Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 05:51:09 Player: Qusmin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (870) 870 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1925 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Cooling System Improved Terrain Scanner Heavy Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Cooling System Heavy Assault Rifle Light Cannon Light Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 9 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 4 | . 1 3 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 14 11 Leg 29 | . 27 32 Device 16 | . 13 19 Storage 12 | . 14 11 Processor 1 | . . 2 Energy Gun 11 | . 2 21 Ballistic Gun 10 | . 18 . Ballistic Cannon 3 | . 6 . Peak Build Rating 16 | 6 12 16 Average Rating 10 | 4 7 14 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 23 | 14 22 23 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 625 | 199 340 86 Remotely . | . . . Salvage Created 1024 | . 334 690 Parts 68 | . 21 47 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 10 12 Guns 16 | . 5 11 Cannons 5 | . 5 . Classes Destroyed 6 | . 1 5 Builder 1 | . . 1 Tunneler 1 | . . 1 Watcher 3 | . . 3 Grunt 20 | . 10 10 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 97 | . 66 31 Missed 26 | . 14 12 Damage Taken 865 | . 636 229 Core 138 | . 118 20 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 52 . Volleys Fired 55 | . 30 25 Largest 2 | . 2 2 Hottest 90 | . 70 90 Shots Fired 110 | . 60 50 Gun 88 | . 38 50 Cannon 22 | . 22 . Launcher . | . . . Special . | . . . Kinetic 60 | . 60 . Thermal . | . . . Explosive . | . . . Electromagnetic 50 | . . 50 Robot Hit Streak 12 | . 7 12 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | . 40 39 Core Hits 47 | . 16 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1396 | . 615 781 Guns 1088 | . 364 724 Cannons 245 | . 245 . Explosions 54 | . . 54 Melee . | . . . Ramming 9 | . 6 3 Kinetic 609 | . 609 . Thermal 54 | . . 54 Explosive . | . . . Electromagnetic 724 | . . 724 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 7 . Impact . | . . . Kinetic 6 | . 6 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 1 2 Kicked 3 | . 1 2 Crushed . | . . . Highest Temperature 87 | . 87 12 Average Temperature 24 | . 31 4 Received Heat Transfer 477 | . 348 129 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 384 | . 166 384 Initial 69 | . . 69 Average 131 | . 74 226 Maximum Alert Level 1 | . . 1 Low Security (%) 74 | 100 100 39 Level 1 25 | . . 60 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 18 23 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 10 | . 10 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1323 | 112 660 551 Spaces Moved 772 | 79 369 324 Core 11 | 11 . . Treads . | . . . Legs 761 | 68 369 324 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 123 138 120 Slowest Speed 260 | 200 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 56 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile . | . . . AOE 1 | . . 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 985 | 92 459 434 Wait 92 | . 30 62 Move 770 | 78 368 324 Hop . | . . . Pick Up 30 | 8 14 8 Fast Attach 6 | 2 1 3 Attach 10 | 4 2 4 Detach . | . . . Swap 8 | . 6 2 Drop 11 | . 7 4 Fire 55 | . 30 25 Melee . | . . . Ram . | . . . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Build established: Scavenger-Mutant 1297 | -9/Materials | Discovered new exit (range 16) 1314 | -9/Materials | Identified exit to Mines 1324 | -9/Materials | Self-destructed Last Messages --------------- 01201_ G-34 Mercenary destroyed. 01202_ U-05 Engineer repairs door. 01203_ R-06 Scavenger collects Aluminum Leg. 01206_ Acquired Sensor Array. 01209_ Dropped Ion Engine. 01210_ Acquired Signal Interpreter. 01212_ R-06 Scavenger collects Hover Unit. 01213_ Acquired 20 matter. 01221_ R-06 Scavenger collects Ion Engine. 01223_ R-06 Scavenger collects Hover Unit. 01224_ K-01 Serf collects debris. 01260_ K-01 Serf cleans the Material Processor. 01261_ K-01 Serf collects debris. 01278_ W-16 Scout sends out distress signal. 01282_ K-01 Serf collects debris. 01291_ K-01 Serf cleans the Material Processor. 01292_ K-01 Serf collects debris. 01297_ EXIT=FOUND 01309_ K-01 Serf cleans the Terminal. 01314_ EXIT=IDENTIFIED: MINES Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? ?????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ?????????????????????????????????# ???????????# | | ?????????????????????????????????# #??????????## | | ????????????????????????????????## ##??????????? | | ??????????????????????????????? # ############ | | ????????????????????????????????# # + | | ????????????????????????????????+ # "" ### | | ????????????????????????????????# # """ #?? | | ????????????????????????????????? # """ #?? | | ?????????????????????????????????# ## """ #?? | | ?????????????????????????????????# ## ### | | ??????????????????????############ ## + | | ??????????????????????# ## ##% ### | | ??????????????????????# ## ##%% % #?? | | ??????????????????????# # ##+######### | | ??????????????????????# / # %%% | | ??????????????????????# % + %% | | ??????????????????????# | # | | ??????????????x???????# x # | | ??????????????????????# ## | | ????????????x??x??????############ | | ????????????????????????#""!"|""## """ """ | | ????????????????????????# "!"|" ##x """"" """"" | | ??????????????""" #####@ ##x """"" """"" | | ??????????# k """"" """"" | | ??????????# > """ """ | | ??????????#[[ | | ??????????#[ ##### ## | | ??????????# ?????########## ####"""T""" | | ??????????? ???????????????# #??######## | | ??????????? ?????????????????# #?????????? | | ??????????? ??????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????? ??? | | ????????????????????????????????? #?????????? | | ???????????????????????????????? +???"?????? | | ???????????????????????????????? """ #????????#? | | ???????????????????????????????? T" #?????????? | | ???????????????????????????????????" #?????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed MobileSwordReconfigurator Manual? 0 Play Time 00:39:17 Cumulative 4.4 hours Start 2024.09.20 @ 17:10:23 End 2024.09.22 @ 05:51:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c41137b3-290a-4c58-9a3f-9ef61bcd3e8a