Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 10:17:48 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (820) 820 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 4286 Bonus ------- Follower Combat Kills 156 Aligned with FarCom 300 Cogmind --------- Core Integrity 401/550 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Makeshift Flight Unit Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Cloak of Protection Improved Light Armor Plating Improved Light Armor Plating Small Laser Light Assault Rifle Slug Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Makeshift Flight Unit Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Cloak of Protection Improved Light Armor Plating Improved Light Armor Plating Small Laser Light Assault Rifle Mini Grenade Launcher Shock Trap [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 33 | . 5 . 2 9 2 4 11 Power 2 | . . . . 1 . 1 . Engine 1 | . . . . 1 . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 12 | . 3 . 1 2 . . 6 Treads 3 | . 1 . . 2 . . . Leg 7 | . . . 1 . . . 6 Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . 1 . . . 2 . 3 Device 2 | . . . . . 2 . . Storage 1 | . 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 13 | . 1 . 1 6 . 3 2 Energy Gun 2 | . . . 1 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 5 | . . . . 3 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . . 2 3 . 1 4 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . . 1 2 . . 2 Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . 1 . Highest Loss Streak 4 | . . . 1 1 . 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 83 85 61 67 71 76 95 Engine 6 | . 14 14 11 11 11 . . Core 4 | . . . . . . 10 9 Treads 10 | . . . . 7 22 22 . Leg 10 | . 3 . 2 8 . . 35 Wheel 4 | . 24 28 16 7 . . . Device 5 | . . . . . 5 11 9 Storage 10 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 7 Protection 1 | . . . . . . . 7 Energy Gun 6 | . 3 . 3 10 11 3 . Ballistic Gun 6 | . 22 28 17 8 11 . . Ballistic Cannon 6 | . . . . . . 12 16 Launcher 2 | . . . . 2 . 6 1 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 48 48 48 50 49 56 59 Greatest Support 66 | 20 20 20 20 40 46 46 66 Greatest Overweight (x) 4 | . 2 2 4 4 1 1 1 Average Overweight (x) 1 | . 1 2 2 3 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 20 Most Carried 20 | . 10 10 11 20 20 20 20 Average Carried 16 | . 8 10 10 16 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 11 20 20 17 20 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 745 | 200 . 54 87 225 . 46 133 Remotely . | . . . . . . . . Salvage Created 764 | . 48 . 249 105 . 161 201 Parts 49 | . 4 . 13 18 . 8 6 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . . . 6 10 . 4 8 Guns 11 | . . . 6 5 . . . Cannons 7 | . . . . . . 2 5 AOE 10 | . . . . 5 . 2 3 Classes Destroyed 6 | . 1 . 1 3 . . 1 Worker 1 | . . . . 1 . . . Hauler 2 | . 1 . . . . . 1 Swarmer 12 | . . . . 9 . . 3 Grunt 13 | . . . 6 . . 4 3 Sentry 2 | . . . . . . . 2 Assembled 1 | . . . . 1 . . . Best Kill Streak 3 | . 1 . 3 3 . 3 3 Combat Bots Only 3 | . . . 3 3 . 3 3 Max Kills in Single Turn 3 | . 1 . 1 2 . 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2093 | . . . 388 339 . 384 982 Core 355 | . . . 110 10 . 86 149 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 100 . . . 48 . Volleys Fired 85 | . 1 . 30 20 . 10 24 Largest 2 | . 2 . 2 2 . 2 2 Hottest 88 | . 40 . 60 60 . 88 87 Shots Fired 159 | . 2 . 60 31 . 20 46 Gun 92 | . 2 . 60 22 . 8 . Cannon 56 | . . . . . . 12 44 Launcher 11 | . . . . 9 . . 2 Special . | . . . . . . . . Kinetic 125 | . 2 . 53 11 . 15 44 Thermal 7 | . . . 7 . . . . Explosive 11 | . . . . 9 . . 2 Electromagnetic 16 | . . . . 11 . 5 . Robot Hit Streak 16 | . 2 . 16 6 . 5 8 Robot Miss Streak 4 | . . . 3 4 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 105 | . 2 . 46 13 . 15 29 Core Hits 50 | . 2 . 14 16 . 6 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 5 | . . . . . . 2 3 Destroy 2 | . . . . . . 1 1 Blast 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2281 | . 20 . 493 512 . 459 797 Guns 742 | . 20 . 493 138 . 91 . Cannons 900 | . . . . . . 232 668 Explosions 608 | . . . . 343 . 136 129 Melee . | . . . . . . . . Ramming 31 | . . . . 31 . . . Kinetic 1452 | . 20 . 439 69 . 256 668 Thermal 190 | . . . 54 . . 136 . Explosive 472 | . . . . 343 . . 129 Electromagnetic 136 | . . . . 69 . 67 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . 9 . . 5 Projectiles 5 | . . . . . . . 5 Explosions 9 | . . . . 9 . . . Melee . | . . . . . . . . Knockbacks 9 | . . . . . . 2 7 Impact . | . . . . . . . . Kinetic 8 | . . . . . . 2 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 150 | . . . . 90 . 33 27 Shots 6 | . . . . 4 . 1 1 Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . . . 24 . . 156 468 Average Temperature 112 | . . . 6 . . 82 158 Received Heat Transfer 816 | . . . 249 . . 207 360 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 275 | . . . 125 . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 313 | . 22 8 134 313 . 125 260 Initial 52 | . . 8 2 52 . . 13 Average 112 | . 4 8 69 176 . 49 115 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 80 | . 100 100 100 60 . 100 82 Level 1 19 | . . . . 39 . . 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 1 . 7 19 . 4 24 Peak Tracking Total 8 | . 1 . 6 4 . 3 8 Tactical Retreats 6 | . . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . 2 1 Traps Extracted . | . . . . . . . . Installed 4 | . . . . . . 3 1 Triggered 3 | . . . . . . 2 1 Most Traps Carried 4 | . . . . 4 4 4 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . 1 . 3 . Max in Single Turn 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 1 . 2 . 1 1 4 Terminals 8 | . 1 . 2 . . 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 3 . 6 . 1 2 13 Successful 15 | . 2 . 5 . 1 1 6 Failed 10 | . 1 . 1 . . 1 7 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 16 | . 2 . 5 . 1 1 7 Terminals 24 | . 3 . 6 . . 2 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 1 1 3 Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 1 . 4 . . . 3 Terminals 8 | . 1 . 4 . . . 3 Track 2 | . . . 2 . . . . Assimilate 1 | . . . . . . . 1 Botnet 4 | . 1 . 1 . . . 2 Detonate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 2 . . 1 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 6 | . . . . 5 . . 1 Largest Group 4 | . . . . 4 . . 1 Highest-Rated Group 51 | . . . . 51 . . 10 Highest-Rated Ally 31 | . . . . 31 . . 10 Total Orders . | . . . . . . . . Ally Attacks 46 | . . . . 46 . . . Total Damage 490 | . . . . 490 . . . Kills 12 | . . . . 12 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4047 | . 88 90 188 1336 519 942 884 Spaces Moved 2001 | 1 67 82 74 711 216 359 491 Core . | . . . . . . . . Treads 742 | . . . . 164 216 359 3 Legs 497 | 1 8 . . . . . 488 Wheels 762 | . 59 82 74 547 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 110 110 110 140 240 240 120 Average Speed 169 | 120 111 110 122 163 240 240 121 Slowest Speed 240 | 120 120 110 140 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 2 14 21 16 96 61 79 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . . . 51 . 1 27 Melee . | . . . . . . . . Projectile 11 | . . . . . . 1 10 AOE 68 | . . . . 51 . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2503 | . 76 81 115 855 218 423 735 Wait 329 | . . . 8 100 . 34 187 Move 1994 | . 66 81 73 710 215 358 491 Hop . | . . . . . . . . Pick Up 34 | . 3 . 2 13 . 6 10 Fast Attach 5 | . 1 . 1 . 1 . 2 Attach 8 | . . . 1 3 1 1 2 Detach 3 | . 1 . . . 1 . 1 Swap 20 | . 4 . . 6 . 3 7 Drop 19 | . . . . 1 . 8 10 Fire 85 | . 1 . 30 20 . 10 24 Melee . | . . . . . . . . Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . . . . . 3 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 11) 89 | -10/Materials | Entered Mines 141 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 165 | -10/Mines | Discovered new exit (range 13) 179 | -10/Mines | Entered Materials 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 180 | -9/Materials | Identified exit to Mines 321 | -9/Materials | Build established: Mutant 367 | -9/Materials | Entered Mines 623 | -9/Mines | Learned Materials terminal intel 633 | -9/Mines | Discovered new exit (range 14) 657 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 753 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 846 | -9/Mines | Excavation squad dispatched 846 | -9/Mines | A large section of the Mines collapsed 1058 | -9/Mines | Found a hidden stash of uninstalled traps 1693 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -9/Mines | Discovered new exit (range 5) 1703 | -9/Mines | Entered Exiles 1742 | -9/Exiles | Discovered new exit (range 15) 1768 | -9/Exiles | Met 8R-AWN 1802 | -9/Exiles | Met EX-HEX 1867 | -9/Exiles | Met EX-BIN 1900 | -9/Exiles | Aligned with FarCom system 1903 | -9/Exiles | Given EX-Vault access code 1963 | -9/Exiles | Opened EX-Vault 1979 | -9/Exiles | Found Cloak of Protection 2033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2105 | -9/Exiles | Met EX-DEC 2196 | -9/Exiles | Discovered new exit (range 14) 2222 | -9/Exiles | Left Exiles lab with Cloak of Protection 2222 | -9/Exiles | Entered Mines 3082 | -8/Mines | Core integrity fell below 50% 3155 | -8/Mines | Discovered new exit (range 4) 3164 | -8/Mines | Entered Materials 3164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3165 | -8/Materials | Loaded intel: 12 terminal locations 3465 | -8/Materials | Build established: Scavenger-Mutant 4048 | -8/Materials | Self-destructed Last Messages --------------- 03993_ H-55 Commando knocked back. 03995_ Slug penetrates Wall. 03998_ Penetrated by Slug. 04001_ Imp. Light Armor Plating destroyed. 04004_ Dropped Shock Trap. 04005_ Installed Shock Trap. 04005_ Penetrated by Slug. 04008_ B-36 Bruiser triggered Shock Trap. 04008_ The floor emits a surge of raw power. 04008_ Penetrated by Slug. 04011_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 04022_ Dropped Imp. Light Cannon. 04029_ Carbon-fiber Leg destroyed. 04034_ R-06 Scavenger destroyed. 04036_ K-01 Serf collects debris. 04038_ Penetrated by Slug. 04039_ K-01 Serf collects debris. 04048_ Imp. Aluminum Leg destroyed. 04048_ Lgt. Nuclear Core destroyed. 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"?## # !!/ ## ## # | | # ??# # !//] ## ## """ # | | ###???#u# !// ## !## """ # | | ??????# # ## ## """ # | | ??????#r# ## ## # | | ??????# # ############## | | ??????# ##########?????# | | ??????#Y#??????????????# [ | | ??????? #??????????????# | | ??????? ???????????????# | | ??????? ???????????????######## | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ????????????????????????###???? | | ????????????????????????#!!]]?? | | ????????????????????????#!!]]!? | | ????????????????????????# | | ??????????????????????### | | ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveSlugSink Manual? 0 Play Time 00:26:59 Cumulative 53.0 hours Start 2022.06.30 @ 09:51:54 End 2022.06.30 @ 10:17:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffde1dab-90ee-4680-a6f2-7d2b311bf343