Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 21:45:04 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2117) 2117 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6067 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 79/100 System Corruption 5% Temperature Cool (0) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Deuterium Engine Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Reaction Control System > --- WEAPON ----------- Chainsword Power Sword > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 5 | . . 2 . 2 . 1 Weapon . | . . . . . . . Parts Attached 88 | 6 9 9 23 20 10 11 Power 14 | 1 1 1 3 1 4 3 Engine 13 | 1 1 1 3 1 3 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 2 . 7 . 5 5 Treads 7 | 2 2 . 3 . . . Leg 12 | . . . 3 . 5 4 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 26 | 1 3 6 4 10 . 2 Device 11 | . . 2 2 5 . 2 Storage 3 | 1 . . 1 1 . . Processor 5 | . 2 1 . 2 . . Hackware . | . . . . . . . Protection 7 | . 1 3 1 2 . . Artifact . | . . . . . . . Weapon 27 | 2 3 2 9 9 1 1 Energy Gun 12 | . 1 2 5 4 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 2 . . . 1 1 . Ballistic Cannon 4 | . 2 . 2 . . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 8 | . . . 5 3 . . Parts Lost 22 | . . 1 4 . . 17 Power 3 | . . . . . . 3 Propulsion 8 | . . . 1 . . 7 Utility 8 | . . 1 2 . . 5 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 16 | . . 1 3 . . 16 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 6 7 9 9 9 7 Power 2 | . 1 2 2 2 2 2 Propulsion 2 | 2 3 2 1 2 2 1 Utility . | . . . 1 . 1 1 Weapon 2 | 1 1 2 3 3 2 1 Tool/Special . | . . . . . . . Unused Backups 24 | . 5 2 4 9 3 1 Power 5 | . . 1 1 2 1 . Propulsion 7 | . 4 . 1 1 1 . Utility 2 | . . . . . 1 1 Weapon 10 | . 1 1 2 6 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 91 97 97 96 99 85 Engine 10 | . 14 11 11 9 10 10 Treads 8 | . 28 22 10 . . . Leg 12 | . . . 10 18 22 22 Device 15 | . . 17 15 16 23 21 Storage 9 | . 14 11 11 9 7 5 Processor 11 | . 2 7 11 15 15 11 Protection 5 | . 4 6 6 11 . . Energy Gun 6 | . 1 15 7 5 7 4 Energy Cannon 2 | . . . 6 2 . . Ballistic Gun 3 | . 19 . . . 5 4 Ballistic Cannon 3 | . 6 6 5 . . . Launcher 1 | . . . 1 5 . . Peak Build Rating 56 | 6 7 13 19 35 42 56 Average Rating 23 | 4 6 10 14 29 38 43 On Entrance 16 | . 6 7 12 19 30 42 Naked Turns . | . . . . . . . Heaviest Build 43 | 12 17 22 31 43 38 41 Greatest Support 69 | 40 40 40 40 32 52 69 Greatest Overweight (x) 9 | . . . 9 1 . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 30 | 8 8 8 10 30 10 10 Average Capacity 9 | 6 8 8 9 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 Average Carried 8 | 3 6 7 9 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 10 9 10 5 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Mutant 19% | Skirmisher 10% | Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1931 | 207 195 217 532 341 178 261 Remotely 60 | . . . . 60 . . Salvage Created 2771 | . 292 398 807 254 245 775 Parts 158 | . 25 27 51 13 10 32 Haulers Intercepted 5 | . 1 . 1 3 . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 54 | . 11 11 18 6 3 5 Melee 2 | . . . . . . 2 Guns 32 | . 8 9 9 . 3 3 Cannons 14 | . 3 2 8 1 . . AOE 5 | . . . . 5 . . Classes Destroyed 13 | . 3 2 3 1 1 3 Worker 2 | . . . 1 . . 1 Builder 3 | . . . . . . 3 Tunneler 1 | . . . . . . 1 Hauler 5 | . 1 . 1 3 . . Recycler 5 | . . . . . 1 4 Operator 2 | . . . 2 . . . Watcher 2 | . . 1 . 1 . . Swarmer 12 | . 6 3 . 3 . . Cutter 2 | . . . . . . 2 Grunt 24 | . 5 4 8 2 3 2 Brawler 1 | . . . . 1 . . Duelist 2 | . . . 2 . . . Sentry 13 | . . 4 8 . . 1 Best Kill Streak 7 | . 4 3 4 3 2 7 Combat Bots Only 4 | . 4 3 4 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 413 | . 69 50 107 18 10 159 Missed 127 | . 15 11 32 4 4 61 Hits 286 | . 54 39 75 14 6 98 Melee 10 | . . . 6 . . 4 Projectile 276 | . 54 39 69 14 6 94 AOE 1 | . . . . . . 1 Critical Strikes 18 | . 1 1 4 . 2 10 Damage Taken 4959 | . 481 447 1095 197 139 2600 Core 1229 | . 120 99 90 16 50 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 18 | . 18 . . . . . Regen/Repaired (Parts) 228 | . . . 63 . . 165 Core Remaining (%) 78 | 100 52 . 52 97 92 . Volleys Fired 197 | . 39 29 68 12 17 32 Largest 2 | . 2 2 2 2 2 2 Hottest 124 | . 60 121 124 98 86 86 Shots Fired 381 | . 78 58 130 22 34 59 Gun 268 | . 62 46 65 4 34 57 Cannon 97 | . 16 12 61 8 . . Launcher 16 | . . . 4 10 . 2 Special . | . . . . . . . Kinetic 177 | . 78 12 43 . 17 27 Thermal 184 | . . 46 83 8 17 30 Explosive 16 | . . . 4 10 . 2 Electromagnetic 4 | . . . . 4 . . Robot Hit Streak 14 | . 9 11 14 5 5 11 Robot Miss Streak 5 | . 4 3 5 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 2 1 . 1 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 253 | . 48 36 77 10 23 59 Core Hits 126 | . 20 16 40 13 9 28 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 11 | . 2 1 3 . 2 3 Burn 6 | . . 1 1 . 2 2 Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Blast 3 | . 2 . 1 . . . Melee Attacks 29 | . . . . 4 1 24 Impact . | . . . . . . . Slashing 28 | . . . . 4 . 24 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 3 1 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 5617 | . 445 592 1305 820 475 1980 Guns 2628 | . 310 411 691 . 475 741 Cannons 978 | . 135 181 578 84 . . Explosions 1027 | . . . 30 476 . 521 Melee 970 | . . . . 260 . 710 Ramming 14 | . . . 6 . . 8 Kinetic 1606 | . 445 181 414 . 225 341 Thermal 2241 | . . 411 855 84 250 641 Explosive 786 | . . . 30 476 . 280 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 970 | . . . . 260 . 710 Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 . . 5 Average Corruption 2 | . . . 1 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 244 | . . . . 85 . 159 Projectiles . | . . . . . . . Explosions 71 | . . . . 2 . 69 Melee 173 | . . . . 83 . 90 Knockbacks 8 | . 1 1 6 . . . Impact . | . . . . . . . Kinetic 7 | . 1 1 5 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 353 | . . . . 51 . 302 Shots 6 | . . . . 2 . 4 Rammed 4 | . . . 3 . . 1 Targets Rammed 6 | . . . 3 . . 3 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 507 | . 18 348 507 261 31 133 Average Temperature 104 | . 8 162 120 94 8 77 Received Heat Transfer 1026 | . 84 147 396 45 99 255 Effects 5 | . . 1 4 . . . Shutdowns 3 | . . 1 2 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 6 | . . 2 3 . . 1 Heat Transferred 4766 | . . 1073 1865 148 592 1088 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 89 | 100 100 100 67 100 100 100 Level 1 10 | . . . 32 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 250 | . 152 194 250 107 55 173 Initial 78 | . . 56 65 78 . 3 Average 78 | . 66 115 136 36 10 60 Influence Increases 1932 | . 296 298 664 235 95 344 Destroy 0b10 Robot/C 1080 | . 220 220 360 120 60 100 Destroy 0b10 Robot/NC 100 | . 5 5 20 20 5 45 Destroy Leader 294 | . 42 72 122 28 . 30 Successful Hack 23 | . 14 . 7 . . 2 Disable Machine 240 | . 15 . 75 30 30 90 Destroy Structure 120 | . . 1 35 37 . 47 Lose Combat Pursuer 75 | . . . 45 . . 30 Influence Decreases 1921 | . 162 278 631 422 87 341 Entered New Map 281 | . . 78 89 109 . 5 Time Decay 1410 | . 162 190 502 303 87 166 Lost Part 220 | . . 10 40 . . 170 Lost Ally 10 | . . . . 10 . . Squads Dispatched 13 | . 2 2 1 1 2 5 Investigation 2 | . . 1 . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . 2 1 1 1 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 16 14 32 7 12 26 Peak Tracking Total 17 | . 4 4 5 3 4 17 Tactical Retreats 5 | . . . 3 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 16 | . 1 . 5 2 2 6 Max in Single Turn 5 | . 1 . 3 1 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 9 | . 1 1 4 1 . 2 Terminals 7 | . 1 1 3 1 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 2 3 7 3 . 4 Successful 7 | . 1 . 4 . . 2 Failed 12 | . 1 3 3 3 . 2 Catastrophic 3 | . . . 1 1 . 1 Database Lockouts . | . . . . . . . Manual 5 | . . . 3 . . 2 Terminals 15 | . 2 3 5 3 . 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . Open Door 2 | . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 Scan Component 2 | . . . 1 . . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 6 | . 1 1 2 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 58 | . . . 32 . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . 2 . . EXPLORE 2 | . . . . 2 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 3541 | . 40 170 1348 986 471 526 Optics 3501 | . . 170 1348 986 471 526 Sensors 2124 | . . . 238 986 471 429 Structural 922 | . . . 922 . . . T.N.C. 40 | . 40 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . 3 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 4212 | 78 414 389 1348 986 471 526 Spaces Moved 1893 | 42 157 142 536 446 275 295 Core 69 | 3 . . 14 . . 52 Treads 565 | 39 157 142 227 . . . Legs 1259 | . . . 295 446 275 243 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 Average Speed 156 | 152 160 160 186 172 120 110 Slowest Speed 500 | 160 160 160 500 190 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 37 15 89 43 11 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 20 | . . . 20 . . . Terrain Destroyed 127 | . . . 33 44 . 50 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 127 | . . . 33 44 . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2758 | 54 256 245 756 644 391 412 Wait 374 | . 35 53 71 109 73 33 Move 1887 | 41 156 141 535 445 274 295 Hop . | . . . . . . . Pick Up 53 | 7 5 2 14 14 6 5 Fast Attach 48 | 5 6 5 11 16 1 4 Attach 22 | 1 . 1 6 2 2 10 Detach 18 | . 2 1 4 7 1 3 Swap 41 | . 3 6 17 5 7 3 Drop 85 | . 10 7 27 30 9 2 Fire 197 | . 39 29 68 12 17 32 Melee 27 | . . . . 4 1 22 Ram 2 | . . . 1 . . 1 Kick 2 | . . . . . . 2 Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x2 825 | -9/Materials | Discovered new exit (range 17) 882 | -9/Materials | Entered Storage 901 | -9/Storage | Build established: Scavenger-Mutant 1262 | -9/Storage | Lost 3 parts (1n1u1w) 1295 | -9/Storage | Repaired Imp. Ion Engine 2171 | -9/Storage | Build established: Mutant 2179 | -9/Storage | Discovered new exit (range 17) 2230 | -9/Storage | Entered Materials 2230 | -8/Materials | Evolved 2 slots: Utility x2 2912 | -8/Materials | Build established: Assassin 3004 | -8/Materials | Met 7R-MNS 3201 | -8/Materials | Discovered new exit (range 14) 3215 | -8/Materials | Identified exit to Factory 3216 | -8/Materials | Entered Factory 3216 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3217 | -7/Factory | Caught up to 7R-MNS 3614 | -7/Factory | Build established: Skirmisher 3675 | -7/Factory | Discovered new exit (range 11) 3686 | -7/Factory | Identified exit to Factory 3687 | -7/Factory | Entered another Factory area 3687 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3886 | -6/Factory | Repaired Med. Storage Unit 3897 | -6/Factory | Garrison activated, responded to threat 4182 | -6/Factory | Core integrity fell below 50% 4194 | -6/Factory | Core integrity fell below 20% 4213 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04186_ Knocked back. 04188_ K-01 Serf collects debris. 04189_ The unstable cave ceiling collapses. 04191_ Slammed into G-50 Soldier. 04192_ K-01 Serf collects debris. 04194_ C-30 ARC bursts open, deploying its payload. 04194_ B-48 Gladiator unfolds itself. 04194_ G-50 Soldier unfolds itself. 04195_ K-01 Serf collects debris. 04203_ System corrupted: Heat flow error (+170). 04204_ R-10 Processor inserts Surge Thruster into recycling unit. 04207_ K-01 Serf cleans the Recycling Unit. 04207_ R-10 Processor inserts Imp. Deuterium Engine into recycling unit. 04207_ K-01 Serf cleans the Matter Pump. 04208_ Recycling unit begins recycling process. 04210_ K-01 Serf cleans the Recycling Unit. 04210_ R-10 Processor inserts Med. Storage Unit into recycling unit. 04211_ K-01 Serf cleans the Matter Pump. 04213_ Acquired Arm. Wheel. 04213_ R-10 Processor inserts Adv. Beam Rifle into recycling unit. 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""" ???????????????????? | | ???????????????????????? ??? ???????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 10% | -9/Storage Med. Storage Unit | 34% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatWeaponSaw Manual? 0 Play Time 00:51:15 Cumulative 80.0 hours Start 2025.07.14 @ 20:52:12 End 2025.07.14 @ 21:45:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 71 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d4b05f5-f008-4287-920d-ef07f681bd67