Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 21:50:18 Player: Vidali Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (135) 675 Value Destroyed (4427) 4427 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 8010 Bonus ------- High Alert Combat Kills 516 Follower Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 150/150 System Corruption 3% Temperature Cool (71) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Nuclear Core Cryofiber Web Improved Heat Sink Improved Heat Sink Large Matter Pod (150) Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Kinecellerator Kinecellerator Utility Shielding Reactive Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Advanced Assault Cannon Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Cryofiber Web Improved Heat Sink Improved Heat Sink Large Matter Pod Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Kinecellerator Kinecellerator Utility Shielding Reactive Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Advanced Assault Cannon Rocket Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 69 | 7 10 16 8 25 3 Power 8 | 1 2 1 1 3 . Engine 4 | 1 2 . 1 . . Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 21 | 4 3 2 4 8 . Treads 14 | 2 1 1 4 6 . Leg 2 | 2 . . . . . Wheel 5 | . 2 1 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 7 . 5 . Device 5 | . . 3 . 2 . Storage 2 | . 1 1 . . . Processor 3 | . . 1 . 2 . Hackware . | . . . . . . Protection 4 | . 1 2 . 1 . Artifact . | . . . . . . Weapon 26 | 2 3 6 3 9 3 Energy Gun 7 | . 1 1 3 2 . Energy Cannon 7 | . 2 5 . . . Ballistic Gun 10 | 2 . . . 5 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 3 1 . Parts Lost 33 | . 3 3 4 23 . Power 5 | . . 1 1 3 . Propulsion 15 | . 2 1 3 9 . Utility 5 | . . . . 5 . Weapon 8 | . 1 1 . 6 . Highest Loss Streak 12 | . 3 2 4 12 . To Critical Strikes . | . . . . . . Average Backups 17 | 1 4 20 23 15 23 Power . | . . . . . . Propulsion 1 | 1 1 2 2 . . Utility 12 | . 2 13 15 12 16 Weapon 2 | . . 3 3 2 7 Tool/Special . | . . . . . . Unused Backups 33 | . . 4 . . 29 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 18 | . . 1 . . 17 Weapon 14 | . . 3 . . 11 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 78 89 98 87 90 Engine 5 | . 14 7 8 . . Core 3 | . . . . 8 9 Treads 20 | . 20 11 32 25 27 Wheel 5 | . 4 10 2 1 . Device 5 | . . 10 9 2 . Storage 9 | . 7 11 9 9 9 Processor 4 | . . 4 . 7 9 Protection 6 | . 7 5 9 6 9 Energy Gun 4 | . 5 . 17 5 . Energy Cannon 10 | . 1 27 9 . . Ballistic Gun 8 | . 17 . . 15 18 Launcher 2 | . . . . 5 8 Peak Build Rating 34 | 5 7 24 31 31 34 Average Rating 19 | 2 5 18 28 23 30 On Entrance 15 | . 5 7 24 31 26 Avg Prop Armor Cover (%) 10 | . 13 10 2 13 . Naked Turns . | . . . . . . Heaviest Build 115 | 8 17 112 115 106 106 Greatest Support 80 | 40 40 40 80 80 60 Greatest Overweight (x) 11 | . 4 11 1 9 1 Average Overweight (x) 3 | . . 8 1 1 1 Largest Inventory Capacity 25 | 5 8 25 25 25 25 Average Capacity 21 | 5 6 22 25 25 25 Most Carried 25 | 3 7 25 25 25 25 Average Carried 17 | 1 4 20 23 15 23 Final Capacity 25 | 5 8 25 25 25 25 Final Carried 25 | 3 7 23 25 21 25 Class Distribution -------------------- 30% | Scavenger-Gunner 29% | Mutant 16% | Gunner 11% | Scavenger-Tank 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1878 | 215 515 231 85 703 129 Remotely . | . . . . . . Salvage Created 5150 | . 483 1604 754 1670 639 Parts 295 | . 24 97 30 106 38 Haulers Intercepted 6 | . . 4 2 . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 105 | . 12 30 10 45 8 Guns 48 | . 12 . 2 29 5 Cannons 38 | . . 30 8 . . AOE 19 | . . . . 16 3 Classes Destroyed 13 | . 4 5 1 2 1 Worker 7 | . 1 3 . . 3 Tunneler 1 | . . . . . 1 Hauler 6 | . . 4 2 . . Recycler 5 | . . 2 1 . 2 Operator 2 | . . 1 . . 1 Watcher 9 | . 1 4 3 . 1 Swarmer 20 | . 3 9 . 8 . Cutter 3 | . . . . 3 . Grunt 48 | . 9 12 6 15 6 Brawler 2 | . . . 1 1 . Duelist 7 | . . 1 . 6 . Sentry 22 | . . 8 3 9 2 Programmer 3 | . . . . 3 . Best Kill Streak 9 | . 5 4 3 7 9 Combat Bots Only 7 | . 4 4 3 7 2 Max Kills in Single Turn 4 | . 1 2 1 4 3 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 497 | . 73 114 59 228 23 Missed 107 | . 14 32 10 44 7 Hits 390 | . 59 82 49 184 16 Melee 15 | . . 3 . 10 2 Projectile 375 | . 59 79 49 174 14 Critical Strikes 24 | . 1 1 5 16 1 Actively Blocked 2 | . 1 1 . . . Damage Taken 5412 | . 645 939 786 2740 302 Core 836 | . 83 182 154 344 73 Absorbed by Shields 33 | . . . . 33 . Redirected to Shielding 34 | . 11 23 . . . Ignored by Resistances 148 | . . 27 21 100 . Core Remaining (%) 73 | 100 66 54 . . . Volleys Fired 321 | . 67 106 41 88 19 Largest 3 | . 2 3 3 3 3 Hottest 188 | . 70 188 188 177 89 Shots Fired 679 | . 125 202 110 198 44 Gun 384 | . 122 . 39 184 39 Cannon 276 | . 3 202 71 . . Launcher 19 | . . . . 14 5 Special . | . . . . . . Kinetic 222 | . 90 . . 93 39 Thermal 438 | . 35 202 110 91 . Explosive 19 | . . . . 14 5 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 16 18 15 22 6 Robot Miss Streak 4 | . 4 4 3 2 1 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . . 5 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 427 | . 76 106 71 144 30 Core Hits 213 | . 31 47 26 82 27 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 11 | . 2 . 3 5 1 Burn 9 | . 2 . 3 4 . Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9419 | . 967 2196 1518 3611 1127 Guns 4502 | . 926 . 440 2435 701 Cannons 3289 | . 36 2184 1069 . . Explosions 1602 | . . . . 1176 426 Melee . | . . . . . . Ramming 26 | . 5 12 9 . . Kinetic 2335 | . 687 . . 947 701 Thermal 5456 | . 275 2184 1509 1488 . Explosive 1602 | . . . . 1176 426 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 29 10 Message Errors 11 | . . . . 6 5 Matter Fused 5 | . . . . 4 1 Heat Flow Errors 6 | . . . . 5 1 Energy Discharges 5 | . . . . 5 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Misfires 4 | . . . . 3 1 Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 23 | . . 1 7 10 5 Projectiles 8 | . . 1 7 . . Explosions 15 | . . . . 10 5 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . 5 . 88 . Shots 4 | . . . . 4 . Rammed 4 | . 1 2 1 . . Targets Rammed 4 | . 1 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 582 | . 201 413 393 582 162 Average Temperature 113 | . 56 121 144 125 53 Received Heat Transfer 2277 | . 279 288 477 1098 135 Effects 20 | . . 5 3 12 . Shutdowns 5 | . . 2 . 3 . Energy Bleed 3 | . . 1 1 1 . Interference 4 | . . . 2 2 . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (major) 6 | . . . . 6 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . 2 5 3 4 . Heat Transferred 10863 | . 925 4070 2923 2945 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . 1 1 5 3 Low Security (%) 55 | 100 100 78 95 13 . Level 1 9 | . . 21 4 3 . Level 2 8 | . . . . 23 . Level 3 12 | . . . . 20 100 Level 4 10 | . . . . 30 . Level 5 2 | . . . . 7 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1765 | . 102 303 201 1765 1010 Initial 859 | . . . 122 48 859 Average 418 | . 29 120 125 877 922 Influence Increases 4002 | . 333 1013 319 1930 407 Destroy 0b10 Robot/C 2140 | . 240 600 200 900 200 Destroy 0b10 Robot/NC 150 | . 10 70 30 . 40 Destroy Leader 370 | . 52 166 70 30 52 Allied During Kill 6 | . . . . . 6 Successful Hack 23 | . . 23 . . . Disable Machine 135 | . . 75 . . 60 Anti-Garrison Action 850 | . . . . 850 . Destroy Structure 193 | . 1 19 4 120 49 Lose Combat Pursuer 135 | . 30 60 15 30 . Influence Decreases 3018 | . 333 722 535 240 1188 Entered New Map 1102 | . . . 169 27 906 Time Decay 1524 | . 303 673 326 . 222 Lost Part 313 | . 30 30 40 213 . Lost Ally 70 | . . 10 . . 60 Purge Threat 9 | . . 9 . . . Squads Dispatched 9 | . 4 4 1 . . Investigation 5 | . 2 2 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 11 | . 3 5 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 152 | . 23 47 19 47 16 Peak Tracking Total 6 | . 6 6 6 6 4 Tactical Retreats 8 | . 2 3 1 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 17 | . 3 2 1 11 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 11 | . . 5 . 2 4 Max in Single Turn 2 | . . 1 . 2 2 Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 22 | . 2 11 4 4 1 Terminals 15 | . 1 7 2 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 45 | . 6 23 8 6 2 Successful 15 | . 2 11 1 . 1 Failed 30 | . 4 12 7 6 1 Catastrophic 10 | . . 4 1 4 1 Database Lockouts . | . . . . . . Manual 15 | . 2 11 . . 2 Terminals 28 | . 2 13 5 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 3 . . . Scanalyzers 9 | . . 7 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 3 | . . 2 . . 1 Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . Report Inventory 3 | . 1 2 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Assimilate 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 17 | . 1 7 4 4 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 10 3 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 3 Highest-Rated Group 72 | . . 10 . 72 72 Highest-Rated Ally 24 | . . 10 . 24 24 Initial Warlord ECA Mod 3 | . . . . . 3 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 163 | . . . . . 163 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 8308 | 80 1088 3023 733 2922 462 Spaces Moved 3546 | 48 636 1160 248 1276 178 Core 28 | 7 16 5 . . . Treads 1987 | 35 313 85 248 1128 178 Legs 6 | 6 . . . . . Wheels 1525 | . 307 1070 . 148 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 115 200 130 200 Average Speed 189 | 138 133 211 200 196 200 Slowest Speed 320 | 160 250 320 200 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 96 96 25 91 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 229 | . . 13 3 154 59 Melee . | . . . . . . Projectile 16 | . . 13 3 . . AOE 213 | . . . . 154 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4531 | 59 750 1551 399 1519 253 Wait 421 | . 25 229 90 50 27 Move 3542 | 47 635 1159 248 1275 178 Hop . | . . . . . . Pick Up 72 | 3 7 25 7 16 14 Fast Attach 30 | 7 6 6 4 7 . Attach 34 | . 4 5 5 20 . Detach 2 | . . 1 . 1 . Swap 17 | . 2 6 . 6 3 Drop 33 | 2 3 12 3 1 12 Fire 321 | . 67 106 41 88 19 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush 2 | . 1 . 1 . . Escape Stasis 27 | . . . . 27 . Rewire 28 | . . . . 28 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Derelicts attacked the area 778 | -10/Materials | Discovered new exit (range 8) 861 | -10/Materials | Lost 3 parts (2n1w) 977 | -10/Materials | Discovered new exit (range 6) 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1519 | -9/Materials | Discovered new exit (range 13) 1705 | -9/Materials | Discovered new exit (range 3) 2144 | -9/Materials | Discovered new exit (range 4) 2154 | -9/Materials | Identified exit to Materials 2601 | -9/Materials | Build established: Gunner 3260 | -9/Materials | Identified exit to Mines 3385 | -9/Materials | Discovered exit to Materials (range 8) 3959 | -9/Materials | Build established: Tank 4019 | -9/Materials | Discovered exit to Mines (range 5) 4192 | -9/Materials | Entered another Materials area 4192 | -8/Materials | Evolved 2 slots: Propulsion x2 4442 | -8/Materials | Lost 4 parts (1p3n) 4719 | -8/Materials | Build established: Scavenger-Tank 4922 | -8/Materials | Identified exit to Garrison 4925 | -8/Materials | Entered Garrison 4957 | -8/Garrison | Core integrity fell below 50% 5011 | -8/Garrison | Lost 12 parts (1p4n4u3w) 5027 | -8/Garrison | Triggered checkpoint 5111 | -8/Garrison | Triggered checkpoint 5137 | -8/Garrison | Triggered checkpoint 5183 | -8/Garrison | Triggered checkpoint 5322 | -8/Garrison | Triggered checkpoint 5435 | -8/Garrison | Triggered checkpoint 5438 | -8/Garrison | Core integrity fell below 20% 5458 | -8/Garrison | Destroyed 7 combat bots 5496 | -8/Garrison | Discovered new exit (range 8) 5527 | -8/Garrison | Triggered checkpoint 5661 | -8/Garrison | Build established: Scavenger-Gunner 5694 | -8/Garrison | Discovered new exit (range 15) 5849 | -8/Garrison | Triggered checkpoint 5931 | -8/Garrison | Triggered checkpoint 6181 | -8/Garrison | Triggered checkpoint 6305 | -8/Garrison | Triggered checkpoint 6347 | -8/Garrison | Lost 3 parts (1p2n) 6385 | -8/Garrison | Discovered new exit (range 8) 6609 | -8/Garrison | Triggered checkpoint 6721 | -8/Garrison | Phase Generator disabled 7847 | -8/Garrison | Entered Materials 7847 | -8/Materials | Accompanied by 3 allies 7913 | -8/Materials | Lost 3 allies 8309 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- No branch access points found. 08189_ System corrupted: Heat flow error (+181). 08198_ Slug penetrates Wall. 08204_ Slug penetrates G-47 Trooper. 08204_ G-47 Trooper destroyed. 08209_ W W%UUAR:CDMW>UXFXDVAX2APYG%IEY 08253_ Dropped Adv. Assault Cannon. 08254_ Acquired Nuclear Core. 08265_ Dropped Adv. Assault Cannon. 08265_ Acquired Utility Shielding. 08286_ Slug penetrates Y-45 Defender. 08286_ Y-45 Defender destroyed. 08299_ Slug penetrates G-47 Trooper. 08299_ Slug penetrates Wall. 08299_ Slug penetrates G-47 Trooper. 08302_ G-47 Trooper destroyed. 08302_ Slug penetrates L-31 Rogue. 08302_ K-01 Serf destroyed. 08305_ Slug penetrates Wall. 08305_ Slug penetrates L-31 Rogue. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????? ???????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????# +???????????????? ?? | | ????????????# #???????????????? ?? | | ????????????+ #???????????????? ?? | | ????????????# #????????????????[?? | | ????????????# #????????????????%?? | | ??????#?????# #????????????????!?? | | ?????##!##### #???????????????# #? | | ?????# !%! # #???????????????# #? | | ?????# [!= @# #???????????????# #? | | ?????# " " %l +???????????????# #? | | ?????# "R" # #???????????????# #? | | ?????# """ !# #???????????????# #? | | ?????# # ##############+## ## | | ?????######## %* | | ????????????# = k | | ????????????# | | ???????????#####+#### ############## | | ???????????# # #????????????? | | ???????????# """ # #????????????? | | ???????????# "T" ] # #????????????? | | ???????????# /# #????????????? | | ???????????# # ????????##### | | ???????????# ] """ # ????????# | | ???????????# """ # ????????? | | ???????????# """ # ??????????""" | | ???????????# # ??????????""" | | ???????????########## ??????????""" | | ????????????????????? ????????? | | ????????????????????? ????????# | | ????????????????????? ????????# | | ????????????????????? ????+######## | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed TrackerNeutrinoSword Manual? 0 Play Time 01:01:14 Cumulative 304.1 hours Start 2026.07.17 @ 20:38:42 End 2026.07.17 @ 21:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 95 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3858487-2f5b-43c5-8c52-4cf408dccc78