Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 00:53:18 Player: Suffixing Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2088) 2088 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6837) 6837 TOTAL SCORE: 11225 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 285 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1300 Entered Garrisons 200 Cogmind --------- Core Integrity 0/300 Matter 300/300 Energy 300/300 System Corruption 6% Temperature Cool (9) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (3) ------- Great Axe > --- INVENTORY (25) --- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Light Treads Light Treads Wheel Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (21) Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Shock Rifle Shock Rifle Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Wheel Aerolev Unit Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] Rocket Launcher Missile Launcher [Rating: 48] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 49 | 3 10 17 16 3 Power 4 | . . 2 2 . Engine 2 | . . 2 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 8 | 2 1 2 3 . Treads 7 | 2 1 2 2 . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 17 | . 3 5 7 2 Device 7 | . 1 3 2 1 Storage 3 | . 2 . 1 . Processor 1 | . . . 1 . Hackware 3 | . . 1 1 1 Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 20 | 1 6 8 4 1 Energy Gun 11 | . 4 4 3 . Energy Cannon 4 | . 2 2 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Corrupted Parts 2 | . . 1 . 1 System Corruption 11 | . . 8 . 3 Parts Lost 21 | . 1 5 9 6 Power . | . . . . . Propulsion 5 | . 1 1 1 2 Utility 8 | . . 2 4 2 Weapon 8 | . . 2 4 2 Highest Loss Streak 5 | . 1 4 5 3 To Critical Strikes . | . . . . . Average Backups 12 | 4 8 12 13 20 Power 2 | 1 1 2 3 4 Propulsion 3 | 2 2 3 4 4 Utility 3 | . 1 2 3 9 Weapon 3 | . 3 4 2 2 Tool/Special . | . . . . . Unused Backups 25 | . 4 1 2 18 Power 5 | . 1 1 1 2 Propulsion 3 | . . . 1 2 Utility 15 | . 2 . . 13 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 90 98 97 92 Engine 6 | . 14 11 1 . Core 3 | . . . 7 9 Treads 21 | . 27 21 17 16 Device 14 | . 5 20 15 13 Storage 10 | . 14 11 9 9 Processor 4 | . . . 8 9 Hackware 2 | . . 8 . . Protection 5 | . . 2 9 9 Energy Gun 17 | . 22 4 25 16 Energy Cannon 5 | . 2 17 . . Slashing Weapon 1 | . . . . 7 Peak Build Rating 48 | 6 12 30 41 48 Average Rating 27 | 6 9 26 36 41 On Entrance 18 | 6 6 12 30 38 Avg Prop Armor Cover (%) 7 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 107 | 14 34 38 106 107 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | . . 1 5 5 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 17 | 8 12 15 19 25 Most Carried 25 | 6 15 15 15 25 Average Carried 12 | 3 9 12 13 20 Final Capacity 25 | 8 15 15 25 25 Final Carried 22 | 2 13 14 14 22 Class Distribution -------------------- 46% | Mutant 25% | Scavenger-Mutant 18% | Gunner 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1396 | 223 104 745 195 129 Remotely . | . . . . . Salvage Created 2940 | . 447 966 1074 453 Parts 137 | . 24 46 44 23 Haulers Intercepted 10 | . 2 4 4 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 57 | . 12 20 14 11 Melee 1 | . . . 1 . Guns 29 | . 12 . 8 9 Cannons 4 | . . 4 . . AOE 19 | . . 14 3 2 Classes Destroyed 15 | . 5 5 4 1 Worker 5 | . 1 3 1 . Builder 1 | . . . 1 . Hauler 10 | . 2 4 4 . Recycler 3 | . . 2 1 . Operator 5 | . 1 4 . . Watcher 2 | . . . 2 . Swarmer 21 | . 8 10 . 3 Grunt 27 | . 4 6 10 7 Brawler 1 | . . . . 1 Duelist 2 | . . 2 . . Protector 1 | . . 1 . . Sentry 3 | . . 1 2 . Specialist 1 | . . 1 . . Hunter 1 | . . . 1 . Programmer 1 | . . . 1 . Best Kill Streak 13 | . 4 13 4 3 Combat Bots Only 9 | . 3 9 3 3 Max Kills in Single Turn 5 | . 1 5 2 2 Gunslinging 1 | . . . . 1 Exploded 4 | . . 4 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 298 | . 76 96 71 55 Missed 86 | . 24 36 17 9 Hits 212 | . 52 60 54 46 Melee 3 | . . 3 . . Projectile 209 | . 52 57 54 46 Critical Strikes 9 | . . 2 4 3 Damage Taken 2900 | . 468 731 1099 602 Core 502 | . 68 131 217 86 Absorbed by Shields . | . . . . . Ignored by Resistances 75 | . . . 36 39 Regen/Repaired (Parts) 72 | . . 18 54 . Core Remaining (%) 84 | 100 72 80 . . Volleys Fired 155 | . 44 47 35 29 Largest 3 | . 2 2 3 2 Hottest 150 | . 112 112 150 100 Shots Fired 321 | . 88 88 101 44 Gun 250 | . 88 20 101 41 Cannon 62 | . . 62 . . Launcher 9 | . . 6 . 3 Special . | . . . . . Kinetic . | . . . . . Thermal 88 | . 88 . . . Explosive 9 | . . 6 . 3 Electromagnetic 224 | . . 82 101 41 Robot Hit Streak 16 | . 9 10 7 16 Robot Miss Streak 5 | . 5 5 3 1 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 206 | . 52 50 67 37 Core Hits 112 | . 20 36 34 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 8 5 2 1 Burn 8 | . 8 . . . Corrupt 8 | . . 5 2 1 Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5941 | . 813 2327 1960 841 Guns 2907 | . 796 189 1266 656 Cannons 926 | . . 926 . . Explosions 1995 | . . 1202 608 185 Melee 72 | . . . 72 . Ramming 41 | . 17 10 14 . Kinetic . | . . . . . Thermal 1484 | . 796 193 450 45 Explosive 1307 | . . 1009 158 140 Electromagnetic 3037 | . . 1115 1266 656 Impact . | . . . . . Slashing 72 | . . . 72 . Piercing . | . . . . . Highest Corruption 8 | . . 8 3 6 Average Corruption 6 | . . 8 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . 36 1 12 Message Errors 14 | . . 8 1 5 Matter Fused 11 | . . 10 . 1 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 6 | . . 5 . 1 Data Loss (minor) 6 | . . 5 . 1 Data Loss (major) 5 | . . 3 . 2 Misfires 1 | . . 1 . . Alerts 1 | . . . . 1 Weapon Failures 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 57 | . . 35 22 . Projectiles 4 | . . 4 . . Explosions 53 | . . 31 22 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 315 | . . 45 270 . Shots 7 | . . 2 5 . Rammed 7 | . 4 1 2 . Targets Rammed 8 | . 4 1 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 414 | . 357 336 414 294 Average Temperature 117 | . 148 51 126 96 Received Heat Transfer 1026 | . 78 201 405 342 Effects 16 | . 8 1 6 1 Shutdowns 3 | . 1 . 2 . Energy Bleed 5 | . 4 . . 1 Interference 5 | . 2 1 2 . Damage (minor) 3 | . 1 . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 3 | . . 1 1 1 Combat Hostiles 3 | . . 1 1 1 Robots Corrupted 4 | . . 2 2 . Combat Hostiles 4 | . . 2 2 . Parts Fried 14 | . . 8 3 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 10 . . . Heat Transferred 3351 | . 2627 224 450 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . 3 6 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 42 | 100 100 28 23 12 Level 1 39 | . . 4 76 87 Level 2 18 | . . 67 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 586 | . 114 586 294 388 Initial 207 | . . . 207 156 Average 221 | . 41 356 224 291 Influence Increases 2236 | . 330 923 701 282 Destroy 0b10 Robot/C 1380 | . 240 540 380 220 Destroy 0b10 Robot/NC 130 | . 20 65 45 . Destroy Leader 304 | . 54 108 122 20 Allied During Kill 40 | . . 23 17 . Successful Hack 30 | . . 25 5 . Disable Machine 210 | . . 120 90 . Destroy Structure 82 | . 1 27 27 27 Lose Combat Pursuer 60 | . 15 15 15 15 Influence Decreases 1858 | . 330 432 952 144 Entered New Map 368 | . . . 284 84 Time Decay 1220 | . 320 362 538 . Lost Part 210 | . 10 50 90 60 Lost Ally 60 | . . 20 40 . Squads Dispatched 8 | . 2 4 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . . 3 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 18 37 33 17 Peak Tracking Total 9 | . 4 9 3 4 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 14 | . . 8 6 . Max in Single Turn 3 | . . 3 3 . Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 1 6 4 1 Terminals 9 | . 1 5 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 2 18 7 2 Successful 15 | . . 9 5 1 Failed 14 | . 2 9 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 17 | . 3 13 1 . Terminals 21 | . 2 14 3 2 Fabricators . | . . . . . Repair Stations 6 | . . 4 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . . 2 1 1 Emergency Access Points 1 | . . . . 1 Recall Reinforcements 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . . 5 1 . Terminals 5 | . . 5 . . Assimilate 2 | . . 2 . . Skim 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Restock 1 | . . . 1 . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 1 3 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . 1 1 . Time 82 | . . 44 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Programmers 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . 1 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 7 | . . 5 2 . Largest Group 3 | . . 3 1 . Highest-Rated Group 72 | . . 72 57 . Highest-Rated Ally 57 | . . 24 57 . Total Orders . | . . . . . Ally Attacks 47 | . . 15 32 . Total Damage 880 | . . 368 512 . Kills 14 | . . 9 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 128 | . 10 30 25 63 Good Acts 16 | . . 7 7 2 Bad Acts 5 | . . 1 3 1 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4467 | 13 1128 1196 1538 592 Spaces Moved 1793 | 5 586 575 484 143 Core . | . . . . . Treads 1793 | 5 586 575 484 143 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 320 Average Speed 204 | 160 160 160 268 343 Slowest Speed 560 | 160 160 240 560 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 62 59 54 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 78 | . . 26 24 28 Melee . | . . . . . Projectile . | . . . . . AOE 78 | . . 26 24 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2284 | 11 686 751 634 202 Wait 157 | . 18 76 60 3 Move 1789 | 4 585 574 483 143 Hop . | . . . . . Pick Up 69 | . 18 18 19 14 Fast Attach 6 | . 2 . . 4 Attach 25 | . 2 9 12 2 Detach 1 | . . . 1 . Swap 39 | 3 6 15 11 4 Drop 29 | 4 7 8 7 3 Fire 155 | . 44 47 35 29 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 4 1 3 . Escape Stasis . | . . . . . Rewire 4 | . . 3 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 14 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 8) 179 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Derelicts attacked the area 945 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Utility x2 1148 | -9/Materials | X0-1V1 announced a LAN party 1519 | -9/Materials | Destroyed 9 combat bots 1542 | -9/Materials | First assault squad dispatched 1549 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1556 | -9/Materials | Discovered new exit (range 10) 1704 | -9/Materials | Lost 4 parts (2u2w) 1728 | -9/Materials | Build established: Scavenger-Mutant 1755 | -9/Materials | X0-1V1 sent you to a vault 1812 | -9/Materials | Discovered new exit (range 15) 1928 | -9/Materials | X0-1V1 activates XOMVISION 1931 | -9/Materials | Repaired Corrupted Imp. Ion Engine 2338 | -9/Materials | Entered another Materials area 2338 | -8/Materials | Accompanied by 1 ally 2338 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2450 | -8/Materials | Discovered new exit (range 8) 2562 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2859 | -8/Materials | Build established: Gunner 3054 | -8/Materials | Discovered new exit (range 18) 3136 | -8/Materials | X0-1V1 foreshadows a heat wave 3175 | -8/Materials | Core integrity fell below 50% 3216 | -8/Materials | Lost 5 parts (3u2w) 3299 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 3410 | -8/Materials | Repaired Shock Rifle 3428 | -8/Materials | Ambient heat levels rising (+10) 3661 | -8/Materials | Discovered new exit (range 14) 3809 | -8/Materials | Identified exit to Garrison 3839 | -8/Materials | Identified exit to Factory 3839 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3844 | -8/Materials | X0-1V1 announced a LAN party 3876 | -8/Materials | Entered Garrison 4010 | -8/Garrison | X0-1V1 destroyed Phase Generator 4010 | -8/Garrison | Phase Generator disabled 4148 | -8/Garrison | Triggered checkpoint 4288 | -8/Garrison | Triggered checkpoint 4308 | -8/Garrison | Core integrity fell below 20% 4441 | -8/Garrison | Lost 3 parts (1n1u1w) 4452 | -8/Garrison | Triggered checkpoint 4468 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04320_ Acquired 59 matter. 04332_ Acquired 10 matter. 04336_ System corrupted: Energy discharge (-72). 04351_ RQ7GXZBTCV=JBKDKOI<|GNSMEWY%FA=1AV3RLA 04371_ System corrupted: Matter fused (-5). 04400_ System corrupted: Substantial component data lost. 04400_ Shock Rifle destroyed. 04402_ Lgt. Armor Plating destroyed. 04404_ B-36 Bruiser destroyed. 04410_ Lgt. Treads destroyed. 04410_ G-47 Trooper destroyed. 04414_ Chain reaction triggered in Lgt. Nuclear Core. 04420_ G-47 Trooper destroyed. 04453_ System corrupted: IFF burst signal emitted. 04453_ X0-1V1 is amused. 04466_ Shock Rifle destroyed. 04468_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ###?????????????????? | | ?????????????????????????# # #?????????????????? | | ?????????????????????????# ! ;#??????????????????? | | ????????????# ##########=%%;###### ####????????? | | ??????????# g = #????????? | | ??????????# g@% #????????? | | ????????????????##### ##* #### ##?? #????????? | | ????????????????????# ???# #??# #??? #????????? | | ?????????????????????????# #??# #??? ##???????? | | ?????????????????????????# #??# #??? ????????? | | ?????????????????+???????# #??# #??? #????????? | | ?????????????????????????# ^#??# #??? #????????? | | ?????????????????## ## ### ^#### #### ##""""### | | ??????????????# ^ | | ?????????????????## ###### ^ | | ?????????????????????????# | | ?????????????????+???????######## ### ## #??? | | ????????????????????????????????# ### ## ## | | ????????????????????????????????# | | ????????????????????????????????### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????### ## ## | | ???????????????????????????##########= ## ## | | ???????????????????????????# [%%[ | | ???????????????????????????# * | | ???????????????????????????# ####### | | ???????????????????????????# #?????# ##""""## | | ???????????????????????????# #?????# #???????? | | ???????????????????????????# ####### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 27 Energy Capacity 1300 Matter Stores 700 Matter Capacity 700 Sight Range 19 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 18 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 74% | -9/Materials | Corrupted Shock Rifle | 1% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseIntegrityCompressor Manual? 0 Play Time 00:29:57 Cumulative 55.1 hours Start 2026.07.18 @ 00:13:39 End 2026.07.18 @ 00:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 193 Adventurer 45 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f98309d0-a53c-4d7a-a998-7fb5286e07cf