Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:06:45

Player: DURANDAL

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (3)        600
Robots Destroyed (27)      135
Value Destroyed (784)      784
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2519

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/550
Matter                     282/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (18)
Movement                   Core (1350) Ox26
Location                   -8/Materials

 Parts 
-------
>       --- POWER (2) --------
            (None)
>       --- PROPULSION (3) ---
            (None)
>       --- UTILITY (3) ------
        Huge Storage Unit
>       --- WEAPON (3) -------
            (None)
>       --- INVENTORY (25) ---
  Light Nuclear Core
        Wheel
        Wheel
        Wheel
        Wheel
        Huge Storage Unit
        Transport Network Coupler
        System Shield
        Assault Rifle
        Assault Rifle
  Heavy Assault Rifle
  Heavy Assault Rifle
  Heavy Assault Rifle
   Mini Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
   Light Ion Engine
>        --- PROPULSION -------
   Light Treads
>        --- UTILITY ----------
         Heat Sink
         Huge Storage Unit
  Medium Battery
>        --- WEAPON -----------
   Light Assault Rifle
   Heavy Assault Rifle
         Rocket Launcher
>        --- INVENTORY --------
         Wheel
         Wheel
         Wheel
         Wheel
         Huge Storage Unit
         Assault Rifle
         Assault Rifle
         Assault Rifle
   Heavy Assault Rifle
   Heavy Assault Rifle
   Heavy Assault Rifle
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Heat Sink
  Storage                  Huge Storage Unit
  Hackware                 System Shield
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Slots Evolved              4    | .   .   2   2   
  Power                    1    | .   .   .   1   
  Propulsion               1    | .   .   .   1   
  Utility                  1    | .   .   1   .   
  Weapon                   1    | .   .   1   .   
Parts Attached             21   | 6   4   5   6   
  Power                    4    | 1   .   1   2   
    Engine                 4    | 1   .   1   2   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | 2   1   2   .   
    Treads                 2    | .   .   2   .   
    Leg                    .    | .   .   .   .   
    Wheel                  3    | 2   1   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   1   1   1   
    Device                 1    | 1   .   .   .   
    Storage                2    | .   1   1   .   
    Processor              .    | .   .   .   .   
    Hackware               1    | .   .   .   1   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   8    | 2   2   1   3   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          5    | 2   2   .   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   .   1   2   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 15   | .   .   3   12  
  Power                    4    | .   .   1   3   
  Propulsion               2    | .   .   1   1   
  Utility                  3    | .   .   .   3   
  Weapon                   6    | .   .   1   5   
  Highest Loss Streak      5    | .   .   3   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     75   | .   94  90  49  
  Engine                   8    | .   14  10  4   
  Treads                   9    | .   .   14  8   
  Wheel                    6    | .   26  3   .   
  Device                   7    | .   14  11  1   
  Storage                  17   | .   9   20  17  
  Hackware                 1    | .   .   .   3   
  Ballistic Gun            19   | .   28  22  11  
  Launcher                 3    | .   .   7   2   
Naked Turns                .    | .   .   .   .   
Heaviest Build             95   | 8   88  93  95  
  Greatest Support         40   | 20  20  40  20  
  Greatest Overweight (x)  28   | .   4   4   28  
  Average Overweight (x)   2    | .   2   3   4   
Largest Inventory Capacity 25   | 5   25  25  25  
  Average Capacity         23   | 5   18  25  25  
  Most Carried             15   | 2   11  14  15  
  Average Carried          11   | .   7   12  12  
  Final Capacity           25   | 5   25  25  25  
  Final Carried            14   | .   10  13  14  

 Class Distribution 
--------------------
 60% | Mutant
 34% | Gunner
  5% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Gunner | -9/Materials
 Mutant | -8/Materials

 Resources                      | -11 -10 -9  -8  
-----------                Run  | Yrd Mat Mat Mat 
Matter Collected           723  | 256 92  230 145 
  Remotely                 .    | .   .   .   .   
Salvage Created            833  | 32  140 341 320 
  Parts                    59   | 2   16  22  19  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Combat Hostiles Destroyed  20   | 1   5   7   7   
  Guns                     17   | 1   5   7   4   
  AOE                      3    | .   .   .   3   
Classes Destroyed          8    | 1   3   3   1   
  Worker                   2    | .   .   1   1   
  Builder                  1    | .   .   .   1   
  Tunneler                 1    | .   .   1   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   1   .   1   
  Swarmer                  3    | .   3   .   .   
  Grunt                    16   | 1   2   6   7   
  Sentry                   1    | .   .   1   .   
Best Kill Streak           4    | 1   4   2   3   
  Combat Bots Only         3    | 1   3   2   2   
Max Kills in Single Turn   2    | 1   2   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   .   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -8   
--------                   Run  | Yrd  Mat  Mat  Mat  
Hostile Shots Fired        178  | 1    22   48   107  
  Missed                   48   | .    7    14   27   
Damage Taken               1866 | 11   141  397  1317 
  Core                     600  | .    .    39   561  
  Absorbed by Shields      .    | .    .    .    .    
  Regen/Repaired (Parts)   38   | .    38   .    .    
Core Remaining (%)         96   | 100  100  90   .    
Volleys Fired              96   | 1    18   31   46   
  Largest                  3    | 2    2    2    3    
  Hottest                  76   | 40   43   43   76   
Shots Fired                171  | 2    36   62   71   
  Gun                      167  | 2    36   62   67   
  Cannon                   .    | .    .    .    .    
  Launcher                 4    | .    .    .    4    
  Special                  .    | .    .    .    .    
  Kinetic                  167  | 2    36   62   67   
  Thermal                  .    | .    .    .    .    
  Explosive                4    | .    .    .    4    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         10   | 2    3    5    10   
  Robot Miss Streak        6    | .    4    6    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           107  | 2    16   37   52   
  Core Hits                59   | 1    10   16   32   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1663 | 26   245  492  900  
  Guns                     1241 | 26   245  477  493  
  Cannons                  .    | .    .    .    .    
  Explosions               406  | .    .    .    406  
  Melee                    .    | .    .    .    .    
  Ramming                  16   | .    .    15   1    
  Kinetic                  1241 | 26   245  477  493  
  Thermal                  .    | .    .    .    .    
  Explosive                406  | .    .    .    406  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    .    1    .    
  Average Corruption       1    | .    .    1    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  3    | .    .    3    .    
    Matter Fused           1    | .    .    1    .    
    Data Loss (major)      2    | .    .    2    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      85   | .    .    .    85   
  Shots                    2    | .    .    .    2    
  Rammed                   2    | .    .    1    1    
Targets Rammed             2    | .    .    1    1    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        70   | .    .    15   70   
  Average Temperature      24   | .    .    9    25   
  Received Heat Transfer   1053 | 6    36   219  792  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Peak Influence             202  | 20  202 160 127 
  Initial                  13   | .   13  .   .   
  Average                  62   | 4   149 40  45  
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         93   | 100 64  100 100 
  Level 1                  6    | .   35  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   1   1   3   
  Investigation            1    | .   .   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   1   1   2   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       1    | .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -8  
---------                  Run  | Yrd Mat Mat Mat 
Distress Signals           7    | .   .   6   1   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              34   | 1   10  10  13  
  Peak Tracking Total      5    | .   4   2   5   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Traps Triggered            1    | .   .   1   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -8  
----------                 Run  | Yrd Mat Mat Mat 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -8  
---------                  Run  | Yrd Mat Mat Mat 
Machines Accessed          9    | .   4   3   2   
  Terminals                8    | .   3   3   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                19   | .   8   7   4   
  Successful               10   | .   4   4   2   
  Failed                   9    | .   4   3   2   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   2    | .   1   1   .   
  Terminals                15   | .   4   7   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          4    | .   4   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             8    | .   2   4   2   
  Record                   4    | .   1   3   .   
  Emergency Access Points  1    | .   .   .   1   
  Terminal Index           1    | .   .   1   .   
  Unreport Threat          1    | .   .   .   1   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   
  Scan Component           1    | .   1   .   .   
  Repair                   1    | .   1   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   2   2   1   
  Full Trace Events        3    | .   1   1   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             1    | .   1   .   .   
  Time                     26   | .   26  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  
------------               Run  | Yrd Mat Mat Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -8  
--------                   Run  | Yrd Mat Mat Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -8   
-------------              Run  | Yrd  Mat  Mat  Mat  
Turns Passed               2092 | 69   412  827  784  
Spaces Moved               717  | 72   273  240  132  
  Core                     33   | 30   .    .    3    
  Treads                   292  | .    .    163  129  
  Legs                     .    | .    .    .    .    
  Wheels                   392  | 42   273  77   .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   80   140  480  
  Average Speed            243  | 67   115  301  501  
  Slowest Speed            1450 | 80   140  480  1450 
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       27   | 7    51   36   16   
  Regions Visited          3
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          32   | .    .    .    32   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      32   | .    .    .    32   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -9  -8  
---------                  Run  | Yrd Mat Mat Mat 
Total                      908  | 90  336 290 192 
  Wait                     36   | 4   26  6   .   
  Move                     714  | 71  272 239 132 
  Hop                      .    | .   .   .   .   
  Pick Up                  33   | 7   13  6   7   
  Fast Attach              .    | .   .   .   .   
  Attach                   21   | 6   4   5   6   
  Detach                   4    | .   2   2   .   
  Swap                     .    | .   .   .   .   
  Drop                     2    | 1   1   .   .   
  Fire                     96   | 1   18  31  46  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    2    | .   .   1   1   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   51 | -11/Scrapyard | Discovered new exit (range 8)
   70 | -11/Scrapyard | Entered Materials
  172 | -10/Materials | Discovered new exit (range 15)
  300 | -10/Materials | Build established: Mutant
  404 | -10/Materials | Repaired Wheel
  415 | -10/Materials | Discovered new exit (range 16)
  482 | -10/Materials | Entered another Materials area
  482 | -9/Materials  | Evolved 2 slots: Utility x1, Weapon x1
  771 | -9/Materials  | Build established: Gunner
  881 | -9/Materials  | Discovered new exit (range 9)
 1058 | -9/Materials  | Lost 3 parts (1p1n1w)
 1199 | -9/Materials  | Discovered new exit (range 10)
 1309 | -9/Materials  | Entered another Materials area
 1309 | -8/Materials  | Evolved 2 slots: Power x1, Propulsion x1
 1474 | -8/Materials  | Lost 4 parts (2p1u1w)
 1638 | -8/Materials  | Lost 3 parts (1p2w)
 1912 | -8/Materials  | Build established: Mutant
 2062 | -8/Materials  | Core integrity fell below 50%
 2079 | -8/Materials  | Core integrity fell below 20%
 2093 | -8/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
Purged threat record, alert level lowered.
ALERT: Suspicious activity at Terminal M007.
  Dispatching Investigation squad.
Acquired Unknown Processor.
K-01 Serf cleans the Terminal.
Lgt. Treads destroyed.
K-01 Serf cleans the Terminal.
System Shield destroyed.
K-01 Serf cleans the Terminal.
Lgt. Assault Rifle destroyed.
K-01 Serf cleans the Terminal.
K-01 Serf collects debris.
Med. Battery destroyed.
Critical hit (Burn: +37).
K-01 Serf collects debris.
[Achievement: Let's See Who's Tougher]
G-47 Trooper destroyed.
K-01 Serf destroyed.
Missile Launcher destroyed.
U-05 Engineer lays Concrete. <x5>

 Map 
-----
+----------------------------------------------------+
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
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|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????#####???????????????????????????????? |
|      ???????#     ???????????????????????????????? |
|      ???????#   """#?????????????????????????????? |
|      ???????#   """#?????????????????????????????? |
|      ???????#   """############??????????????????? |
|      ???????#      ##  !!=    #??????????????????? |
|      ???????#   """##  !!=    #??????????????????? |
|      ???????#   """##  !=     #??????????????????? |
|      ???????#   """##         #??????????????????? |
|      ???????#      ##         #??????????????????? |
|      ???????#   """##    @    #??????????????????? |
|      ???????#   """##    * =  #??????????????????? |
|      ???????#   """##   g%g   #??????????????????? |
|      #""????#      ####   % ###??????###########?? |
|      #"""   #+#+#######   *##????????#         #?? |
|      #      +            u #??########   """   #?? |
|      #"""   #            u #??#    ! +  """""  #?? |
|      #""????## ###T####    #??# [[   #  """""  #?? |
|      ????????# #?###??##  ##??# [[   #  """""  #?? |
|      ????????# #???????#  #???# [   !#   """   #?? |
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|      ??????# !  R"#                      %       % |
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|      ??????#      #  #??###???????#    =[! =## ### |
|      ??????########  #????????????#      ==*####?? |
|      ?????????????   #????????????#      ! [#????? |
|      ????????????    #????????????#   !!    #????? |
|      ???????????##+###????????????#   !]    #????? |
|      ?????????????????????????????#   !]    #????? |
|      ?????????????????????????????#       / #????? |
|      ?????????????????????????????#         #????? |
|      ?????????????????????????????###########????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           41
Energy Generation          15
Energy Capacity            425
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Everything Is Under Control
Let's See Who's Tougher

 Challenges 
------------
None

 Game 
------
Seed              MappingSuperchargedShielding
  Manual?         0
Play Time         00:21:49
  Cumulative      2.1 hours
  Start           2024.04.04 @ 15:45:09
  End             2024.04.04 @ 16:06:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          6
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c7da44cc-7717-4e4c-8f6d-d9272f4feb20