Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 20:18:39 Player: R15k7815CU1T5 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (307) 307 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2937 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 459/700 Matter 156/300 Energy 74/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Armored Wheel Terrain Scanner Terrain Scan Processor Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Armored Wheel Small Storage Unit High-capacity Matter Pod Terrain Scanner Terrain Scan Processor Light Assault Rifle Heavy Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Parts Attached 50 | 2 21 5 4 16 2 Power 11 | . 4 2 1 4 . Engine 9 | . 3 2 1 3 . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 16 | . 9 2 . 5 . Treads 3 | . 2 1 . . . Leg 2 | . 2 . . . . Wheel 5 | . 4 . . 1 . Hover 3 | . 1 1 . 1 . Flight 3 | . . . . 3 . Utility 12 | 1 4 1 1 4 1 Device 2 | . 1 . . 1 . Storage 5 | 1 2 . . 2 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 11 | 1 4 . 2 3 1 Energy Gun 5 | 1 . . 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . . 4 6 1 9 Power 5 | . . 1 1 1 2 Propulsion 5 | . . . 2 . 3 Utility 2 | . . 1 1 . . Weapon 8 | . . 2 2 . 4 Highest Loss Streak 9 | . . 2 6 1 9 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 72 | . 89 72 51 70 70 Engine 10 | . 7 14 7 11 10 Core 3 | . 3 . . 6 . Treads 6 | . 2 22 16 . . Leg 4 | . 18 . . . . Wheel 1 | . 3 . . . . Flight 6 | . . . . 13 17 Device 2 | . 3 . . 5 . Storage 12 | . 20 11 11 9 7 Processor 2 | . . . . 3 15 Protection 1 | . 2 7 . . . Energy Gun 5 | . 1 . 15 6 8 Ballistic Gun 10 | . 22 . . 13 10 Launcher 3 | . 1 17 . . . Peak Build Rating 18 | 2 9 10 8 18 18 Average Rating 9 | 1 6 7 5 13 15 On Entrance 4 | . 2 7 5 1 14 Naked Turns . | . . . . . . Heaviest Build 31 | 6 19 30 15 31 21 Greatest Support 40 | 3 40 40 40 12 12 Greatest Overweight (x) 4 | 1 1 1 2 3 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 10 Most Carried 8 | 8 8 7 7 8 5 Average Carried 5 | 6 6 5 5 5 4 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 8 5 5 5 5 4 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Gunner 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 703 | 220 113 27 280 63 . Remotely . | . . . . . . Salvage Created 338 | . 113 33 . 95 97 Parts 29 | . 8 5 . 10 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 13 | . 2 3 . 6 2 Guns 10 | . 2 . . 6 2 AOE 3 | . . 3 . . . Classes Destroyed 3 | . 2 1 . . . Watcher 2 | . 1 1 . . . Swarmer 9 | . . 3 . 6 . Grunt 4 | . 2 . . . 2 Best Kill Streak 3 | . 2 3 . 3 2 Combat Bots Only 3 | . 2 3 . 3 2 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 241 | . 11 80 39 61 50 Missed 65 | . . 26 13 17 9 Damage Taken 2310 | . 164 742 393 365 646 Core 585 | . 53 79 129 83 241 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 78 . 48 84 . Volleys Fired 43 | . 11 7 1 11 13 Largest 3 | . 2 2 1 3 3 Hottest 156 | . 40 60 45 96 156 Shots Fired 89 | . 22 12 1 26 28 Gun 77 | . 22 . 1 26 28 Cannon . | . . . . . . Launcher 12 | . . 12 . . . Special . | . . . . . . Kinetic 51 | . 22 . . 18 11 Thermal 25 | . . . . 8 17 Explosive 12 | . . 12 . . . Electromagnetic 1 | . . . 1 . . Robot Hit Streak 6 | . 3 2 . 3 6 Robot Miss Streak 5 | . 5 2 1 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 46 | . 10 2 . 12 22 Core Hits 34 | . 7 10 . 8 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 825 | . 158 205 11 109 342 Guns 609 | . 158 . . 109 342 Cannons . | . . . . . . Explosions 205 | . . 205 . . . Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 327 | . 158 . . 92 77 Thermal 282 | . . . . 17 265 Explosive 205 | . . 205 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 2 4 Average Corruption 2 | . . . 6 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 3 6 2 Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 3 | . . . . 3 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . 24 5 . . Shots 1 | . . 1 . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 527 | . 10 67 263 214 527 Average Temperature 112 | . 4 29 137 67 220 Received Heat Transfer 870 | . 90 231 171 9 369 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 633 | . . . . 37 596 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 145 | . 102 145 49 118 71 Initial 51 | . . . 48 17 51 Average 41 | . 29 51 38 48 44 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . . 1 Assault 1 | . . . 1 . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 5 8 7 9 6 Peak Tracking Total 5 | . 2 4 4 4 5 Tactical Retreats 5 | . . . 2 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 1 2 . 1 . Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 5 . 4 . Successful 10 | . 3 4 . 3 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 1 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . 3 . Record 3 | . . 1 . 2 . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 35 | . 35 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 86 | . . . 86 . . Kills 1 | . . . 1 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2185 | 46 510 344 363 780 142 Spaces Moved 1272 | 40 361 162 214 419 76 Core 325 | 40 67 . 83 135 . Treads 314 | . 21 162 131 . . Legs 243 | . 243 . . . . Wheels 83 | . 30 . . 53 . Hover . | . . . . . . Flight 307 | . . . . 231 76 Fastest Speed 50 | 50 90 160 100 90 114 Average Speed 145 | 88 116 190 139 162 134 Slowest Speed 360 | 100 160 240 160 277 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 40 20 54 29 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 75 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . . 75 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1533 | 49 432 185 276 499 92 Wait 102 | . 11 7 53 31 . Move 1267 | 39 360 161 213 418 76 Hop . | . . . . . . Pick Up 44 | 8 13 3 3 16 1 Fast Attach 6 | 2 3 . . 1 . Attach 25 | . 9 1 3 10 2 Detach 4 | . 4 . . . . Swap 19 | . 9 4 1 5 . Drop 21 | . 12 2 . 7 . Fire 43 | . 11 7 1 11 13 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 780 | -9/Materials | Discovered new exit (range 10) 901 | -9/Materials | Entered Mines 902 | -9/Mines | Met a Derelict bent on vengeance 940 | -9/Mines | Found a hidden stash of uninstalled traps 1079 | -9/Mines | Met a Derelict testing a Signal Generator 1201 | -9/Mines | Core integrity fell below 50% 1223 | -9/Mines | Lost 6 parts (1p2n1u2w) 1253 | -9/Mines | Discovered new exit (range 16) 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1898 | -8/Materials | Discovered new exit (range 4) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2084 | -7/Factory | Build established: Scavenger-Gunner 2122 | -7/Factory | Garrison activated, responded to threat 2186 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. System corrupted: Imp. Medium Laser failed to cycle. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Lgt. Assault Rifle destroyed. Power failure, Lgt. Ion Engine shutdown. Flight Unit destroyed. Overheating: Matter decay (-33). Gatling Laser destroyed. M-28 Smith repairs G-47 Trooper. Lgt. Ion Engine destroyed. M-28 Smith repairs G-47 Trooper. Flight Unit destroyed. System corrupted: Energy discharge (-30). Imp. Medium Laser destroyed. 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Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Oops Risk Taker Troublemaker Challenges ------------ None Game ------ Seed HeavyHugeLattice Manual? 0 Play Time 00:38:45 Cumulative 1.0 hours Start 2024.11.01 @ 19:36:00 End 2024.11.01 @ 20:18:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ac7103a-bdf5-4e85-b3c0-8163051299e0