Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.04 @ 02:35:50 Player: Cogchaaaan Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (297) 1485 Value Destroyed (11142) 11142 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (10976) 10976 TOTAL SCORE: 34943 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 2927 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1470 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Friendly Fire -901 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Experimental ECM Suite Long-range Phase Cannon Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Core Stripper > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Armored Heavy Treads Improved Heavy Siege Treads Centrium Wheel Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Matter Compressor Structural Scanner Experimental Sensor Array Layered Medium Armor Plating Advanced Force Field Improved Point Defense System Advanced System Shield Core Reset Matrix Cooled Plasma Rifle Advanced Variable Charge Gun Long-range Phase Cannon Nova Cannon Heavy Missile Launcher [Rating: 172] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 8 | . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 7 7 3 19 6 22 18 4 3 2 . . 4 2 . . 2 3 1 6 9 9 1 2 5 2 1 8 5 9 13 4 Power 26 | 1 1 . 3 1 2 3 . . . . . 1 1 . . . . 1 1 . 2 . 1 . . . 2 1 . 5 . Engine 11 | 1 1 . 3 1 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 2 1 . 5 . Propulsion 39 | 2 4 . 4 2 7 4 1 . . . . . 1 . . . . . . 1 1 . 1 1 . . 2 2 2 3 1 Treads 31 | . 2 . 4 2 7 1 1 . . . . . 1 . . . . . . 1 1 . 1 1 . . 2 2 2 3 . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 1 1 3 . 4 4 3 1 1 . . 2 . . . 1 1 . 4 4 3 1 . 3 1 1 4 1 4 3 3 Device 29 | 1 . 1 2 . 1 1 1 . 1 . . 1 . . . . 1 . 4 2 1 1 . 2 . 1 2 . 3 2 1 Storage 6 | 1 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 9 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 1 . 2 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Protection 9 | . . . . . 2 1 . 1 . . . . . . . . . . . 1 2 . . . . . . 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 56 | 2 1 2 9 3 9 7 . 2 1 . . 1 . . . 1 2 . 1 4 3 . . 1 1 . . 1 3 2 . Energy Gun 18 | 1 . . 1 . 5 3 . . . . . . . . . . . . 1 2 2 . . 1 . . . 1 1 . . Energy Cannon 10 | . . . . 1 . . . . 1 . . 1 . . . 1 1 . . 1 1 . . . . . . . 2 1 . Ballistic Gun 16 | 1 1 2 7 . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 2 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 1 . . 8 . . . . . . . . . . . . 1 1 5 . . 1 . . 5 . 3 3 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . Parts Lost 50 | . 1 . 1 4 4 . . . . . . . . . . 1 . . . 1 1 . 3 . . . 4 3 . 22 5 Power 11 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 6 1 Propulsion 11 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 2 Utility 14 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . 7 2 Weapon 14 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . 2 1 . 5 . Highest Loss Streak 13 | . 1 . 1 3 2 . . . . . . . . . . 1 . . . 1 1 . 3 . . . 4 7 . 13 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 11 15 16 19 21 24 20 19 20 20 20 19 20 20 20 19 20 20 18 19 22 23 22 21 23 23 22 15 18 19 9 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 2 3 2 2 2 2 1 1 1 1 . Propulsion 5 | 1 3 5 5 4 4 6 6 6 6 6 6 6 7 7 7 7 6 6 6 5 5 5 5 5 6 6 5 3 3 2 . Utility 7 | . 2 4 6 8 8 10 7 7 8 8 8 6 6 6 6 5 6 7 5 6 8 9 8 9 10 10 10 9 10 9 6 Weapon 5 | . 3 4 3 3 6 4 5 5 5 5 5 5 6 6 6 6 6 6 5 6 6 6 6 5 5 5 5 2 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 1 8 . 6 5 5 . . . . 1 1 . 1 . 1 . 2 . 3 . . . 1 1 1 . . . 3 Power 8 | . 2 . 1 . . . 2 . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Utility 16 | . . . 1 . 1 4 3 . . . . 1 . . . . . . . . . . . . 1 1 1 . . . 3 Weapon 12 | . . 1 4 . 4 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 99 99 99 100 100 100 100 99 95 93 93 92 93 93 93 93 88 87 87 88 89 89 86 92 91 82 44 Engine 5 | . 14 14 11 10 7 7 7 7 7 7 7 13 8 6 6 6 6 . . . . . . . . . . . . . . Core 1 | . . . . . 1 1 . . . . . . . . . . . 5 5 5 . . . 5 5 5 2 . . . . Reactor 3 | . . . . . . . . . . . . . 3 6 6 6 6 6 5 5 10 11 10 5 5 5 5 9 9 8 1 Treads 22 | . 10 28 32 32 26 26 29 30 30 30 30 26 22 20 20 20 20 20 17 16 11 11 11 15 15 15 15 20 21 15 4 Device 13 | . 13 14 10 11 9 9 14 13 14 15 15 18 20 19 18 15 13 12 16 16 11 10 11 20 15 15 12 10 13 17 18 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 10 | . . . . . 9 9 14 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 14 15 18 21 19 16 10 Hackware 2 | . . . . . . . . . . . . . . . . 2 6 6 5 5 5 5 5 5 5 5 5 5 4 2 . Protection 3 | . . . . . 8 8 . 1 . . . . . . 1 1 . . 5 4 10 11 10 5 5 5 5 5 4 2 . Energy Gun 10 | . 14 . . . 15 19 15 15 15 15 15 13 13 13 13 13 13 13 11 12 16 17 16 10 12 11 11 9 7 . 3 Energy Cannon 2 | . . . . 6 1 . . . . . . 3 6 6 5 5 6 6 4 4 . . . 4 2 3 3 5 4 10 . Ballistic Gun 7 | . 13 27 32 25 9 6 . 6 6 7 7 2 . . . . . . . . . . . . . . . . . . . Peak Build Rating 172 | 7 11 19 21 21 37 44 51 49 51 49 49 64 74 75 75 75 79 77 89 94 114 111 118 136 135 131 147 132 152 172 116 Average Rating 66 | 5 8 11 18 19 29 39 47 48 48 49 49 57 70 72 72 71 73 75 83 88 107 110 110 128 128 128 136 124 139 143 75 On Entrance 72 | . 7 11 12 21 18 37 41 49 49 49 49 49 62 73 73 73 72 74 76 89 94 111 109 118 133 128 128 113 125 145 116 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 163 | 15 32 32 99 99 110 112 71 72 77 62 62 93 93 100 100 100 84 103 109 141 141 136 140 137 137 136 141 147 163 156 114 Greatest Support 198 | 20 46 46 66 66 64 64 87 87 87 87 87 87 112 112 112 112 112 112 112 112 150 150 160 190 190 190 190 147 190 198 135 Greatest Overweight (x) 5 | 2 1 . 1 1 1 2 . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 1 5 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 12 15 19 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 4 15 15 21 21 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 22 25 25 13 Average Carried 20 | 3 11 15 16 19 21 24 19 19 20 20 20 19 20 20 19 19 19 20 19 20 24 25 24 23 25 24 24 16 20 21 10 Final Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 21 18 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 22 25 25 25 23 16 25 11 5 Class Distribution -------------------- 26% | Gunner 23% | Scavenger-Tank 16% | Scavenger-Skirmisher 9% | Mutant 7% | Skirmisher 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Assassin | -7/Factory Commander-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Matter Collected 7466 | 276 179 159 1231 273 754 456 111 204 116 . . 170 150 77 244 334 50 130 186 265 112 80 60 180 225 98 434 85 335 229 263 Remotely 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Salvage Created 12240 | 81 516 131 1791 182 2307 903 . 165 93 . . 541 362 . 34 314 . . 431 1196 53 349 197 231 283 . 670 170 647 593 . Parts 545 | 5 29 9 109 15 122 59 . 3 7 . . 16 3 . . 6 . . 16 35 3 5 4 7 5 . 16 5 21 45 . Haulers Intercepted 17 | . 1 . 6 . 5 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 12 | . 6 2 . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 1 5 . . . . . 10 21 . 6 . . . . . . 5 . . 1 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 234 | . 11 6 29 25 50 17 . 4 3 . . 10 2 . 1 8 . . 6 15 1 2 4 2 6 . 10 3 9 10 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 148 | . 10 6 29 2 39 16 . 2 . . . 5 . . . 2 . . 5 9 1 1 3 2 3 . 5 1 4 3 . Cannons 17 | . . . . 2 . . . . . . . 1 1 . 1 . . . 1 2 . . . . . . . 1 4 4 . AOE 52 | . . . . 21 10 . . 2 3 . . 2 . . . 6 . . . . . . . . 3 . 3 . 1 1 . Classes Destroyed 27 | 2 5 . 3 3 3 1 . 2 . . . 1 1 . . . . . . 1 . . . . . . 1 1 1 2 . Worker 8 | . . . . 1 4 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Builder 13 | . 1 . 7 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 6 . 5 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycler 10 | 1 1 1 3 . 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Operator 10 | . . . . . . 1 . . . . . . . . . . . . . . . 7 2 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 10 | . 2 . 2 . 3 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Swarmer 50 | . 6 6 7 8 12 4 . . 3 . . . . . . 1 . . . 3 . . . . . . . . . . . Grunt 76 | . 5 . 11 2 21 4 . 2 . . . 3 . . . 3 . . 2 2 . . 2 . 5 . 7 . 7 . . Brawler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 44 | . . . 9 . 10 9 . . . . . 3 . . 1 . . . 1 6 . 2 . 1 1 . . . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . . 1 . . . . . . . . . . 1 2 . . 2 . . . . 2 . 2 . Programmer 14 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . 2 . . 7 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . Savage 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 3 4 5 15 10 5 . 3 3 . . 3 1 . 1 4 . . 4 4 1 3 3 2 3 . 6 2 4 5 . Combat Bots Only 14 | . 3 3 5 14 7 4 . 3 3 . . 3 1 . 1 4 . . 2 3 1 2 2 1 3 . 6 2 4 3 . Max Kills in Single Turn 4 | 1 2 1 2 4 4 2 . 2 3 . . 2 1 . 1 2 . . 2 2 1 1 2 1 2 . 1 1 1 1 . Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Exploded 4 | . . . . 4 4 . . 2 3 . . 2 . . . 2 . . . . . . . . 2 . 1 . 1 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Hostile Shots Fired 1259 | . 56 33 103 74 138 31 . 6 1 . . 62 . . 3 18 . 2 19 56 13 4 16 30 24 . 139 28 41 316 46 Missed 337 | . 12 5 36 25 41 4 . 2 1 . . 17 . . 1 4 . . 5 9 5 2 6 13 8 . 50 8 18 47 18 Hits 922 | . 44 28 67 49 97 27 . 4 . . . 45 . . 2 14 . 2 14 47 8 2 10 17 16 . 89 20 23 269 28 Melee 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 917 | . 44 28 66 47 95 27 . 4 . . . 45 . . 2 14 . 2 14 47 8 2 10 17 16 . 89 20 23 269 28 AOE 11 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 50 | . . . 2 1 4 . . . . . . 1 . . . . . . 1 . 1 . 2 1 3 . 4 . . 27 3 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 . . 26 . Part Disruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 17959 | . 474 219 904 1043 1569 343 . 59 . . . 364 . . 25 291 . 22 241 816 186 79 463 320 230 . 2425 346 588 5659 1293 Core 2458 | . 102 23 141 148 171 53 . 12 . . . 38 . . 13 45 . . . 79 15 . 21 . 11 . 256 26 . 525 779 Absorbed by Shields 644 | . . . . . . . . . . . . 144 . . 12 72 . . 42 236 67 . . . . . . . 71 . . Reduced by Siege Mode 455 | . . . . . . . . . . . . . . . . . . . . 23 3 . . 6 . . . . . 423 . Redirected to Shielding 136 | . . . . . . . . . . . . . . . . . . . . . 39 18 79 . . . . . . . . Ignored by Resistances 194 | . . . . . . 7 . . . . . . . . . . . . . . . . . . 89 . . . 98 . . Regen/Repaired (Parts) 1554 | . 14 . 243 . 397 109 . . . . . . 128 . 1 13 599 . . . . . . . . . 50 . . . . Core Remaining (%) 73 | 100 . 50 . 27 . 59 . . . . 98 . . . . . . 88 . . . . 88 . . . . 74 . . . Volleys Fired 691 | 2 56 18 96 27 91 26 1 8 11 . . 34 7 2 5 17 1 13 34 29 6 19 12 16 10 5 26 17 25 65 12 Largest 3 | 2 2 2 3 3 3 3 2 3 3 . . 3 3 3 3 3 1 1 3 3 3 3 3 3 3 1 3 3 3 3 1 Hottest 298 | 70 70 70 69 106 240 240 160 185 185 . . 245 245 245 245 245 85 85 245 240 240 235 235 240 230 85 230 189 240 298 105 Shots Fired 1562 | 4 110 36 286 51 254 76 2 18 17 . . 71 13 5 9 27 1 13 60 86 16 57 37 36 18 5 56 35 51 101 11 Gun 1233 | 4 110 36 286 26 244 76 2 15 9 . . 53 6 3 4 13 . . 26 51 16 57 37 29 12 . 45 18 33 12 10 Cannon 280 | . . . . 12 5 . . . 7 . . 18 7 2 5 7 1 13 34 35 . . . 7 . 5 7 17 15 82 1 Launcher 49 | . . . . 13 5 . . 3 1 . . . . . . 7 . . . . . . . . 6 . 4 . 3 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 518 | 2 56 23 286 26 84 18 . 5 3 . . 15 . . . . . . . . . . . . . . . . . . . Thermal 932 | 2 54 13 . 12 165 58 2 10 13 . . 56 13 5 9 20 1 13 60 86 16 57 37 36 12 5 52 30 40 44 11 Explosive 49 | . . . . 13 5 . . 3 1 . . . . . . 7 . . . . . . . . 6 . 4 . 3 7 . Electromagnetic 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 50 . Robot Hit Streak 39 | 3 7 6 14 4 33 39 1 7 23 . . 15 7 3 6 7 . . 20 13 13 16 19 20 10 . 19 4 20 21 7 Robot Miss Streak 9 | . 5 3 9 5 5 3 3 2 . . . 3 2 3 4 3 . . 4 3 2 5 3 6 2 . 3 8 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . 2 1 2 . 8 1 . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . 2 2 . Max Gunslinging Chain 2 | . 1 1 1 . 2 1 . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 1 . Shots Hit Robots 985 | 3 71 22 154 17 192 51 1 13 7 . . 48 8 3 5 16 . . 31 64 15 49 32 23 14 . 39 8 29 69 1 Core Hits 735 | 3 23 9 67 43 136 46 1 21 5 . . 36 4 3 5 28 . . 24 59 11 47 17 12 23 . 42 3 29 37 1 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . . 2 . . . . . . . . . . . . . . 2 1 1 1 . 2 . 2 . 2 . . Burn 11 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 2 . 2 . 2 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 25 | . . . 8 . 2 13 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . 2 13 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28634 | 36 927 292 2365 1606 4821 1316 42 822 423 . . 1315 314 77 140 1210 . . 926 1789 379 1284 736 579 984 . 1524 276 1506 2918 27 Guns 17940 | 36 918 292 2324 152 3887 1155 35 287 198 . . 1079 192 77 110 288 . . 609 1233 379 1284 725 579 228 . 935 46 548 321 23 Cannons 3775 | . . . . 72 88 . . . . . . 116 122 . 30 80 . . 285 540 . . . . . . . 230 340 1872 . Explosions 6549 | . . . 4 1372 814 . . 535 225 . . 109 . . . 842 . . . . . . . . 756 . 589 . 618 685 . Melee 134 | . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . 39 . Ramming 236 | . 9 . 37 10 32 66 7 . . . . 11 . . . . . . 32 16 . . 11 . . . . . . 1 4 Kinetic 4485 | 11 494 158 2324 152 932 107 . 65 46 . . 157 . . . . . . . . . . . . . . . . . 39 . Thermal 15595 | 25 424 134 . 72 3043 1048 35 222 152 . . 1076 314 77 140 368 . . 894 1773 379 1284 725 579 228 . 935 105 656 884 23 Explosive 6436 | . . . . 1372 814 . . 535 225 . . . . . . 842 . . . . . . . . 756 . 589 . 618 685 . Electromagnetic 1787 | . . . 4 . . . . . . . . 71 . . . . . . . . . . . . . . . 171 232 1309 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . . . 1 19 19 19 19 22 . 1 1 1 1 4 . . . 1 1 1 24 32 Average Corruption 7 | . . . . . . . . . . . . 1 11 19 19 19 19 . 1 1 1 1 1 . . . 1 1 1 8 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 170 | . . . . . . . . . . . . . 10 13 31 33 3 . 6 9 1 3 6 . . . . 1 6 27 21 Message Errors 28 | . . . . . . . . . . . . . 2 2 7 5 . . 1 2 . . 1 . . . . . 1 5 2 Matter Fused 37 | . . . . . . . . . . . . . 3 2 8 4 . . 2 4 1 . . . . . . . 2 7 4 Heat Flow Errors 29 | . . . . . . . . . . . . . 2 3 2 3 1 . 2 . . 3 3 . . . . . 1 3 6 Energy Discharges 25 | . . . . . . . . . . . . . 1 3 3 9 1 . . 1 . . . . . . . . 2 3 2 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . . . . . . . . . 1 6 5 1 . . . . . 1 . . . . . . 4 3 Data Loss (major) 5 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 1 Misfires 9 | . . . . . . . . . . . . . . 1 2 . . . . 1 . . 1 . . . . 1 . 3 . Alerts 8 | . . . . . . . . . . . . . . . . 5 . . 1 1 . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 Overload Shots 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . 9 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 339 | . . . . 66 165 18 . 11 . . . 18 2 . . 3 . . . 8 . . 1 . . . . . 11 36 . Projectiles 58 | . . . . . . . . . . . . 18 2 . . . . . . 8 . . . . . . . . . 30 . Explosions 262 | . . . . 66 165 . . 11 . . . . . . . 3 . . . . . . . . . . . . 11 6 . Melee 19 | . . . . . . 18 . . . . . . . . . . . . . . . . 1 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 305 | . 20 . 43 177 12 . . . . . . 27 . . . . . . . . . . . . . . . . . 25 1 Shots 12 | . 1 . 1 7 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Rammed 23 | . . . 5 1 2 4 2 . . . . 1 . . . . . . 3 1 . . 1 . . . . . . . 3 Targets Rammed 25 | . 1 . 5 1 2 4 2 . . . . 1 . . . . . . 3 1 . . 1 . . . . . . 1 3 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 411 | 9 155 120 18 . 225 193 75 96 297 . . 237 248 283 278 297 79 156 346 332 140 197 192 200 224 108 108 386 411 314 203 Average Temperature 81 | 6 37 42 5 . 74 69 44 34 95 . . 61 74 99 79 118 35 61 105 101 57 63 91 61 111 48 38 165 142 68 71 Received Heat Transfer 2140 | . 153 . 282 110 513 108 . . . . . 86 . . 12 105 . . 9 105 . 9 21 18 75 . 255 . 123 81 75 Effects 12 | . . . . . . . . . 1 . . . . . . 3 . . 2 1 . . . . . . . 3 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Interference 8 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 3 2 . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . 3 1 1 1 1 1 . . . . 1 . Total Turns 201 | . . . . . . . . . . . . . . . . . . . . 23 5 21 10 7 4 . . . . 131 . Longest Duration 131 | . . . . . . . . . . . . . . . . . . . . 9 5 21 10 7 4 . . . . 131 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Fried 8 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . 3 . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 13 | . 1 . . . 1 . . . 1 . . 2 1 . . . . . . 4 . 1 1 . . . 1 . . . . Combat Hostiles 12 | . 1 . . . 1 . . . . . . 2 1 . . . . . . 4 . 1 1 . . . 1 . . . . Parts Melted 103 | . 1 . . . 13 10 . 2 . . . 11 1 . . . . . 5 21 2 13 9 6 . . 6 . 3 . . Heat Transferred 33289 | 74 1332 370 . 148 6706 2275 75 575 350 . . 2161 573 175 287 787 . . 1658 3800 975 3025 1700 1225 725 . 2027 161 1205 850 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Maximum Alert Level 3 | . . . 1 1 3 1 . . . . . . . . . . . . 1 1 1 . 1 . . . . . 2 1 1 Low Security (%) 75 | 100 100 100 64 80 35 65 100 . . . . 100 100 100 . . . . 92 99 85 100 60 100 . . . . . 90 94 Level 1 13 | . . . 35 19 12 34 . . . . . . . . . . . . 7 . 14 . 39 . . . . . 15 9 5 Level 2 8 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . 84 . . Level 3 2 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 926 | 5 132 75 388 244 926 398 101 . . . . 152 30 145 . . . . 223 223 244 188 254 87 . . . . 600 237 252 Initial 600 | . . . . 148 14 331 25 . . . . . 4 . . . . . . 94 68 56 22 87 . . . . 600 225 27 Average 143 | 1 25 13 130 139 380 190 22 . . . . 25 6 69 . . . . 61 64 144 126 174 16 . . . . 463 104 24 Influence Increases 11089 | 10 370 160 978 317 1437 789 157 39 80 . . 367 59 235 579 563 . 238 611 779 389 282 507 121 130 . 230 55 890 379 338 Destroy 0b10 Robot/C 5420 | . 220 120 580 220 980 360 80 20 60 . . 200 . 40 260 280 . 100 220 440 160 80 200 40 120 . 200 40 180 220 . Destroy 0b10 Robot/NC 395 | 10 25 5 90 5 80 35 . . . . . . . 5 . . . . 30 20 10 40 10 5 . . . 5 10 10 . Destroy Leader 1148 | . 56 20 166 30 256 128 20 10 10 . . 70 . 20 30 20 . 20 84 44 . . 50 20 10 . . 10 34 40 . Allied During Kill 1722 | . . . . . . 66 56 9 10 . . 8 . 65 289 248 . 118 231 217 170 120 115 . . . . . . . . Successful Hack 357 | . 42 . 50 . 43 79 . . . . . 14 . 34 . . . . . 36 . . 3 44 . . . . . 12 . Disable Machine 420 | . 15 15 30 . 15 120 . . . . . 45 . 30 . . . . . . 15 30 45 . . . . . . 30 30 Destroy Structure 562 | . 12 . 17 62 48 1 1 . . . . 15 59 41 . . . . 46 22 34 12 54 12 . . . . 66 52 8 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 15 Lose Combat Pursuer 435 | . . . 45 . 15 . . . . . . 15 . . . 15 . . . . . . 15 . . . 30 . . 15 285 Influence Decreases 10853 | 10 370 160 598 658 691 1518 176 53 103 . . 353 73 110 427 413 427 238 417 850 371 359 392 283 147 . 116 169 490 729 152 Entered New Map 1993 | . . . . 232 25 454 31 15 5 . . . 10 . 47 53 427 . . 100 55 85 42 92 8 . . 114 . 175 23 Time Decay 6892 | 10 246 160 472 386 496 610 145 38 98 . . 320 63 110 310 310 . 218 297 449 286 214 180 191 139 . 76 55 490 394 129 Lost Part 320 | . . . 10 40 20 . . . . . . . . . . 10 . . . . 10 . 30 . . . 40 . . 160 . Lost Ally 674 | . . . . . . 20 . . . . . 33 . . 70 40 . 20 120 151 20 60 140 . . . . . . . . Purge Threat 974 | . 124 . 116 . 150 434 . . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 45 | . 2 . 1 . 10 . 3 . . . . 4 . 2 . 1 . . 5 1 . . 3 1 . . . . 7 3 2 Investigation 8 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . 3 . 1 Extermination 11 | . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . 3 1 Reinforcement 21 | . 2 . 1 . 6 . 2 . . . . 1 . 1 . . . . 3 1 . . . . . . . . 4 . . Assault 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Distress Signals 24 | . . . 1 . 6 . . . . . . 1 . 1 . . . . . 1 2 . 2 . . . 2 . 5 1 2 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 . Times Spotted 444 | . 18 6 47 32 66 19 2 5 3 . . 16 5 1 12 18 . 4 12 26 10 6 12 5 7 . 53 6 18 14 21 Peak Tracking Total 12 | . 3 3 5 10 6 4 1 4 3 . . 5 3 1 4 6 . 4 3 5 5 2 4 2 4 . 12 2 5 5 12 Tactical Retreats 12 | . . . 2 . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Traps Triggered 12 | . . . 1 . 1 1 2 . . . . 1 . . . . . . . 3 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Machines Disabled 30 | . 1 1 2 . 1 8 . . . . . 3 . 2 . . . . . 1 1 2 3 . . . . . . 3 2 Max in Single Turn 2 | . 1 1 1 . 1 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Machines Accessed 99 | . 9 . 15 . 11 15 5 . 1 4 . 8 . 4 . . . . 2 8 1 . 3 5 . . 2 . 1 3 2 Terminals 59 | . 6 . 10 . 6 12 3 . . . . 2 . 3 . . . . 2 7 1 . 3 1 . . . . . 2 1 Fabricators 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . 2 . 2 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Recycling Units 10 | . 2 . 2 . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 1 Total Hacks 285 | . 29 . 52 . 48 41 14 . 1 32 . 9 . 5 . . . . 4 16 1 . 6 11 . . 5 . 2 5 4 Successful 177 | . 18 . 35 . 30 24 4 . 1 32 . 5 . 3 . . . . 1 5 . . 5 8 . . 5 . . 1 . Failed 107 | . 10 . 17 . 18 17 10 . . . . 4 . 2 . . . . 3 11 1 . 1 3 . . . . 2 4 4 Catastrophic 20 | . . . 3 . 1 3 2 . . . . 1 . 2 . . . . 1 1 1 . . 1 . . . . . 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 7 . 21 . 11 15 8 . . . . 2 . 2 . . 1 . . 8 1 . 5 . . . 1 . . . . Terminals 165 | . 22 . 37 . 22 33 8 . . . . 3 . 4 . . . . 4 15 1 . 6 4 . . . . . 4 2 Fabricators 7 | . . . . . . . 4 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 26 | . 3 . 7 . 11 2 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . Recycling Units 18 | . 4 . 3 . . 6 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 5 . 12 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 12 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . 2 . . . . 2 1 2 Terminal Hacks 101 | . 12 . 18 . 7 15 . . 1 32 . . . 1 . . . . 1 3 . . 2 3 . . 5 . . 1 . Record 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Part Schematic 13 | . . . 1 . . . . . . 11 . . . . . . . . . 1 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . Open Door 5 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . 1 . 2 . 1 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 8 | . 2 . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . . . 2 . 1 2 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Registered Components 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 2 . 4 . 1 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Network Status 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 19 | . 2 . 6 . 8 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 10 | . 1 . 3 . 4 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 9 | . 1 . 3 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 5 . 11 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 8 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 10 | . . . 3 . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 24 | . 3 . 4 . 4 5 1 . . . . 1 . 1 . . . . . 2 . . 3 . . . . . . . . Terminals 22 | . 3 . 4 . 4 3 1 . . . . 1 . 1 . . . . . 2 . . 3 . . . . . . . . Botnet 18 | . 3 . 3 . 3 3 1 . . . . 1 . 1 . . . . . 2 . . 1 . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 10 . 9 10 4 . . . . 4 . 4 . . . . 1 8 1 . 2 4 . . . . 1 3 2 Full Trace Events 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 3 . 5 . . . . 11 . . . . . . 15 . . 1 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 3 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 269 | . 26 . 96 . 128 19 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 69 | . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 3 . . 19 . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 8 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 1 . . . . . . . . . 2 . . . 14 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Total Allies 62 | . . . . . . 10 . . . . . . 20 . . 2 2 . . 23 5 . . . . . . . . . . Largest Group 20 | . . . . . . 10 10 8 4 2 2 2 20 15 14 9 9 9 6 11 16 15 8 . . . . . . . . Highest-Rated Group 941 | . . . . . . 173 173 138 74 45 45 45 733 606 560 370 459 459 354 472 941 831 507 . . . . . . . . Highest-Rated Ally 159 | . . . . . . 29 29 29 29 29 29 29 50 50 50 46 96 96 96 159 159 153 96 . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 577 | . . . . . . 3 34 18 2 . . 6 103 14 36 49 . 30 56 76 51 33 66 . . . . . . . . Total Damage 17060 | . . . . . . 52 381 133 . . . 68 3720 552 1806 1453 . 1203 1516 1221 1700 930 2325 . . . . . . . . Kills 90 | . . . . . . 1 4 2 . . . . 7 4 13 14 . 7 8 8 9 6 7 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Active Infowar (turns) 17372 | 23 1185 955 460 . . . 679 365 454 141 330 1275 267 308 575 547 1449 803 945 747 . 52 4 779 700 325 977 288 1284 1001 454 Optics 3508 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 517 276 1260 1001 454 Sensors 12997 | . . 2 . . . . 676 358 453 141 330 1271 267 308 566 539 1449 798 736 40 . 51 2 710 647 325 696 265 1137 796 434 Structural 12484 | . . . . . . . 676 365 452 141 330 1267 36 305 570 541 1429 801 728 . . 52 4 707 645 321 459 244 1153 804 454 Seismic 2621 | 23 1185 953 460 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 5903 | . . . . . . . . . . . . . . . . . 20 . 944 747 . . . 774 700 325 449 . 1284 659 1 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 1 . . . . . . 1 3 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Turns Passed 28294 | 91 1211 957 2977 917 2290 2056 697 444 464 141 330 1508 267 348 687 685 1449 827 945 1615 620 447 365 780 700 325 977 288 1284 1001 601 Spaces Moved 13693 | 55 605 560 1215 348 695 743 412 257 272 91 213 816 137 202 387 369 890 482 464 674 204 197 183 435 399 193 543 137 679 397 439 Core 265 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Treads 12979 | . 230 560 1215 348 695 743 412 257 272 91 213 816 137 202 387 369 890 482 464 674 204 197 183 435 399 193 543 137 679 397 155 Legs 422 | 47 375 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 233 233 153 155 155 155 155 155 155 158 158 158 158 158 158 152 160 160 160 160 160 160 158 161 155 152 50 Average Speed 172 | 119 157 160 191 240 239 233 155 155 155 155 155 156 157 158 158 158 158 158 158 190 170 160 160 160 160 160 160 161 166 164 107 Slowest Speed 317 | 150 240 160 240 240 240 317 158 155 155 155 155 235 158 158 158 158 158 158 158 238 238 160 160 160 160 160 163 161 241 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 51 | 3 95 98 96 33 74 89 12 44 49 75 53 18 77 7 53 64 79 63 12 83 73 87 13 12 51 34 69 37 26 41 24 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 7 | . . 1 . . . . . . 1 1 . . . . . 1 2 1 . . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . 3 4 . . . . . . 2 2 2 . . . . . . 1 2 . 1 . . . Spaces Dug 121 | . . . 4 . 2 . 1 17 5 . . 9 3 1 3 2 . 12 17 . . . . 6 . 5 7 2 5 12 8 Terrain Destroyed 565 | . 10 . 7 99 39 . 1 57 17 . . 12 3 1 4 56 . 12 21 1 . . . 6 72 5 33 14 36 51 8 Melee 7 | . . . 4 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 122 | . . . . . . . . . 5 . . 9 3 1 4 3 . 12 21 1 . . . 6 1 5 7 14 8 14 8 AOE 436 | . 10 . 3 99 37 . . 57 12 . . 3 . . . 53 . . . . . . . . 71 . 26 . 28 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Total 16974 | 72 756 587 1645 388 1102 964 464 283 295 91 213 981 176 225 445 434 930 531 613 927 462 278 221 482 437 204 599 174 777 663 555 Wait 1690 | 5 62 1 245 . 238 75 20 3 4 1 1 97 23 18 33 19 26 27 70 134 219 57 17 6 10 . 2 8 18 149 102 Move 13649 | 54 604 559 1214 347 694 742 411 256 271 90 212 816 136 201 386 368 889 481 463 673 203 196 182 434 398 192 542 136 678 396 425 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 4 16 . 21 2 22 15 6 2 . . . 5 1 . 1 1 3 . 8 6 7 . . 5 1 1 2 1 12 4 2 Fast Attach 132 | 7 5 4 17 . 13 23 3 . . . . 3 3 . . . . 1 4 11 7 2 . 3 1 2 7 . 6 6 4 Attach 64 | . 1 . 3 4 6 . 2 . . . . 2 . . . 1 1 . 2 1 1 . 4 2 . . 2 7 2 21 2 Detach 15 | . . 1 . . . 2 . . . . . . . . . . . . . 2 . . 1 . . . . . 1 6 2 Swap 273 | . 2 . 9 6 16 16 9 12 9 . . 17 2 4 19 20 7 8 18 7 6 2 4 13 15 1 8 5 25 12 1 Drop 187 | . 9 4 27 1 18 37 9 2 . . . 6 4 . 1 . 3 1 11 8 13 2 . 3 2 3 10 . 10 2 1 Fire 691 | 2 56 18 96 27 91 26 1 8 11 . . 34 7 2 5 17 1 13 34 29 6 19 12 16 10 5 26 17 25 65 12 Melee 25 | . . . 8 . 2 13 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . . 5 1 2 4 2 . . . . 1 . . . . . . 3 1 . . 1 . . . . . . 1 . Escape Stasis 5 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Rewire 62 | . . . . . . 1 . . . . . . . . . 8 . . . 53 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 348 | -10/Materials | Repaired Seismic Detector 442 | -10/Materials | Discovered new exit (range 14) 518 | -10/Materials | Discovered new exit (range 11) 603 | -10/Materials | Central database locked down 654 | -10/Materials | Discovered new exit (range 8) 1162 | -10/Materials | Discovered new exit (range 16) 1303 | -10/Materials | Entered Mines 1327 | -10/Mines | Met a Derelict bent on vengeance 1373 | -10/Mines | Discovered new exit (range 7) 1468 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1471 | -10/Mines | Found Prototype Device 1471 | -10/Mines | Identified Exp. Sensor Array 1562 | -10/Mines | Found a hidden stash of uninstalled traps 1576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1578 | -10/Mines | Discovered new exit (range 5) 1706 | -10/Mines | Learned Materials emergency access door positions 1891 | -10/Mines | Discovered new exit (range 5) 2148 | -10/Mines | Learned location of Storage (-8) 2260 | -10/Mines | Entered Materials 2260 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2302 | -9/Materials | Identified exit to Mines 2534 | -9/Materials | Repaired Imp. Treads 2555 | -9/Materials | Build established: Gunner 2946 | -9/Materials | Discovered new exit (range 16) 3661 | -9/Materials | Repaired Imp. Treads 3694 | -9/Materials | Repaired Imp. Treads 3851 | -9/Materials | Discovered new exit (range 15) 4403 | -9/Materials | Discovered new exit (range 15) 5237 | -9/Materials | Entered Mines 5278 | -9/Mines | Discovered new exit (range 12) 5511 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5579 | -9/Mines | Assembled infested the area 5666 | -9/Mines | Core integrity fell below 50% 5699 | -9/Mines | Lost 3 parts (1p2n) 5713 | -9/Mines | Destroyed 14 combat bots 5719 | -9/Mines | Learned 2 Materials zone layouts 5818 | -9/Mines | Discovered new exit (range 3) 6154 | -9/Mines | Entered Materials 6154 | -8/Materials | Evolved 2 slots: Utility x2 6155 | -8/Materials | Identified exit to Storage 6678 | -8/Materials | Repaired Imp. Treads 6832 | -8/Materials | Repaired Lgt. Treads 6865 | -8/Materials | Repaired Cooling System 6905 | -8/Materials | Repaired Hrd. Medium Armor Plating 6985 | -8/Materials | Destroyed 7 combat bots 7408 | -8/Materials | Garrison activated, responded to threat 7536 | -8/Materials | Garrison activated, responded to threat 7754 | -8/Materials | First assault squad dispatched 8362 | -8/Materials | Sterilization system engaged 8362 | -8/Materials | Non-combat units ordered to evacuate 8444 | -8/Materials | Entered Storage 9751 | -8/Storage | Repaired Adv. Treads 10041 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10116 | -8/Storage | Discovered new exit (range 7) 10342 | -8/Storage | Build established: Commander-Gunner 10500 | -8/Storage | Entered Factory 10500 | -7/Factory | Accompanied by 10 allies 10500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10806 | -7/Factory | Build established: Commander-Assassin 10940 | -7/Factory | Discovered new exit (range 12) 10955 | -7/Factory | Identified exit to Lower Caves 11197 | -7/Factory | Entered Lower Caves 11197 | -7/Lower Caves | Accompanied by 8 allies 11289 | -7/Lower Caves | Ambushed by wild Derelicts 11341 | -7/Lower Caves | Lost 4 allies 11541 | -7/Lower Caves | Learned Factory trap positions 11599 | -7/Lower Caves | Discovered new exit (range 12) 11627 | -7/Lower Caves | Identified exit to Lower Caves 11641 | -7/Lower Caves | Entered another Lower Caves area 11641 | -7/Lower Caves | Accompanied by 4 allies 11896 | -7/Lower Caves | Learned location of Extension (-5) 11992 | -7/Lower Caves | Build established: Skirmisher 12090 | -7/Lower Caves | Discovered new exit (range 8) 12101 | -7/Lower Caves | Identified exit to Data Miner 12105 | -7/Lower Caves | Entered Data Miner 12105 | -7/Data Miner | Accompanied by 2 allies 12105 | -7/Data Miner | Discovered new exit (range 7) 12135 | -7/Data Miner | Met Data Miner 12181 | -7/Data Miner | Learned location of Section 7 (-3) 12181 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12209 | -7/Data Miner | Received God Mode back door access code from Data Miner 12243 | -7/Data Miner | Identified exit to Proximity Caves 12246 | -7/Data Miner | Entered Proximity Caves 12246 | -6/Proximity Caves | Accompanied by 2 allies 12549 | -6/Proximity Caves | Discovered new exit (range 15) 12570 | -6/Proximity Caves | Identified exit to Factory 12576 | -6/Proximity Caves | Entered Factory 12576 | -6/Factory | Accompanied by 2 allies 12576 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12577 | -6/Factory | Loaded intel: 117 trap records 12790 | -6/Factory | Garrison activated, responded to threat 14084 | -6/Factory | Sucked down chute 14084 | -6/Factory | Entered Waste 14085 | -6/Waste | Met a frightened Derelict 14099 | -6/Waste | EMP discharged 14116 | -6/Waste | Met Warlord forces unprepared to attack 14117 | -6/Waste | Spotted C-40 Crusher 14123 | -6/Waste | Allies destroyed C-40 Crusher 14137 | -6/Waste | Spotted C-40 Crusher 14146 | -6/Waste | Spotted C-40 Crusher 14149 | -6/Waste | Allies destroyed C-40 Crusher 14153 | -6/Waste | Destroyed C-40 Crusher 14153 | -6/Waste | Spotted C-40 Crusher 14157 | -6/Waste | Allies destroyed C-40 Crusher 14161 | -6/Waste | Spotted C-40 Crusher 14165 | -6/Waste | Allies destroyed C-40 Crusher 14183 | -6/Waste | Lost 5 allies 14186 | -6/Waste | Spotted C-40 Crusher 14190 | -6/Waste | Destroyed C-40 Crusher 14199 | -6/Waste | EMP discharged 14199 | -6/Waste | System corruption reached 10% 14264 | -6/Waste | Discovered new exit (range 12) 14299 | -6/Waste | EMP discharged 14326 | -6/Waste | Identified exit to Factory 14351 | -6/Waste | Entered Factory 14351 | -6/Factory | Accompanied by 15 allies 14520 | -6/Factory | Identified exit to Lower Caves 14699 | -6/Factory | Entered Lower Caves 14699 | -6/Lower Caves | Accompanied by 14 allies 14759 | -6/Lower Caves | Encountered a Warlord checkpoint 15002 | -6/Lower Caves | Build established: Scavenger-Tank 15334 | -6/Lower Caves | Discovered new exit (range 7) 15336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15349 | -6/Lower Caves | Identified exit to Lower Caves 15369 | -6/Lower Caves | Lost 3 allies 15386 | -6/Lower Caves | Entered another Lower Caves area 15386 | -6/Lower Caves | Accompanied by 9 allies 15738 | -6/Lower Caves | Encountered a Warlord checkpoint 15787 | -6/Lower Caves | Attacked by a faux Warlord 15836 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15880 | -6/Lower Caves | Lost 3 allies 16031 | -6/Lower Caves | Discovered new exit (range 15) 16054 | -6/Lower Caves | Identified exit to Zion 16071 | -6/Lower Caves | Entered Zion 16071 | -6/Zion | Accompanied by 7 allies 16128 | -6/Zion | System corruption cleaned by Quarantine Array 16151 | -6/Zion | Learned Factory trap positions 16207 | -6/Zion | Build established: Scavenger-Skirmisher 16297 | -6/Zion | Received a hallucinogenic algorithm 16311 | -6/Zion | Learned Factory emergency access door positions 16363 | -6/Zion | Given A8's code to call for help 17224 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17225 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17415 | -6/Zion | Discovered new exit (range 13) 17447 | -6/Zion | Visited the Megawrench Repair Shop 17447 | -6/Zion | Megawrench repaired 12 parts 17502 | -6/Zion | Identified exit to Proximity Caves 17520 | -6/Zion | Entered Proximity Caves 17520 | -5/Proximity Caves | Accompanied by 9 allies 18051 | -5/Proximity Caves | Learned location of Warlord (-4) 18324 | -5/Proximity Caves | Discovered new exit (range 7) 18333 | -5/Proximity Caves | Identified exit to Factory 18347 | -5/Proximity Caves | Entered Factory 18347 | -5/Factory | Accompanied by 6 allies 18347 | -5/Factory | Evolved 2 slots: Utility x2 18348 | -5/Factory | Identified exit to Upper Caves 18349 | -5/Factory | Loaded intel: 99 trap records 18430 | -5/Factory | Discovered exit to Upper Caves (range 8) 18648 | -5/Factory | Build established: Scavenger-Tank 18997 | -5/Factory | Identified exit to Extension 19206 | -5/Factory | Lost 4 allies 19292 | -5/Factory | Entered Extension 19351 | -5/Extension | Rescued a captive Derelict 19433 | -5/Extension | Rescued a captive Derelict 19434 | -5/Extension | Rescued a captive Derelict 19623 | -5/Extension | Rescued a captive Derelict 19892 | -5/Extension | Build established: Commander-Tank 19996 | -5/Extension | Spotted B-75 Beast 19998 | -5/Extension | Destroyed B-75 Beast 20024 | -5/Extension | Spotted B-75 Beast 20036 | -5/Extension | Destroyed B-75 Beast 20069 | -5/Extension | Lost 4 allies 20248 | -5/Extension | Rescued a captive Derelict 20250 | -5/Extension | Rescued a captive Derelict 20273 | -5/Extension | Rescued a captive Derelict 20273 | -5/Extension | Rescued a captive Derelict 20319 | -5/Extension | Build established: Scavenger-Tank 20333 | -5/Extension | Lost 3 allies 20624 | -5/Extension | Lost 4 allies 20725 | -5/Extension | Rescued A7 20850 | -5/Extension | Discovered new exit (range 10) 20853 | -5/Extension | Discovered new exit (range 6) 20878 | -5/Extension | Identified exit to Factory 20896 | -5/Extension | Identified exit to Cetus 20907 | -5/Extension | Entered Cetus 20907 | -5/Cetus | Accompanied by 11 allies (A7) 20912 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20943 | -5/Cetus | Spotted Cetus Guard 20944 | -5/Cetus | Spotted Cetus Guard 20946 | -5/Cetus | Spotted Cetus Guard 20947 | -5/Cetus | Spotted Cetus Guard 20948 | -5/Cetus | Allies destroyed Cetus Guard 20952 | -5/Cetus | Allies destroyed Cetus Guard 20952 | -5/Cetus | Allies destroyed Cetus Guard 20960 | -5/Cetus | Allies destroyed Cetus Guard 21061 | -5/Cetus | Started Cetus Manufacturing Module 21086 | -5/Cetus | Manufactured an Enhanced Grunt 21111 | -5/Cetus | Manufactured an Enhanced Grunt 21136 | -5/Cetus | Manufactured an Enhanced Grunt 21161 | -5/Cetus | Manufactured an Enhanced Grunt 21186 | -5/Cetus | Manufactured an Enhanced Grunt 21223 | -5/Cetus | Escorted A7 to Cetus Mainframe 21246 | -5/Cetus | Build established: Commander-Tank 21314 | -5/Cetus | Discovered new exit (range 16) 21361 | -5/Cetus | Spotted Cetus Guard 21362 | -5/Cetus | Spotted Cetus Guard 21364 | -5/Cetus | Spotted Cetus Guard 21365 | -5/Cetus | Spotted Cetus Guard 21374 | -5/Cetus | Allies destroyed Cetus Guard 21382 | -5/Cetus | Destroyed Cetus Guard 21386 | -5/Cetus | Allies destroyed Cetus Guard 21388 | -5/Cetus | Allies destroyed Cetus Guard 21394 | -5/Cetus | Found Prototype Device 21394 | -5/Cetus | Identified Exp. Thermal Shield 21405 | -5/Cetus | Discovered exit to Factory (range 16) 21415 | -5/Cetus | Met Revision 17 21484 | -5/Cetus | Identified exit to Archives 21527 | -5/Cetus | Entered Archives 21527 | -5/Archives | Accompanied by 15 allies (A7) 21532 | -5/Archives | Received a hacking code to weaken MAIN.C 21608 | -5/Archives | Lost 6 allies 21615 | -5/Archives | Discovered new exit (range 16) 21631 | -5/Archives | Discovered new exit (range 16) 21780 | -5/Archives | Discovered exit to Factory (range 13) 21920 | -5/Archives | Identified exit to Hub_04(d) 21974 | -5/Archives | Entered Hub_04(d) 21974 | -5/Hub_04(d) | Accompanied by 8 allies 21975 | -5/Hub_04(d) | Spotted B-75 Beast 21984 | -5/Hub_04(d) | Allies destroyed B-75 Beast 22110 | -5/Hub_04(d) | Lost 5 allies 22229 | -5/Hub_04(d) | Build established: Scavenger-Tank 22339 | -5/Hub_04(d) | Entered Factory 22339 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22354 | -4/Factory | Lost 3 parts (1p1u1w) 22917 | -4/Factory | Identified exit to Upper Caves 23119 | -4/Factory | Entered Upper Caves 23554 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23800 | -4/Upper Caves | Discovered new exit (range 12) 23818 | -4/Upper Caves | Identified exit to Upper Caves 23819 | -4/Upper Caves | Entered another Upper Caves area 23910 | -4/Upper Caves | Discovered new exit (range 15) 24124 | -4/Upper Caves | Discovered new exit (range 11) 24142 | -4/Upper Caves | Identified exit to Warlord 24144 | -4/Upper Caves | Entered Warlord 24303 | -4/Warlord | Found Prototype Device 24303 | -4/Warlord | Identified Minesniffer Drone Bay 24544 | -4/Warlord | Warlord's base attacked by MAIN.C 24581 | -4/Warlord | Opened Warlord's prototype stash 24589 | -4/Warlord | Found Prototype Reactor 24589 | -4/Warlord | Identified Vortex Chain Reactor 24594 | -4/Warlord | Found Prototype Processor 24594 | -4/Warlord | Identified Exp. Targeting Computer 24604 | -4/Warlord | Found Prototype Processor 24604 | -4/Warlord | Identified Spectral Analyzer 24894 | -4/Warlord | Warlord forces counterattacked 24955 | -4/Warlord | Spotted Striker 24982 | -4/Warlord | Spotted Striker 25009 | -4/Warlord | Lost 5 allies 25040 | -4/Warlord | Spotted Executioner 25061 | -4/Warlord | Destroyed Executioner 25074 | -4/Warlord | Spotted B-86 Titan 25079 | -4/Warlord | Spotted B-90 Cyclops 25081 | -4/Warlord | Spotted Executioner 25104 | -4/Warlord | Discovered new exit (range 12) 25120 | -4/Warlord | Identified exit to Proximity Caves 25121 | -4/Warlord | Entered Proximity Caves 25127 | -3/Proximity Caves | Lost 17 allies 25156 | -3/Proximity Caves | Lost 7 parts (1p2n1u3w) 25249 | -3/Proximity Caves | Spotter reported a threat 25260 | -3/Proximity Caves | Spotter reported a threat 25303 | -3/Proximity Caves | Spotter reported a threat 25352 | -3/Proximity Caves | Spotter reported a threat 25378 | -3/Proximity Caves | Discovered new exit (range 20) 25407 | -3/Proximity Caves | Identified exit to Research 25408 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 25409 | -3/Proximity Caves | Entered Research 25409 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25609 | -3/Research | Revision forces began assault on 0b10 25642 | -3/Research | Met up with Revision 17++ 25749 | -3/Research | Discovered new exit (range 10) 25762 | -3/Research | Identified exit to Research 26109 | -3/Research | Research terminal network offline 26197 | -3/Research | Found Prototype Processor 26197 | -3/Research | Identified Exp. Melee Analysis Suite 26260 | -3/Research | Spotted Striker 26284 | -3/Research | Destroyed Striker 26437 | -3/Research | Found Prototype Device 26437 | -3/Research | Identified Adv. Kinecellerator 26669 | -3/Research | Discovered new exit (range 10) 26687 | -3/Research | Identified exit to Quarantine 26693 | -3/Research | Entered Quarantine 26980 | -3/Quarantine | Found Alien Impact Weapon 27107 | -3/Quarantine | Found Alien Artifact 27255 | -3/Quarantine | Spotted Alpha 7 27286 | -3/Quarantine | Identified Core Stripper 27329 | -3/Quarantine | System corruption reached 10% 27420 | -3/Quarantine | Destroyed Alpha 7 27431 | -3/Quarantine | Found Prototype Device 27431 | -3/Quarantine | Identified Exp. ECM Suite 27440 | -3/Quarantine | Lost 13 parts (2p4n6u1w) 27529 | -3/Quarantine | Spotted Fortress 27614 | -3/Quarantine | Lost 8 parts (3p1u4w) 27678 | -3/Quarantine | Discovered new exit (range 6) 27678 | -3/Quarantine | Discovered new exit (range 6) 27685 | -3/Quarantine | Identified exit to Protoforge 27690 | -3/Quarantine | Identified exit to Section 7 27694 | -3/Quarantine | Entered Section 7 27837 | -3/Section 7 | Build established: Scavenger-Mutant 27916 | -3/Section 7 | Crushed by falling debris 27917 | -3/Section 7 | System corruption reached 30% 27947 | -3/Section 7 | Lost 3 parts (1p1n1u) 28134 | -3/Section 7 | Found Alien Artifact 28134 | -3/Section 7 | Identified Core Reset Matrix (x2) 28134 | -3/Section 7 | Used Core Reset Matrix 28138 | -3/Section 7 | Detected hypermatrix surge 28138 | -3/Section 7 | Sensed 18 artifacts in vicinity 28148 | -3/Section 7 | Released all parts (9) 28152 | -3/Section 7 | Sensed 18 artifacts in vicinity 28165 | -3/Section 7 | Spotted B-86 Titan 28192 | -3/Section 7 | Core integrity fell below 50% 28197 | -3/Section 7 | Found Spacefold Activator 28244 | -3/Section 7 | Incoming investigation squad redirected 28260 | -3/Section 7 | Discovered exit to Research (range 12) 28283 | -3/Section 7 | Core integrity fell below 20% 28295 | -3/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- redirecting investigation. 28244_ Spacefolded through Wall. 28246_ Slug penetrates Wall. 28260_ EXIT=FOUND: RESEARCH 28263_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 7G. 28278_ Spacefolded through Wall. 28286_ Triggered Fusion Bomb Trap. 28286_ An explosion rips through the floor. 28286_ K-01 Serf destroyed. 28287_ Acquired 13 matter. 28289_ K-01 Serf collects debris. 28291_ Penetrated by Slug. 28291_ Slug penetrates Wall. 28291_ U-05 Engineer lays Concrete. 28291_ Spacefolded through Wall. 28292_ Penetrated by Slug. 28292_ Slug penetrates Wall. 28295_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? T????????????? | | ???????????????????????????????? "????????????? | | ???????????????????????????????? #????????????? | | ??????????????????????##???????? #????????????? | | ??????????????????????#Y######## #????????????? | | ???????????????????#### * # #????????????? | | ???????????????????# "" # #????????????? | | ???????????????????#""" # #????????????? | | ???????????????????#"T + #????????????? | | ???????????????????#"" # #????????????? | | ???????????????????#"" # #????????????? | | ???????????????????#"" # #????????????? | | ??????????????????????#! @/ # #????????????? | | ??????????????????????# = # #????????????? | | ??????????????????????########## #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????## ##???????????? | | ??????????????????????????????# ##??????????? | | ?????????????????????????????## #??????????? | | ?????????????????????????????# = #??????????? | | ?????????????????????????????# ! #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????## #??????????? | | ????????????????????????? # ##??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# ## #??????????? | | ????????????????????????# ### ###??????????? | | ????????????????????????# #????????????? | | ????????????????????????+ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ##########??????????? | | ????????????????????????# # #??????????? | | ?????????###????????????# # #??????????? | | ????????? #????????????# + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Imp. Treads | 44% | -9/Materials Imp. Treads | 45% | -9/Materials Imp. Treads | 53% | -9/Materials Imp. Treads | 13% | -8/Materials Lgt. Treads | 10% | -8/Materials Cooling System | 36% | -8/Materials Hrd. Medium Armor Plating | 55% | -8/Materials Adv. Treads | 35% | -8/Storage Alien Tech Used ----------------- Core Stripper Core Reset Matrix Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed ForceRainbowArchive Manual? 0 Play Time 04:46:15 Cumulative 43.1 hours Start 2025.05.03 @ 17:44:09 End 2025.05.04 @ 02:35:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 3 Types 0/0/1/0/0/0/2/0/0/0 Lore% 32 Gallery% 37 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d51b84-bbf1-475c-8642-e2ba5a263b8f