Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:02:24 Player: MPD78 Result: Destroyed by as-84348 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (616) 616 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1816 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Medium Treads Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Battery Light Armor Plating > --- WEAPON ----------- Lightning Gun Small Laser Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Battery Device Field Recycling Unit Storage High-capacity Battery Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 22 | 5 9 5 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 4 | 2 . 2 . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 5 3 2 Energy Gun 5 | . 2 1 2 Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 . 8 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 6 | . 2 . 4 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 67 | . 64 64 74 Engine 1 | . 3 . . Treads 8 | . 2 10 18 Leg 5 | . 9 . . Device 8 | . 11 11 . Storage 10 | . 9 11 11 Protection 2 | . . . 8 Energy Gun 11 | . 6 14 18 Ballistic Gun 15 | . 20 10 9 Ballistic Cannon 3 | . . 7 9 Naked Turns . | . . . . Heaviest Build 20 | 7 19 20 19 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . 5 6 1 Average Overweight (x) 1 | . 2 2 . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 68% | Mutant 19% | Scavenger-Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 747 | 199 190 110 248 Remotely . | . . . . Salvage Created 873 | . 313 212 348 Parts 46 | . 21 15 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 21 | . 7 4 10 Guns 17 | . 7 3 7 Cannons 4 | . . 1 3 Classes Destroyed 7 | . 3 1 3 Worker 3 | . 1 1 1 Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Grunt 9 | . 7 . 2 Sentry 4 | . . 4 . Assembled 8 | . . . 8 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 147 | . 50 32 65 Missed 40 | . 14 9 17 Damage Taken 1780 | . 613 327 840 Core 586 | . 182 81 323 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 27 . . Volleys Fired 84 | . 48 15 21 Largest 4 | . 2 4 4 Hottest 157 | . 60 139 157 Shots Fired 196 | . 75 48 73 Gun 164 | . 75 33 56 Cannon 32 | . . 15 17 Launcher . | . . . . Special . | . . . . Kinetic 132 | . 65 30 37 Thermal 38 | . 5 18 15 Explosive . | . . . . Electromagnetic 26 | . 5 . 21 Robot Hit Streak 8 | . 8 8 5 Robot Miss Streak 5 | . 4 2 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | . 41 27 29 Core Hits 47 | . 16 11 20 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1456 | . 490 443 523 Guns 1106 | . 432 269 405 Cannons 292 | . . 174 118 Explosions 58 | . 58 . . Melee . | . . . . Ramming . | . . . . Kinetic 906 | . 327 344 235 Thermal 287 | . 101 99 87 Explosive . | . . . . Electromagnetic 263 | . 62 . 201 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 84 | . 84 . . Projectiles . | . . . . Explosions 84 | . 84 . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 82 | . 82 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 352 | . 69 316 352 Average Temperature 105 | . 15 150 151 Received Heat Transfer 375 | . 258 90 27 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 575 | . 150 225 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 259 | . 259 215 149 Initial 83 | . . 37 83 Average 89 | . 95 80 114 Maximum Alert Level 1 | . 1 1 . Low Security (%) 97 | 100 95 96 100 Level 1 2 | . 4 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 16 7 13 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 1 1 Successful 3 | . 2 . 1 Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1369 | 113 697 231 328 Spaces Moved 584 | 61 270 82 171 Core 250 | 12 162 40 36 Treads 261 | 49 35 42 135 Legs 73 | . 73 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 100 Average Speed 184 | 138 210 211 147 Slowest Speed 350 | 160 300 350 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 45 12 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . 30 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE 30 | . 30 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 735 | 90 340 107 198 Wait 16 | 16 . . . Move 581 | 60 269 81 171 Hop . | . . . . Pick Up 21 | 9 7 3 2 Fast Attach 3 | . . 2 1 Attach 19 | 5 9 3 2 Detach 4 | . 4 . . Swap . | . . . . Drop 7 | . 3 3 1 Fire 84 | . 48 15 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 503 | -10/Materials | Core integrity fell below 50% 781 | -10/Materials | Discovered new exit (range 11) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Weapon x2 965 | -9/Materials | Discovered new exit (range 13) 1042 | -9/Materials | Entered Mines 1047 | -9/Mines | Met a Derelict shopkeep closing up shop 1056 | -9/Mines | Met a Derelict bent on vengeance 1095 | -9/Mines | Learned location of Storage (-7) 1230 | -9/Mines | Assembled infested the area 1336 | -9/Mines | Core integrity fell below 50% 1358 | -9/Mines | Core integrity fell below 20% 1364 | -9/Mines | Lost 7 parts (2n1u4w) 1370 | -9/Mines | Destroyed by as-84348 with Assembled Blade Last Messages --------------- 01278_ as-75546 destroyed. 01301_ as-28234 suffers critical hit (Destroy). 01301_ Destroyed Asb. Hover Unit. 01301_ as-28234 destroyed. 01305_ as-71140 destroyed. 01310_ Lgt. Armor Plating destroyed. 01310_ System corrupted by crushing effect (+3). 01312_ as-24562 destroyed. 01315_ Acquired 16 matter. 01315_ Sml. Laser destroyed. 01317_ as-35501 destroyed. 01318_ Lgt. Treads destroyed. 01322_ Imp. Light Cannon destroyed. 01323_ as-91807 destroyed. 01325_ Lgt. Treads destroyed. 01329_ Hvy. Assault Rifle destroyed. 01333_ Lightning Gun destroyed. 01346_ Acquired 17 matter. 01348_ Acquired 8 matter. 01370_ Hcp. Battery destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????### ##???? | | ???????????????????????????????## ### | | ????????????????????? ####### | | ????????????????????? | | ????????????????????? #### ### ####### | | ????????????????????????????# #?# ! ##?????? | | ????????????????????????????# #?## =%#####??????? | | ????????????????????????????# #??##[ ##??????????? | | ?????????????????#??#####???#*#???# =#???????????? | | ????????# ???????# ## !#####[##### #####???????? | | ?????????# ###%#%= % !|%[%%*[! #???????? | | ????????????# [!= ########## #???????? | | ????????????# #####% ##????????## #???????? | | ???????????????????# #??????????## #???##??? | | ???????????????????# ########????## ##?## ##?? | | ???????????????????## ## ##????# ##??# #?? | | ????????????????????## #????# #??## #?? | | ?????????????????????## * #????# #### #?? | | ??????????????????????### =%! ##????# ##? | | ????????????????????????## ##????###### #? | | ????????????#????????????## ##???????## #? | | ??????????### ???????????##a #??????## #? | | ?????????## ????######## #??????# #? | | ?????????# ???# ##??????# ##? | | ????????## #??# ##### ##???????# #?? | | ???????## %### #???#@a ##????????## ##?? | | ???????# % %## #???## ##??????????### #??? | | ??????# #????#####?????????????# #??? | | ?????# ###%%####??????????????????????# #??? | | ??????????????## #?????????????????????????# #??# | | ???????????????# ?????????????????????????# #?## | | ???????????????###?????????????????????????# ### | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## ##### | | ??????????????????????????????????????????####???# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularCargoFlail Manual? 0 Play Time 00:25:51 Cumulative 2.3 hours Start 2024.03.31 @ 17:35:30 End 2024.03.31 @ 18:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e25aada4-ffe6-4a33-a033-154ce494ed2c