . . . 2 1 . . 32 . . . . 168 64 14 34 40 25 44 . . . . 42 164 . 6 60 105 Advance Influence 450 | . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . Lose Combat Pursuer 270 | . 15 15 60 . 15 . . 45 . . . 30 . 15 . . . . 30 . 15 . 30 . . . . . . Influence Decreases 7577 | . 311 140 438 251 189 158 . 163 182 24 . 305 694 526 334 290 219 30 362 192 261 6 232 294 515 60 86 421 894 Time Decay 6520 | . 301 140 428 251 189 153 . 163 182 24 . 222 534 506 254 190 190 . 362 182 241 6 202 284 455 40 83 358 580 Lost Part 590 | . 10 . 10 . . . . . . . . 10 20 20 20 . 20 30 . 10 . . 30 10 60 20 3 63 254 Lost Ally 467 | . . . . . . 5 . . . . . 73 140 . 60 100 9 . . . 20 . . . . . . . 60 Squads Dispatched 56 | . 3 . 1 6 4 . . 2 . . . 1 4 2 . . 3 . 4 . . . 1 7 6 . 1 6 5 Investigation 12 | . 1 . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 5 . . . . 1 Extermination 17 | . . . . . . . . . . . . . 3 . . . 1 . 2 . . . . . 4 . 1 2 4 Reinforcement 15 | . 2 . 1 2 1 . . 1 . . . . 1 . . . 1 . 1 . . . . 2 2 . . 1 . Assault 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Garrison 5 | . . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 19 | . 1 . 1 2 . 1 . 1 . . . . 1 1 1 . 1 1 . . . . . 5 3 . . . . Communications Jammed 93 | . . . . . . . . . . . . . . 59 . . . . . . . . . . 34 . . . . Distress Signals 91 | . . . . . . . . . . . . . . 59 . . . . . . . . . . 32 . . . . Times Spotted 394 | . 20 7 29 14 6 6 12 10 8 . . 21 23 25 9 13 7 12 14 3 13 . 18 18 37 4 6 25 34 Peak Tracking Total 9 | . 4 3 4 2 2 3 5 4 4 . . 6 4 2 5 2 2 4 3 1 5 . 9 4 5 4 2 4 4 Tactical Retreats 16 | . 1 1 4 . 1 . . 2 . . . 2 . 1 . . . . 1 . 1 . 2 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 21 | . 2 . 3 . . . . 2 . . . . . 4 . . 1 1 1 . . . . 4 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 41 | . . . 1 . 2 . 4 4 . . . 1 3 4 1 3 1 1 4 1 . . . . 3 6 1 . 1 Max in Single Turn 4 | . . . 1 . 1 . 1 4 . . . 1 1 1 1 1 1 1 2 1 . . . . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 49 | . 5 . 3 2 . . 3 2 . 1 . . 4 10 . . 3 . 2 . . 4 . 2 2 . 2 2 2 Terminals 29 | . 5 . 2 1 . . . 2 . . . . 1 9 . . 2 . 1 . . . . 1 2 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . Recycling Units 5 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 118 | . 5 . 5 4 . . 24 4 . 1 . . 5 26 . . 4 . 4 . . 17 . 3 5 . 3 4 4 Successful 75 | . 5 . 4 1 . . 24 1 . 1 . . 3 9 . . 1 . 2 . . 17 . 2 2 . . 1 2 Failed 43 | . . . 1 3 . . . 3 . . . . 2 17 . . 3 . 2 . . . . 1 3 . 3 3 2 Catastrophic 9 | . . . . 1 . . . 2 . . . . . 2 . . 2 . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 . 2 1 1 . . 3 . . . . 2 1 1 . 1 . 1 . . . . 2 . 1 2 . 3 Terminals 53 | . 5 . 3 1 . . . 4 . . . . 1 25 . . 2 . 1 . . . . 2 5 . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . . . . . . . 2 . . . . . 3 . . . . . . . . 4 . Recycling Units 7 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 60 | . . . 2 1 . . 24 1 . 1 . . 1 8 . . . . 1 . . 17 . 1 2 . . . 1 Record 28 | . . . . . . . 23 . . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . . . . . . . 1 . . . 7 . . . . . . . . . . 1 . . . 1 Branch Access Points 4 | . . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Scan Component 4 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Repair 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Terminals 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrapoids 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . 1 1 . . . 2 . . . . 3 5 . . 3 . 2 . . . . 2 1 . 2 2 1 Full Trace Events 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 15 . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 70 | . . . 26 . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . 7 . . . . . 1 . 7 . . . . . 4 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 61 | . . . . . 2 7 . 1 . . . 7 8 22 5 . . . . 4 . . . . . . . . 5 Largest Group 21 | . . . . . 2 8 8 2 1 . . 2 1 20 21 21 1 . . 4 4 2 2 . . . . . 5 Highest-Rated Group 1059 | . . . . . 62 158 158 51 41 . . 114 54 734 1059 1059 22 . . 188 188 89 89 . . . . . 320 Highest-Rated Ally 159 | . . . . . 31 31 31 41 41 . . 85 54 159 159 159 22 . . 47 47 47 47 . . . . . 64 Total Orders 18 | . . . . . . . 3 . 1 . . 2 1 3 . 1 1 1 . . . . . . . . 1 . 4 STAY 6 | . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . 2 FOLLOW 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 AID 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . 1 . . 1 1 . . . 1 1 . . . . . . . . 1 . . Ally Attacks 596 | . . . . . 2 20 27 13 5 . . 65 56 150 76 47 . . . 2 40 . 1 . . . . . 92 Total Damage 13126 | . . . . . 41 347 466 236 69 . . 1473 825 3503 1871 1104 . . . 74 740 . 17 . . . . . 2360 Kills 90 | . . . . . 1 6 3 3 1 . . 9 9 27 10 5 . . . . 7 . . . . . . . 9 Allies Corrupted 7 | . . . . . . . 1 . . . . . 2 2 . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 22770 | . 907 1311 385 959 632 2425 6208 601 484 346 1363 906 1515 1361 549 397 598 . . . . . . . 746 100 231 746 . Optics 11980 | . 907 1311 385 640 . . 1570 601 484 346 1363 906 1515 1361 549 42 . . . . . . . . . . . . . Sensors 14384 | . . . . 482 632 2425 6208 600 112 . 3 9 1008 1361 549 397 598 . . . . . . . . . . . . Structural 1409 | . . . . . . . . . . . . . 724 99 . . . . . . . . . . . . 133 453 . Seismic 479 | . . . . . . . . . . . . . . . . . . . . . . . . . 381 . 98 . . Jamming 2553 | . . . . . . . . . . . . . . 1360 54 . . . . . . . . . 746 100 . 293 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . Drone Launches 15 | . . . . . . . . 1 . . . 2 3 . . . 3 3 . . . . . . . . 3 . . Drone Recoveries 14 | . . . . . . . . . 1 . . 1 3 . . . 3 3 . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 35377 | 84 1623 1311 1215 1042 632 2425 6278 601 484 346 1363 906 1515 1361 549 397 680 1166 827 827 2568 287 466 1019 1303 815 533 955 1799 Spaces Moved 15657 | 49 874 534 411 425 205 904 1941 338 266 183 1065 600 690 725 170 124 313 534 443 447 1533 168 214 533 563 246 151 309 699 Core 105 | 6 . . . . . . 87 . . . . . . . . . . . . . . . . . . . . . 12 Treads 11039 | 43 874 534 411 425 205 904 1797 . . . . . . . 143 124 313 534 443 447 1533 168 214 533 563 224 13 254 340 Legs 2635 | . . . . . . . . 149 266 183 1065 600 351 21 . . . . . . . . . . . . . . . Wheels 1828 | . . . . . . . 57 189 . . . . 289 704 27 . . . . . . . . . . 22 138 55 347 Hover 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 155 170 250 50 122 122 120 120 120 104 130 145 160 160 155 155 155 155 152 152 155 158 243 290 156 50 Average Speed 190 | 146 160 237 240 199 249 250 317 144 168 181 124 120 135 148 215 163 160 158 155 155 156 153 154 155 166 248 320 185 170 Slowest Speed 640 | 160 160 240 240 250 250 250 410 192 192 190 190 190 260 540 240 240 160 160 155 155 160 250 155 158 250 290 640 340 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 6 93 95 38 38 42 98 79 12 51 49 87 78 21 83 71 75 9 55 9 71 99 62 39 16 46 98 2 6 18 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . 1 . . . . . 3 . . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 16 | . . 1 . 1 1 . 1 1 1 1 . 1 1 . . 1 1 . 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 12 | 1 1 . 1 . . 1 . . . . 1 . . 1 1 . . . . . 1 1 . . 1 1 1 . . Scrap Searched 20 | . . 1 . . . . 3 . 1 1 2 4 . . . . . . . 2 4 . 2 . . . . . . Spaces Dug 121 | . . . . 1 . . 2 . 1 . . 12 19 19 . 1 6 2 1 . 33 . . 7 8 . . 9 . Terrain Destroyed 732 | . . . . 1 . . 124 33 24 . . 12 93 19 . 23 24 8 21 11 57 . 63 22 112 2 2 38 43 Melee 23 | . . . . 1 . . 2 . 1 . . . 19 . . . . . . . . . . . . . . . . Projectile 290 | . . . . . . . . . . . . 1 . 1 . 23 24 8 21 11 57 . 29 22 49 2 2 38 2 AOE 416 | . . . . . . . 122 33 23 . . 11 74 18 . . . . . . . . 34 . 63 . . . 38 Terrain Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 19885 | 58 1008 556 544 570 269 1054 2056 446 298 198 1097 771 1227 991 342 217 413 771 511 541 1637 192 278 642 802 432 205 665 1094 Wait 1949 | . 34 4 51 53 17 13 10 33 16 9 6 130 444 146 104 23 39 141 19 40 40 . 11 23 105 64 29 150 195 Move 15627 | 48 873 533 410 424 204 903 1940 337 265 182 1064 599 689 724 169 123 313 531 442 446 1532 167 213 532 562 245 150 308 699 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 4 22 6 10 19 4 . 61 6 3 2 5 5 7 6 11 4 6 11 4 3 3 1 9 9 14 7 2 14 7 Fast Attach 164 | 6 3 . 10 3 2 3 5 8 . . 6 1 13 1 5 5 4 7 4 3 3 8 2 6 18 15 3 13 7 Attach 107 | . 2 . 3 2 1 . 5 10 . . 2 1 4 5 6 1 3 6 2 1 1 2 4 6 9 4 3 10 14 Detach 18 | . . . . . . . 1 3 . 1 . . . 1 2 . . 1 . . . 1 . . 2 . . 3 3 Swap 135 | . 7 2 . 11 5 . 2 5 6 . 3 5 10 9 10 3 5 7 . 3 4 1 2 6 7 3 2 3 14 Drop 327 | . 17 . 10 26 6 3 24 25 5 4 10 6 16 6 18 7 4 17 7 3 5 8 5 16 24 15 1 23 16 Fire 926 | . 49 11 50 31 14 6 4 7 2 . . 1 2 3 9 51 39 50 33 17 49 4 32 44 61 69 15 141 132 Melee 72 | . . . . 1 . . 4 4 1 . 1 16 41 4 . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 8 . . . . . 24 . . . . . . . . . . . . . . . Rewire 208 | . . . . . . 123 . . . . . 5 1 54 . . . . . 25 . . . . . . . . . Trap 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . 16 . . . . . . . . 8 8 . . . . . . . . . . 10 . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Fac / [*Hub]) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 15) 1097 | -10/Materials | Discovered new exit (range 8) 1208 | -10/Materials | Learned 4 Subcaves zone layouts 1247 | -10/Materials | Identified exit to Subcaves 1247 | -10/Materials | Identified exit to Materials 1270 | -10/Materials | Discovered exit to Materials (range 18) 1277 | -10/Materials | Learned location of Storage (-8) 1299 | -10/Materials | Learned Storage emergency access door positions 1323 | -10/Materials | Learned Storage trap positions 1346 | -10/Materials | Learned Storage emergency access door positions 1379 | -10/Materials | Loaded intel: 8 terminal locations 1708 | -10/Materials | Entered Mines 1715 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2109 | -10/Mines | Found a hidden stash of uninstalled traps 2280 | -10/Mines | Discovered exit to Materials (range 12) 2567 | -10/Mines | Learned Materials non-interactive machine intel 2624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2628 | -10/Mines | Found Prototype Device 2993 | -10/Mines | Discovered exit to Materials (range 8) 3019 | -10/Mines | Entered Materials 3019 | -9/Materials | Evolved 2 slots: Utility x2 3020 | -9/Materials | Loaded intel: 43 non-interactive machine locations 3393 | -9/Materials | Repaired Lgt. Treads 3500 | -9/Materials | Discovered new exit (range 15) 3691 | -9/Materials | Build established: Scavenger-Mutant 3946 | -9/Materials | Identified exit to Mines 4153 | -9/Materials | Discovered new exit (range 16) 4234 | -9/Materials | Entered another Materials area 4234 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4573 | -8/Materials | Garrison activated, responded to threat 4655 | -8/Materials | Met 7R-MNS 4748 | -8/Materials | Discovered new exit (range 7) 4896 | -8/Materials | Identified exit to Storage 5191 | -8/Materials | Discovered new exit (range 10) 5245 | -8/Materials | Build established: Mutant 5276 | -8/Materials | Entered Storage 5277 | -8/Storage | Identified exit to Recycling 5278 | -8/Storage | Loaded intel: 26 trap records 5509 | -8/Storage | Found Prototype Launcher 5509 | -8/Storage | Identified Scatter Rocket Array 5596 | -8/Storage | Garrison activated, responded to threat 5687 | -8/Storage | Used back door to open Recycling access 5798 | -8/Storage | Met a pair of Derelict thieves 5908 | -8/Storage | Entered Recycling 5908 | -8/Recycling | Accompanied by 2 allies 6436 | -8/Recycling | Discovered new exit (range 11) 7302 | -8/Recycling | Scanned before Scraplab entrance 7982 | -8/Recycling | Build established: Commander-Mutant 8170 | -8/Recycling | Entered Scraplab 8220 | -8/Recycling | Discovered new exit (range 3) 8333 | -8/Recycling | Entered Scraptown 8333 | -8/Scraptown | Accompanied by 8 allies 8698 | -8/Scraptown | Visited Shadow of the Wyrm 8771 | -8/Scraptown | Visited The Evicted 8786 | -8/Scraptown | Visited Awakened 8821 | -8/Scraptown | Visited Junk Repository 8863 | -8/Scraptown | Visited Assassins FH 8926 | -8/Scraptown | Visited UFD Registry 8958 | -8/Scraptown | Registered with UFD as "Ionface" 9028 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9436 | -8/Scraptown | Visited Junk Cannon Lab 9481 | -8/Scraptown | Visited A0-MCA Data Center 9538 | -8/Scraptown | Visited Chapter 10 9646 | -8/Scraptown | Visited Scrapoid Research Area 9691 | -8/Scraptown | Visited Science Guys 9736 | -8/Scraptown | Visited Junk Repository 10408 | -8/Scraptown | Found Prototype Special Weapon 10408 | -8/Scraptown | Identified Junk Cannon 10429 | -8/Scraptown | Build established: Hauler-Mutant 10774 | -8/Scraptown | Discovered new exit (range 11) 12461 | -8/Scraptown | Visited Cartography Club 12585 | -8/Scraptown | Found Surveybot 17 Chip 12748 | -8/Scraptown | Found Deep Structural Scanner 12754 | -8/Scraptown | Learned location of Zion (-6) 12754 | -8/Scraptown | Learned location of Cetus (-5) 12754 | -8/Scraptown | Learned 8 Materials zone layouts 12754 | -8/Scraptown | Learned 8 Factory zone layouts 12754 | -8/Scraptown | Learned location of Armory (-3) 12754 | -8/Scraptown | Learned 24 Factory zone layouts 12754 | -8/Scraptown | Learned 16 Research zone layouts 12754 | -8/Scraptown | Learned 4 Access zone layouts 12754 | -8/Scraptown | Learned 8 Access zone layouts 12754 | -8/Scraptown | Learned 16 Lower Caves zone layouts 12754 | -8/Scraptown | Learned 20 Lower Caves zone layouts 12754 | -8/Scraptown | Learned 8 Upper Caves zone layouts 12754 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 12754 | -8/Scraptown | Learned location of 2 exits from Lower Caves 12754 | -8/Scraptown | Learned location of 3 exits from Lower Caves 12754 | -8/Scraptown | Learned location of 2 exits from Upper Caves 12754 | -8/Scraptown | Identified exit to Factory 14215 | -8/Scraptown | Met Optimus 14215 | -8/Scraptown | Accepted into 0bPrime 14401 | -8/Scraptown | Civil war broke out across Scraptown 14455 | -8/Scraptown | Found Master Drone Bay 14563 | -8/Scraptown | Destroyed 8 combat bots 14611 | -8/Scraptown | Entered Factory 14611 | -6/Factory | Accompanied by 2 allies 14611 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14612 | -6/Factory | Identified exit to Factory 14619 | -6/Factory | Identified Exp. Sensor Array 14709 | -6/Factory | Identified exit to Lower Caves 14716 | -6/Factory | Master Drone dominated H-66 Slayer. 14904 | -6/Factory | Build established: Mutant 15212 | -6/Factory | Entered Lower Caves 15212 | -6/Lower Caves | Accompanied by 1 ally 15213 | -6/Lower Caves | Identified exit to Lower Caves 15609 | -6/Lower Caves | Learned Factory garrison access intel 15694 | -6/Lower Caves | Ambushed by research squad 15696 | -6/Lower Caves | Entered another Lower Caves area 15697 | -6/Lower Caves | Identified exit to Zion 15802 | -6/Lower Caves | Learned 8 Factory zone layouts 15818 | -6/Lower Caves | Found DCF Scrap (13 items) 16042 | -6/Lower Caves | Entered Zion 16190 | -6/Zion | Discovered new exit (range 11) 16555 | -6/Zion | Turned away by Imprinter 16619 | -6/Zion | Build established: Gladiator 16790 | -6/Zion | Received a visual enhancement algorithm 17315 | -6/Zion | Found Prototype Special Weapon 17315 | -6/Zion | Identified RU-N14's Throwing Claymores 17405 | -6/Zion | Entered Proximity Caves 17417 | -5/Proximity Caves | Master Drone dominated H-66 Slayer. 17426 | -5/Proximity Caves | Spotter reported a threat 17548 | -5/Proximity Caves | Spotter reported a threat 17574 | -5/Proximity Caves | Spotted B-75 Beast 17625 | -5/Proximity Caves | Master Drone dominated B-75 Beast. 17667 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17965 | -5/Proximity Caves | Spotter reported a threat 18009 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 18011 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 18041 | -5/Proximity Caves | Lost 3 allies 18060 | -5/Proximity Caves | Master Drone dominated S-27 Virus. 18126 | -5/Proximity Caves | Master Drone dominated H-66 Slayer. 18311 | -5/Proximity Caves | Entered Factory 18311 | -5/Factory | Accompanied by 1 ally 18311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18312 | -5/Factory | Identified exit to Extension 18313 | -5/Factory | Identified exit to Upper Caves 18313 | -5/Factory | Identified exit to Factory 18314 | -5/Factory | Loaded intel: 4 garrison access locations 18482 | -5/Factory | Master Drone dominated B-60 Warrior. 18607 | -5/Factory | Build established: Derelict-Gladiator 18701 | -5/Factory | Master Drone dominated P-70 Sage. 18706 | -5/Factory | System corruption reached 10% 18911 | -5/Factory | Master Drone dominated P-70 Sage. 19011 | -5/Factory | Master Drone dominated H-66 Slayer. 19025 | -5/Factory | Master Drone dominated H-66 Slayer. 19041 | -5/Factory | Master Drone dominated G-50 Soldier. 19069 | -5/Factory | Lost 3 allies 19333 | -5/Factory | Build established: Derelict-Mutant 19406 | -5/Factory | Found Prototype Launcher 19406 | -5/Factory | Identified Tesla Bomb Launcher 19601 | -5/Factory | Master Drone dominated G-50 Soldier. 19607 | -5/Factory | Master Drone dominated B-60 Warrior. 19695 | -5/Factory | Repaired Arm. Huge Wheel 19826 | -5/Factory | Entered Extension 20016 | -5/Extension | Rescued A7 20150 | -5/Extension | Scrapoids reinforcements arrived? 20155 | -5/Extension | Rescued a captive Derelict 20156 | -5/Extension | Rescued a captive Derelict 20216 | -5/Extension | Rescued a captive Derelict 20216 | -5/Extension | Rescued a captive Derelict 20325 | -5/Extension | Rescued a captive Derelict 20440 | -5/Extension | Build established: Commander-Gladiator 20525 | -5/Extension | Spotted B-75 Beast 20536 | -5/Extension | Allies destroyed B-75 Beast 20538 | -5/Extension | Spotted B-75 Beast 20550 | -5/Extension | Allies destroyed B-75 Beast 20743 | -5/Extension | Rescued a captive Derelict 20812 | -5/Extension | Rescued a captive Derelict 20856 | -5/Extension | Rescued a captive Derelict 20857 | -5/Extension | Rescued a captive Derelict 20908 | -5/Extension | Rescued a captive Derelict 20979 | -5/Extension | Build established: Commander-Mutant 21112 | -5/Extension | Discovered exit to Factory (range 14) 21116 | -5/Extension | Discovered new exit (range 8) 21187 | -5/Extension | Entered Cetus 21187 | -5/Cetus | Accompanied by 19 allies (A7) 21192 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21205 | -5/Cetus | Spotted Cetus Guard 21205 | -5/Cetus | Spotted Cetus Guard 21205 | -5/Cetus | Spotted Cetus Guard 21205 | -5/Cetus | Spotted Cetus Guard 21222 | -5/Cetus | Allies destroyed Cetus Guard 21226 | -5/Cetus | Allies destroyed Cetus Guard 21230 | -5/Cetus | Allies destroyed Cetus Guard 21231 | -5/Cetus | Allies destroyed Cetus Guard 21336 | -5/Cetus | Escorted A7 to Cetus Mainframe 21357 | -5/Cetus | Started Cetus Manufacturing Module 21371 | -5/Cetus | Discovered new exit (range 22) 21382 | -5/Cetus | Manufactured an Enhanced Grunt 21407 | -5/Cetus | Manufactured an Enhanced Grunt 21422 | -5/Cetus | Spotted Cetus Guard 21422 | -5/Cetus | Spotted Cetus Guard 21426 | -5/Cetus | Spotted Cetus Guard 21426 | -5/Cetus | Spotted Cetus Guard 21432 | -5/Cetus | Manufactured an Enhanced Grunt 21432 | -5/Cetus | Allies destroyed Cetus Guard 21433 | -5/Cetus | Discovered exit to Factory (range 22) 21451 | -5/Cetus | Allies destroyed Cetus Guard 21455 | -5/Cetus | Allies destroyed Cetus Guard 21456 | -5/Cetus | Allies destroyed Cetus Guard 21457 | -5/Cetus | Manufactured an Enhanced Grunt 21474 | -5/Cetus | Met Revision 17 21482 | -5/Cetus | Manufactured an Enhanced Grunt 21482 | -5/Cetus | System corruption reached 30% 21736 | -5/Cetus | Entered Archives 21736 | -5/Archives | Accompanied by 21 allies (A7) 21741 | -5/Archives | Received a hacking code to weaken MAIN.C 21772 | -5/Archives | Discovered new exit (range 22) 21805 | -5/Archives | Lost 7 allies 21811 | -5/Archives | Discovered exit to Factory (range 13) 22133 | -5/Archives | Entered Factory 22133 | -4/Factory | Accompanied by 1 ally 22133 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22441 | -4/Factory | Build established: Scavenger-Tank 22672 | -4/Factory | Garrison activated, responded to threat 22813 | -4/Factory | Identified exit to Garrison 22813 | -4/Factory | Entered Garrison 23001 | -4/Garrison | Triggered checkpoint 23117 | -4/Garrison | Discovered new exit (range 8) 23139 | -4/Garrison | Triggered checkpoint 23279 | -4/Garrison | Triggered checkpoint 23282 | -4/Garrison | Triggered checkpoint 23513 | -4/Garrison | Spotted B-86 Titan 23549 | -4/Garrison | Destroyed B-86 Titan 23753 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23795 | -4/Garrison | Installed Relay Interface Framework 23942 | -4/Garrison | Discovered new exit (range 14) 23979 | -4/Garrison | Entered Factory 24034 | -4/Factory | Identified exit to Upper Caves 24402 | -4/Factory | Found Prototype Processor 24402 | -4/Factory | Identified Exp. Terrain Scan Processor 24509 | -4/Factory | Discovered new exit (range 13) 24564 | -4/Factory | System corruption reached 10% 24806 | -4/Factory | Entered Upper Caves 24807 | -4/Upper Caves | Identified exit to Upper Caves 24868 | -4/Upper Caves | Spotted B-86 Titan 24913 | -4/Upper Caves | Destroyed B-86 Titan 25166 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25178 | -4/Upper Caves | Build established: Tank 25520 | -4/Upper Caves | Build established: Commander-Tank 25568 | -4/Upper Caves | Learned location of Quarantine (-3) 25578 | -4/Upper Caves | Learned Research terminal intel 25633 | -4/Upper Caves | Entered another Upper Caves area 25633 | -4/Upper Caves | Accompanied by 4 allies 25634 | -4/Upper Caves | Identified exit to Research 25955 | -4/Upper Caves | Build established: Tank 26740 | -4/Upper Caves | Discovered new exit (range 16) 27039 | -4/Upper Caves | Build established: Scavenger-Tank 28022 | -4/Upper Caves | Found Alien Artifact 28022 | -4/Upper Caves | Identified Core Expander 28022 | -4/Upper Caves | Installed Core Expander, added new Utility slot 28201 | -4/Upper Caves | Entered Zhirov 28201 | -4/Zhirov | Accompanied by 2 allies 28203 | -4/Zhirov | Discovered new exit (range 3) 28231 | -4/Zhirov | Met Zhirov 28273 | -4/Zhirov | Found Alien Artifact 28273 | -4/Zhirov | Identified Integrated Dissipator 28273 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28295 | -4/Zhirov | Found Alien Artifact 28403 | -4/Zhirov | Learned location of Testing (-2) 28403 | -4/Zhirov | Learned location of Command (-1) 28430 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28488 | -4/Zhirov | Entered Proximity Caves 28488 | -3/Proximity Caves | Accompanied by 2 allies 28543 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28577 | -3/Proximity Caves | Destroyed 9 combat bots 28905 | -3/Proximity Caves | Discovered exit to Research (range 8) 28913 | -3/Proximity Caves | Found DCF Scrap (12 items) 28954 | -3/Proximity Caves | Entered Research 28954 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28955 | -3/Research | Identified exit to Quarantine 28956 | -3/Research | Identified exit to Armory 28957 | -3/Research | Loaded intel: 25 terminal locations 29154 | -3/Research | Revision forces began assault on 0b10 29214 | -3/Research | Met up with Revision 17++ 29224 | -3/Research | Build established: Derelict-Tank 29326 | -3/Research | Lost 3 allies 29585 | -3/Research | Loaded intel: 5 recycling unit locations 29639 | -3/Research | Spotted B-86 Titan 29654 | -3/Research | Research terminal network offline 29661 | -3/Research | Destroyed B-86 Titan 29883 | -3/Research | Spotted Striker 29902 | -3/Research | Destroyed Striker 29973 | -3/Research | Entered Armory 29974 | -3/Armory | Met VL-GR5, who suggested a friendly competition 30197 | -3/Armory | Discovered new exit (range 11) 30222 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 30264 | -3/Armory | Build established: Scavenger-Tank 30782 | -3/Armory | Identified Transdimensional Reconstructor 30782 | -3/Armory | Warped through subspace to slip node 30782 | -3/Armory | Discovered new exit (range 1) 30797 | -3/Armory | System corruption reached 10% 30827 | -3/Armory | Lost 3 parts (1n2u) 30912 | -3/Armory | Found Unknown Launcher 30912 | -3/Armory | Identified Gamma Bomb Array 31024 | -3/Armory | Found Fusion Bomb Launcher 31117 | -3/Armory | Found Unknown Device 31117 | -3/Armory | Identified Quantum Capacitor 31129 | -3/Armory | Found Quantum Capacitor 31179 | -3/Armory | Found Quantum Capacitor 31276 | -3/Armory | Entered Lab 31276 | -3/Lab | Discovered new exit (range 9) 31306 | -3/Lab | Unable to decrypt terminal 31306 | -3/Lab | Opened the door to a hidden lab 31307 | -3/Lab | Gained access to the hidden lab's interior 31364 | -3/Lab | Detected by scanners 31373 | -3/Lab | Confronted by A5 31389 | -3/Lab | Disabled Active System Cloaker 31426 | -3/Lab | MAIN.C forces arrive to investigate 31487 | -3/Lab | Destroyed A5 31605 | -3/Lab | Found Prototype Device 31605 | -3/Lab | Identified AEGIS Remote Shield 31615 | -3/Lab | Found Prototype Energy Cannon 31615 | -3/Lab | Identified Warp Cannon 31621 | -3/Lab | Found Prototype Energy Gun 31621 | -3/Lab | Identified Tachyon Dispersion Ray 31682 | -3/Lab | Build established: Scavenger-Mutant 31730 | -3/Lab | Unable to decrypt terminal 31872 | -3/Lab | Found Prototype Hackware 31872 | -3/Lab | Identified Deep Network Scanner 31925 | -3/Lab | Found Core Expander 31925 | -3/Lab | Installed Core Expander, added new Power slot 31948 | -3/Lab | Found Integrated Dissipator 31948 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 31971 | -3/Lab | Found Transdimensional Reconstructor 32091 | -3/Lab | Entered Research 32091 | -2/Research | Evolved 2 slots: Utility x2 32289 | -2/Research | Build established: Generator-Tank 32502 | -2/Research | Discovered new exit (range 14) 32624 | -2/Research | Entered Access 32624 | -1/Access | Evolved 1 slot: Utility x1 32625 | -1/Access | Identified exit to Command 33077 | -1/Access | Found Prototype Processor 33077 | -1/Access | Identified Exp. Armor Integrity Analyzer 33314 | -1/Access | Spotted B-99 Colossus 33315 | -1/Access | Destroyed B-99 Colossus 33320 | -1/Access | Build established: Scavenger-Mutant 33342 | -1/Access | Found Hvy. Insulated Plating 33392 | -1/Access | Found Prototype Ballistic Gun 33403 | -1/Access | Spotted B-99 Colossus 33430 | -1/Access | Destroyed B-99 Colossus 33484 | -1/Access | Found Prototype Ballistic Gun 33484 | -1/Access | Identified Multirail (x2) 33488 | -1/Access | Found Multirail 33566 | -1/Access | Intercept squad dispatched 33574 | -1/Access | Spotted Tracker 33574 | -1/Access | Spotted Tracker 33579 | -1/Access | Entered Command 33682 | -1/Command | System corruption reached 10% 33690 | -1/Command | Build established: Scavenger-Tank 34091 | -1/Command | Scrapoid reinforcements arrived 34319 | -1/Command | Spotted M Guard 34324 | -1/Command | Spotted Combat Programmer 34326 | -1/Command | Spotted Combat Programmer 34334 | -1/Command | Spotted M Guard 34339 | -1/Command | Destroyed M Guard 34377 | -1/Command | System corruption reached 30% 34378 | -1/Command | Destroyed M Guard 34396 | -1/Command | Destroyed Combat Programmer 34399 | -1/Command | Lost 11 parts (4p3n3u1w) 34404 | -1/Command | Destroyed Combat Programmer 34404 | -1/Command | All MAIN.C guards destroyed 34460 | -1/Command | Found Prototype Protection 34466 | -1/Command | Identified Hvy. Regenerative Plating 34473 | -1/Command | Found Hvy. Regenerative Plating 34477 | -1/Command | Found Prototype Reactor 34477 | -1/Command | Identified Zero-point Reactor 34484 | -1/Command | Found Prototype Energy Cannon 34859 | -1/Command | P-80 Master assimilated allied 01C09-D 35105 | -1/Command | Met MAIN.C 35106 | -1/Command | Hacked MAIN.C using A7's code 35127 | -1/Command | 0b10 Conduit disabled 35235 | -1/Command | Identified Cld. Nova Cannon 35272 | -1/Command | Core integrity fell below 50% 35284 | -1/Command | Lost 12 parts (1p2n9u) 35368 | -1/Command | Core integrity fell below 20% 35378 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 35370_ MAIN.C reaction time slowed by virus. 35373_ Slammed into Heavy Barrier. 35373_ Destabilizing: System interference. 35373_ Imp. Targeting Computer temporarily disabled. 35373_ Imp. Targeting Computer broken. 35373_ Destabilizing: Short circuit. 35374_ System corrupted: Matter fused (-9). 35374_ Slammed into Heavy Barrier. 35374_ Destabilizing: System corrupted (+2). 35375_ Slammed into Heavy Barrier. 35375_ Broken Imp. Targeting Computer destroyed. 35375_ System corrupted by crushing effect (+5). 35375_ Destabilizing: Core damaged (-16). 35375_ Destabilizing: Core damaged (-32). 35376_ Slammed into Heavy Barrier. 35376_ Imp. System Shield destroyed. 35376_ System corrupted by crushing effect (+5). 35376_ Destabilizing: Core damaged (-32). 35377_ Slammed into Heavy Barrier. 35378_ Destabilizing: Core damaged (-32). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#################??? | | ?????????????????????????????""" """" #??? | | ?????????????????????????????? "" #??? | | ???????????????????????????"?? "" #### | | ?????????????????????????""""""""""" /!!| | | ?????????????????????????" " "" % /!!* | | ?????????????????????????"" """""" % %/ ![ | | ????????????????????????#"" """""" #### | | ????????????????????????# " """"" % #??? | | ????????????????????????# " " %% % #??? | | ????????????????????????# " " % ""#??? | | ????????????????????????#"""""""" """""""#??? | | ????????????????????????#"" % """""""#??? | | ????????????????????????# """""""#??? | | ????????????????????????# [ " " #??? | | ????????????????????????# " " " #??? | | ????????????????????????" " """" " #??? | | ????????????????????????" "" " " """" ???? | | ????????????????????????"@ " " " " #??? | | ????????????????????????# """" """" " #??? | | ????????????????????????# " """ " """"""""#??? | | ????????????????????????# """ " " " ????? | | ????????????????????????#####################????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Coolant Potential 80 Energy Generation 83 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 2 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 20 Resistance: EM 30 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 25 Defensive Hacking 12 Item Schematics ----------------- Imp. Hacking Suite | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Drone Bay | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -9/Materials Arm. Huge Wheel | 71% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Poison In The Code Challenges ------------ None Game ------ Seed ImprinterMagneticDrivehammer Manual? 0 Play Time 03:47:42 Cumulative 269.4 hours Start 2025.03.15 @ 10:58:31 End 2025.03.15 @ 16:57:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 239 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e933b521-33eb-409a-b798-a75e618c0bc2