Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:37:12 Player: AshCrow Result: Destroyed by as-40602 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (113) 113 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 573 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 8 . . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 4 | 3 5 5 Power 2 | 2 3 3 Propulsion . | . . . Utility . | . 1 1 Weapon . | . 1 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 79 | . 85 77 Engine 13 | . 14 13 Treads 25 | . 28 25 Storage 13 | . 14 13 Ballistic Gun 26 | . 28 26 Peak Build Rating 7 | 7 6 6 Average Rating 5 | 5 6 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns 9 | . . 9 Heaviest Build 12 | 12 12 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 6 | 5 5 6 Average Carried 4 | 3 5 5 Final Capacity 8 | 8 8 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 380 | 328 2 50 Remotely . | . . . Salvage Created 331 | 201 43 87 Parts 19 | 16 1 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 1 6 Guns 7 | . 1 6 Classes Destroyed 6 | 3 1 2 Worker 1 | 1 . . Tunneler 6 | 6 . . Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 1 | . 1 . Assembled 3 | . . 3 Best Kill Streak 3 | 2 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 52 | . . 52 Missed 10 | . . 10 Hits 42 | . . 42 Melee 7 | . . 7 Projectile 35 | . . 35 Critical Strikes 1 | . . 1 Part Disruptions 1 | . . 1 Damage Taken 626 | . . 626 Core 250 | . . 250 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 24 1 20 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 90 | 48 2 40 Gun 90 | 48 2 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | 48 2 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 4 6 Robot Miss Streak 5 | 5 . 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | 29 2 25 Core Hits 29 | 14 2 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 469 | 252 16 201 Guns 469 | 252 16 201 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 469 | 252 16 201 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . . 20 Average Temperature 18 | . . 18 Received Heat Transfer 180 | . . 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | 10 40 61 Initial 11 | . . 11 Average 11 | . 31 35 Influence Increases 150 | 40 40 70 Destroy 0b10 Robot/C 80 | . 20 60 Destroy 0b10 Robot/NC 40 | 40 . . Destroy Leader 20 | . 10 10 Successful Hack 10 | . 10 . Influence Decreases 129 | 40 10 79 Entered New Map 19 | . . 19 Time Decay 110 | 40 10 60 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . . 15 Peak Tracking Total 8 | . . 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 489 | 334 30 125 Spaces Moved 234 | 164 18 52 Core 26 | 6 . 20 Treads 208 | 158 18 32 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 149 | 155 160 123 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 8 | 6 5 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 298 | 200 18 80 Wait 6 | . . 6 Move 232 | 163 17 52 Hop . | . . . Pick Up 5 | 4 . 1 Fast Attach 8 | 7 . 1 Attach . | . . . Detach 1 | 1 . . Swap 1 | 1 . . Drop . | . . . Fire 45 | 24 1 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 335 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 366 | -10/Mines | Assembled infested the area 481 | -10/Mines | Released all parts (6) 487 | -10/Mines | Core integrity fell below 50% 489 | -10/Mines | Core integrity fell below 20% 490 | -10/Mines | Destroyed by as-40602 with Assembled Heavy Rifle Last Messages --------------- 00366_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00389_ S-10 Pest destroyed. 00412_ Acquired 14 matter. 00415_ Acquired Lgt. Assault Rifle. 00439_ as-14178 destroyed. 00453_ Lgt. Treads severed. 00456_ as-79998 destroyed. 00456_ Switching to secondary target: as-27058. 00458_ Acquired 11 matter. 00462_ Acquired Lgt. Treads. 00472_ as-94451 destroyed. 00474_ Acquired 13 matter. 00481_ Released Lgt. Treads. 00481_ Released Ion Engine. 00481_ Released Lgt. Assault Rifle. 00481_ Released Lgt. Treads. 00481_ Released Lgt. Assault Rifle. 00481_ Released Sml. Storage Unit. 00481_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#######??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #???########???????????????????????????? | | ????# %#####= #?????????? ????????????????? | | ????# """ %= [*#??# #???? ??? ?????????????????? | | ????# """ #####=#??# #??? ? ??????????????????? | | ????# """ #??##%#### ###? #???????????????????? | | ????# #?##![# #? #????????????????????? | | ????#######?# [ !!! #? #?????????????????????? | | ????????????# !!! ## #?????????????????????? | | ???????????## ! !! #?????????????????????? | | ???????????# ! ## ####??????????????????? | | ???????????# #??????????????????? | | ???????????## ##a## %% #??????????????????? | | ????????????### ##a ##?????????????????? | | ??????????????## ## aaa % #?????????????????? | | ???????????????###### #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????## #?????????????????? | | ?????????????????????# a ##?????????????????? | | ?????????????????????### @ ##??????????????????? | | ???????????????????????### a #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????" #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorDispersalAutogun Manual? 0 Play Time 00:06:04 Cumulative 48.7 hours Start 2025.10.30 @ 23:31:14 End 2025.10.30 @ 23:37:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 91 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c21d460-7a8d-4c0f-a699-9e9387d86fd1