Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 06:50:20 // Halloween2020/ForbiddenLore Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (4311) 4311 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 8895 Bonus ------- High Alert Combat Kills 569 Cogmind --------- Core Integrity 36/700 Matter 271/300 Energy 240/240 System Corruption 8% Temperature Cool (9) Movement Core (1750) Ox34 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Heat Shielding Improved Heat Sink Large Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Improved Signal Interpreter Maneuvering Thrusters Hacking Suite Hacking Suite Hacking Suite System Shield EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Precision Assault Rifle Heavy Battle Rifle Power Maul Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating System Backup Module > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Advanced Signal Interpreter Heavy EM Shotgun Lightning Gun EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Mini Grenade Launcher Improved Grenade Launcher Power Maul Power Maul [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 152 | 3 7 1 1 6 37 77 9 11 Power 12 | . . . . 1 4 6 . 1 Engine 5 | . . . . 1 2 2 . . Core 7 | . . . . . 2 4 . 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 1 . . 2 9 15 1 2 Treads 25 | 1 1 . . 2 8 11 1 1 Leg 2 | . . . . . . 1 . 1 Wheel 3 | 1 . . . . . 2 . . Hover 1 | . . . . . . 1 . . Flight 1 | . . . . . 1 . . . Utility 53 | 1 5 1 1 . 8 30 4 3 Device 24 | 1 . . . . 4 15 2 2 Storage 9 | . 4 1 1 . 3 . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 18 | . 1 . . . 1 13 2 1 Artifact . | . . . . . . . . . Weapon 55 | . 1 . . 3 16 26 4 5 Energy Gun 8 | . . . . . 6 2 . . Energy Cannon 15 | . . . . 1 . 12 1 1 Ballistic Gun 19 | . 1 . . 1 6 8 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 10 | . . . . 1 3 3 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 7 . . Parts Lost 30 | . 1 . . 4 4 9 1 11 Power 2 | . . . . 1 1 . . . Propulsion 15 | . 1 . . 2 2 4 . 6 Utility 6 | . . . . . . 3 1 2 Weapon 7 | . . . . 1 1 2 . 3 Highest Loss Streak 7 | . 1 . . 2 2 4 1 7 Average Slot Usage (%) 93 | . 100 100 97 85 95 91 88 83 Engine 6 | . 14 14 14 14 5 2 . . Core 3 | . . . . . 3 4 7 4 Treads 25 | . 27 28 28 28 35 22 11 13 Leg 1 | . . . . . . . 7 6 Wheel 3 | . . . . . . 6 7 6 Device 3 | . . . . . 6 4 6 5 Storage 23 | . 20 28 25 14 26 23 23 23 Processor 2 | . . . . . . 3 7 6 Protection 2 | . 7 . . . . 5 . . Energy Gun 5 | . 14 14 14 1 5 1 . . Energy Cannon 2 | . . . . 7 2 4 . . Ballistic Gun 9 | . 14 14 14 16 6 6 7 7 Launcher 1 | . . . . 1 2 . 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 145 | 13 56 72 88 89 124 145 122 134 Greatest Support 106 | 20 40 40 40 46 92 106 28 40 Greatest Overweight (x) 35 | . 1 1 2 2 1 6 4 35 Average Overweight (x) 2 | . . 1 1 1 . 3 3 3 Largest Inventory Capacity 40 | 6 18 20 24 24 40 28 28 28 Average Capacity 24 | 6 13 19 20 24 27 28 28 28 Most Carried 28 | 6 18 19 22 23 28 28 28 28 Average Carried 23 | 5 12 18 18 22 26 27 27 26 Final Capacity 28 | 6 18 20 24 24 28 28 28 28 Final Carried 28 | 6 18 19 22 23 28 28 28 25 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 3639 | 237 236 10 153 219 918 1471 174 221 Remotely . | . . . . . . . . . Salvage Created 5228 | 106 359 . . 80 1544 2561 283 295 Parts 261 | 5 20 . . 14 86 110 16 10 Haulers Intercepted 8 | . 1 . . . 4 3 . . Recyclers Shooed 5 | . 2 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 7 Prevented 8 | . . . . . . . 5 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 105 | . 6 . . 7 31 47 7 7 Guns 51 | . 6 . . 4 21 20 . . Cannons 20 | . . . . 1 2 17 . . AOE 29 | . . . . 2 8 7 6 6 Classes Destroyed 13 | 2 4 . . 1 1 5 . . Worker 1 | . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 8 | . 1 . . . 4 3 . . Recycler 5 | 1 1 . . . 2 1 . . Operator 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . . Swarmer 35 | . 3 . . 6 10 10 4 2 Grunt 49 | . 3 . . . 17 23 3 3 Duelist 3 | . . . . . . 2 . 1 Sentry 10 | . . . . . 4 5 . 1 Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . . 2 . . Programmer 5 | . . . . . . 5 . . Best Kill Streak 7 | 1 4 . . 4 7 7 4 3 Combat Bots Only 7 | . 3 . . 4 6 7 4 3 Max Kills in Single Turn 5 | 1 1 . . 2 3 5 4 1 Gunslinging 1 | . . . . 1 . . . . Exploded 5 | . . . . 1 3 5 4 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 7464 | . 278 . . 885 1151 3173 406 1571 Core 890 | . 17 . . 121 88 353 80 231 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . . . 44 84 . . . Volleys Fired 316 | 7 24 . . 17 81 143 23 21 Largest 2 | 2 2 . . 2 2 2 2 2 Hottest 110 | 60 60 . . 80 110 94 64 63 Shots Fired 554 | 14 48 . . 32 144 267 24 25 Gun 394 | 14 48 . . 26 125 167 1 13 Cannon 127 | . . . . 4 12 97 14 . Launcher 33 | . . . . 2 7 3 9 12 Special . | . . . . . . . . . Kinetic 261 | 7 24 . . 21 67 128 1 13 Thermal 66 | . . . . 4 31 17 14 . Explosive 14 | . . . . 2 5 2 . 5 Electromagnetic 213 | 7 24 . . 5 41 120 9 7 Robot Hit Streak 26 | 4 9 . . 11 26 18 5 6 Robot Miss Streak 9 | 1 3 . . 2 2 3 2 9 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . . . 3 . 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 396 | 9 31 . . 25 112 203 5 11 Core Hits 237 | 4 16 . . 11 80 100 10 16 Critical Hits 7 | 1 . . . . 1 5 . . Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 4 | 1 . . . . . 3 . . Melee Attacks 15 | . . . . . 2 6 7 . Impact 15 | . . . . . 2 6 7 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10525 | 108 373 23 . 341 2641 5536 492 1011 Guns 4714 | 108 364 . . 217 1558 2253 . 214 Cannons 2370 | . . . . 52 158 2160 . . Explosions 3261 | . . . . 72 918 982 492 797 Melee 118 | . . . . . . 118 . . Ramming 62 | . 9 23 . . 7 23 . . Kinetic 2690 | 40 137 . . 162 504 1633 . 214 Thermal 1801 | . . . . 52 502 1147 100 . Explosive 1487 | . . . . 72 827 202 . 386 Electromagnetic 4367 | 68 227 . . 55 801 2413 392 411 Impact 118 | . . . . . . 118 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 7 7 8 Average Corruption 4 | . 2 2 2 2 . 5 7 7 Corruption Purged 1 | . . . . . . 1 . . Effects 153 | . 9 2 5 7 . 91 24 15 Message Errors 35 | . 3 . 2 3 . 21 6 . Matter Fused 32 | . . . . . . 22 7 3 Heat Flow Errors 16 | . 3 2 . . . 10 1 . Energy Discharges 22 | . 1 . 1 1 . 10 5 4 Parts Rejected 5 | . . . . . . 2 1 2 Data Loss (minor) 12 | . 2 . 2 2 . 4 2 . Data Loss (major) 4 | . . . . . . 3 . 1 Misfires 4 | . . . . . . 4 . . Targeting Errors 19 | . . . . 1 . 12 2 4 Weapon Failures 4 | . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 346 | . . . . . 20 234 20 72 Projectiles 4 | . . . . . . 4 . . Explosions 272 | . . . . . 20 160 20 72 Melee 70 | . . . . . . 70 . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 351 | . . . . 25 . 15 75 236 Shots 16 | . . . . 1 . 1 3 11 Rammed 6 | . 2 1 . . 2 1 . . Targets Rammed 6 | . 2 1 . . 2 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | 40 287 214 . 120 71 416 115 72 Average Temperature 93 | 18 63 109 . 46 13 122 40 34 Received Heat Transfer 2001 | . 66 . . . 441 951 54 489 Effects 8 | . 1 1 . . . 6 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Interference 3 | . 1 1 . . . 1 . . Matter Decay 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . . 4 1 1 Combat Hostiles 5 | . . . . . . 3 1 1 Parts Fried 31 | 1 2 . . . 3 21 3 1 Impact Corruptions 3 | . . . . . . 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 2191 | . . . . 111 975 1055 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . . . 3 2 4 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 990 | 10 157 27 . 90 398 990 . . Initial 108 | . 6 27 . . 19 108 . . Average 224 | 4 49 22 . 55 155 407 . . Maximum Alert Level 3 | . . . . . 1 3 . . Low Security (%) 68 | 100 100 100 . 100 59 48 . . Level 1 10 | . . . . . 40 . . . Level 2 11 | . . . . . . 26 . . Level 3 10 | . . . . . . 24 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . . . 3 16 . . Investigation . | . . . . . . . . . Extermination 5 | . . . . . . 5 . . Reinforcement 8 | . . . . . 3 5 . . Assault 3 | . . . . . . 3 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 10 | . 1 . . . 5 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 13 . . 8 47 71 10 23 Peak Tracking Total 11 | . 4 . . 4 6 7 4 11 Tactical Retreats 13 | . 2 . . . 2 2 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 16 | . . . . . 1 15 . . Max in Single Turn 8 | . . . . . 1 8 . . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 30 | . 6 . 2 1 13 7 1 . Terminals 20 | . 6 . . 1 8 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 85 | . 17 . 10 2 47 8 1 . Successful 50 | . 6 . 10 2 31 . 1 . Failed 35 | . 11 . . . 16 8 . . Catastrophic 8 | . 1 . . . 3 4 . . Database Lockouts . | . . . . . . . . . Manual 45 | . 11 . . 1 27 6 . . Terminals 57 | . 17 . . 2 32 6 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 7 | . . . . . 7 . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 26 | . 3 . 10 1 11 . 1 . Record 10 | . . . 10 . . . . . Prototype ID Bank 4 | . 1 . . . 3 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 3 | . 1 . . . 2 . . . Zone Layout 4 | . 1 . . 1 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . Scan Component 3 | . . . . . 3 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 3 | . . . . . 3 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 12 | . 3 . . 1 8 . . . Terminals 12 | . 3 . . 1 8 . . . Track 7 | . 1 . . 1 5 . . . Botnet 5 | . 2 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 6 . . 1 12 7 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 124 | . . . . . 124 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 9231 | 69 1192 485 948 547 1835 2952 899 304 Spaces Moved 4667 | 41 611 254 511 262 744 1522 583 139 Core 1 | . . . . . . . . 1 Treads 2524 | . 579 254 511 262 744 169 . 5 Legs 16 | 16 . . . . . . . . Wheels 2126 | 25 32 . . . . 1353 583 133 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 100 100 180 160 180 160 140 130 130 Average Speed 162 | 107 166 180 181 187 179 149 139 145 Slowest Speed 1800 | 120 180 180 200 200 180 280 140 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 90 40 89 57 66 42 71 24 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . 2 2 Spaces Dug 26 | . . . . . 1 4 21 . Terrain Destroyed 164 | . . . . 12 49 21 33 49 Melee 10 | . . . . . 1 4 5 . Projectile 11 | . . . . . . . 11 . AOE 143 | . . . . 12 48 17 17 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 5822 | 53 744 281 535 289 1120 1956 631 213 Wait 450 | . 72 23 1 . 193 115 6 40 Move 4659 | 40 610 253 510 261 743 1521 582 139 Hop . | . . . . . . . . . Pick Up 119 | 1 18 2 20 5 33 36 2 2 Fast Attach 44 | 2 2 . 1 . 12 24 1 2 Attach 36 | 1 1 . . 4 10 14 1 5 Detach 7 | . . . . . 2 5 . . Swap 72 | . 4 1 . 2 15 39 7 4 Drop 98 | 2 11 1 3 . 27 52 2 . Fire 316 | 7 24 . . 17 81 143 23 21 Melee 15 | . . . . . 2 6 7 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 2 1 . . 2 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 489 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Discovered new exit (range 15) 1262 | -10/Materials | Entered Mines 1324 | -10/Mines | Learned Materials interactive machine intel 1486 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Build established: Hauler-Mutant 1739 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1739 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Entered Exiles 1796 | -10/Exiles | Met 8R-AWN 1841 | -10/Exiles | Met EX-HEX 1996 | -10/Exiles | Met EX-BIN 2179 | -10/Exiles | Met EX-DEC 2285 | -10/Exiles | Visited The Gauntlet 2671 | -10/Exiles | Discovered new exit (range 14) 2695 | -10/Exiles | Entered Mines 2696 | -9/Mines | Assembled infested the area 2742 | -9/Mines | Met a Derelict bent on vengeance 2942 | -9/Mines | Core integrity fell below 50% 3058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3213 | -9/Mines | Discovered new exit (range 16) 3242 | -9/Mines | Entered Materials 3242 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3243 | -8/Materials | Loaded intel: 19 interactive machine locations 4023 | -8/Materials | Discovered new exit (range 19) 4280 | -8/Materials | Repaired Imp. Treads 4313 | -8/Materials | Repaired Imp. Treads 4340 | -8/Materials | Discovered new exit (range 4) 4834 | -8/Materials | Repaired Hvy. EM Shotgun 4918 | -8/Materials | Discovered new exit (range 6) 5077 | -8/Materials | Entered Factory 5077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5078 | -7/Factory | Identified exit to Storage 5327 | -7/Factory | Discovered new exit (range 16) 5974 | -7/Factory | Discovered exit to Storage (range 2) 6150 | -7/Factory | Discovered new exit (range 11) 6322 | -7/Factory | Garrison activated, responded to threat 6458 | -7/Factory | Identified exit to Factory 6560 | -7/Factory | Destroyed 7 combat bots 6677 | -7/Factory | First assault squad dispatched 7765 | -7/Factory | Lost 4 parts (3n1u) 8027 | -7/Factory | Identified exit to Lower Caves 8029 | -7/Factory | Entered Lower Caves 8030 | -7/Lower Caves | Core integrity fell below 50% 8248 | -7/Lower Caves | Learned 4 Factory zone layouts 8423 | -7/Lower Caves | Identified exit to Lower Caves 8629 | -7/Lower Caves | Spotted B-75 Beast 8748 | -7/Lower Caves | Encountered a Warlord checkpoint 8928 | -7/Lower Caves | Entered another Lower Caves area 8930 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9001 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9060 | -7/Lower Caves | Discovered exit to Factory (range 6) 9204 | -7/Lower Caves | Attracted the attention of an 0b10 base 9215 | -7/Lower Caves | Core integrity fell below 20% 9232 | -7/Lower Caves | Self-destructed Last Messages --------------- 09134_ Found 17 Matter. 09135_ Acquired 17 matter. 09163_ System corrupted: Energy discharge (-52). 09190_ S-27 Virus springs to life. 09192_ G-47 Trooper springs to life. 09199_ S-27 Virus destroyed. 09201_ System corrupted: Mni. Grenade Launcher rejected. 09204_ VTOL Module fries itself beyond repair. 09205_ Autogun fries itself beyond repair. 09207_ Aluminum Leg destroyed. 09208_ Arm. Huge Wheel destroyed. 09208_ Lgt. Treads destroyed. 09210_ The unstable cave ceiling collapses. 09210_ Destroyed Autogun. 09211_ Lgt. Treads destroyed. 09211_ Hvy. Battle Rifle destroyed. 09212_ Adv. Signal Interpreter destroyed. 09213_ System corrupted: Enh. Autogun targeting data glitched. 09220_ The unstable cave ceiling collapses. 09228_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ???????##+????# ?????????????????????????????????? | | ?????? ???# ???????????###?????????#####??#### | | ?????? ??# ????????## #?????????# #### ## | | ?????" ?# ????????# ???????????# ## | | ?????" "# ####????# ????????????# | | ????? " # ##?# ##???????????# # | | ???????" " g g ## ##?????????## ###### | | ??????????????# % b@ # ########### ####?? | | ???????" "# # ## #?? | | ??????"" """# # ##?# ####### ##?? | | ??????###+##??# ##????# # #????# ##??? | | ????????????? ?????# ####?# ####???? | | ???????????? ?????### # ### ####??????? | | ???????????##### ???# ## # ## ##?????????? | | ???????????????# ?###???# ! #??????????? | | ???????????????# #?????## ##??????????? | | ??????????????? ???????### ## ##???????????? | | ??????????????? ?????????## #????????????? | | ??????????????? ??????????# ????????????? | | ?????????????? ??????????# ##???????????? | | ?????????????? ?????????# #????????????? | | ?????????????? ????????# #????????????? | | ??????????????? ????????# #????????????? | | ??????????????????????????# ##????????????? | | ?????????????????????????? #?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????# ## #?????????????? | | ????????????????????????# ?# ?????????????? | | ???????????????????????? ?## ?????????????? | | ?????????????????????????? ???? ?????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryNullGenerator Manual? 0 Play Time 01:44:26 Cumulative 950.0 hours Start 2020.11.03 @ 18:05:24 End 2020.11.04 @ 06:50:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/5/3/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50165540-fcbd-47df-990a-a439d2b5da90