Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 18:58:44 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (151) 755 Value Destroyed (5794) 5794 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 11263 Bonus ------- High Alert Combat Kills 514 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 581/700 Matter 267/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Fission Core (fused) > --- PROPULSION (4) --- Xenon Bombardment Thruster (fused) Nuclear Pulse Thruster Biomechanical Wings (fused) Biomechanical Wings (fused) > --- UTILITY (6) ------ Triangulator (fused) Improved Melee Analysis Suite Advanced Melee Analysis Suite (fused) Improved Remote Shield (fused) Self-contained Transmogrifier > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (3) ---- DM-GVY's Chainsaw Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core Hybrid Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Experimental Utility Shielding Improved System Restoration Module Self-contained Transmogrifier > --- WEAPON ----------- Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Cesium-ion Thruster Botcube [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Autobeam Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | 4 1 . 2 . 3 Power 1 | 1 . . . . . Propulsion 3 | 1 . . 1 . 1 Utility 5 | 1 1 . 1 . 2 Weapon 1 | 1 . . . . . Parts Attached 62 | 12 4 7 2 13 24 Power 8 | 2 . . 1 2 3 Engine 4 | 2 . . 1 1 . Core 3 | . . . . 1 2 Reactor 1 | . . . . . 1 Propulsion 17 | 5 2 2 . 1 7 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 5 . 1 . . . Hover . | . . . . . . Flight 11 | . 2 1 . 1 7 Utility 27 | 2 1 3 1 7 13 Device 17 | 2 . 2 . 4 9 Storage . | . . . . . . Processor 6 | . 1 . . 1 4 Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 10 | 3 1 2 . 3 1 Energy Gun 4 | 3 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon 1 | . . 1 . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Corrupted Parts 1 | 1 . . . . . System Corruption 1 | 1 . . . . . Parts Lost 9 | . . 2 . 2 5 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 . 1 2 Utility 3 | . . . . 1 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . 1 2 To Critical Strikes . | . . . . . . Average Backups 1 | . 1 1 1 . 1 Power . | . . . . . . Propulsion . | . 1 . . . . Utility . | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 3 | . . . . 3 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 93 83 79 78 Engine 13 | . 23 18 17 9 4 Core 2 | . . . . 6 4 Flight 21 | . 21 18 18 24 24 Device 22 | . 23 28 10 21 17 Processor 5 | . 5 4 . . 13 Protection 3 | . . . 18 7 2 Energy Gun 4 | . 12 8 . . . Ballistic Gun 3 | . 10 3 9 1 . Slashing Weapon 3 | . . . . 7 7 Piercing Weapon 3 | . . 9 9 1 . Peak Build Rating 80 | 10 12 25 27 43 80 Average Rating 29 | 6 10 17 25 35 51 On Entrance 18 | . 10 12 24 26 36 Avg Prop Armor Cover (%) 4 | . 3 5 . . . Naked Turns . | . . . . . . Heaviest Build 42 | 14 14 18 24 42 36 Greatest Support 39 | 37 25 24 23 30 39 Greatest Overweight (x) 1 | . 1 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 Average Capacity 2 | 2 2 2 2 2 3 Most Carried 3 | 2 2 2 2 3 3 Average Carried 1 | . 1 1 2 1 2 Final Capacity 3 | 2 2 2 2 3 3 Final Carried 3 | 2 1 2 2 3 2 Scrap Suit Usage (%) 5 | . . . . 1 20 Transmogrified Parts 47 | . . 6 1 24 16 Integrity Recovered 376 | . . 114 4 152 106 Class Distribution -------------------- 31% | Sprinter 30% | Scavenger-Scout 27% | Mutant 6% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Scavenger-Scout | -10/Materials Scavenger-Scout | -10/Subcaves Sprinter | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1543 | 320 349 212 25 370 267 Remotely . | . . . . . . Salvage Created 6458 | 176 865 500 391 2036 2490 Parts 353 | 17 55 41 15 93 132 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 127 | . 28 21 3 33 42 Melee 82 | . . 4 3 33 42 Guns 45 | . 28 17 . . . Classes Destroyed 20 | 2 3 2 1 4 8 Builder 3 | . . . . . 3 Tunneler 4 | 4 . . . . . Hauler 3 | . . . . . 3 Recycler 7 | 1 . . 3 . 3 Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 4 | . 3 . . . 1 Swarmer 12 | . 8 4 . . . Grunt 43 | . 20 1 . . 22 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 11 | . . . 3 . 8 Hunter 1 | . . . . . 1 Programmer 7 | . . . . . 7 Heavy 1 | . . . . . 1 Subdweller 16 | . . 16 . . . Federalist 5 | . . . . 5 . Explorer 6 | . . . . 6 . Ranger 3 | . . . . 3 . Scrapper 19 | . . . . 19 . Best Kill Streak 13 | 3 4 6 6 5 13 Combat Bots Only 10 | . 3 4 2 5 10 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 954 | . 109 123 6 345 371 Missed 422 | . 31 59 . 149 183 Hits 532 | . 78 64 6 196 188 Melee 30 | . . . . 17 13 Projectile 502 | . 78 64 6 179 175 AOE 1 | . . 1 . . . Critical Strikes 19 | . . 2 . 12 5 Actively Blocked 1 | . . . . 1 . Part Disruptions 1 | . . . . . 1 Damage Taken 8092 | . 834 912 92 3191 3063 Core 6104 | . 676 754 74 2220 2380 Absorbed by Shields 44 | . . . . . 44 Redirected to Core 4213 | . 498 532 44 1555 1584 Redirected to Shielding 4 | . . . 4 . . Ignored by Resistances 136 | . . . . 130 6 Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 129 | 12 93 24 . . . Largest 2 | 2 2 2 . . . Hottest 90 | 90 70 70 . . . Shots Fired 383 | 17 184 182 . . . Gun 383 | 17 184 182 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 117 | . 93 24 . . . Thermal 261 | 12 91 158 . . . Explosive . | . . . . . . Electromagnetic 5 | 5 . . . . . Robot Hit Streak 13 | 8 13 13 . . . Robot Miss Streak 6 | 2 2 6 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Autonomous 139 | . . 139 . . . Shots Hit Robots 576 | 12 133 164 9 93 165 Core Hits 242 | 6 53 69 5 37 72 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . 7 2 1 2 8 Burn 8 | . 7 1 . . . Impale 2 | . . 1 1 . . Melee Attacks 373 | . . 74 10 107 182 Impact . | . . . . . . Slashing 289 | . . . . 107 182 Piercing 84 | . . 74 10 . . Sneak Attacks 19 | . . . 6 . 13 Combat Hostiles 4 | . . . . . 4 Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 15266 | 159 1693 1932 464 3107 7911 Guns 3457 | 159 1693 1605 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 11809 | . . 327 464 3107 7911 Ramming . | . . . . . . Kinetic 976 | . 757 219 . . . Thermal 2412 | 90 936 1386 . . . Explosive . | . . . . . . Electromagnetic 69 | 69 . . . . . Impact . | . . . . . . Slashing 11018 | . . . . 3107 7911 Piercing 791 | . . 327 464 . . Highest Corruption 5 | 1 1 1 1 1 5 Average Corruption 1 | 1 1 1 1 1 2 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 33 | . 13 17 2 . 1 Message Errors 11 | . 4 5 1 . 1 Matter Fused 12 | . 5 7 . . . Heat Flow Errors 3 | . 1 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 4 | . 2 1 1 . . Data Loss (major) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 431 | . . . 32 153 246 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 431 | . . . 32 153 246 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 188 | 18 188 143 . . . Average Temperature 14 | 8 12 78 . . . Received Heat Transfer 2822 | . 405 171 27 1478 741 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 19 | 1 7 1 . 10 . Heat Transferred 8582 | 259 3293 5030 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . 2 . 1 . 3 Low Security (%) 63 | 100 69 . 95 . 52 Level 1 10 | . 25 . 4 . 3 Level 2 4 | . 4 . . . 4 Level 3 21 | . . . . . 38 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 937 | 5 507 . 205 . 937 Initial . | . . . . . . Average 299 | 2 187 . 124 . 412 Influence Increases 2975 | 25 899 210 285 . 1556 Destroy 0b10 Robot/C 1600 | . 560 140 60 . 840 Destroy 0b10 Robot/NC 115 | 25 15 . 15 . 60 Destroy Leader 384 | . 116 10 . . 258 Select Force Hacks 340 | . 130 . 210 . . Disable Machine 45 | . 30 . . . 15 Destroy Structure 11 | . 3 . . . 8 Partial Spotted 45 | . . . . . 45 Lose Combat Pursuer 435 | . 45 60 . . 330 Influence Decreases 2047 | 25 398 711 120 165 628 Entered New Map 406 | . . 241 . 165 . Time Decay 1571 | 25 398 460 120 . 568 Lost Part 60 | . . 10 . . 50 Lost Ally 10 | . . . . . 10 Squads Dispatched 25 | . 8 . . . 17 Investigation 8 | . 7 . . . 1 Extermination 6 | . . . . . 6 Reinforcement 7 | . 1 . . . 6 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 218 | . 35 28 1 76 78 Peak Tracking Total 17 | . 5 5 1 17 15 Tactical Retreats 20 | . 1 6 . 3 10 ECM-based Alert Blocks 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 6 | . 1 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 6 | . 2 2 . 1 1 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 2 | . 2 . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 23 | . 8 1 7 6 1 Terminals 6 | . 6 . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 8 | . 1 . 7 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 79 | . 15 4 8 50 2 Successful 67 | . 5 4 7 50 1 Failed 12 | . 10 . 1 . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 26 | . 16 . 8 . 2 Terminals 13 | . 13 . . . . Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units 9 | . 1 . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . . 4 . 50 . Record 52 | . . 4 . 48 . Open Door 1 | . . . . 1 . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 5 . 7 . 1 Terminals 3 | . 3 . . . . Sabotage 3 | . 3 . . . . Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Patch 1 | . 1 . . . . Recycling Units 8 | . 1 . 7 . . Tunnel 8 | . 1 . 7 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 111 | . . . . . 111 Highest-Rated Ally 111 | . . . . . 111 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage 189 | . . . . . 189 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted 10 | . . . . 10 . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3991 | 26 1148 2346 5 99 367 Optics 1400 | . 535 865 . . . Terrain 3541 | 26 1148 2326 . . 41 Structural 85 | . . . . 85 . Seismic 3499 | 1 1148 2345 5 . . Triangulation 202 | . . . . . 202 ECM 138 | . . . . 14 124 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7509 | 132 1148 2346 267 1714 1902 Spaces Moved 11816 | 90 1203 4101 708 2626 3088 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 235 | 87 148 . . . . Hover . | . . . . . . Flight 11578 | . 1055 4101 708 2626 3088 Fastest Speed 27 | 50 37 32 32 30 27 Average Speed 40 | 89 59 37 32 48 31 Slowest Speed 117 | 100 117 45 112 112 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 48 | . 8 . 3 10 27 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 75 | 4 96 97 99 92 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 14 | . 1 1 7 5 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 17 | . . 13 . 4 . Spaces Dug 26 | . . 16 . 2 8 Terrain Destroyed 26 | . . 16 . 2 8 Melee 26 | . . 16 . 2 8 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 13738 | 119 1437 4770 730 2914 3768 Wait 1026 | 5 114 511 6 45 345 Move 11720 | 89 1186 4100 701 2608 3036 Hop 43 | . 8 . 3 7 25 Pick Up 21 | . 1 2 . 12 6 Fast Attach 41 | 8 1 3 2 10 17 Attach 7 | . . 2 . 1 4 Detach 7 | . . 2 . . 5 Swap 24 | 4 3 4 . 2 11 Drop 41 | 1 2 4 1 20 13 Fire 129 | 12 93 24 . . . Melee 369 | . . 74 10 105 180 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . . 6 Trap 1 | . . . . 1 . Miscellaneous 303 | . 29 44 7 103 120 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 5) 407 | -10/Materials | Discovered new exit (range 5) 504 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 4) 716 | -10/Materials | Reached level 2 731 | -10/Materials | Upgraded with Utility slot (x1) 738 | -10/Materials | Discovered new exit (range 15) 783 | -10/Materials | Discovered new exit (range 17) 1033 | -10/Materials | Build established: Scavenger-Scout 1110 | -10/Materials | Reached level 3 1225 | -10/Materials | Core integrity fell below 50% 1281 | -10/Materials | Entered Subcaves 1282 | -10/Subcaves | Approached by a straggling Scientist 1283 | -10/Subcaves | Reached level 4 1286 | -10/Subcaves | Discovered new exit (range 12) 1307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1363 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1479 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1535 | -10/Subcaves | Core integrity fell below 20% 1559 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1676 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2014 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2016 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2079 | -10/Subcaves | Discovered new exit (range 8) 2380 | -10/Subcaves | Learned location of Storage (-9) 3081 | -10/Subcaves | Visited 4L-MR0's lab 3086 | -10/Subcaves | Found Prototype Device 3086 | -10/Subcaves | Identified Sfc. Transmogrifier 3203 | -10/Subcaves | Visited Clippyterm 3204 | -10/Subcaves | Learned Factory fabricator intel 3205 | -10/Subcaves | Discovered new exit (range 12) 3235 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3236 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 3325 | -10/Subcaves | Disturbed a concealed Subdweller 3334 | -10/Subcaves | Disturbed a concealed Subdweller 3369 | -10/Subcaves | Disturbed a concealed Subdweller 3601 | -10/Subcaves | Build established: Scout 3627 | -10/Subcaves | Entered Recycling 3629 | -9/Recycling | Reached level 5 3633 | -9/Recycling | Upgraded with Utility slot (x1) 3703 | -9/Recycling | Reached level 6 3705 | -9/Recycling | Upgraded with Propulsion slot (x1) 3808 | -9/Recycling | Discovered new exit (range 17) 3885 | -9/Recycling | Scanned before Scraplab entrance 3890 | -9/Recycling | Entered Scraplab 3893 | -9/Recycling | Discovered new exit (range 3) 3894 | -9/Recycling | Entered Scraptown 3895 | -9/Scraptown | System corruption cleaned by C-Scrubber 3905 | -9/Scraptown | Build established: Sprinter 3920 | -9/Scraptown | Visited UFD Registry 3923 | -9/Scraptown | Visited The Evicted 3930 | -9/Scraptown | Visited Scrapoid Research Area 3936 | -9/Scraptown | Visited Cave Peace 3944 | -9/Scraptown | Visited SPCMW 3948 | -9/Scraptown | Visited Spacefarers 3957 | -9/Scraptown | Visited Comm Corps 3971 | -9/Scraptown | Registered with UFD as "Gammadrive" 3980 | -9/Scraptown | Visited Curators Association 3992 | -9/Scraptown | Visited Botcube Research 3998 | -9/Scraptown | Visited Sword Containment 4008 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4036 | -9/Scraptown | Visited Chapter 10 4040 | -9/Scraptown | Visited Supply Room 4046 | -9/Scraptown | Visited Observation Area 4057 | -9/Scraptown | Visited Cartography Club 4070 | -9/Scraptown | Visited Derelict Rescue Squad 4076 | -9/Scraptown | Visited Science Guys 4093 | -9/Scraptown | Visited Modified Component R&D 4124 | -9/Scraptown | Found Prototype Slashing Weapon 4124 | -9/Scraptown | Identified Companion Sword 4170 | -9/Scraptown | Found Deep Structural Scanner 4182 | -9/Scraptown | Learned location of Quarantine (-3) 4182 | -9/Scraptown | Learned location of Armory (-3) 4182 | -9/Scraptown | Learned 8 Materials zone layouts 4182 | -9/Scraptown | Learned 12 Materials zone layouts 4182 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4182 | -9/Scraptown | Learned 12 Factory zone layouts 4182 | -9/Scraptown | Learned 16 Factory zone layouts 4182 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 4182 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 4182 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4182 | -9/Scraptown | Learned 12 Research zone layouts 4182 | -9/Scraptown | Learned 4 Armory zone layouts 4182 | -9/Scraptown | Learned Materials emergency access door positions 4182 | -9/Scraptown | Learned location of 2 exits from Factory 4182 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4182 | -9/Scraptown | Learned location of 3 exits from Factory 4311 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4503 | -9/Scraptown | Build established: Mutant 4573 | -9/Scraptown | Discovered new exit (range 11) 4678 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4682 | -9/Scraptown | Learned location of Zion (-6) 4683 | -9/Scraptown | Learned Research stockpile data 4870 | -9/Scraptown | Found Botcube 4905 | -9/Scraptown | Discovered new exit (range 3) 4931 | -9/Scraptown | Met Optimus 4931 | -9/Scraptown | Reached level 7 4931 | -9/Scraptown | Accepted into 0bPrime 4958 | -9/Scraptown | Civil war broke out across Scraptown 4962 | -9/Scraptown | Found DM-GVY's Chainsaw 5045 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5111 | -9/Scraptown | Lost 12 allies 5424 | -9/Scraptown | Lost 14 allies 5571 | -9/Scraptown | Lost 4 allies 5599 | -9/Scraptown | Found Scrap Suit 5608 | -9/Scraptown | Entered Factory 5609 | -6/Factory | Identified exit to Lower Caves 5609 | -6/Factory | Core integrity fell below 50% 5610 | -6/Factory | Identified exit to Factory 5610 | -6/Factory | Reached level 8 5612 | -6/Factory | Loaded intel: 6 fabricator locations 5615 | -6/Factory | Upgraded with Propulsion slot (x1) 5913 | -6/Factory | Core integrity fell below 20% 6201 | -6/Factory | Reached level 9 6398 | -6/Factory | Upgraded with Utility slot (x1) 6544 | -6/Factory | Garrison activated, responded to threat 6594 | -6/Factory | Cargo convoy interrupted 6725 | -6/Factory | Reached level 10 6782 | -6/Factory | Build established: Sprinter 6799 | -6/Factory | Destroyed 10 combat bots 6825 | -6/Factory | Upgraded with Utility slot (x1) 6953 | -6/Factory | Reached level 11 7008 | -6/Factory | First assault squad dispatched 7086 | -6/Factory | Spotted B-75 Beast 7510 | -6/Factory | Self-destructed Last Messages --------------- 07363_ R-10 Processor collects Arm. Treads. 07371_ Sfc. Transmogrifier converts Imp. Kinecellerator into Imp. Remote Shield. 07388_ R-10 Processor collects Weapon Cycler. 07391_ R-10 Processor collects Hvy. Assault Cannon. 07435_ Acquired 14 matter. 07437_ Destroyed Shock Rifle. 07439_ P-60 Hacker destroyed. 07441_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07442_ Med. Reflective Plating destroyed. 07444_ G-50 Soldier destroyed. 07447_ Dropped Cesium-ion Thruster. 07447_ Acquired Protomatter-32. 07461_ Destroyed Lgt. Angular Momentum Engine. 07466_ G-50 Soldier destroyed. 07475_ Used Protomatter to restore core integrity (+138, depleted) 07479_ Dropped Protomatter-32. 07482_ Used Protomatter to restore core integrity (+96, depleted) 07484_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | # # # ???????????????????? | | + + """ """ # ???????????????????? | | # # """ """ ##############????????? | | # # """ """ #?????????????????????? | | # # #?????????????????????? | | # # | #?????????????????????? | | # #= #?????????????????????? | | # ###+##########?????????????????????? | | #+####### #?# #??????????????????????????????? | | ? # ^ ^#?# #??????????????????????????????? | | # ###+#######????????????????????????? | | # # #????????????????????????? | | # # """" #????????????????????????? | | """" # # ""S"" #????????????????????????? | | """" # # "" "" #????????????????????????? | | """" + + #????????????????????????? | | """" # # !!! #????????????????????????? | | ?? # # !!! #????????????????????????? | | ######### # !! ##????????###########????? | | ###############?????# #????? | | #???# #?????# #????? | | #???# ! #?????# #????? | | #???# ####### #????? | | #???# != # !# #????? | | ## ###+#############+#### % # #????? | | ?# # #?# @ > + #????? | | ?####### #?# ### # #????? | | ???????# #?# #?# %###########????? | | ???????# #?# #?###=###??????????????? | | ???????# #?# #???#|#????????????????? | | ######## #?# #???#!#????????????????? | | + #?# #???#=#????????????????? | | ######## #?# #???# #????????????????? | | ???????# #?# #?###+#####????????????? | | ???????# #?# #?#*![= #????????????? | | ???????# #?# #?# !*= ""#????????????? | | ???????# #?# #?# ""#???????????## | | ???????##############?# #?#! T"#???????????# | | ??????????????????????# #?# %""#???????????# | | ??????????????????????# #?# ""#???????????# | | ??????????????????????# #?# [ #???????????# | | ????????????#######???# #?# =%""" #???????????# | | ????????????# ???# #?# =""" #???????????# | | ????????????#""" ??# #?# """ #???????????# | | ????????????#""" ?## ### #######?????# | | ????????????#""" # #######+## #?????# | | ????????????# # = ######## | | ????????????#""" + " ! > % =%%% | | ????????????#""" ! # ######## | | ????????????#""" # ##### T### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 33 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 800 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 14 Armor Integrity Analysis 30 Kinecelleration 40 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 10 | . 2 1 2 1 4 XP Earned 19427 | 3000 4162 1750 2350 900 7265 XP Spent 15780 | 2970 1450 3050 1900 1650 4760 Upgrades 34 | 9 3 10 2 4 6 Power Slot 1 | 1 . . . . . Propulsion Slot 3 | 1 . . 1 . 1 Utility Slot 5 | 1 1 . 1 . 2 Weapon Slot 1 | 1 . . . . . Core Integrity 2 | . . . . . 2 Heat Dissipation 7 | 2 . 5 . . . Mass Support 3 | 1 1 1 . . . Inventory Capacity 3 | 2 . . . 1 . Sight Range 2 | . . 2 . . . Terrain Scan Density 1 | . 1 . . . . Ranged Accuracy 2 | . . 2 . . . Melee Accuracy 4 | . . . . 3 1 Protomatter Created 2005 | . 322 311 55 383 934 Integrity Restored 6535 | . 566 931 156 2215 2667 Core 5985 | . 487 898 45 1888 2667 Parts 550 | . 79 33 111 327 . Protomatter Decayed 10756 | . 111 . . 10629 16 Game ------ Seed SwordTerrorCrosscalibrator Manual? 0 Play Time 01:29:35 Cumulative 614.5 hours Start 2026.06.23 @ 12:53:29 End 2026.06.23 @ 18:58:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 243 Rogue 89 Adventurer 154 Explorer 0 Win Type - Total 21 Types 4/4/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3e4d959-3fc5-47b4-a4c2-6e2309d3c405