Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.15 @ 04:13:15 Player: Pitt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1218) 1218 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4208 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 160/160 System Corruption 15% Temperature Cool (6) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- Enhanced Autogun > --- INVENTORY (8) ---- Sensor Array Improved Sensor Array Improved Signal Interpreter Enhanced Autogun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Improved Medium Laser Pulse Rifle > --- INVENTORY -------- Sensor Array Hardened Light Armor Plating Heavy Particle Cannon High-powered Shotgun Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . 1 . 1 . Parts Attached 52 | 7 6 5 8 2 15 9 Power 7 | 1 1 . 2 . 2 1 Engine 6 | 1 1 . 2 . 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 3 2 1 . 4 . Treads 3 | . . . . . 3 . Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover 6 | . 2 2 1 . 1 . Flight . | . . . . . . . Utility 11 | 2 1 1 2 1 3 1 Device 5 | 1 1 . . 1 2 . Storage 2 | . . 1 1 . . . Processor 3 | 1 . . 1 . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 22 | 2 1 2 3 1 6 7 Energy Gun 4 | 1 . . 1 . 2 . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 9 | 1 1 1 . 1 3 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 17 | . 1 . . 1 5 10 Power 1 | . . . . 1 . . Propulsion 6 | . . . . . 3 3 Utility 4 | . 1 . . . . 3 Weapon 6 | . . . . . 2 4 Highest Loss Streak 6 | . 1 . . 1 5 6 Average Slot Usage (%) 78 | . 97 100 88 68 67 62 Engine 9 | . 14 14 11 2 9 6 Treads 6 | . . . . . 5 18 Leg 5 | . 25 . . . . . Hover 9 | . 2 28 22 22 10 . Device 9 | . 12 14 11 11 9 5 Storage 7 | . . 9 11 11 9 7 Processor 8 | . 14 4 7 11 8 4 Protection 1 | . . . . . . 5 Energy Gun 4 | . 13 . 1 . 4 . Energy Cannon 2 | . . 4 11 . . . Ballistic Gun 11 | . 14 23 8 11 9 11 Naked Turns . | . . . . . . . Heaviest Build 30 | 10 10 17 21 15 30 30 Greatest Support 60 | 20 20 18 18 18 60 60 Greatest Overweight (x) 6 | 1 1 . 1 . 6 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 4 6 8 8 8 8 Average Capacity 6 | 4 4 5 6 8 8 8 Most Carried 8 | 4 4 6 8 8 8 8 Average Carried 5 | 2 3 5 5 8 6 7 Final Capacity 8 | 4 4 6 8 8 8 8 Final Carried 8 | 4 4 6 8 8 8 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 817 | 270 79 36 82 122 186 42 Remotely . | . . . . . . . Salvage Created 1534 | 120 289 . 299 24 461 341 Parts 104 | 7 23 . 16 5 21 32 Haulers Intercepted 3 | . . . 1 . 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 10 . 9 2 7 7 Melee 1 | . . . . . . 1 Guns 20 | . 7 . . 2 7 4 Cannons 2 | . . . 2 . . . AOE 12 | . 3 . 7 . . 2 Classes Destroyed 11 | 2 3 . 3 . . 3 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Hauler 3 | . . . 1 . 1 1 Recycler 2 | 1 . . . . 1 . Watcher 3 | . 1 . . . 1 1 Swarmer 14 | . 6 . 4 2 . 2 Grunt 13 | . 4 . 3 . 3 3 Brawler 2 | . . . 1 . 1 . Sentry 4 | . . . 1 . 3 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 2 4 . 8 2 5 6 Combat Bots Only 8 | . 4 . 8 2 5 3 Max Kills in Single Turn 3 | 1 2 . 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3130 | . 484 . 122 74 546 1904 Core 991 | . 124 . 15 10 138 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 50 . 93 74 . Volleys Fired 130 | 5 27 . 19 4 33 42 Largest 2 | 1 2 . 1 1 2 2 Hottest 119 | 40 60 . 75 25 119 75 Shots Fired 194 | 5 53 . 19 4 45 68 Gun 169 | 5 53 . 5 4 45 57 Cannon 16 | . . . 9 . . 7 Launcher 9 | . . . 5 . . 4 Special . | . . . . . . . Kinetic 118 | . 26 . 5 4 26 57 Thermal 35 | . . . 9 . 19 7 Explosive 9 | . . . 5 . . 4 Electromagnetic 32 | 5 27 . . . . . Robot Hit Streak 10 | 5 8 . 4 2 10 9 Robot Miss Streak 6 | . 4 . 6 4 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 126 | 5 26 . 10 2 32 51 Core Hits 78 | 2 12 . 14 2 21 27 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 17 | . . . . . . 17 Impact 17 | . . . . . . 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3332 | 64 503 . 693 50 631 1391 Guns 1692 | 64 322 . 96 50 628 532 Cannons 275 | . . . 125 . . 150 Explosions 1161 | . 181 . 472 . . 508 Melee 198 | . . . . . . 198 Ramming 6 | . . . . . 3 3 Kinetic 1210 | . 118 . 96 50 414 532 Thermal 670 | . 181 . 125 . 214 150 Explosive 980 | . . . 472 . . 508 Electromagnetic 268 | 64 204 . . . . . Impact 198 | . . . . . . 198 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Effects 6 | . . . . . . 6 Matter Fused 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 38 . . 10 Projectiles . | . . . . . . . Explosions 41 | . . . 38 . . 3 Melee 7 | . . . . . . 7 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . 66 . . . 1 41 Shots 3 | . 2 . . . . 1 Rammed 5 | . . . . . 1 4 Targets Rammed 5 | . . . . . 1 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 356 | . 66 . 114 . 356 40 Average Temperature 83 | . 30 . 36 . 139 17 Received Heat Transfer 450 | . 81 . 36 . 216 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1038 | . 150 . 185 . 481 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 328 | 10 279 108 328 167 264 243 Average Influence 153 | 4 141 108 220 159 168 170 Maximum Alert Level 1 | . 1 . 1 . 1 1 Low Security (%) 60 | 100 69 100 30 100 47 53 Level 1 39 | . 30 . 69 . 52 46 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . . . 4 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 16 . 12 5 9 16 Peak Tracking Total 6 | . 4 . 5 3 5 6 Tactical Retreats 5 | . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 6 | . 1 1 1 . 3 . Terminals 4 | . 1 . 1 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 13 | . 4 1 1 . 7 . Successful 10 | . 4 1 . . 5 . Failed 3 | . . . 1 . 2 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . 1 . . . 4 . Terminals 10 | . 4 . 1 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 1 . . 2 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Track 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 1506 | 131 291 101 244 46 324 369 Spaces Moved 855 | 92 142 127 151 47 166 130 Core 18 | 8 . . . . 4 6 Treads 199 | . . . . . 75 124 Legs 200 | 84 116 . . . . . Wheels . | . . . . . . . Hover 438 | . 26 127 151 47 87 . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 52 150 Average Speed 104 | 114 108 56 86 56 117 162 Slowest Speed 350 | 120 130 56 116 56 350 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 5 24 26 18 16 20 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . 5 . 20 . . 4 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 27 | . 5 . 18 . . 4 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1261 | 110 225 157 247 61 248 213 Wait 162 | . 44 16 57 8 28 9 Move 849 | 91 141 126 150 46 165 130 Hop . | . . . . . . . Pick Up 17 | 7 2 4 3 . 1 . Fast Attach 25 | 4 3 3 3 1 8 3 Attach 16 | 3 1 1 3 . 4 4 Detach 12 | . . 2 5 . 4 1 Swap 11 | . 2 1 2 1 3 2 Drop 17 | . 5 4 5 1 1 1 Fire 130 | 5 27 . 19 4 33 42 Melee 17 | . . . . . . 17 Ram 5 | . . . . . 1 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered Mines 446 | -10/Mines | Met a Derelict shopkeep closing up shop 507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 522 | -10/Mines | Discovered exit to Materials (range 4) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 620 | -9/Materials | Destroyed 8 combat bots 751 | -9/Materials | Discovered new exit (range 6) 768 | -9/Materials | Entered Mines 789 | -9/Mines | Discovered new exit (range 5) 794 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 814 | -9/Mines | Entered Materials 814 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 985 | -8/Materials | Lost 5 parts (3n2w) 1123 | -8/Materials | Discovered new exit (range 10) 1138 | -8/Materials | Entered Factory 1138 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1281 | -7/Factory | Build established: Scavenger-Mutant 1390 | -7/Factory | Garrison activated, responded to threat 1434 | -7/Factory | System corruption reached 10% 1464 | -7/Factory | Core integrity fell below 50% 1476 | -7/Factory | Lost 6 parts (3n2u1w) 1485 | -7/Factory | Core integrity fell below 20% 1507 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01486_ Penetrated by Slug. 01488_ K-01 Serf collects debris. 01488_ Acquired Rocket Launcher. 01489_ Penetrated by Slug. 01490_ Destroyed VTOL Module. 01490_ S-27 Virus destroyed. 01490_ Rocket Launcher destroyed. 01490_ Adv. Visual Processing Unit destroyed. 01490_ System corrupted by crushing effect (+3). 01491_ K-01 Serf collects debris. 01492_ Slug penetrates Wall. 01492_ Hpw. Shotgun destroyed. 01495_ System corrupted: Substantial component data lost. 01495_ K-01 Serf collects debris. 01495_ Penetrated by Slug. 01497_ H-55 Commando destroyed. 01500_ K-01 Serf collects debris. 01501_ Acquired Lgt. Nuclear Core. 01503_ R-06 Scavenger collects Aluminum Leg. 01504_ K-01 Serf collects debris. 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Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterCorruptionTrap Manual? 0 Play Time 00:26:32 Cumulative 66.2 hours Start 2020.06.14 @ 21:28:16 End 2020.06.15 @ 04:13:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a7df2d3-cdd8-471a-a44f-4667cf8fca02