Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 06:38:44 Player: Mr_box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1210) 1210 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3120 Bonus ------- None Cogmind --------- Core Integrity 421/550 Matter 297/300 Energy 264/275 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Compact Battery (200) Improved Light Armor Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Shield Generator > --- WEAPON ----------- EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg Compact Battery Improved Light Armor Plating Gauss Rifle Flak Cannon [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Armor Plating Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 63 | 6 7 35 15 Power 7 | . 3 3 1 Engine 7 | . 3 3 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 11 2 Treads 2 | 2 . . . Leg 15 | . 2 11 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 2 1 8 8 Device 6 | 1 1 2 2 Storage 6 | 1 . 3 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 20 | 2 1 13 4 Energy Gun 5 | 1 1 3 . Energy Cannon 7 | . . 4 3 Ballistic Gun 7 | 1 . 6 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 14 | . . 2 12 Power . | . . . . Propulsion 3 | . . 1 2 Utility 5 | . . . 5 Weapon 6 | . . 1 5 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 94 Engine 11 | . 13 10 9 Leg 29 | . 27 32 26 Device 5 | . 14 1 5 Storage 11 | . 14 11 9 Processor 2 | . . . 11 Protection 6 | . . 9 6 Energy Gun 9 | . 24 3 6 Energy Cannon 13 | . . 19 17 Ballistic Gun 6 | . 3 10 . Naked Turns . | . . . . Heaviest Build 48 | 10 15 37 48 Greatest Support 45 | 40 40 45 43 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 15 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 7 8 10 10 Average Carried 7 | 4 7 8 7 Final Capacity 15 | 8 8 10 15 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 42% | Tank 31% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 995 | 266 62 514 153 Remotely 76 | 76 . . . Salvage Created 1698 | 70 232 963 433 Parts 86 | 3 12 54 17 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 18 7 Guns 13 | . 5 6 2 Cannons 15 | . . 12 3 AOE 2 | . . . 2 Classes Destroyed 10 | 1 5 3 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 4 | . 1 3 . Recycler 3 | 1 . 1 1 Operator 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 18 | . 2 11 5 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 4 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 268 | . 35 139 94 Missed 68 | . 9 31 28 Damage Taken 2836 | . 277 1214 1345 Core 340 | . 31 180 129 Absorbed by Shields 53 | . . . 53 Regen/Repaired (Parts) 264 | . 37 227 . Core Remaining (%) 80 | 100 87 55 . Volleys Fired 116 | 2 26 67 21 Largest 3 | 2 2 3 3 Hottest 204 | 70 100 204 199 Shots Fired 303 | 4 52 192 55 Gun 151 | 4 52 82 13 Cannon 152 | . . 110 42 Launcher . | . . . . Special . | . . . . Kinetic 65 | 2 . 61 2 Thermal 233 | 2 52 129 50 Explosive . | . . . . Electromagnetic 5 | . . 2 3 Robot Hit Streak 16 | 3 4 6 16 Robot Miss Streak 7 | 1 4 7 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 150 | 3 27 87 33 Core Hits 60 | 2 12 32 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3067 | 34 387 1673 973 Guns 1155 | 34 376 645 100 Cannons 1458 | . . 1004 454 Explosions 406 | . . . 406 Melee . | . . . . Ramming 48 | . 11 24 13 Kinetic 543 | 21 . 481 41 Thermal 2385 | 13 376 1142 854 Explosive . | . . . . Electromagnetic 91 | . . 26 65 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 42 | . . 15 27 Projectiles 13 | . . 13 . Explosions 27 | . . . 27 Melee 2 | . . 2 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . . . 138 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 8 | . 4 1 3 Kicked 8 | . 4 1 3 Crushed . | . . . . Highest Temperature 603 | . 264 603 441 Average Temperature 151 | . 68 165 176 Received Heat Transfer 997 | . 60 504 433 Effects 28 | . 2 19 7 Shutdowns 3 | . . 2 1 Energy Bleed 5 | . . 4 1 Interference 10 | . 2 7 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . 1 2 Damage (major) 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 11 | . 8 3 . Heat Transferred 4616 | 37 1258 2220 1101 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 259 | 5 91 259 165 Initial 73 | . 3 5 73 Average 96 | 2 16 140 102 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 79 100 Level 1 10 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 6 4 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 7 | . 1 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 15 27 14 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 7 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 3 7 6 Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . . 1 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 62 | . 5 42 15 Successful 40 | . 3 27 10 Failed 22 | . 2 15 5 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 3 15 9 Fabricators . | . . . . Repair Stations 14 | . 2 12 . Recycling Units 6 | . . 5 1 Scanalyzers 15 | . . 10 5 Garrison Access . | . . . . Terminal Hacks 13 | . 1 7 5 Record 7 | . . 4 3 Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . 1 1 Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 2 8 . Scan Component 5 | . 1 4 . Repair 5 | . 1 4 . Recycling Unit Hacks 5 | . . 4 1 Process 1 | . . 1 . Report Inventory 3 | . . 2 1 Retrieve Matter 1 | . . 1 . Scanalyzer 12 | . . 8 4 Insert Component 6 | . . 4 2 Analyze 6 | . . 4 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 1 7 5 Full Trace Events 5 | . . 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 4 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 172 | . 26 146 . Parts Recycled . | . . . . Recycled Matter 85 | . . 85 . Retrieved Matter 85 | . . 85 . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 4 2 Part Schematics Acquired 6 | . . 4 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3160 | 90 813 1618 639 Spaces Moved 2122 | 61 589 1051 421 Core 27 | 27 . . . Treads 39 | 34 5 . . Legs 2056 | . 584 1051 421 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 111 120 123 127 Slowest Speed 260 | 160 160 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 73 66 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . . 55 Melee . | . . . . Projectile . | . . . . AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2425 | 79 641 1225 480 Wait 3 | . 1 2 . Move 2119 | 60 588 1050 421 Hop . | . . . . Pick Up 68 | 11 8 36 13 Fast Attach 5 | 1 3 1 . Attach 29 | 5 1 10 13 Detach 3 | . . 1 2 Swap 29 | . 3 24 2 Drop 45 | . 7 33 5 Fire 116 | 2 26 67 21 Melee . | . . . . Ram . | . . . . Kick 8 | . 4 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Repaired Ion Engine 878 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1333 | -9/Materials | Repaired Lgt. Deuterium Engine 1358 | -9/Materials | Build established: Tank 1794 | -9/Materials | Repaired Med. Armor Plating 1839 | -9/Materials | Repaired Carbon-fiber Leg 1894 | -9/Materials | Repaired Carbon-fiber Leg 2363 | -9/Materials | Discovered new exit (range 15) 2522 | -9/Materials | Entered another Materials area 2522 | -8/Materials | Evolved 2 slots: Utility x2 2742 | -8/Materials | Lost 3 parts (1n1u1w) 2974 | -8/Materials | Build established: Gunner 3046 | -8/Materials | Lost 3 parts (2u1w) 3161 | -8/Materials | Self-destructed Last Messages --------------- Slug penetrates Wall. Imp. Aluminum Leg blasted off. Knocked back. Penetrated by Slug. Critical hit (Burn: +26). Penetrated by Slug. EM Pulse Cannon destroyed. Acquired 11 matter. Penetrated by Slug. Shield Generator destroyed. Penetrated by Slug. Kicked W-25 Informer. Penetrated by Slug. Adv. Beam Cannon destroyed. Imp. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Kicked K-01 Serf. Penetrated by Slug. 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Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronArchitectSource Manual? 0 Play Time 01:00:36 Cumulative 3.6 hours Start 2024.04.01 @ 02:58:27 End 2024.04.01 @ 06:38:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e7c1f45-5d08-48d6-a07e-fb66da61179a