Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.27 @ 22:35:44 Player: Kyle Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (5524) 5524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 11306 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/1150 Matter 361/500 Energy 54/100 System Corruption 4% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ High-capacity Matter Pod > --- WEAPON (4) ------- Tesla Rifle Improved Remote Datajack > --- INVENTORY (4) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Layered Heavy Armor Plating Advanced Shield Generator Drone Bay > --- WEAPON ----------- Heavy Beamcaster Battle Cannon Missile Launcher > --- INVENTORY -------- Shock Rifle Plasma Cannon Phase Cannon Advanced Assault Cannon Heavy Flak Cannon Shock Bomb Launcher Proton Missile Launcher Proton Missile Launcher [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Matter Pod Device Improved Cooling System Storage High-capacity Matter Pod Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 2 | . . 1 . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . . 1 . 2 . . 2 1 Weapon 2 | . . 1 . . . . . . 1 Parts Attached 157 | 7 13 24 28 31 4 2 10 17 21 Power 20 | 1 . 6 5 4 . 1 . 2 1 Engine 10 | 1 . 6 3 . . . . . . Core 8 | . . . 2 4 . . . 2 . Reactor 2 | . . . . . . 1 . . 1 Propulsion 37 | 2 4 4 9 12 . . 2 . 4 Treads 5 | . . . 1 . . . . . 4 Leg 12 | 2 . 2 6 2 . . . . . Wheel 13 | . 2 2 2 5 . . 2 . . Hover 1 | . . . . 1 . . . . . Flight 6 | . 2 . . 4 . . . . . Utility 23 | 2 2 1 6 1 4 1 1 5 . Device 11 | 1 . . 1 1 3 . 1 4 . Storage 7 | 1 1 1 4 . . . . . . Processor 2 | . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . Weapon 77 | 2 7 13 8 14 . . 7 10 16 Energy Gun 23 | 1 1 5 4 4 . . 1 2 5 Energy Cannon 11 | . 1 1 . 6 . . . . 3 Ballistic Gun 12 | 1 2 5 1 . . . 2 . 1 Ballistic Cannon 9 | . 1 1 . . . . 1 5 1 Launcher 15 | . 1 . 3 1 . . 2 3 5 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 4 | . . . . 3 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 61 | . 1 6 9 14 . . . 5 26 Power 8 | . . 2 . 2 . . . . 4 Propulsion 11 | . . . 2 4 . . . 1 4 Utility 10 | . . 1 2 1 . . . 3 3 Weapon 32 | . 1 3 5 7 . . . 1 15 Highest Loss Streak 12 | . 1 2 4 6 . . . 3 12 Average Slot Usage (%) 84 | . 94 94 94 87 95 100 93 83 35 Engine 9 | . 14 21 11 10 6 6 6 1 . Core 5 | . . . 6 8 13 7 6 9 . Reactor 1 | . . . . . . 5 6 5 1 Leg 8 | . 19 12 21 8 . . . . . Wheel 9 | . . 8 3 8 20 20 19 16 . Hover 1 | . . . . 3 6 6 . . . Flight 1 | . 3 . . 4 . . . . . Device 5 | . 2 . . 2 10 13 14 15 3 Storage 12 | . 14 8 15 15 13 13 13 11 9 Processor 4 | . 11 11 9 2 . . . . . Protection 1 | . . . . . 3 6 4 3 . Energy Gun 5 | . 6 12 9 4 . . 4 3 . Energy Cannon 4 | . 1 . . 9 13 13 4 . 3 Ballistic Gun 2 | . 6 9 1 . . . 1 . 1 Ballistic Cannon 2 | . 5 5 . . . . 3 7 2 Launcher 3 | . 6 . 7 2 . . . 4 3 Impact Weapon 1 | . . 1 5 . . . . . . Slashing Weapon 2 | . . . . 4 6 6 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 9 10 29 57 63 74 85 84 113 103 Greatest Support 81 | 20 20 20 37 61 30 30 54 54 81 Greatest Overweight (x) 15 | . 2 5 2 8 2 2 2 2 15 Average Overweight (x) 1 | . . . . 2 1 2 1 1 1 Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 10 10 10 Average Capacity 7 | 4 4 4 4 10 10 10 10 10 9 Most Carried 10 | 2 4 4 7 8 7 9 10 10 9 Average Carried 5 | . 2 2 1 6 6 7 8 8 3 Final Capacity 10 | 4 4 4 10 10 10 10 10 10 4 Final Carried 9 | 1 4 2 7 6 6 9 9 9 1 Class Distribution -------------------- 50% | Mutant 25% | Generator-Mutant 10% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Generator-Mutant | -6/Waste Generator-Mutant | -6/Factory Generator-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Matter Collected 3640 | 275 229 532 713 404 . 60 245 577 605 Remotely . | . . . . . . . . . . Salvage Created 5686 | 59 503 803 928 719 . . 964 759 951 Parts 291 | 5 32 53 49 38 . . 50 24 40 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 7 | . 2 . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 112 | 1 15 19 18 10 . . 16 16 17 Melee 5 | . . . 1 . . . . . 4 Guns 51 | 1 8 15 12 2 . . 8 2 3 Cannons 28 | . 1 4 . 6 . . 7 5 5 AOE 24 | . 6 . 4 . . . 1 8 5 Classes Destroyed 15 | 2 3 3 4 2 . . . . 1 Worker 11 | 1 1 2 2 1 . . 1 1 2 Builder 9 | . . . . 2 . . 3 4 . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 5 | . 1 . . 1 . . . 2 1 Operator 3 | . . 2 . . . . 1 . . Watcher 14 | . 1 5 1 2 . . 3 2 . Swarmer 29 | . 6 6 3 4 . . . 5 5 Grunt 46 | 1 9 7 10 . . . 11 6 2 Brawler 2 | . . . 1 . . . . . 1 Duelist 2 | . . 1 1 . . . . . . Sentry 10 | . . 5 2 2 . . . 1 . Hunter 11 | . . . 1 2 . . 1 3 4 Programmer 11 | . . . . 2 . . 4 1 4 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | 1 4 5 5 5 . . 6 7 5 Combat Bots Only 5 | 1 4 4 3 3 . . 4 5 5 Max Kills in Single Turn 4 | 1 2 2 3 3 . . 2 4 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 2 . 1 . . . 1 2 2 Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Damage Taken 10321 | 9 434 780 1035 1334 . . 495 1430 4804 Core 2418 | . 126 223 269 507 . . 41 96 1156 Absorbed by Shields 999 | . . . . . . . 496 503 . Core Remaining (%) 65 | 100 49 44 51 27 . . 95 90 . Volleys Fired 408 | 2 45 65 72 45 . . 52 56 71 Largest 4 | 1 2 3 3 3 . . 3 3 4 Hottest 245 | 40 60 146 130 192 . . 189 182 245 Shots Fired 728 | 2 48 154 109 77 . . 114 128 96 Gun 403 | 2 36 120 97 34 . . 57 24 33 Cannon 275 | . 10 34 . 42 . . 52 90 47 Launcher 48 | . 2 . 12 1 . . 5 14 14 Special 2 | . . . . . . . . . 2 Kinetic 318 | . 32 86 20 . . . 44 90 46 Thermal 271 | . 2 68 77 35 . . 48 21 20 Explosive 22 | . 2 . . . . . 5 7 8 Electromagnetic 115 | 2 12 . 12 42 . . 17 10 20 Robot Hit Streak 44 | 2 13 16 19 31 . . 18 10 44 Robot Miss Streak 6 | . 2 5 3 2 . . 2 6 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 554 | 2 39 100 85 67 . . 86 89 86 Core Hits 330 | 2 25 52 48 28 . . 44 61 70 Critical Hits 1 | . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks 8 | . . . 2 4 . . 2 . . Impact 2 | . . . 2 . . . . . . Slashing 6 | . . . . 4 . . 2 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 1 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14378 | 28 944 1346 1406 1652 . . 2642 3464 2896 Guns 4702 | 28 397 998 969 514 . . 977 296 523 Cannons 4641 | . 142 348 . 618 . . 959 1314 1260 Explosions 4157 | . 395 . 339 162 . . 539 1664 1058 Melee 607 | . . . 98 358 . . 151 . . Ramming 271 | . 10 . . . . . 16 190 55 Kinetic 4229 | . 398 725 100 . . . 645 1314 1047 Thermal 4471 | . 239 621 894 603 . . 1110 296 708 Explosive 2071 | . 173 . . . . . 338 1110 450 Electromagnetic 2729 | 28 124 . 314 691 . . 382 554 636 Impact 98 | . . . 98 . . . . . . Slashing 509 | . . . . 358 . . 151 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 . . 4 . . 4 2 4 Average Corruption 2 | . 1 . . 3 . . 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 32 | . . . . 10 . . 12 7 3 Message Errors 8 | . . . . 3 . . 1 2 2 Matter Fused 8 | . . . . 4 . . 4 . . Heat Flow Errors 3 | . . . . . . . 2 1 . Energy Discharges 4 | . . . . 3 . . . 1 . Data Loss (minor) 4 | . . . . . . . 3 . 1 Targeting Errors 5 | . . . . . . . 2 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 384 | . 9 . . 144 . . 106 94 31 Projectiles 105 | . . . . 60 . . . 19 26 Explosions 127 | . 9 . . 19 . . 67 27 5 Melee 152 | . . . . 65 . . 39 48 . Knockbacks 44 | . 2 6 . . . . 6 13 17 Impact 1 | . . . . . . . . . 1 Kinetic 43 | . 2 6 . . . . 6 13 16 Secondary . | . . . . . . . . . . Self-Inflicted Damage 561 | . 38 . . 76 . . 75 292 80 Shots 14 | . 1 . . 2 . . 2 3 6 Rammed 31 | . 1 . . . . . 1 6 23 Targets Rammed 36 | . 2 . . . . . 1 6 27 Kicked 1 | . 1 . . . . . . . . Crushed 4 | . . . . . . . . . 4 Highest Temperature 761 | 6 24 621 540 761 . . 256 348 340 Average Temperature 159 | 6 8 183 189 222 . . 65 96 100 Received Heat Transfer 1946 | 6 198 264 405 90 . . 111 248 624 Effects 79 | . . 22 18 36 . . . 1 2 Shutdowns 26 | . . 5 11 9 . . . 1 . Energy Bleed 7 | . . . 1 6 . . . . . Interference 7 | . . 3 . 3 . . . . 1 Matter Decay 5 | . . 1 2 1 . . . . 1 Short Circuit 7 | . . 4 1 2 . . . . . Damage (minor) 9 | . . 3 1 5 . . . . . Damage (major) 12 | . . 4 1 7 . . . . . Damage (core) 6 | . . 2 1 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . 2 . . . 1 . Parts Fried 11 | . 1 . . 6 . . 4 . . Impact Corruptions 3 | . . . . . . . 1 2 . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 9 | . . 3 . 3 . . . . 3 Heat Transferred 7522 | . 287 1347 2008 951 . . 1519 481 929 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 2 . 1 3 . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Peak Influence 616 | 25 195 295 262 155 17 4 359 616 497 Initial 256 | . 13 27 82 80 17 4 . 151 256 Average 147 | 10 56 147 148 57 17 3 115 340 337 Maximum Alert Level 2 | . 1 1 1 . . . 1 2 2 Low Security (%) 71 | 100 99 68 88 100 100 100 81 24 . Level 1 23 | . . 31 11 . . . 18 52 83 Level 2 4 | . . . . . . . . 22 16 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 4 2 1 1 . . 7 4 4 Investigation 7 | . 4 . 1 . . . 1 1 . Extermination 7 | . . . . 1 . . 3 . 3 Reinforcement 9 | . . 2 . . . . 3 3 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 2 1 Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Distress Signals 7 | . . 2 1 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | 1 18 30 29 15 . . 24 25 33 Peak Tracking Total 7 | 1 5 4 4 4 . . 3 7 6 Tactical Retreats 10 | . 1 1 2 . . . 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Traps Triggered 13 | . 2 1 1 1 1 . 5 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Machines Disabled 25 | . . 2 2 1 . . 7 4 9 Max in Single Turn 4 | . . 1 2 1 . . 4 2 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Machines Accessed 8 | . 3 2 . 2 . . . 1 . Terminals 5 | . 2 1 . 2 . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . 6 6 . 2 . . . 1 . Successful 8 | . 3 4 . . . . . 1 . Failed 7 | . 3 2 . 2 . . . . . Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 4 . . 1 . . . . . Terminals 8 | . 4 2 . 2 . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 4 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . 1 4 . . . . . . . Process 2 | . 1 1 . . . . . . . Retrieve Matter 2 | . . 2 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 1 . 1 . . . . . Full Trace Events 3 | . 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Matter 212 | . . . . . . . . 212 . Time 106 | . . . . . . . . 106 . Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 211 | . 210 1 . . . . . . . Retrieved Matter 1 | . . 1 . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 1 . . Highest-Rated Group 31 | . . . . . . 31 31 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . Total Damage 46 | . . . . . . . 46 . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Turns Passed 7923 | 125 575 1031 1185 1530 208 402 1131 726 1010 Spaces Moved 5316 | 100 380 734 636 1060 208 395 934 473 396 Core 37 | 19 . 2 . . . . . . 16 Treads 351 | . . . 1 . . . . . 350 Legs 1683 | 81 319 374 626 283 . . . . . Wheels 3118 | . 13 358 9 698 208 395 934 473 30 Hover . | . . . . . . . . . . Flight 127 | . 48 . . 79 . . . . . Fastest Speed 50 | 50 80 80 80 90 90 100 96 103 110 Average Speed 120 | 106 118 106 147 125 96 100 99 107 193 Slowest Speed 800 | 120 210 300 200 710 100 100 103 113 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 7 61 57 47 24 7 97 23 13 5 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 223 | . 14 . 1 17 . . 97 79 15 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 1 5 1 AOE 216 | . 14 . 1 17 . . 96 74 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Total 6110 | 116 454 857 774 1172 215 401 1029 566 526 Wait . | . . . . . . . . . . Move 5308 | 99 379 733 635 1059 208 394 933 472 396 Hop . | . . . . . . . . . . Pick Up 121 | 8 10 20 26 24 2 4 7 9 11 Fast Attach 5 | . 2 1 1 . 1 . . . . Attach 71 | 7 4 9 10 16 1 . 1 4 19 Detach . | . . . . . . . . . . Swap 81 | . 7 14 17 15 2 2 9 13 2 Drop 56 | . 5 15 11 9 1 1 8 6 . Fire 408 | 2 45 65 72 45 . . 52 56 71 Melee 8 | . . . 2 4 . . 2 . . Ram 7 | . . . . . . . 1 6 . Kick 2 | . 2 . . . . . . . . Crush 27 | . . . . . . . . . 27 Escape Stasis 16 | . . . . . . . 16 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Identified exit to Materials 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1151 | -9/Materials | Discovered new exit (range 15) 1385 | -9/Materials | Discovered new exit (range 7) 1528 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | Build established: Scavenger-Gunner 1672 | -9/Materials | Discovered new exit (range 10) 1708 | -9/Materials | Identified exit to Materials 1732 | -9/Materials | Entered another Materials area 1732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -8/Materials | Lost 4 parts (1n1u2w) 2080 | -8/Materials | Lost 3 parts (1n2w) 2101 | -8/Materials | Build established: Mutant 2867 | -8/Materials | Discovered new exit (range 12) 2916 | -8/Materials | Identified exit to Factory 2917 | -8/Materials | Entered Factory 2917 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3510 | -7/Factory | Core integrity fell below 50% 3600 | -7/Factory | Lost 6 parts (1p1n1u3w) 3913 | -7/Factory | Lost 4 parts (2n2w) 3938 | -7/Factory | Discovered new exit (range 7) 4447 | -7/Factory | Entered another Factory area 4447 | -6/Factory | Evolved 2 slots: Utility x2 4655 | -6/Factory | Sucked down chute 4655 | -6/Factory | Entered Waste 4655 | -6/Waste | The area was eerily silent 4656 | -6/Waste | Met a frightened Derelict 4744 | -6/Waste | Discovered new exit (range 10) 5013 | -6/Waste | Build established: Generator-Mutant 5057 | -6/Waste | Entered Factory 5057 | -6/Factory | Accompanied by 1 ally 6172 | -6/Factory | Discovered new exit (range 15) 6188 | -6/Factory | Entered another Factory area 6188 | -5/Factory | Evolved 2 slots: Utility x2 6448 | -5/Factory | Fabricated Lyr. Heavy Armor Plating? 6897 | -5/Factory | Discovered new exit (range 14) 6898 | -5/Factory | Lost 3 parts (1n1u1w) 6914 | -5/Factory | Entered another Factory area 6914 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6931 | -4/Factory | Spotted B-86 Titan 7020 | -4/Factory | Destroyed B-86 Titan 7034 | -4/Factory | Lost 12 parts (3p2n1u6w) 7221 | -4/Factory | Build established: Mutant 7599 | -4/Factory | Core integrity fell below 50% 7624 | -4/Factory | Lost 7 parts (1n1u5w) 7677 | -4/Factory | Core integrity fell below 20% 7924 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Jacked G-67 Veteran... Command string: go_dormant R-10 Processor collects Antigrav System. Slammed into G-67 Veteran. R-10 Processor collects Hpw. Shock Rifle. Slammed into G-67 Veteran. Tesla Rifle destroyed. Slammed into G-67 Veteran. Arm. Medium Treads destroyed. Slammed into G-67 Veteran. Antimatter Reactor destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. Acquired Tesla Rifle. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #?????????????#### | | ???????????????????# #????########## | | ???????????????????# #???# + | | ???????????????????# #???# ######### | | ???????????????????# #?### #! ## | | ???????????????????# #?# # # ## | | ???????????????????# """""" ### # #! """ ## | | ???????????????????# """""" ##### # """ ## | | ???????????????????# """"" # + """ ## | | ???????????????????# " [ ! # # ## | | ???????????????????# ! != = # ############ | | ???????????????????#/#####+###### #??????# | | ?????????????????### = ! g #??????# | | ?????????????????# @ ######## | | ?????????????????# = % # | | ?????????????????### * ########## | | ???????????????????# = ##???????# | | ???????????????????# #????????# | | ???????????????????# %" #????#???##### | | ???????????????????# g ##???????????? | | ???????????????????# "" %"% " ##????#??????? | | ?????????????? ??????????? | | ????????? """ #?????????? | | ???????? !!] """ #?????????? | | ???????? t !]] """ ^ ????????# | | ????????? !] ^! ???????? | | ????????? ^^^! ""????#?? | | ????????? ] * ! "???????? | | ??????????###############+####### ""??????? | | ????????????????????????????????# ???????? | | ????????????????????????????????+ ????????? | | ?????????????????????????????????###+##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 49 Energy Capacity 755 Matter Stores 570 Matter Capacity 700 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Everything Is Under Control First Step to Greatness Hey, That's Mine! It's Just You Just What I Needed Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed StormMatterRay Manual? 0 Play Time 02:00:30 Cumulative 3.9 hours Start 2021.12.27 @ 20:19:18 End 2021.12.27 @ 22:35:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93c19a1c-b4fd-4a40-a96c-8e4405ae6442