Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 11:18:48 Player: C-Log Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2262) 2262 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 8272 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 96/100 System Corruption 0% Temperature Cool (49) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Armored Treads Flexi-carbon Leg Makeshift Heat Sink Experimental Cooling System Small Storage Unit Makeshift Salvage Targeting Computer Improved Light Armor Plating Heart of Steel Heavy Ion Cannon Heavy Ion Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON ----------- YOLO Cannon Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Armored Huge Wheel Small Storage Unit Advanced Weight Redist. System Heavy Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Rocket Launcher Heavy Flail [Rating: 66] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 2 | . . 1 . . . 1 . . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 69 | 9 7 2 2 2 4 10 7 9 3 . 14 Power 11 | 1 1 . . . 1 4 1 1 1 . 1 Engine 8 | 1 . . . . 1 4 1 . 1 . . Core 3 | . 1 . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | 3 . . 1 . 2 1 3 1 1 . 9 Treads 7 | 2 . . . . . . . . 1 . 4 Leg 9 | 1 . . . . 2 . 1 1 . . 4 Wheel 3 | . . . . . . 1 2 . . . . Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . Utility 17 | 2 3 1 . 1 1 3 1 2 . . 3 Device 8 | 1 2 . . . 1 1 1 . . . 2 Storage 3 | 1 1 . . 1 . . . . . . . Processor 4 | . . 1 . . . 2 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 3 3 1 1 1 . 2 2 5 1 . 1 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon 3 | . . . . 1 . . 1 . 1 . . Ballistic Gun 8 | 1 2 . . . . 1 1 3 . . . Ballistic Cannon 3 | . . . . . . . . 2 . . 1 Launcher 1 | . . . 1 . . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . Parts Lost 28 | . 1 . . . 5 1 5 4 2 . 10 Power 6 | . . . . . 1 1 1 . 1 . 2 Propulsion 11 | . 1 . . . 1 . 2 2 1 . 4 Utility 3 | . . . . . 1 . 1 . . . 1 Weapon 8 | . . . . . 2 . 1 2 . . 3 Highest Loss Streak 10 | . 1 . . . 4 1 5 2 1 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 2 5 6 7 8 7 7 12 10 16 17 17 Power 1 | . 1 1 2 3 2 1 1 . 1 1 1 Propulsion . | 1 1 . . . . 1 . . . . 1 Utility 3 | . 1 3 3 2 2 1 2 2 5 6 6 Weapon 5 | . 1 1 1 1 1 2 8 6 8 8 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 3 . . 2 . 3 . . . . 14 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . 1 . . . . 1 . . . . 1 Utility 7 | . 1 . . 1 . . . . . . 5 Weapon 7 | . . . . 1 . 1 . . . . 5 Tool/Special 4 | . 1 . . . . . . . . . 3 Average Slot Usage (%) 84 | . 99 87 97 91 80 84 72 79 76 76 95 Engine 11 | . 5 . . . 4 17 14 14 14 15 12 Core 2 | . 8 11 11 11 6 . . . . . 2 Treads 8 | . 27 11 11 11 6 . . . 6 7 14 Leg 4 | . . . . . 6 11 1 7 . . 7 Wheel 1 | . . . . . . 3 11 2 . . . Flight 1 | . . . 8 11 7 . . . . . . Device 4 | . 14 11 11 11 7 11 . . . . 6 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 16 | . . 11 11 11 11 13 19 20 23 23 15 Energy Gun 1 | . 12 . . . . . . . . . . Energy Cannon 3 | . . . . 7 11 9 6 2 2 7 . Ballistic Gun 9 | . 15 22 20 3 . 1 9 8 9 15 14 Ballistic Cannon 5 | . . . . . . . . 10 10 . 6 Launcher 1 | . . . 1 3 2 6 . 1 . . . Special Weapon 1 | . . 10 11 11 5 . . . . . . Peak Build Rating 66 | 7 12 13 14 30 33 59 66 50 44 43 65 Average Rating 38 | 5 8 11 13 24 29 42 54 44 43 43 57 On Entrance 28 | . 7 11 12 14 30 33 59 48 44 43 43 Avg Prop Armor Cover (%) 4 | . . . 2 2 2 12 5 4 5 . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 14 17 18 19 30 32 84 84 83 87 83 95 Greatest Support 95 | 40 40 20 20 20 34 37 56 28 20 20 95 Greatest Overweight (x) 8 | . . . . 1 6 4 2 8 8 4 6 Average Overweight (x) 1 | . . . . . . 1 1 3 4 4 1 Largest Inventory Capacity 25 | 8 25 8 8 20 8 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 8 8 8 9 20 20 20 20 20 Most Carried 20 | 4 9 7 8 8 8 17 15 16 19 19 20 Average Carried 13 | 2 5 6 7 7 7 7 13 12 18 19 19 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 20 Final Carried 19 | 4 8 6 8 8 7 17 10 16 19 19 16 Class Distribution -------------------- 64% | Gunner 14% | Skirmisher 12% | Mutant 5% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Pyromaniac-Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1597 | 298 83 . 92 . 161 . 106 578 137 . 142 Remotely . | . . . . . . . . . . . . Salvage Created 2086 | 126 368 15 35 . 292 266 137 635 97 . 115 Parts 112 | 3 23 2 6 . 24 15 3 20 10 . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . 18 12 . 69 Prevented 44 | . . . . . . . . . . . 44 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 10 . 3 . 12 10 3 16 4 . 2 Guns 23 | . 10 . 3 . . . . 7 1 . 2 Cannons 13 | . . . . . 1 2 1 6 3 . . AOE 20 | . . . . . 10 6 1 3 . . . Classes Destroyed 12 | 2 4 1 . . 2 2 . 1 . . . Worker 1 | . . . . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 4 | 2 . . . . 2 . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 4 | . 1 . . . . 3 . . . . . Swarmer 27 | . 6 . 3 . 8 4 . 3 3 . . Grunt 17 | . 4 . . . 3 2 . 6 . . 2 Brawler 2 | . . . . . . . . 2 . . . Duelist 5 | . . . . . . 1 . 4 . . . Sentry 6 | . . . . . . 3 1 1 1 . . Hunter 3 | . . . . . 1 . 2 . . . . Best Kill Streak 7 | 2 4 1 3 . 7 7 3 7 3 . 2 Combat Bots Only 7 | . 3 . 3 . 4 6 3 7 3 . 2 Max Kills in Single Turn 5 | 1 2 1 1 . 3 5 2 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . . 3 4 1 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 400 | . 54 . 7 . 44 24 36 83 34 . 118 Missed 103 | . 14 . 1 . 7 7 12 27 15 . 20 Hits 297 | . 40 . 6 . 37 17 24 56 19 . 98 Melee 8 | . . . . . . . . 8 . . . Projectile 289 | . 40 . 6 . 37 17 24 48 19 . 98 Critical Strikes 12 | . . . . . 1 . 3 7 . . 1 Damage Taken 5200 | . 363 . 52 . 600 352 389 1301 214 . 1929 Core 740 | . 10 . 18 . 269 68 56 156 32 . 131 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . 32 . . . . 58 Core Remaining (%) 77 | 100 96 . . . 28 87 . . . . . Volleys Fired 136 | 8 29 11 4 . 20 9 6 33 6 . 10 Largest 3 | 2 2 2 2 . 1 2 3 3 3 . 3 Hottest 133 | 70 100 100 46 . 100 133 128 126 118 . 109 Shots Fired 274 | 16 57 17 8 . 20 16 13 80 18 . 29 Gun 162 | 16 56 12 8 . . . 8 36 6 . 20 Cannon 81 | . . . . . 10 9 5 36 12 . 9 Launcher 15 | . . . . . . 7 . 8 . . . Special 16 | . 1 5 . . 10 . . . . . . Kinetic 157 | 8 32 12 8 . . . 8 42 18 . 29 Thermal 102 | 8 25 5 . . 20 9 5 30 . . . Explosive 15 | . . . . . . 7 . 8 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 10 7 3 2 . 2 3 6 13 3 . 5 Robot Miss Streak 8 | 1 7 4 4 . 4 2 4 8 3 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 143 | 12 34 5 4 . 2 6 6 50 8 . 16 Core Hits 113 | 4 22 2 3 . 14 16 3 34 9 . 6 Critical Kills 4 | . . . . . 1 2 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 8 | . 1 . . . 1 2 1 . . . 3 Burn 1 | . 1 . . . . . . . . . . Meltdown 4 | . . . . . 1 2 1 . . . . Destroy 3 | . . . . . . . . . . . 3 Melee Attacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6675 | 129 370 223 57 . 1457 1650 422 1830 190 . 347 Guns 1648 | 129 370 62 57 . . . 47 627 66 . 290 Cannons 1943 | . . . . . 366 736 153 507 124 . 57 Explosions 3084 | . . 161 . . 1091 914 222 696 . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1561 | 45 160 62 57 . . . 47 653 190 . 347 Thermal 4230 | 84 210 161 . . 1457 1462 375 481 . . . Explosive 884 | . . . . . . 188 . 696 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 473 | . . 63 . . 135 251 13 11 . . . Projectiles 255 | . . . . . 42 213 . . . . . Explosions 218 | . . 63 . . 93 38 13 11 . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 1 . 2 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 1 . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . . . 64 138 87 110 . . . Shots 8 | . . . . . 1 3 1 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 678 | 62 180 16 . . 94 99 44 367 216 . 678 Average Temperature 118 | 31 70 10 . . 41 46 22 139 92 . 351 Received Heat Transfer 1344 | . 69 . . . 162 72 . 360 18 . 663 Effects 25 | . . . . . . . . 3 . . 22 Shutdowns 4 | . . . . . . . . 1 . . 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 1 . . 1 Short Circuit 4 | . . . . . . . . 1 . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 10 | . . . . . . . . . . . 10 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 . . . . Combat Hostiles 4 | . . . . . 1 2 1 . . . . Parts Melted 7 | . 1 . . . 2 2 2 . . . . Heat Transferred 4788 | 235 703 150 . . 1120 1440 474 666 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 87 | 100 100 100 100 . 90 54 100 . . . . Level 1 12 | . . . . . 9 45 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 357 | 5 117 51 101 . 225 357 134 . . . . Initial 69 | . . 46 31 . . 39 69 . . . . Average 77 | 1 30 28 62 . 94 147 73 . . . . Influence Increases 2155 | 15 295 84 70 . 433 449 122 360 90 . 237 Destroy 0b10 Robot/C 1300 | . 200 . 60 . 240 200 60 320 80 . 140 Destroy 0b10 Robot/NC 70 | 15 15 5 . . 20 15 . . . . . Destroy Leader 218 | . 32 . 10 . 40 56 20 30 10 . 20 Allied During Kill 57 | . . . . . . . . 10 . . 47 Successful Hack 45 | . 18 . . . . 27 . . . . . Disable Machine 195 | . 15 45 . . 45 60 30 . . . . Destroy Structure 225 | . . 34 . . 88 91 12 . . . . Lose Combat Pursuer 45 | . 15 . . . . . . . . . 30 Influence Decreases 2155 | 15 184 115 129 21 330 399 194 441 90 . 237 Entered New Map 314 | . . 65 49 21 . 64 84 31 . . . Time Decay 1407 | 15 174 50 80 . 280 175 60 380 80 . 113 Lost Part 224 | . 10 . . . 50 10 50 30 10 . 64 Lost Ally 60 | . . . . . . . . . . . 60 Purge Threat 150 | . . . . . . 150 . . . . . Squads Dispatched 7 | . 2 1 . . . 1 2 . . . 1 Investigation 3 | . 1 . . . . . 1 . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . 1 . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 14 4 2 . 11 15 3 17 4 . 15 Peak Tracking Total 7 | . 3 4 2 . 4 6 3 7 3 . 5 Tactical Retreats 2 | . 1 . . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 14 | . 1 3 . . 3 4 2 1 . . . Max in Single Turn 3 | . 1 3 . . 1 2 2 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 23 | . 4 . . 5 . 3 1 4 . 4 2 Terminals 7 | . 4 . . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 110 | . 13 . . 50 . 5 2 8 . 28 4 Successful 101 | . 7 . . 50 . 5 1 8 . 28 2 Failed 9 | . 6 . . . . . 1 . . . 2 Catastrophic 2 | . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 10 . . 1 . 3 . . . . . Terminals 17 | . 13 . . . . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 5 | . . . . . . . 2 . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 97 | . 7 . . 50 . 3 . 8 . 28 1 Record 65 | . . . . 49 . . . 5 . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 5 | . 4 . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 4 | . . . . . . . . 3 . . 1 Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . 1 Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 4 . . . . 2 1 . . . 1 Full Trace Events 3 | . 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 16 | . . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . . . . . . . 2 . . 4 Largest Group 3 | . . . . . . . . 2 2 . 3 Highest-Rated Group 188 | . . . . . . . . 50 50 . 188 Highest-Rated Ally 96 | . . . . . . . . 30 30 . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . 6 . 18 Total Damage 612 | . . . . . . . . . 197 . 415 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2651 | 24 897 109 165 663 505 288 . . . . . Sensors 1457 | . 15 109 165 663 505 . . . . . . Structural 194 | . 194 . . . . . . . . . . Seismic 1000 | 24 688 . . . . 288 . . . . . Robot Analysis Total 5 | . 4 . . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 9653 | 117 898 109 165 663 841 637 135 2234 1989 408 1457 Spaces Moved 3422 | 50 409 43 90 317 327 295 83 765 404 86 553 Core 26 | 1 . . . . . 25 . . . . . Treads 1911 | 47 409 43 90 317 158 . . . 393 86 368 Legs 671 | 2 . . . . 160 126 . 191 11 . 181 Wheels 801 | . . . . . . 144 83 574 . . . Hover 4 | . . . . . . . . . . . 4 Flight 9 | . . . . . 9 . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 115 115 130 400 480 120 Average Speed 251 | 156 160 160 160 206 208 158 120 267 483 480 244 Slowest Speed 680 | 160 160 160 160 240 520 250 130 680 680 480 510 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . 3 . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 54 8 19 66 74 33 3 74 63 71 67 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 6 | . . . 1 . 1 . . . 2 . 2 Spaces Dug 6 | . . 5 . . . 1 . . . . . Terrain Destroyed 358 | . . 35 . . 126 103 14 76 4 . . Melee 1 | . . . . . . 1 . . . . . Projectile 24 | . . 5 . . 6 2 . 7 4 . . AOE 333 | . . 30 . . 120 100 14 69 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4169 | 71 602 57 103 328 434 433 96 890 427 85 643 Wait 333 | . 130 . 5 1 79 81 1 8 11 . 17 Move 3411 | 49 408 42 89 316 326 294 82 764 403 85 553 Hop . | . . . . . . . . . . . . Pick Up 59 | 3 13 . 2 3 2 19 . 7 3 . 7 Fast Attach 50 | 9 5 . 2 1 3 6 2 7 2 . 13 Attach 23 | . 1 3 . . 3 5 5 3 . . 3 Detach 8 | 1 2 1 . . . 1 . . . . 3 Swap 13 | . 3 . . 2 . 3 . 1 2 . 2 Drop 58 | 1 11 . 1 5 1 14 . 6 . . 19 Fire 136 | 8 29 11 4 . 20 9 6 33 6 . 10 Melee 1 | . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 77 | . . . . . . . . 61 . . 16 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 535 | -10/Materials | Identified exit to Mines 819 | -10/Materials | Discovered new exit (range 11) 985 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1111 | -9/Materials | Discovered new exit (range 7) 1119 | -9/Materials | Identified exit to Mines 1125 | -9/Materials | Entered Mines 1260 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1284 | -9/Mines | Build established: Skirmisher 1284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1284 | -9/Mines | Discovered new exit (range 5) 1289 | -9/Mines | Identified exit to Exiles 1290 | -9/Mines | Entered Exiles 1329 | -9/Exiles | Met 8R-AWN 1356 | -9/Exiles | Met EX-HEX 1404 | -9/Exiles | Met EX-BIN 1433 | -9/Exiles | Aligned with FarCom system 1434 | -9/Exiles | Given EX-Vault access code 1494 | -9/Exiles | Opened EX-Vault 1505 | -9/Exiles | Found YOLO Cannon 1584 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1663 | -9/Exiles | Met EX-DEC 1716 | -9/Exiles | Learned location of Zion (-6) 1800 | -9/Exiles | Build established: Pyromaniac-Skirmisher 1920 | -9/Exiles | Discovered new exit (range 14) 1949 | -9/Exiles | Identified exit to Mines 1953 | -9/Exiles | Left Exiles lab with YOLO Cannon 1953 | -9/Exiles | Entered Mines 2387 | -8/Mines | Build established: Skirmisher 2464 | -8/Mines | Core integrity fell below 50% 2499 | -8/Mines | Lost 4 parts (1p1n1u1w) 2783 | -8/Mines | Discovered new exit (range 9) 2792 | -8/Mines | Identified exit to Materials 2794 | -8/Mines | Entered Materials 2794 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3219 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Repaired Rocket Launcher 3431 | -8/Materials | Entered Factory 3431 | -7/Factory | Evolved 2 slots: Propulsion x2 3476 | -7/Factory | Garrison activated, responded to threat 3507 | -7/Factory | YOLO Cannon suddenly exploded 3508 | -7/Factory | Core integrity fell below 50% 3538 | -7/Factory | Lost 5 parts (1p2n1u1w) 3540 | -7/Factory | Discovered new exit (range 16) 3564 | -7/Factory | Identified exit to Lower Caves 3566 | -7/Factory | Entered Lower Caves 3611 | -7/Lower Caves | Found Prototype Device 3863 | -7/Lower Caves | Build established: Gunner 3942 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4021 | -7/Lower Caves | Destroyed 7 combat bots 4878 | -7/Lower Caves | Entered an active Warlord outpost 5006 | -7/Lower Caves | Learned Extension trap positions 5460 | -7/Lower Caves | Discovered new exit (range 8) 5501 | -7/Lower Caves | Identified exit to Lower Caves 5800 | -7/Lower Caves | Entered another Lower Caves area 5800 | -7/Lower Caves | Accompanied by 2 allies 5802 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5882 | -7/Lower Caves | Discovered new exit (range 14) 5977 | -7/Lower Caves | Core integrity fell below 20% 5987 | -7/Lower Caves | Identified exit to Factory 6296 | -7/Lower Caves | Learned 4 Factory zone layouts 7324 | -7/Lower Caves | Learned Factory stockpile data 7410 | -7/Lower Caves | Discovered new exit (range 9) 7444 | -7/Lower Caves | Identified exit to Data Miner 7789 | -7/Lower Caves | Entered Data Miner 7789 | -7/Data Miner | Discovered new exit (range 6) 7813 | -7/Data Miner | Identified exit to Proximity Caves 7881 | -7/Data Miner | Met Data Miner 8010 | -7/Data Miner | Learned location of Section 7 (-3) 8010 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8087 | -7/Data Miner | Received God Mode back door access code from Data Miner 8197 | -7/Data Miner | Entered Proximity Caves 8202 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 8497 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 8797 | -6/Proximity Caves | 0b10 base defense nominally successful 9147 | -6/Proximity Caves | Learned Factory emergency access door positions 9156 | -6/Proximity Caves | Escorted by Enhanced Grunt 9156 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9520 | -6/Proximity Caves | Spotted B-75 Beast 9654 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09633_ Power failure, Fission Core shutdown. 09633_ Imp. Heavy Armor Plating destroyed. 09634_ Med. Treads broken. 09634_ Overheating: Short circuit. 09635_ Arm. Treads broken. 09635_ Overheating: Short circuit. 09635_ Hyp. Gauss Cannon destroyed. 09636_ Acquired 1 matter. 09637_ Overheating: Hcp. Storage Unit damaged (-169). 09637_ Overheating: Broken Med. Treads damaged (-10). 09637_ Overheating: Broken Arm. Treads damaged (-42). 09639_ Broken Med. Treads destroyed. 09640_ Arm. Medium Treads destroyed. 09643_ Broken Cld. Deuterium Engine destroyed. 09645_ Fission Core destroyed. 09645_ Knocked back. 09652_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????# ???????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????##???????## ????????????????????? | | ??????????????## ????## ?????????????????????? | | ?????????????## ??## ?????????????##??????? | | ?????????????# ## ?????????????? ###???? | | ??????????????# ?????????????? ##### | | ?????????????## #????????????? | | ?????????????# @##???????????? % | | ?????????? ###?????????? % % ## | | ?????????? ##?????????? % "????? | | ??????????? #???????????#%#????? | | ??????????? #???????????# #????# | | ???????????? g##???###????# ###### | | ???????????? g ###"# ###### | | ???????????? ## "" ""## | | ????????????? #?# % % ! ### | | ????????????? #??# % ## | | ?????????????? ## ???# % % #### | | ??????????????####?# ??# #??### ## | | ??????????????????? ???# #????# #### | | ??????????????????# ???# #???# #??# | | ????????????????????????## #######???####??# | | ?????????????????????????########???????????????## | | ?????????????????????????????????????????????????? | | ???????????###############?????????????????###???? | | ???????????# # % #?????????????????# #???? | | ???????????# # ################### ##### | | ???????????# # [ # | | ???????????# # [ # | | ???????????# #[ # ################ ##### | | ???????????# # [ # #??????????????#%#???? | | ???????????# # # #?###??????????###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Point Defense Rating 80 Evasion (%) 55 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Force Field | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 54% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- YOLO Challenges ------------ None Game ------ Seed NodeLayeredSlayer Manual? 0 Play Time 01:08:45 Cumulative 23.7 hours Start 2026.10.13 @ 10:09:57 End 2026.10.13 @ 11:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa7c7237-f896-4152-9635-a04258f40d94