Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 22:27:00 Player: ncryptek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (900) 900 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 3985 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 22/100 System Corruption 0% Temperature Cool (90) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Particle Charger Reflective Plating > --- WEAPON (3) ------- Particle Gun Field Laser Heavy Particle Cannon > --- INVENTORY (5) ---- Advanced Treads Improved Aluminum Leg Experimental Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Experimental Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Medium Laser Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Advanced Treads Longsword +1 Blade Trap [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Compact Matter Pod Processor Signal Interpreter Protection Reactive Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 58 | 5 3 . 1 13 36 Power 7 | 1 . . . 2 4 Engine 4 | 1 . . . 1 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 11 | 2 . . . 2 7 Treads 1 | . . . . . 1 Leg 8 | . . . . 2 6 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 2 . . 3 8 Device 8 | . 2 . . 2 4 Storage 1 | . . . . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 27 | 2 1 . 1 6 17 Energy Gun 15 | 2 1 . . 3 9 Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 1 2 3 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 24 | . . . . 4 20 Power 4 | . . . . 1 3 Propulsion 5 | . . . . 1 4 Utility 7 | . . . . 1 6 Weapon 8 | . . . . 1 7 Highest Loss Streak 9 | . . . . 4 9 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 89 | . 90 100 100 97 67 Engine 9 | . 14 14 14 11 3 Core 2 | . . . . 1 6 Leg 13 | . . . . 26 11 Wheel 9 | . 28 28 28 1 . Device 17 | . 18 28 28 14 12 Processor 6 | . . . . 12 6 Protection 1 | . . . . . 4 Energy Gun 20 | . 28 28 26 18 15 Ballistic Gun 4 | . . . . 8 2 Peak Build Rating 28 | 5 7 7 14 16 28 Average Rating 9 | 4 6 7 8 8 17 On Entrance 7 | . 5 7 7 14 10 Naked Turns . | . . . . . . Heaviest Build 34 | 7 11 11 12 12 34 Greatest Support 28 | 20 20 20 20 20 28 Greatest Overweight (x) 8 | . . . . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 Average Carried 4 | 3 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 4 3 Class Distribution -------------------- 85% | Mutant 8% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 705 | 250 . . . 152 303 Remotely . | . . . . . . Salvage Created 1029 | 49 . . . 189 791 Parts 60 | 1 . . . 16 43 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | 1 . . . 6 15 Melee 6 | . . . . . 6 Guns 14 | 1 . . . 6 7 Cannons 1 | . . . . . 1 Classes Destroyed 6 | 1 . . . 3 2 Tunneler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Swarmer 6 | . . . . 6 . Grunt 7 | 1 . . . . 6 Duelist 3 | . . . . . 3 Sentry 6 | . . . . . 6 Best Kill Streak 4 | 1 . . . 4 4 Combat Bots Only 4 | 1 . . . 3 4 Max Kills in Single Turn 1 | 1 . . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 288 | 1 . . . 61 226 Missed 88 | . . . . 18 70 Damage Taken 2826 | 11 21 . . 359 2435 Core 644 | . 7 . . 83 554 Absorbed by Shields . | . . . . . . Ignored by Resistances 66 | . . . . . 66 Core Remaining (%) 82 | 100 . . . 64 . Volleys Fired 70 | 1 . . 1 22 46 Largest 3 | 2 . . 1 2 3 Hottest 203 | 80 . . 40 90 203 Shots Fired 125 | 2 . . 1 31 91 Gun 109 | 2 . . 1 31 75 Cannon 16 | . . . . . 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 15 | . . . . 2 13 Thermal 92 | . . . . 14 78 Explosive . | . . . . . . Electromagnetic 18 | 2 . . 1 15 . Robot Hit Streak 11 | 2 . . . 3 11 Robot Miss Streak 5 | . . . . 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 82 | 2 . . . 13 67 Core Hits 37 | 2 . . . 10 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 18 | . . . 1 1 16 Impact . | . . . . . . Slashing 18 | . . . 1 1 16 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1789 | 53 . . . 258 1478 Guns 844 | 26 . . . 166 652 Cannons 250 | . . . . . 250 Explosions 27 | 27 . . . . . Melee 668 | . . . . 92 576 Ramming . | . . . . . . Kinetic 79 | . . . . 15 64 Thermal 929 | 27 . . . 64 838 Explosive . | . . . . . . Electromagnetic 113 | 26 . . . 87 . Impact . | . . . . . . Slashing 668 | . . . . 92 576 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | 24 . . . 120 417 Average Temperature 124 | 14 . . . 38 147 Received Heat Transfer 1260 | 6 . . . 39 1215 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 2085 | 50 . . . 185 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 290 | 20 . . . 120 290 Initial 22 | . . . . . 22 Average 44 | 7 . . . 30 118 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 75 Level 1 6 | . . . . . 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | 1 . . . 13 30 Peak Tracking Total 6 | 1 . . . 3 6 Tactical Retreats 8 | . . . . 2 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 1 1 Traps Extracted . | . . . . . . Installed 2 | . . . . 1 1 Triggered 2 | . . . . 1 1 Most Traps Carried 2 | . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 5 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 54 | . 2 . 50 . 2 Successful 50 | . . . 50 . . Failed 4 | . 2 . . . 2 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 50 | . . . 50 . . Record 49 | . . . 49 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 24 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 6 | . . . . 6 . FOLLOW 3 | . . . . 3 . AID 3 | . . . . 3 . Ally Attacks 36 | . . . . 29 7 Total Damage 406 | . . . . 337 69 Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3686 | 967 89 95 660 1067 808 Spaces Moved 2191 | 145 80 88 809 713 356 Core 78 | 17 . . . 3 58 Treads 46 | . . . . . 46 Legs 929 | . . . . 677 252 Wheels 1138 | 128 80 88 809 33 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 103 | 76 80 80 80 118 152 Slowest Speed 450 | 80 80 80 80 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 15 15 31 94 99 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug 4 | . . . 1 . 3 Terrain Destroyed 9 | . . . 1 . 8 Melee 4 | . . . 1 . 3 Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3464 | 998 103 112 819 908 524 Wait 1060 | 840 19 25 4 140 32 Move 2186 | 144 79 87 808 712 356 Hop . | . . . . . . Pick Up 46 | 8 1 . 1 10 26 Fast Attach 6 | 1 2 . . 1 2 Attach 37 | 4 . . . 7 26 Detach 4 | . . . . 1 3 Swap 17 | . 1 . 1 5 10 Drop 15 | . 1 . . 8 6 Fire 70 | 1 . . 1 22 46 Melee 18 | . . . 1 1 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap 2 | . . . . 1 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 968 | -11/Scrapyard | Entered Materials 969 | -10/Materials | Build established: Mutant 1037 | -10/Materials | Met 8R-AWN 1045 | -10/Materials | Discovered new exit (range 9) 1057 | -10/Materials | Entered Mines 1058 | -10/Mines | Followed 8R-AWN into the Mines 1099 | -10/Mines | Met a Derelict bent on vengeance 1148 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Discovered new exit (range 15) 1194 | -10/Exiles | Welcomed by 8R-AWN 1212 | -10/Exiles | Met EX-HEX 1274 | -10/Exiles | Met EX-DEC 1290 | -10/Exiles | Visited The Gauntlet 1417 | -10/Exiles | Met EX-BIN 1431 | -10/Exiles | Aligned with FarCom system 1432 | -10/Exiles | Given EX-Vault access code 1480 | -10/Exiles | Opened EX-Vault 1488 | -10/Exiles | Found Longsword +1 1512 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1542 | -10/Exiles | Learned location of Zion (-7) 1586 | -10/Exiles | Discovered new exit (range 14) 1671 | -10/Exiles | Learned about 8R-AWN's background 1812 | -10/Exiles | Left Exiles lab with Longsword +1 1812 | -10/Exiles | Entered Mines 1819 | -9/Mines | Learned Materials emergency access door positions 1902 | -9/Mines | Lost 4 parts (1p1n1u1w) 1958 | -9/Mines | Discovered new exit (range 7) 1967 | -9/Mines | Learned location of 2 exits from Materials 2059 | -9/Mines | Found a hidden stash of uninstalled traps 2359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2501 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2503 | -9/Mines | Found Prototype Device 2507 | -9/Mines | Identified Exp. Sensor Array 2741 | -9/Mines | Discovered new exit (range 9) 2766 | -9/Mines | Identified exit to Materials 2879 | -9/Mines | Entered Materials 2879 | -8/Materials | Accompanied by 2 allies 2879 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2880 | -8/Materials | Identified exit to Factory 3192 | -8/Materials | Build established: Skirmisher 3339 | -8/Materials | Lost 9 parts (1p2n3u3w) 3478 | -8/Materials | Core integrity fell below 50% 3520 | -8/Materials | Lost 7 parts (1p1n2u3w) 3605 | -8/Materials | Core integrity fell below 20% 3687 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Relay Coupler [Brawler] fries itself. Acquired 20 matter. Acquired Carbon-fiber Leg. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Acquired Field Laser. Aluminum Leg severed. Critical hit (Burn: +37). L-31 Rogue destroyed. Switching to secondary target: G-50 Soldier. Acquired 30 matter. Critical hit (Burn: +37). Acquired Imp. Aluminum Leg. Particle Gun destroyed. Acquired 5 matter. G-50 Soldier destroyed. Acquired Reflective Plating. Acquired Particle Charger. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????########???????? | | ????????????????????????# #???????? | | ????????????????????????# !! #???????? | | ????????????????????????# =! = #####???? | | ????????????????????????# = # #???? | | ????????????????????????# gg # #???? | | ????????????????????????#@ g # #???? | | ????????????????????????####+### #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #####+##???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# / #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# ########???? | | ????????????????????????# # #???? | | ????????????#######?????# # """ #???? | | ????????????# ####### + "Y" #???? | | ????????????# # #???? | | ????????????# # #???? | | ????????????# # #???? | | ????????????# ###+##############???? | | ????????????## ## ########??????? | | ?????????????# ## """" # #??????? | | ?????????????# ## """" # #??????? | | ?????????????# ## """" # #??????? | | ?????????????# ## + #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Librarian Tourist Challenges ------------ None Game ------ Seed RocketEnergyStabilizer Manual? 0 Play Time 01:04:08 Cumulative 2.3 hours Start 2025.01.02 @ 21:18:04 End 2025.01.02 @ 22:27:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3182b3c-98d5-4785-9504-b8fc939bf6dd