Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 14:39:46 Player: deadnoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (113) 565 Value Destroyed (3239) 3239 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3358) 3358 TOTAL SCORE: 15442 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 890 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Cogmind --------- Core Integrity 0/1300 Matter 102/300 Energy 52/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Quantum Capacitor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Deep Structural Scanner Advanced Sensor Array Improved Signal Interpreter Surveybot 17 Chip Advanced Transmission Jammer Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Advanced Cooling System Advanced Sensor Array Improved Particle Charger Advanced System Restoration Module Long-range Tractor Beam Advanced Trap Extractor Cooled Plasma Cannon Long-range Missile Launcher Advanced Datajack [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Slots Evolved 14 | . . 2 . . . 6 . . . 2 . . . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . . . 2 . . . 2 . . . . . . . . . . Utility 8 | . . 2 . . . 4 . . . . . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 2 19 19 17 1 7 6 . . 3 4 1 25 2 . . 2 13 5 13 10 Power 18 | . 3 2 4 . 1 . . . . . 1 2 . . . . 2 . 1 2 Engine 10 | . 2 2 4 . . . . . . . . 1 . . . . . . 1 . Core 5 | . 1 . . . 1 . . . . . 1 1 . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 34 | . 5 6 4 . 1 2 . . . . . 7 . . . . 2 . 5 2 Treads 14 | . 5 5 4 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . Flight 19 | . . 1 . . 1 2 . . . . . 6 . . . . 2 . 5 2 Utility 68 | 1 5 8 4 1 4 2 . . 3 4 . 12 2 . . 2 6 5 7 2 Device 35 | 1 2 3 1 . 1 1 . . 2 2 . 4 . . . 2 5 4 5 2 Storage 9 | . 3 1 . . 1 . . . 1 . . 2 . . . . . 1 . . Processor 11 | . . 1 . . . 1 . . . 1 . 5 2 . . . 1 . . . Hackware 5 | . . . . . 1 . . . . 1 . 1 . . . . . . 2 . Protection 8 | . . 3 3 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 1 6 3 5 . 1 2 . . . . . 4 . . . . 3 . . 4 Energy Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 1 1 . . 1 . . . . . . . . . . . . . 2 Ballistic Gun 5 | . 2 . 1 . . . . . . . . . . . . . . . . 2 Ballistic Cannon 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Special Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . 2 . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . 2 4 . . . . . . . . 1 . . . . . 1 . 1 Parts Lost 54 | . 6 1 3 . . . . . 1 1 7 1 . . 2 . 8 5 2 17 Power 6 | . 1 . . . . . . . . . . . . . . . 2 . . 3 Propulsion 17 | . 1 . . . . . . . . 1 2 1 . . 1 . 4 1 . 6 Utility 25 | . 2 . 3 . . . . . 1 . 5 . . . 1 . 2 3 2 6 Weapon 6 | . 2 1 . . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 10 | . 3 1 1 . . . . . 1 1 6 1 . . 2 . 8 3 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 6 6 14 15 15 10 7 8 8 7 7 7 8 9 9 10 9 9 5 6 5 Power . | 1 . . 1 1 . 1 1 1 . . . 1 1 1 1 1 . . . . Propulsion 2 | 4 1 4 5 5 3 . . . . . . . . . . . . . 3 2 Utility 2 | . 1 2 2 2 2 3 5 5 4 4 4 5 6 6 7 6 6 3 1 1 Weapon 3 | 1 2 6 5 6 2 1 1 1 1 1 1 2 2 2 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 5 9 1 . 1 . . . . . . 2 . 1 . 1 2 1 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Utility 11 | . 4 3 . . . . . . . . . . . . . 1 2 1 . . Weapon 10 | . 1 6 . . 1 . . . . . . 1 . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 93 97 98 95 81 77 80 80 74 72 54 81 94 94 93 86 86 39 49 43 Engine 5 | . 7 11 11 11 6 . . . . . . . . . . . . . 3 1 Core 2 | . 2 . . . 4 6 6 6 6 2 . 4 5 5 5 5 6 . . . Treads 11 | . 26 22 21 22 10 . . . . . . . . . . . . . . . Flight 10 | . . . . . 10 25 26 26 26 19 14 21 35 35 34 29 24 5 11 13 Device 11 | . 11 12 10 11 10 11 13 13 18 17 10 13 11 11 10 9 16 14 5 4 Storage 9 | . 15 12 11 11 11 6 6 6 6 5 4 4 5 5 5 5 5 . 3 1 Processor 5 | . . 1 . . . 5 6 6 6 10 11 21 23 23 23 23 15 10 9 5 Hackware 3 | . . . . . 4 6 6 6 6 8 7 1 5 5 5 5 5 5 10 7 Protection 8 | . . 14 21 21 9 . . . . . 1 . . . . . . . . . Energy Cannon 4 | . 4 21 11 8 . . . . . . . 1 . . . . . . 2 3 Ballistic Gun 1 | . 14 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 9 8 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 6 6 6 6 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . 4 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 3 6 6 2 5 2 2 4 4 5 5 8 2 . . Peak Build Rating 111 | 7 10 15 21 17 25 42 40 40 48 51 45 84 87 85 85 83 111 52 106 109 Average Rating 32 | 6 7 12 17 16 18 38 40 40 40 44 32 69 84 84 84 80 98 43 83 77 On Entrance 41 | 6 7 8 15 16 13 25 40 40 40 34 45 11 84 85 85 76 82 35 26 94 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 7 . . . . . . . 22 Naked Turns 71 | . 16 . . . 55 . . . . . . . . . . . . . . . Heaviest Build 54 | 14 34 43 54 40 39 20 20 20 20 20 15 27 22 22 22 25 41 11 35 43 Greatest Support 48 | 20 40 40 43 43 43 20 20 20 20 20 15 40 37 37 37 30 40 12 48 48 Greatest Overweight (x) 3 | . 2 1 1 . 3 . . . . . . 2 . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 10 15 15 15 12 10 10 10 10 10 8 9 10 10 10 10 10 5 8 7 Most Carried 15 | 6 11 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Average Carried 10 | 6 6 14 14 15 10 9 10 10 9 9 8 9 9 9 10 9 9 5 7 6 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 5 10 10 10 10 10 10 5 10 5 Final Carried 15 | 6 11 15 15 15 10 10 10 10 10 10 5 10 10 10 10 10 9 5 10 3 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Mutant 5% | Scout 5% | Sprinter 3% | Hacker-Mutant 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Sprinter | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Commander-Scout | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Matter Collected 3390 | 234 646 315 708 126 135 110 . . . 29 . 371 150 . . 36 154 173 20 183 Remotely 49 | . 39 . . . . . . . . . . . . . . . . . 10 . Salvage Created 4547 | 112 654 939 1222 232 . 143 . . . 39 . 493 159 . 13 36 139 139 130 97 Parts 240 | 5 32 43 78 17 . 5 . . . 5 . 18 1 . 3 5 4 3 17 4 Haulers Intercepted 9 | . . 3 4 . . . . . . . . 2 . . . . . . . . Recyclers Shooed 8 | 1 1 1 1 1 . 1 . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 1 . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Combat Hostiles Destroyed 78 | . 16 16 32 3 . . . . . . . 1 . . 1 . 1 . 7 1 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Guns 12 | . 12 . . . . . . . . . . . . . . . . . . . Cannons 39 | . 4 12 19 3 . . . . . . . . . . . . . . . 1 AOE 25 | . . 4 13 . . . . . . . . 1 . . . . . . 7 . Classes Destroyed 16 | 2 3 5 2 . . . . . . . . 1 . . 1 1 1 . . . Worker 4 | . . 1 . . . . . . . 1 . 1 . . . . 1 . . . Tunneler 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . Hauler 9 | . . 3 4 . . . . . . . . 2 . . . . . . . . Recycler 12 | 1 2 2 1 1 . 1 . . . . . 2 . . . . 1 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . 1 . . . . . . . 1 . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . Watcher 4 | . . 3 . . . . . . . . . . . . . . . . . 1 Swarmer 23 | . 6 4 6 . . . . . . . . . . . . . . . 7 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 31 | . 7 8 16 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 15 | . . 4 8 3 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 5 10 3 . 2 . . . 2 . 3 . . 1 1 1 1 4 1 Combat Bots Only 7 | . 3 4 7 2 . . . . . . . 1 . . 1 . 1 . 4 1 Max Kills in Single Turn 3 | 1 1 3 3 1 . 1 . . . 1 . 1 . . 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . . 1 . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Hostile Shots Fired 873 | . 110 55 102 14 . 3 . . 21 29 105 31 . . 10 . 106 20 57 210 Missed 352 | . 23 13 32 5 . 2 . . 14 17 50 15 . . 1 . 42 11 30 97 Hits 521 | . 87 42 70 9 . 1 . . 7 12 55 16 . . 9 . 64 9 27 113 Melee 7 | . . . 3 . . . . . . . . . . . 3 . . . . 1 Projectile 514 | . 87 42 67 9 . 1 . . 7 12 55 16 . . 6 . 64 9 27 112 AOE 2 | . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 . 2 . . . . . 1 . 2 . . . 4 . 2 1 2 9 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 9155 | . 1102 515 1034 129 . 15 . . 116 180 858 233 . . 328 . 1101 307 559 2678 Core 3083 | . 243 66 146 11 . . . . 31 94 399 34 . . 139 . 441 169 78 1232 Absorbed by Shields 221 | . . . . . . . . . . . 139 5 . . . . . 77 . . Redirected to Shielding 4 | . . . 2 2 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 165 | . . . 84 . . . . . . . . 42 . . . . 39 . . . Core Remaining (%) 53 | 100 2 . . . 44 . . . 96 . . . . . . 33 . 46 . . Volleys Fired 312 | 8 66 54 71 13 . 3 . . . . . 27 2 3 . . . 1 36 28 Largest 2 | 2 2 2 2 2 . 1 . . . . . 1 1 1 . . . 1 1 2 Hottest 128 | 60 120 128 98 98 . 56 . . . . . 35 35 35 . . . 35 43 120 Shots Fired 502 | 16 130 97 134 25 . 3 . . . . . 27 2 3 . . . 1 36 28 Gun 124 | 16 106 . . . . . . . . . . . . . . . . . . 2 Cannon 363 | . 24 95 127 25 . 3 . . . . . 27 2 3 . . . 1 30 26 Launcher 15 | . . 2 7 . . . . . . . . . . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 182 | 8 86 2 71 13 . . . . . . . . . . . . . . . 2 Thermal 313 | 8 44 95 63 12 . 2 . . . . . 27 2 3 . . . 1 30 26 Explosive 6 | . . . . . . . . . . . . . . . . . . . 6 . Electromagnetic 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 19 | 10 19 15 6 19 . . . . . . . . . . . . . . 2 3 Robot Miss Streak 4 | 1 3 4 3 1 . . . . . . . 1 . . . . . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 324 | 13 91 71 76 21 . 6 . . . 3 . 9 2 . 1 1 11 5 6 8 Core Hits 150 | 3 33 32 50 5 . 1 . . . 1 . 5 1 . 1 . 2 1 14 1 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . 1 1 . . . . . . . 2 . . . . 2 3 . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 1 1 . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . 2 . . . . 2 3 . . Melee Attacks 126 | . 13 . . . . 10 . 5 3 13 . 18 6 . 5 3 44 6 . . Impact 13 | . 13 . . . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . . 10 . 5 3 13 . 18 6 . 5 3 42 6 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 2 . . . 1 . 7 . . . 1 4 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 10091 | 148 1233 1619 2625 442 . 271 . . . 173 . 1009 211 . 46 118 675 279 899 343 Guns 957 | 148 809 . . . . . . . . . . . . . . . . . . . Cannons 3992 | . 387 1300 1462 439 . . . . . . . . . . . . . . 61 343 Explosions 2623 | . . 299 1152 . . . . . . . . 334 . . . . . . 838 . Melee 2484 | . 36 . . . . 271 . . . 173 . 675 211 . 46 118 675 279 . . Ramming 35 | . 1 20 11 3 . . . . . . . . . . . . . . . . Kinetic 2990 | 61 661 299 1769 200 . . . . . . . . . . . . . . . . Thermal 3744 | 87 535 1300 845 239 . . . . . . . 334 . . . . . . 61 343 Explosive 838 | . . . . . . . . . . . . . . . . . . . 838 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 36 | . 36 . . . . . . . . . . . . . . . . . . . Slashing 2448 | . . . . . . 271 . . . 173 . 675 211 . 46 118 675 279 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 1 9 9 . . . . . . . . . . . . 7 7 1 4 Average Corruption 4 | . . 1 3 9 . . . . . . . . . . . . 4 5 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . 4 24 38 . . . . . . . . . . . . 2 6 . 7 Message Errors 17 | . . 1 3 11 . . . . . . . . . . . . . 1 . 1 Matter Fused 23 | . . 1 7 11 . . . . . . . . . . . . . 3 . 1 Heat Flow Errors 7 | . . 1 1 3 . . . . . . . . . . . . 1 1 . . Energy Discharges 10 | . . . 4 4 . . . . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . 1 5 5 . . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . . Misfires 2 | . . . 1 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 768 | . 27 27 35 15 . 104 . . . 25 . 147 99 . . 78 170 . . 41 Projectiles 112 | . 27 8 21 15 . . . . . . . . . . . . . . . 41 Explosions 180 | . . 19 14 . . . . . . . . 147 . . . . . . . . Melee 476 | . . . . . . 104 . . . 25 . . 99 . . 78 170 . . . Knockbacks 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 4 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . 23 . . . . . . . . . . . . . . . 25 . Shots 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Rammed 10 | . 1 5 2 1 . . . . . . . . . . 1 . . . . . Targets Rammed 10 | . 1 5 2 1 . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | . 316 306 226 239 . 4 . . . . 18 7 . . 609 . 57 124 . 194 Average Temperature 78 | . 100 86 39 59 . 3 . . . . 18 7 . . 259 . 24 93 . 85 Received Heat Transfer 1633 | . 288 201 348 45 . . . . 45 9 138 45 . . 73 . 84 48 30 279 Effects 10 | . 3 1 2 . . . . . . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . . Interference 5 | . 2 1 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 14 1 . . . . . . . . . . . . . . . 1 . Heat Transferred 6546 | 200 1139 2627 1443 407 . . . . . . . 200 . . . . . . 100 430 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Maximum Alert Level 3 | . . 1 3 1 . . . . . 2 2 2 . . . . . 1 1 2 Low Security (%) 59 | 100 100 99 28 30 . 100 . . . . . . . . . . 100 53 87 86 Level 1 24 | . . . 14 69 . . . . . . . 87 . . . . . 46 12 8 Level 2 16 | . . . 56 . . . . . . 100 100 12 . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 704 | 5 113 198 704 290 . 26 . . . 696 680 602 . . . . 38 335 220 433 Initial 515 | . . . 38 253 . . . . . 515 495 351 . . . . . 14 118 113 Average 204 | 4 32 97 389 214 . 7 . . . 567 574 343 . . . . 8 171 143 157 Influence Increases 6550 | 10 453 536 1117 301 . 65 . . 165 833 245 817 10 . 20 5 194 665 366 748 Destroy 0b10 Robot/C 1800 | . 260 320 620 60 . . . . . . . 20 . . 20 . . 300 140 60 Destroy 0b10 Robot/NC 215 | 10 10 55 40 5 . 10 . . . 10 . 25 10 . . 5 15 10 5 5 Destroy Leader 396 | . 60 92 158 . . . . . . . . 14 . . . . . 30 20 22 Allied During Kill 254 | . . . . . . . . . . . . . . . . . . 234 . 20 Successful Hack 223 | . 28 6 16 26 . 34 . . . 12 . 35 . . . . 23 21 10 12 Select Force Hacks 320 | . 60 . . 210 . . . . . . . . . . . . . . . 50 Disable Machine 420 | . 30 30 135 . . . . . . 15 . 165 . . . . 30 . . 15 Anti-Garrison Action 50 | . . . . . . . . . . . 50 . . . . . . . . . Destroy Structure 637 | . 5 18 88 . . 6 . . . 16 . 288 . . . . 36 40 116 24 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 180 | . . . . . . . . . . 60 30 60 . . . . 15 15 . . Lose Combat Pursuer 1605 | . . 15 60 . . 15 . . 165 270 165 210 . . . . 75 15 75 540 Influence Decreases 6127 | 10 453 444 559 837 114 50 6 9 60 230 283 891 371 235 10 15 164 468 377 541 Entered New Map 1657 | . . . 54 397 114 . 6 9 . 40 213 319 221 46 . 10 . 16 109 103 Time Decay 3615 | 10 391 434 475 440 . 50 . . 50 180 . 362 150 189 . 5 121 362 198 198 Search Patrol Dispatched 200 | . . . . . . . . . . . . 200 . . . . . . . . Lost Part 485 | . 52 10 30 . . . . . 10 10 70 10 . . 10 . 43 50 20 170 Lost Ally 170 | . 10 . . . . . . . . . . . . . . . . 40 50 70 Squads Dispatched 33 | . 2 2 6 . . 1 . . . 4 . 6 . . . . 2 1 4 5 Investigation 14 | . 2 . 2 . . 1 . . . 2 . 3 . . . . 1 . 1 2 Extermination 7 | . . . . . . . . . . 1 . 2 . . . . 1 . 1 2 Reinforcement 9 | . . 2 1 . . . . . . 1 . 1 . . . . . 1 2 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Distress Signals 21 | . 2 2 1 . . . . . 2 . . 6 . . . . 3 1 1 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 319 | . 37 23 38 2 . 5 . . 23 22 21 18 . . 10 . 28 20 23 49 Peak Tracking Total 24 | . 4 5 7 2 . 5 . . 19 7 17 7 . . 11 . 18 4 13 24 Tactical Retreats 44 | . . 1 4 . . 1 . . 3 6 3 9 . . . . 4 1 2 10 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . 2 . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Traps Triggered 20 | . . 2 7 . . . . . . . 3 4 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . . . . . 16 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . Reprogrammed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . 1 1 . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 1 1 1 1 1 1 1 . . . . 4 4 1 1 1 Objects Rigged 8 | . . . . . . . . . . . . 8 . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Machines Disabled 30 | . 2 2 9 . . . . . . 1 . 11 . . . . 2 2 . 1 Max in Single Turn 7 | . 1 1 3 . . . . . . 1 . 7 . . . . 1 . . 1 Garrison Access 5 | . . . 1 . . . . . . . . 2 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Machines Accessed 81 | . 9 3 6 13 4 3 . 3 . 7 1 13 1 . . . 9 1 3 5 Terminals 39 | . 7 2 4 6 . 2 . . . 3 1 5 . . . . 4 1 1 3 Fabricators 6 | . . . . . . . . . . 3 . 1 . . . . . . 1 1 Repair Stations 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . Recycling Units 15 | . 2 . . 7 . . . . . . . 3 . . . . 1 . 1 1 Scanalyzers 4 | . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Garrison Access 6 | . . . 1 . . . . . . 1 . 2 . . . . 2 . . . Total Hacks 206 | . 37 10 15 22 23 9 . 17 . 17 1 26 1 . . . 15 1 4 8 Successful 133 | . 22 6 5 11 23 7 . 17 . 5 1 16 1 . . . 13 1 2 3 Failed 71 | . 14 4 10 10 . 2 . . . 12 . 10 . . . . 2 . 2 5 Catastrophic 15 | . . 1 2 4 . . . . . 4 . . . . . . 1 . 1 2 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Manual 87 | . 22 4 7 21 . 2 . . . 5 1 13 . . . . 6 . 2 4 Terminals 103 | . 31 8 9 15 . 4 . . . 7 1 12 . . . . 9 1 1 5 Fabricators 13 | . . . . . . . . . . 9 . 2 . . . . . . 1 1 Repair Stations 9 | . . . 5 . . . . . . . . 2 . . . . 2 . . . Recycling Units 24 | . 6 . . 7 . . . . . . . 6 . . . . 1 . 2 2 Scanalyzers 10 | . . 2 . . . 5 . . . . . 2 . . . . 1 . . . Garrison Access 6 | . . . 1 . . . . . . 1 . 2 . . . . 2 . . . Terminal Hacks 76 | . 11 3 2 4 23 1 . 17 . 1 . 4 1 . . . 5 1 1 2 Record 24 | . . . . . 22 . . 2 . . . . . . . . . . . . Part Schematic 11 | . . . . 2 . . . 9 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . 1 . 2 . 1 . 3 . . . 1 . . . . 1 . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 1 . . . . . . . . . . . . . . 2 . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 2 . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . . . . . . . 1 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . 2 . . . . 2 . . . Scan Component 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . Repair 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . 4 . . . . . 1 . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 7 | . . 2 . . . 3 . . . . . 1 . . . . 1 . . . Garrison Access Hacks 6 | . . . 1 . . . . . . 1 . 2 . . . . 2 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Seal Access 5 | . . . 1 . . . . . . . . 2 . . . . 2 . . . Unauthorized Hacks 33 | . 9 1 . 7 . 2 . . . 1 1 7 . . . . 3 . 1 1 Terminals 18 | . 7 1 . . . 2 . . . . 1 5 . . . . 2 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . . 2 . . . . . 1 . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 8 | . 3 1 . . . . . . . . . 3 . . . . 1 . . . Override 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . 7 . . . . . . . 2 . . . . 1 . 1 . Tunnel 9 | . 2 . . 7 . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 2 4 6 . 3 . . . 6 . 8 . . . . 4 1 3 3 Full Trace Events 10 | . . . 2 5 . 1 . . . 1 . 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 . . . 9 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . . . 3 . . . . . 1 . . . . 1 . . . Parts Repaired 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . Time 95 | . . . 32 . . . . . . . . 38 . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . 11 . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Total Allies 21 | . 1 . . . . . . . . . . . . . . . . 16 . 4 Largest Group 16 | . 1 . . . . . . . . . . . . . . . . 16 . 4 Highest-Rated Group 751 | . 10 . . . . . . . . . . . . . . . . 751 . 221 Highest-Rated Ally 159 | . 10 . . . . . . . . . . . . . . . . 159 . 68 Initial UFD Resources 65 | . . . . . . 22 22 22 24 24 24 24 38 38 38 41 41 51 55 65 Total Orders 3 | . 1 . . . . . . . . . . . . . . . . . 2 . STAY 1 | . 1 . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 139 | . . . . . . . . . . . . . . . . . . 128 . 11 Total Damage 3708 | . . . . . . . . . . . . . . . . . . 3192 . 516 Kills 19 | . . . . . . . . . . . . . . . . . . 17 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Active Infowar (turns) 6532 | 7 1078 370 . . 1547 123 9 43 147 374 84 633 319 491 180 124 414 99 279 211 Optics 370 | . . 370 . . . . . . . . . . . . . . . . . . Sensors 2447 | . . . . . . . . . . . . 633 314 491 148 . 368 3 279 211 IFF 591 | . . . . . . 105 9 43 146 288 . . . . . . . . . . Structural 3581 | . . . . . 1547 97 9 43 123 141 . . 315 491 178 124 414 99 . . Traps 5 | . . . . . . . . . . . . . . . . 5 . . . . Seismic 1085 | 7 1078 . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . 1 . . . . . . . Triangulation 285 | . . . . . . . . . . 201 84 . . . . . . . . . Cloaking 51 | . . . . . . . . . 25 26 . . . . . . . . . . Jamming 404 | . . . . . . . . . . . . . . . . . 404 . . . ECM 24 | . . . . . . . . . . . . . . . . . 24 . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 3 . . . 2 . . . 2 . . 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . 5 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Turns Passed 14708 | 41 1341 1379 1491 1099 4493 123 9 43 147 374 107 820 319 491 192 124 459 828 410 418 Spaces Moved 12748 | 12 634 640 500 660 3099 230 18 97 345 659 214 1543 428 382 199 280 826 721 615 646 Core 164 | . 22 . . . 128 . . . . . . . . . . . . 1 . 13 Treads 3732 | . 591 640 500 660 1341 . . . . . . . . . . . . . . . Legs 33 | 12 21 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . 17 . . . . . . . . Flight 8802 | . . . . . 1630 230 18 97 345 659 214 1526 428 382 199 280 826 720 615 633 Fastest Speed 26 | 120 50 160 160 160 50 31 31 31 31 31 34 26 26 26 26 29 29 37 32 33 Average Speed 87 | 120 155 171 233 160 142 31 31 31 31 32 35 35 26 26 26 29 29 39 39 38 Slowest Speed 247 | 120 160 240 240 160 247 31 31 31 31 34 40 200 26 26 26 29 101 105 42 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . . . . . 6 7 8 . . . . 18 15 8 15 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 76 45 75 89 92 7 9 77 48 18 43 39 52 55 19 50 22 60 21 49 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 16 | . 2 . . 7 4 . . 1 . . . 1 . . . 1 . . . . Known Exits Taken 12 | . . 1 . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . 7 . . . . . . . 1 2 . 1 . . . . Spaces Dug 103 | . 4 . . . . 6 . 5 3 8 . 26 5 1 4 2 18 . 14 7 Terrain Destroyed 421 | . 4 23 92 . . 6 . 5 3 8 . 172 6 3 4 2 18 1 61 13 Melee 59 | . 4 . . . . 4 . 5 3 8 . 7 4 . 4 2 18 . . . Projectile 69 | . . . . . . 2 . . . . . 26 2 3 . . . 1 22 13 AOE 293 | . . 23 92 . . . . . . . . 139 . . . . . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Ext Res Arm Total 15469 | 21 847 825 653 677 3169 260 20 101 384 790 240 1738 620 770 328 316 967 1236 737 770 Wait 1685 | . 69 58 15 1 24 3 3 . 19 106 2 42 174 380 123 29 63 450 60 64 Move 12583 | 11 633 639 499 659 3098 229 17 96 344 648 199 1526 427 381 199 279 790 691 598 620 Hop 69 | . . . . . . . . . . 5 6 8 . . . . 17 14 8 11 Pick Up 90 | . 26 17 2 . 16 2 . . 2 3 . 10 . 1 . 1 3 . 6 1 Fast Attach 115 | 1 7 10 12 1 9 3 . . . 4 . 23 4 1 1 2 11 3 11 12 Attach 65 | . 9 4 3 . 6 2 . . 7 2 2 5 1 1 . . 3 5 8 7 Detach 45 | . 1 4 1 . 1 1 . . 6 1 1 6 3 1 . . 4 3 6 6 Swap 60 | 1 7 13 16 . . 5 . . . 4 . 2 1 . . . 10 . . 1 Drop 130 | . 15 21 16 2 14 2 . . 3 4 7 12 2 2 . 2 15 3 4 6 Fire 312 | 8 66 54 71 13 . 3 . . . . . 27 2 3 . . . 1 36 28 Melee 117 | . 13 . . . . 10 . 5 3 13 . 18 6 . 5 3 35 6 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 5 2 1 . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . . . . 23 59 . . . . . 7 . . Rewire 68 | . . . . . 1 . . . . . . . . . . . . 53 . 14 Trap 16 | . . . . . . . . . . . . . . . . . 16 . . . Miscellaneous 16 | . . . 16 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension -3/Research (discovered 3 exits: *Res / *Arm / [*Tes]) -3/Armory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Released all parts (7) 161 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Central database locked down 436 | -10/Materials | Discovered new exit (range 13) 513 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Core integrity fell below 50% 1051 | -10/Materials | Discovered new exit (range 12) 1142 | -10/Materials | Derelicts attacked the area 1226 | -10/Materials | Core integrity fell below 20% 1254 | -10/Materials | Lost 3 parts (1p1n1u) 1383 | -10/Materials | Entered another Materials area 1383 | -9/Materials | Evolved 2 slots: Utility x2 1388 | -9/Materials | Discovered new exit (range 20) 1883 | -9/Materials | Discovered new exit (range 13) 1901 | -9/Materials | Build established: Scavenger-Mutant 2114 | -9/Materials | Discovered new exit (range 4) 2377 | -9/Materials | Build established: Mutant 2402 | -9/Materials | Identified exit to Storage 2762 | -9/Materials | Entered Storage 3374 | -9/Storage | Repaired Med. Armor Plating? 3423 | -9/Storage | Destroyed 7 combat bots 3562 | -9/Storage | First assault squad dispatched 3587 | -9/Storage | Garrison activated, responded to threat 3633 | -9/Storage | Core integrity fell below 50% 3658 | -9/Storage | Destroyed 7 combat bots 4247 | -9/Storage | Used back door to open Recycling access 4247 | -9/Storage | Discovered new exit (range 5) 4253 | -9/Storage | Entered Recycling 4410 | -9/Recycling | Scanned before Scraplab entrance 4593 | -9/Recycling | Build established: Scavenger-Mutant 4643 | -9/Recycling | Discovered new exit (range 16) 5331 | -9/Recycling | Entered Scraplab 5344 | -9/Recycling | Discovered new exit (range 2) 5352 | -9/Recycling | Entered Scraptown 5352 | -9/Scraptown | System corruption cleaned by C-Scrubber 5647 | -9/Scraptown | Discovered new exit (range 5) 5826 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5833 | -9/Scraptown | Learned Factory garrison access intel 5835 | -9/Scraptown | Learned location of Zion (-7) 5837 | -9/Scraptown | Learned Research stockpile data 5888 | -9/Scraptown | Visited The Evicted 5904 | -9/Scraptown | Visited Cyclists 5917 | -9/Scraptown | Visited Comm Corps 6001 | -9/Scraptown | Visited CR-KLE's Repair Center 6348 | -9/Scraptown | Visited IN-MT5's Study 6480 | -9/Scraptown | Visited CPS Storage 6521 | -9/Scraptown | Visited UFD Registry 6521 | -9/Scraptown | Registered with UFD as "Shortbox" 6730 | -9/Scraptown | Guru changed UFD alias to "Protonhead" 7049 | -9/Scraptown | Visited Cartography Club 7050 | -9/Scraptown | Released all parts (8) 7076 | -9/Scraptown | Found Surveybot 17 Chip 7101 | -9/Scraptown | Learned location of Recycling (-9) 7101 | -9/Scraptown | Learned 8 Materials zone layouts 7101 | -9/Scraptown | Learned 12 Factory zone layouts 7101 | -9/Scraptown | Learned 8 Research zone layouts 7101 | -9/Scraptown | Learned 4 Storage zone layouts 7101 | -9/Scraptown | Learned 20 Upper Caves zone layouts 7101 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 7101 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 7101 | -9/Scraptown | Learned 4 Armory zone layouts 7101 | -9/Scraptown | Learned location of 2 exits from Lower Caves 7101 | -9/Scraptown | Learned location of 3 exits from Upper Caves 7101 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7101 | -9/Scraptown | Identified exit to Factory 7105 | -9/Scraptown | Found Deep Structural Scanner 7243 | -9/Scraptown | Visited Scrapoid Research Area 7336 | -9/Scraptown | Build established: Mutant 7342 | -9/Scraptown | Visited Science Testing Area 7369 | -9/Scraptown | Visited Abandonware Association 7388 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7391 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7428 | -9/Scraptown | Visited Science Guys 7481 | -9/Scraptown | Visited Chapter 10 7502 | -9/Scraptown | Visited Research Penetration Think Tank 7551 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7566 | -9/Scraptown | Found DCF Scrap (29 items) 7624 | -9/Scraptown | Visited Derelict Rescue Squad 7687 | -9/Scraptown | Found DRS Beacon 9739 | -9/Scraptown | Met Optimus 9739 | -9/Scraptown | Accepted into 0bPrime 9845 | -9/Scraptown | Entered Factory 9845 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 9846 | -6/Factory | Identified exit to Factory 9847 | -6/Factory | Loaded intel: 3 garrison access locations 9872 | -6/Factory | Discovered new exit (range 16) 9968 | -6/Factory | Entered Lower Caves 9969 | -6/Lower Caves | Identified exit to Lower Caves 9974 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9977 | -6/Lower Caves | Entered Data Miner 9977 | -6/Data Miner | Discovered new exit (range 6) 9983 | -6/Data Miner | Met Data Miner 9996 | -6/Data Miner | Learned location of Section 7 (-2) 9996 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10000 | -6/Data Miner | Received God Mode back door access code from Data Miner 10020 | -6/Data Miner | Entered Proximity Caves 10061 | -5/Proximity Caves | Spotter reported a threat 10120 | -5/Proximity Caves | Learned Factory stockpile data 10122 | -5/Proximity Caves | Learned 8 Factory zone layouts 10131 | -5/Proximity Caves | Build established: Sprinter 10136 | -5/Proximity Caves | Spotter reported a threat 10149 | -5/Proximity Caves | Spotter reported a threat 10153 | -5/Proximity Caves | Spotted B-75 Beast 10167 | -5/Proximity Caves | Entered Factory 10167 | -5/Factory | Evolved 2 slots: Propulsion x2 10168 | -5/Factory | Identified exit to Factory 10541 | -5/Factory | Identified exit to Garrison 10541 | -5/Factory | Entered Garrison 10551 | -5/Garrison | Triggered checkpoint 10554 | -5/Garrison | Spotted B-75 Beast 10566 | -5/Garrison | Spotted B-75 Beast 10568 | -5/Garrison | Triggered checkpoint 10591 | -5/Garrison | Discovered new exit (range 8) 10593 | -5/Garrison | Identified exit to Factory 10593 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10603 | -5/Garrison | Build established: Mutant 10645 | -5/Garrison | Installed Relay Interface Framework 10648 | -5/Garrison | Entered Factory 10677 | -5/Factory | Lost 6 parts (2n4u) 10768 | -5/Factory | Discovered new exit (range 6) 10769 | -5/Factory | Identified exit to Upper Caves 10772 | -5/Factory | Discovered exit to Factory (range 5) 10797 | -5/Factory | Spotted B-75 Beast 10835 | -5/Factory | Core integrity fell below 50% 10884 | -5/Factory | Repaired Katana+? 10948 | -5/Factory | Search patrols dispatched 11248 | -5/Factory | Search patrols dispatched 11318 | -5/Factory | Loaded intel: 8 recycling unit locations 11434 | -5/Factory | Learned location of Protoforge (-2) 11468 | -5/Factory | Entered Upper Caves 11469 | -5/Upper Caves | Identified exit to Upper Caves 11477 | -5/Upper Caves | Learned Factory emergency access door positions 11523 | -5/Upper Caves | Learned Factory stockpile data 11588 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11787 | -5/Upper Caves | Entered another Upper Caves area 11788 | -5/Upper Caves | Identified exit to Warlord 11822 | -5/Upper Caves | Build established: Scout 12278 | -5/Upper Caves | Entered Warlord 12279 | -5/Warlord | Identified exit to Proximity Caves 12300 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 12300 | -5/Warlord | Attacked by Warlord forces 12465 | -5/Warlord | Warlord's base attacked by MAIN.C 12470 | -5/Warlord | Entered Proximity Caves 12477 | -4/Proximity Caves | Learned location of Quarantine (-2) 12482 | -4/Proximity Caves | Learned 4 Research zone layouts 12594 | -4/Proximity Caves | Entered Factory 12594 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12595 | -4/Factory | Identified exit to Extension 12679 | -4/Factory | Loaded intel: 8 recycling unit locations 12679 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 12771 | -4/Factory | Repaired Imp. Flight Unit? 12928 | -4/Factory | Build established: Infiltrator-Ninja 13053 | -4/Factory | Entered Extension 13056 | -4/Extension | Lost 8 parts (2p4n2u) 13078 | -4/Extension | Rescued a captive Derelict 13079 | -4/Extension | Rescued a captive Derelict 13125 | -4/Extension | Rescued A7 13446 | -4/Extension | Core integrity fell below 50% 13446 | -4/Extension | Rescued a captive Derelict 13449 | -4/Extension | Rescued a captive Derelict 13829 | -4/Extension | Build established: Commander-Scout 13837 | -4/Extension | Spotted B-86 Titan 13865 | -4/Extension | Spotted B-86 Titan 13873 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13875 | -4/Extension | Allies destroyed B-86 Titan 13880 | -4/Extension | Discovered new exit (range 3) 13880 | -4/Extension | Identified exit to Research 13881 | -4/Extension | Entered Research 13881 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13882 | -3/Research | Identified exit to Armory 13902 | -3/Research | Lost 3 allies 13904 | -3/Research | Lost 3 parts (3u) 13915 | -3/Research | Spotted B-86 Titan 14010 | -3/Research | Discovered new exit (range 33) 14100 | -3/Research | Lost 3 allies 14219 | -3/Research | Loaded intel: 5 recycling unit locations 14244 | -3/Research | Build established: Hacker-Mutant 14269 | -3/Research | Discovered new exit (range 14) 14273 | -3/Research | Identified exit to Research 14291 | -3/Research | Entered Armory 14458 | -3/Armory | Lost 3 parts (1p1n1u) 14501 | -3/Armory | Spotted B-86 Titan 14521 | -3/Armory | Lost 3 allies 14540 | -3/Armory | Lost 3 parts (1p1n1u) 14540 | -3/Armory | Found Unknown Device 14540 | -3/Armory | Identified Quantum Capacitor 14629 | -3/Armory | Core integrity fell below 50% 14685 | -3/Armory | Core integrity fell below 20% 14709 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14644_ Q-thruster destroyed. 14661_ Impulse Thruster destroyed. 14662_ Impulse Thruster Array destroyed. 14662_ Penetrated by Slug. 14662_ Slug penetrates Wall. 14668_ System corrupted: Component data lost. 14669_ Slug penetrates Wall. 14680_ Impulse Thruster Array destroyed. 14684_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 14684_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 14684_ Fabricator disabled. 14689_ System Shield destroyed. 14691_ C-30 ARC bursts open, deploying its payload. 14691_ H-77 Assassin unfolds itself. 14693_ Slug penetrates Wall. 14704_ Enh. Nova Cannon destroyed. 14705_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????####?#########????????????? | | ??????? ?# """" #????????????? | | ???????" "?# "" " #?????????????? | | ???????" "?# #?????????????? | | ???????" "?# #?????????????? | | ???????? "?# #???????????+?? | | ???????? ?####/###??????????? ?? | | ????????#+##### #???????????? ?? | | ????????# #???????????? ?? | | ?????#### #???????????? ?? | | ?????# #???????????? ?? | | ?????# #???????????# #? | | ?????# ######+#????# #? | | ?????#### g #????# #? | | ????????#Y############## #????# #? | | ????????# ## ## #????# #? | | ????????#g## ## #????# #? | | ????????#@## " ## #????# ## | | ????????#g## "" ## #????# | | ????????#Y## "" ##"#????# ## | | ????????# ## "" ##%####?# ## | | ????????# ## "" ##" #?# ## | | ????????# ;# "" / #?# ## | | ???????##s## "" ## #?# ## | | ???????#; ## " ## #?# ## | | ???????##s## ### ##?# ## | | ????????#s## #?# #### # | | ???????## ## #?# + | | ???????# [##+#########?# # | | ???????# =% #???????# """ # | | ???????# =#### #???????# """ # | | ???????#####??? #???????# "" + | | ????????????????+???????# F"" # | | ????????????????????????# """ # | | ????????????????????????# # | | ???????????????????????? # | | ???????????????????????? # | | ????????????????????????#### ## | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 21 Robot Scan Range 18 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Block 30 Armor Coverage 450 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 30% | -9/Storage Katana | 16% | -5/Factory Imp. Flight Unit | 2% | -4/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Lgt. EM Pulse Cannon | -6/Factory | Hacked Katana | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Longdome?! Challenges ------------ None Game ------ Seed ArmoredDirtyShovel Manual? 0 Play Time 02:20:05 Cumulative 367.9 hours Start 2026.02.12 @ 12:23:27 End 2026.02.12 @ 14:39:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7c9144b-76ed-41e5-9340-71f1a565a7d3