Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 23:40:51 Player: bugsniper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (247) 1235 Value Destroyed (6011) 6011 Prototype IDs (79) 1580 Alien Tech Used (1) 200 Bonus (6022) 6022 TOTAL SCORE: 25748 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 368 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 262 Win 3000 Friendly Fire -576 Cogmind --------- Core Integrity 1475/1600 Matter 275/300 Energy 166/240 System Corruption 1% Temperature Cool (61) Location To Epsilon Eridani Parts ------- Power (2) Micro Fission Core Light Antimatter Reactor Propulsion (8) Biomechanical Wings Biomechanical Wings Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Utility (12) Large Storage Unit Advanced Signal Interpreter Makeshift Terrain Scanner Transport Network Coupler Advanced Melee Analysis Suite Experimental Melee Analysis Suite Microactuators Maneuvering Thrusters Centrium Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier Weapon (3) Molecular Scythe Molecular Scythe Enhanced Force Lance Inventory (10) Micro Fission Core Improved Diametric Drive Matter Filter Advanced Remote Shield Transdimensional Reconstructor Improved Proton Missile Launcher Ragnarok Missile Launcher Ragnarok Missile Launcher Molecular Scythe Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Biomechanical Wings Biomechanical Wings Field Propulsion Drive Experimental Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Utility Large Storage Unit Advanced Signal Interpreter Makeshift Terrain Scanner Transport Network Coupler Advanced Melee Analysis Suite Experimental Melee Analysis Suite Microactuators Maneuvering Thrusters Centrium Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier Weapon Ragnarok Missile Launcher Molecular Scythe Molecular Scythe Inventory Micro Fission Core Experimental Cesium-ion Thruster Improved Diametric Drive Matter Filter Advanced Remote Shield Transdimensional Reconstructor Improved Proton Missile Launcher Ragnarok Missile Launcher Molecular Scythe Enhanced Force Lance [Rating: 169] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Utility 10 | . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | . 11 11 18 4 2 9 7 40 4 2 5 9 5 10 7 . . 3 7 3 9 2 5 14 2 1 19 4 8 20 5 Power 21 | . 1 1 3 . . . . 2 1 . 1 . 1 2 . . . 1 2 . . . . 1 . . 2 . . 3 . Engine 8 | . . 1 3 . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . Core 11 | . 1 . . . . . . 2 1 . . . . . . . . 1 2 . . . . 1 . . 2 . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 43 | . 4 3 4 . . 1 3 12 1 . . . . . . . . . . . . . . 2 . . 6 . 1 4 2 Treads 26 | . 3 3 4 . . 1 3 12 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 6 . 1 4 2 Utility 95 | . 2 . 2 . . . 2 4 1 1 4 7 2 7 5 . . 2 5 3 7 2 4 8 2 1 5 2 7 9 1 Device 43 | . . . 1 . . . . 1 . 1 2 2 1 1 5 . . 2 1 2 3 . 3 2 1 1 4 2 4 4 . Storage 5 | . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Processor 11 | . . . . . . . . . . . 1 4 . . . . . . 1 . . . . . 1 . 1 . . 3 . Hackware 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 1 1 Protection 29 | . . . 1 . . . 2 3 1 . 1 1 1 3 . . . . 2 1 4 2 1 4 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | . 4 7 9 4 2 8 2 22 1 1 . 2 2 1 2 . . . . . 2 . 1 3 . . 6 2 . 4 2 Energy Gun 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | . 3 3 2 . 2 4 . 14 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . 2 3 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . 4 2 . 4 . 4 . . . 1 1 . 1 . . . . . 1 . . 1 . . 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 2 . . . 1 1 1 1 . . . . . 1 . 1 2 . . 3 1 . 3 . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . . 1 . . . 5 . 1 . . . . 1 . . 1 . . . . 5 . 2 1 1 Parts Lost 22 | . 2 4 . . . 1 . 3 . . 2 . 1 1 . . . 1 . . . . . 3 . . 1 1 . 1 1 Power 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 Utility 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . 1 . 1 . Weapon 7 | . 2 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Highest Loss Streak 3 | . 1 2 . . . 1 . 2 . . 2 . 1 1 . . . 1 . . . . . 3 . . 1 1 . 1 1 Average Slot Usage (%) 91 | . 99 99 99 100 100 99 100 99 76 76 75 73 70 78 80 80 80 79 73 82 82 82 82 82 84 84 91 99 98 91 97 Engine 5 | . 13 8 10 11 11 11 9 1 . . 2 7 9 13 13 13 13 9 . . . . . . . . . . . . . Core 5 | . . 5 . . . . . 7 15 15 11 7 . . . . . 3 10 11 11 11 11 10 10 10 10 10 9 6 4 Treads 13 | . 18 27 22 22 22 22 36 35 . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 18 26 28 29 31 Device 4 | . . . 2 . . . . . . 6 6 5 6 1 6 6 6 5 5 10 10 5 10 7 15 15 17 20 14 14 12 Storage 16 | . 27 28 22 22 22 22 18 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 7 5 4 4 4 Processor 3 | . . . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 5 5 5 9 10 12 15 14 12 16 Hackware 2 | . . . . . . . . . . . . . . 11 6 6 6 6 5 5 5 5 5 13 5 5 5 5 8 4 9 Protection 6 | . . . 8 11 11 11 9 9 15 7 7 1 . 5 6 6 6 6 7 11 11 17 11 8 5 5 2 . 3 4 4 Ballistic Gun 9 | . 22 15 10 11 13 21 12 22 12 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 10 21 21 19 11 15 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 7 7 7 9 14 11 12 13 13 13 11 11 10 11 11 10 15 15 14 14 14 11 8 Piercing Weapon 2 | . . . . . . . . . 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 11 40 41 55 61 55 58 55 53 64 63 67 64 67 72 74 70 70 70 67 70 70 71 71 68 70 65 65 47 50 60 65 Greatest Support 86 | 20 40 40 46 40 40 40 86 86 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 80 79 79 79 43 50 61 68 Greatest Overweight (x) 12 | . 3 12 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 16 10 Average Capacity 15 | . 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 12 10 10 10 10 Most Carried 16 | . 16 16 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 13 13 10 9 10 10 Average Carried 14 | . 11 14 15 15 15 15 15 15 13 14 15 15 15 15 15 16 16 15 15 16 15 15 15 15 13 12 11 9 8 9 9 Final Capacity 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Final Carried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Class Distribution -------------------- 45% | Mutant 13% | Tank 9% | Derelict-Scout 8% | Skirmisher 7% | Scavenger-Skirmisher 5% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Warlord Derelict-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 6039 | 165 418 187 627 365 20 431 216 1653 82 55 67 70 125 95 53 97 . 30 50 50 110 . 80 30 152 38 317 101 . 265 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9291 | . 976 449 690 503 . 412 436 2304 82 326 22 . 137 363 86 116 . 121 . 101 127 . 66 501 156 . 85 234 . 628 370 Parts 477 | . 50 28 44 23 . 41 32 136 3 8 1 . 4 10 4 . . 8 . 7 11 . 1 18 2 . 6 8 . 25 7 Haulers Intercepted 19 | . 1 . 3 . . . . 6 . . . . . 3 . . . . . . . . . 1 . . . . . 4 1 Recyclers Shooed 23 | . 4 2 5 1 . 3 . 6 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . 10 5 . 2 . . . . 10 . 7 11 . 1 . . 4 21 3 . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 153 | . 9 7 14 6 . 21 12 39 . 3 1 . 4 2 4 . . 2 . 2 7 . . 7 . . 3 5 . 2 3 Melee 23 | . . . . . . . . . . 3 1 . . 2 1 . . 2 . 2 3 . . 4 . . . . . 2 3 Guns 54 | . 9 6 2 1 . 6 7 23 . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . 1 7 1 . 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . AOE 57 | . . . 5 4 . 13 . 13 . . . . 4 . 3 . . . . . 4 . . 3 . . 3 5 . . . Classes Destroyed 16 | . 6 1 . . . 1 . 6 . . . . . . . 1 . 1 . . . . . . . . . . . . . Worker 26 | . 3 1 5 2 . 2 1 7 . . . . . . . . . . . . . . . 4 . . . . . 1 . Builder 8 | . 2 . . 2 . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Tunneler 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hauler 19 | . 1 . 3 . . . . 6 . . . . . 3 . . . . . . . . . 1 . . . . . 4 1 Recycler 28 | . 7 3 4 6 . 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 72 | . 2 3 7 5 . 18 4 6 . 3 1 . . 2 3 . . . . . 7 . . 4 . . 2 5 . . . Grunt 50 | . 7 2 3 . . 3 5 18 . . . . 4 . . . . . . . . . . 3 . . . . . 2 3 Brawler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . 2 4 . . . 3 10 . . . . . . 1 . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Best Kill Streak 13 | . 8 3 5 6 . 5 6 10 1 3 1 . 4 2 3 . . 1 . 2 4 . . 13 . . 3 5 . 3 2 Combat Bots Only 8 | . 3 3 3 4 . 4 6 8 . 3 1 . 4 2 3 . . 1 . 2 4 . . 4 . . 3 5 . 2 2 Max Kills in Single Turn 9 | . 1 1 3 2 . 3 2 5 1 1 1 . 2 1 1 1 . 1 . 1 4 . . 9 1 . 2 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 3 . 3 . . . . 2 . 1 . . . . . 4 . . 3 . . 2 2 . . . Melee 1 | . . . . . . . . . . 1 1 . . 1 1 . . 1 . 1 1 . . 1 . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 7693 | . 425 674 281 192 . 384 520 1713 . 74 490 . 417 171 111 . . 291 . . 312 . . 779 . . 90 229 . 159 381 Core 1221 | . 53 117 30 12 . 93 41 167 . 14 33 . 127 . . . . 40 . . 20 . . 172 . . 14 110 . 53 125 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 32 . . . 66 . 62 . . . . 75 . . . . 95 . . . . 98 . . . . 74 100 96 92 Volleys Fired 381 | . 79 41 39 25 . 32 34 114 . . . . 3 . 4 . . . . . 1 . . 1 . . 4 4 . . . Largest 3 | . 2 2 3 3 . 3 3 3 . . . . 1 . 1 . . . . . 1 . . 1 . . 1 1 . . . Hottest 105 | . 60 105 93 93 . 81 102 102 . . . . 45 . 45 . . . . . 45 . . 45 . . 43 45 . . . Shots Fired 862 | . 156 82 105 57 . 76 90 279 . . . . 3 . 4 . . . . . 1 . . 1 . . 4 4 . . . Gun 623 | . 156 73 35 21 . 44 51 243 . . . . . . . . . . . . . . . . . . . . . . . Cannon 185 | . . 9 62 28 . 23 39 24 . . . . . . . . . . . . . . . . . . . . . . . Launcher 54 | . . . 8 8 . 9 . 12 . . . . 3 . 4 . . . . . 1 . . 1 . . 4 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 781 | . 141 70 97 49 . 67 90 267 . . . . . . . . . . . . . . . . . . . . . . . Thermal 27 | . 15 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 50 | . . . 8 8 . 9 . 12 . . . . 3 . 4 . . . . . 1 . . 1 . . . 4 . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Hit Streak 25 | . 14 12 9 12 . 18 15 25 . . . . 8 . 4 . . . . . 2 . . . . . 3 5 . . . Robot Miss Streak 5 | . 5 3 4 2 . 2 3 2 . . . . 3 . 4 . . . . . 2 . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 694 | . 101 59 54 40 . 51 58 197 2 9 4 . 3 13 6 5 . 12 . 3 5 . 1 18 6 . 3 5 . 20 19 Core Hits 418 | . 39 22 34 18 . 41 25 124 1 6 1 . 15 6 8 2 . 4 . 3 9 . 1 22 3 . 3 15 . 10 6 Critical Hits 13 | . 1 1 . . . 2 1 1 . . . . . 1 1 . . . . . . . . . 1 . . . . 3 1 Critical Kills 5 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 6 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Attacks 455 | . . . . . . . . 2 2 12 61 . 40 18 19 8 . 13 18 4 8 . 14 99 23 . . 11 . 26 77 Impact 8 | . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . Slashing 359 | . . . . . . . . 2 2 2 25 . 34 13 15 7 . 12 16 4 6 . 12 88 23 . . 11 . 19 68 Piercing 88 | . . . . . . . . . . 9 29 . 6 5 4 1 . 1 2 . 2 . 2 11 . . . . . 7 9 Sneak Attacks 20 | . . . . . . . . . 1 . 1 . . 3 . 3 . . . . . . . . 3 . . . . 7 2 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . . . . . 2 1 . . 4 1 1 . 2 . 1 1 . . 5 2 . . 1 . 5 1 Damage Inflicted 23270 | . 1084 531 1384 939 . 1839 911 5100 139 641 202 . 538 740 398 444 . 426 . 105 399 . 78 2261 655 . 273 763 . 1775 1645 Guns 5758 | . 1084 394 239 302 . 531 521 2687 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1910 | . . 137 635 299 . 191 359 289 . . . . . . . . . . . . . . . . . . . . . . . Explosions 7416 | . . . 509 338 . 1056 . 2095 . . . . 538 . 296 . . . . . 266 . . 1624 . . 273 421 . . . Melee 8064 | . . . . . . . . . 139 641 202 . . 740 102 444 . 426 . 105 133 . 78 637 655 . . 342 . 1775 1645 Ramming 122 | . . . 1 . . 61 31 29 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7515 | . 985 477 874 601 . 722 880 2976 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1713 | . 99 54 64 . . . . . . . . . . . . . . . . . . . . 1460 . . 36 . . . . Explosive 5619 | . . . 445 338 . 1056 . 2095 . . . . 538 . 296 . . . . . 266 . . 164 . . . 421 . . . Electromagnetic 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 237 . . . . Impact 72 | . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . Slashing 6611 | . . . . . . . . . 139 99 170 . . 593 72 363 . 392 . 105 101 . 78 606 655 . . 342 . 1339 1557 Piercing 1381 | . . . . . . . . . . 470 32 . . 147 30 81 . 34 . . 32 . . 31 . . . . . 436 88 Highest Corruption 7 | . . . . . . . . . . . 4 4 . . . . . 1 . . . . . 7 7 7 7 . . 4 1 Average Corruption 4 | . . . . . . . . . . . 4 4 . . . . . 1 . . . . . 6 7 7 7 . . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 6 . . . . . . 1 . . . . . 5 8 9 . . . 2 4 Message Errors 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 . . . 1 1 Matter Fused 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Targeting Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1758 | . . . 17 110 . 52 . 36 62 215 20 . . 36 . 221 . 4 . . 9 . . 370 138 . 19 82 . 226 141 Projectiles 26 | . . . 7 15 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 561 | . . . 10 95 . 48 . 36 . . . . . . . . . . . . . . . 336 . . 19 17 . . . Melee 1171 | . . . . . . . . . 62 215 20 . . 36 . 221 . 4 . . 9 . . 34 138 . . 65 . 226 141 Knockbacks 21 | . . 1 3 6 . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . 1 3 6 . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 474 | . . . 12 112 . 62 . . . . . . 101 . 13 . . . . . 59 . . 31 . . . 30 . . 54 Shots 20 | . . . 1 4 . 2 . . . . . . 5 . 1 . . . . . 3 . . 2 . . . 1 . . 1 Rammed 20 | . . . 1 . . 8 5 5 . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 21 | . . . 1 . . 9 5 5 . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 55 306 98 89 . 316 207 277 . 1 229 . 52 2 36 . . . . 2 33 . 7 21 174 . 12 . 59 199 188 Average Temperature 59 | . 19 66 34 33 . 103 79 57 . 1 89 . 28 2 17 . . . . 1 11 . 4 9 84 . 6 . 21 72 54 Received Heat Transfer 1659 | . 216 258 78 . . 90 162 549 . . 90 . 126 12 12 . . 9 . . . . . 21 . . . . . 9 27 Effects 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1449 | . 225 124 50 . . . . . . . . . . . . . . . . . . . . 1000 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1324 | . 132 148 321 297 . 323 586 1324 819 . . . . 136 . . . . 146 . . . . 788 . . . . 124 216 702 Average Influence 269 | . 64 47 166 138 . 190 392 627 653 . . . . 92 . . . . 70 . . . . 278 . . . . 102 108 445 Maximum Alert Level 4 | . . . 1 1 . 1 2 4 3 . . . . . . . . . . . . . . 3 . . . . . 1 3 Low Security (%) 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 1 . . . 4 7 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 6 Investigation 13 | . 1 . 1 . . . 2 4 1 . . . . 1 . . . . . . . . . . . . . . . 1 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 7 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 22 7 19 9 . 19 20 55 . 4 14 . 9 5 4 . . 8 3 2 9 . . 13 . . 12 5 3 14 24 Peak Tracking Total 16 | . 4 3 5 4 . 4 4 13 . 4 4 . 4 3 2 . . 6 3 2 4 . . 5 . . 5 5 3 8 16 Tactical Retreats 24 | . 2 . 1 . . . . 3 . . 2 . 2 1 1 . . 3 . . . . . 3 . . . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 2 . . 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . 1 . 6 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 35 | . . . 5 . . 4 2 5 . . . . . . . . . . 1 . . . . 13 . . 2 . . . 3 Max in Single Turn 13 | . . . 2 . . 2 1 1 . . . . . . . . . . 1 . . . . 13 . . 2 . . . 1 Garrison Access 7 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 69 | . 7 . 4 1 3 . 4 11 2 1 . 1 . 3 . . 4 . 3 . . 4 . 6 1 1 3 . 2 3 5 Terminals 37 | . 6 . 4 1 . . 3 9 . . . . . 2 . . . . 3 . . . . 2 . . . . 2 2 3 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . 2 Total Hacks 215 | . 28 . 19 4 10 . 14 23 3 1 . 1 . 7 . . 30 . 8 . . 17 . 15 1 1 8 . 5 11 9 Successful 139 | . 8 . 9 2 10 . 7 12 2 1 . 1 . 3 . . 30 . 5 . . 17 . 10 1 1 8 . 2 6 4 Failed 76 | . 20 . 10 2 . . 7 11 1 . . . . 4 . . . . 3 . . . . 5 . . . . 3 5 5 Catastrophic 7 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 6 . 8 4 1 . 8 6 3 . . . . . . . . . 4 . . . . 1 . . 1 . . . 2 Terminals 118 | . 24 . 19 4 . . 13 20 . . . . . 4 . . . . 8 . . . . 7 . . . . 5 7 7 Fabricators 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . . . . . . 2 2 . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 . . . . . . 2 Terminal Hacks 112 | . 7 . 7 2 10 . 5 8 . 1 . 1 . 1 . . 30 . 2 . . 17 . 3 1 1 8 . 2 4 2 Record 25 | . . . . . 9 . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . . . . . 1 . . . 1 . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 8 | . . . . . . . . 1 . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 20 | . 2 . 3 . . . 1 1 . . . . . . . . 3 . . . . 4 . . . . 6 . . . . Open Door 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 2 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 2 . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Build 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 42 | . 5 . 5 . . . 6 8 5 . . . . . . . . . 7 . . . . 2 . . . . . . 4 Terminals 7 | . . . 2 . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Jam 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 3 . . . 2 8 1 . . . . 3 . . . . 3 . . . . 4 . . . . 2 3 3 Full Trace Events 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 186 | . . . . . . . . . . . . . . 186 . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . . 1 . . . . 9 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Matter 636 | . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . 318 . Time 140 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . 56 . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 14 | . . . . 3 . . . 10 . . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 10 | . . . . 3 1 1 . 10 2 2 1 . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 40 16 16 . 173 32 32 16 . . . . . . 94 . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . 16 16 16 . 29 16 16 16 . . . . . . 94 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 13 . 2 . 52 . 3 2 . . . . . . 8 . . . . . . . . . . . . . Total Damage 1079 | . . . . 128 . 18 . 644 . 43 16 . . . . . . 230 . . . . . . . . . . . . . Kills 13 | . . . . 3 . . . 7 . 1 . . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . . . . 2 2 3 2 . 3 2 . 1 . . . . 1 . 1 2 . . . . . Drone Launches 21 | . . . . . . . . 6 . . . . . . . . . 3 . . . . . . . . . . 12 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 17885 | . 1391 799 1067 852 1019 1283 692 2100 62 474 1028 767 392 211 382 301 76 201 368 329 454 106 426 664 355 316 387 483 99 292 509 Spaces Moved 19141 | 1 665 385 493 408 564 606 289 977 79 785 1142 1486 552 295 520 568 153 258 610 629 721 196 601 865 825 919 839 869 282 849 710 Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4139 | . 418 384 493 408 564 606 289 977 . . . . . . . . . . . . . . . . . . . . . . . Legs 248 | 1 247 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14753 | . . . . . . . . . 79 785 1142 1486 552 295 520 568 153 258 610 629 721 196 601 865 825 919 839 869 282 849 710 Fastest Speed 10 | 120 120 160 160 180 180 180 160 160 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 34 34 34 24 24 19 14 10 Average Speed 69 | 120 155 167 175 180 180 180 160 160 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 37 34 34 29 24 19 15 11 Slowest Speed 650 | 120 210 650 180 180 180 180 160 160 50 50 50 50 50 50 150 50 50 50 50 50 50 50 50 42 34 34 98 94 19 19 12 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 14 1 . . . . 5 15 Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Exploration Rate (%) 57 | 2 81 93 35 81 63 85 33 94 2 78 90 88 63 7 62 78 69 47 13 76 78 61 48 20 87 81 88 79 9 21 21 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . . . . . 1 . . 1 1 1 . 1 . 1 . . . . 3 . . . 1 . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 . . . . . . 1 . . . 1 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 . . 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . . . Scrap Searched 47 | . . 2 . 1 . 1 . . . 3 8 3 3 . 4 2 . 3 . 2 5 . 3 . 1 3 . 3 . . . Spaces Dug 342 | . . . 11 . . 36 3 4 . . 33 . 26 3 41 2 . . 13 . . . 9 80 9 . . 33 . 2 37 Terrain Destroyed 882 | . . . 74 67 . 100 8 83 . . 33 . 106 3 80 2 . . 13 . 31 . 9 102 9 . 5 118 . 2 37 Melee 206 | . . . . . . . . . . . 33 . 26 3 13 2 . . 13 . . . 9 53 9 . . 6 . 2 37 Projectile 12 | . . . . . . 1 8 3 . . . . . . . . . . . . . . . . . . . . . . . AOE 664 | . . . 74 67 . 99 . 80 . . . . 80 . 67 . . . . . 31 . . 49 . . 5 112 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 22499 | . 877 472 613 476 570 727 448 1335 99 851 1529 1511 614 336 608 573 152 317 657 638 801 203 713 1114 883 922 968 1129 326 983 1054 Wait 2179 | . 108 13 36 38 . 70 104 162 7 51 337 . 28 . 50 1 . 43 16 4 63 . 95 175 45 . 93 244 24 81 291 Move 19040 | . 664 384 492 407 563 605 288 976 78 784 1138 1485 549 294 519 565 152 257 609 628 720 195 600 840 822 918 838 868 281 840 681 Hop 29 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 9 1 . . . . 3 13 Pick Up 104 | . 12 9 12 1 1 1 6 7 3 3 2 6 1 8 7 . . 1 4 . 1 2 1 1 . 1 3 1 2 7 1 Fast Attach 72 | . 4 7 5 . . . . 5 1 1 . 6 1 3 . . . 1 5 . . 2 1 4 . 1 7 . 5 11 2 Attach 51 | . 2 3 3 . 1 2 5 3 3 . 2 1 . 4 . . . 1 1 . . 1 . 4 1 . 6 . 3 3 2 Detach 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . 1 1 Swap 124 | . 5 1 10 4 1 7 2 32 . 1 3 2 4 3 7 . . 1 1 3 9 . 4 6 1 . 6 4 . 6 1 Drop 143 | . 3 14 15 1 4 1 4 21 4 2 1 11 1 9 6 . . 1 7 . 1 3 2 . . 2 10 . 5 14 1 Fire 381 | . 79 41 39 25 . 32 34 114 . . . . 3 . 4 . . . . . 1 . . 1 . . 4 4 . . . Melee 332 | . . . . . . . . 2 2 9 44 . 26 14 15 6 . 11 14 3 6 . 10 71 13 . . 8 . 17 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . 1 . . 9 5 5 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 13) 121 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 14) 1164 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Discovered new exit (range 6) 1392 | -10/Materials | Entered Mines 1394 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1399 | -10/Mines | Found Prototype Device 1404 | -10/Mines | Discovered new exit (range 12) 1453 | -10/Mines | Discovered new exit (range 11) 1700 | -10/Mines | Core integrity fell below 50% 1811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1921 | -10/Mines | Learned location of Zion (-7) 1935 | -10/Mines | Learned 4 Materials zone layouts 2191 | -10/Mines | Entered Materials 2191 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2192 | -9/Materials | Identified exit to Mines 2192 | -9/Materials | Identified exit to Materials 2763 | -9/Materials | Build established: Tank 3119 | -9/Materials | Discovered exit to Materials (range 4) 3258 | -9/Materials | Entered Mines 3462 | -9/Mines | Discovered exit to Materials (range 15) 3493 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3853 | -9/Mines | Destroyed YI-UF0 4074 | -9/Mines | Discovered exit to Materials (range 14) 4102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4102 | -9/Mines | Discovered new exit (range 5) 4110 | -9/Mines | Entered Exiles 4110 | -9/Exiles | Accompanied by 1 ally 4154 | -9/Exiles | Met 8R-AWN 4186 | -9/Exiles | Met EX-HEX 4235 | -9/Exiles | Met EX-BIN 4271 | -9/Exiles | Aligned with FarCom system 4272 | -9/Exiles | Given EX-Vault access code 4316 | -9/Exiles | Opened EX-Vault 4375 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4658 | -9/Exiles | Met EX-DEC 4875 | -9/Exiles | Found Flying Fortress v7 5027 | -9/Exiles | Discovered new exit (range 14) 5129 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5129 | -9/Exiles | Entered Mines 5129 | -8/Mines | Accompanied by 1 ally 5202 | -8/Mines | Discovered exit to Materials (range 5) 5392 | -8/Mines | Discovered exit to Materials (range 8) 5423 | -8/Mines | Build established: Skirmisher 6412 | -8/Mines | Entered Materials 6412 | -8/Materials | Evolved 2 slots: Propulsion x2 6413 | -8/Materials | Identified exit to Storage 6546 | -8/Materials | Garrison activated, responded to threat 6784 | -8/Materials | Build established: Scavenger-Skirmisher 6893 | -8/Materials | Discovered new exit (range 16) 7104 | -8/Materials | Entered Storage 7954 | -8/Storage | Identified exit to Recycling 8382 | -8/Storage | Destroyed 7 combat bots 8657 | -8/Storage | Identified Exp. Sensor Array 8762 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8988 | -8/Storage | Discovered new exit (range 20) 9063 | -8/Storage | Build established: Commander-Skirmisher 9104 | -8/Storage | First assault squad dispatched 9158 | -8/Storage | Destroyed 8 combat bots 9204 | -8/Storage | Entered Factory 9204 | -7/Factory | Accompanied by 2 allies 9204 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9239 | -7/Factory | Discovered new exit (range 16) 9266 | -7/Factory | Entered Lower Caves 9266 | -7/Lower Caves | Accompanied by 2 allies 9316 | -7/Lower Caves | Learned location of 1 exit from Factory 9568 | -7/Lower Caves | Build established: Mutant 9571 | -7/Lower Caves | Encountered a Warlord checkpoint 9577 | -7/Lower Caves | Learned Factory terminal intel 9645 | -7/Lower Caves | Discovered new exit (range 8) 9740 | -7/Lower Caves | Entered another Lower Caves area 9740 | -7/Lower Caves | Accompanied by 1 ally 9883 | -7/Lower Caves | Discovered new exit (range 15) 10351 | -7/Lower Caves | Crushed by falling debris 10751 | -7/Lower Caves | Discovered new exit (range 16) 10764 | -7/Lower Caves | Learned Factory terminal intel 10768 | -7/Lower Caves | Entered Zion 10784 | -7/Zion | Discovered new exit (range 14) 10818 | -7/Zion | Found Prototype Hackware 10840 | -7/Zion | System corruption cleaned by Quarantine Array 10893 | -7/Zion | Identified exit to Deep Caves 10998 | -7/Zion | Learned location of 1 exit from Factory 11046 | -7/Zion | Rebuked by Imprinter 11127 | -7/Zion | Found Prototype Launcher 11127 | -7/Zion | Identified Rocket Array 11156 | -7/Zion | Learned location of 1 exit from Factory 11203 | -7/Zion | Found Prototype Processor 11203 | -7/Zion | Identified Exp. Core Analyzer 11206 | -7/Zion | Found Prototype Processor 11206 | -7/Zion | Identified Spectral Analyzer 11208 | -7/Zion | Found Prototype Processor 11208 | -7/Zion | Identified Exp. Target Analyzer 11213 | -7/Zion | Found Prototype Processor 11213 | -7/Zion | Identified Exp. Melee Analysis Suite 11285 | -7/Zion | Found Rocket Array 11535 | -7/Zion | Entered Proximity Caves 11811 | -6/Proximity Caves | Discovered new exit (range 12) 11927 | -6/Proximity Caves | Entered Factory 11927 | -6/Factory | Evolved 2 slots: Utility x2 11928 | -6/Factory | Identified exit to Lower Caves 11928 | -6/Factory | Identified exit to Factory 11928 | -6/Factory | Identified exit to Extension 11929 | -6/Factory | Loaded intel: 22 terminal locations 11941 | -6/Factory | Identified Exp. Hacking Suite 12036 | -6/Factory | Found Powered Armor 12138 | -6/Factory | Entered Lower Caves 12225 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12298 | -6/Lower Caves | Learned 4 Factory zone layouts 12394 | -6/Lower Caves | Spotted B-75 Beast 12468 | -6/Lower Caves | Discovered new exit (range 15) 12499 | -6/Lower Caves | Learned Factory interactive machine intel 12520 | -6/Lower Caves | Entered another Lower Caves area 12521 | -6/Lower Caves | Encountered a Warlord checkpoint 12663 | -6/Lower Caves | Learned 8 Factory zone layouts 12772 | -6/Lower Caves | Discovered new exit (range 5) 12821 | -6/Lower Caves | Entered Data Miner 12821 | -6/Data Miner | Discovered new exit (range 6) 12831 | -6/Data Miner | Met Data Miner 12846 | -6/Data Miner | Received God Mode back door access code from Data Miner 12880 | -6/Data Miner | Learned location of Section 7 (-2) 12880 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12897 | -6/Data Miner | Entered Proximity Caves 13005 | -5/Proximity Caves | Spotted B-75 Beast 13087 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13098 | -5/Proximity Caves | Entered Factory 13098 | -5/Factory | Evolved 2 slots: Utility x2 13099 | -5/Factory | Identified exit to Upper Caves 13101 | -5/Factory | Loaded intel: 46 interactive machine locations 13102 | -5/Factory | Loaded intel: 20 terminal locations 13408 | -5/Factory | Found Prototype Processor 13408 | -5/Factory | Identified Exp. Targeting Computer 13466 | -5/Factory | Entered Upper Caves 13719 | -5/Upper Caves | Discovered new exit (range 8) 13795 | -5/Upper Caves | Entered another Upper Caves area 13809 | -5/Upper Caves | Discovered new exit (range 10) 13815 | -5/Upper Caves | Encountered a Warlord checkpoint 14241 | -5/Upper Caves | Discovered new exit (range 13) 14249 | -5/Upper Caves | Entered Zhirov 14249 | -5/Zhirov | Discovered new exit (range 3) 14259 | -5/Zhirov | Met Zhirov 14277 | -5/Zhirov | Found Alien Artifact 14277 | -5/Zhirov | Identified Integrated Reactor 14277 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 14305 | -5/Zhirov | Learned location of Quarantine (-3) 14305 | -5/Zhirov | Learned location of Testing (-2) 14305 | -5/Zhirov | Learned location of Command (-1) 14313 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14336 | -5/Zhirov | Found Alien Artifact 14355 | -5/Zhirov | Entered Proximity Caves 14635 | -4/Proximity Caves | Learned Research emergency access door positions 14649 | -4/Proximity Caves | Discovered new exit (range 16) 14781 | -4/Proximity Caves | Entered Factory 14781 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14879 | -4/Factory | Identified exit to Upper Caves 14879 | -4/Factory | Identified exit to Armory 14927 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 15072 | -4/Factory | Local fabrication network quarantined 15104 | -4/Factory | Build established: Hacker-Mutant 15135 | -4/Factory | Identified Transdimensional Reconstructor 15339 | -4/Factory | Crushed by falling debris 15354 | -4/Factory | Crushed by falling debris 15385 | -4/Factory | Lost 3 parts (2u1w) 15445 | -4/Factory | Entered Upper Caves 15767 | -4/Upper Caves | Discovered new exit (range 3) 15800 | -4/Upper Caves | Identified exit to Upper Caves 15800 | -4/Upper Caves | Entered another Upper Caves area 15801 | -4/Upper Caves | Encountered a Warlord checkpoint 15803 | -4/Upper Caves | Discovered new exit (range 9) 15805 | -4/Upper Caves | Identified exit to Research 15813 | -4/Upper Caves | Build established: Derelict-Scout 15939 | -4/Upper Caves | Learned Research stockpile data 15964 | -4/Upper Caves | Discovered new exit (range 16) 15970 | -4/Upper Caves | Identified exit to Warlord 16116 | -4/Upper Caves | Entered Warlord 16128 | -4/Warlord | System corruption cleaned by Quarantine Array 16256 | -4/Warlord | Visited the Vortex Lab 16258 | -4/Warlord | Found Prototype Energy Gun 16258 | -4/Warlord | Identified Vortex Rifle 16277 | -4/Warlord | Warlord's base attacked by MAIN.C 16291 | -4/Warlord | Met Warlord 16296 | -4/Warlord | Opened Warlord's prototype stash 16311 | -4/Warlord | Found Prototype Hackware 16315 | -4/Warlord | Found Prototype Device 16315 | -4/Warlord | Identified System Purifier 16341 | -4/Warlord | Opened side exit 16444 | -4/Warlord | P-70 Sage assimilated allied YS-TQX(Y) 16481 | -4/Warlord | Warlord forces counterattacked 16500 | -4/Warlord | Discovered new exit (range 12) 16503 | -4/Warlord | Identified exit to Proximity Caves 16503 | -4/Warlord | Entered Proximity Caves 16966 | -3/Proximity Caves | Discovered exit to Research (range 4) 16986 | -3/Proximity Caves | Entered Research 16986 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16999 | -3/Research | Identified Ghost Barrier 17000 | -3/Research | Identified exit to Research 17067 | -3/Research | Found Enh. Force Lance 17085 | -3/Research | Entered another Research area 17085 | -2/Research | Accompanied by 8 allies 17085 | -2/Research | Warlord forces began assault on 0b10 17085 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17088 | -2/Research | Exp. Hacking Suite fried by hacking feedback 17106 | -2/Research | Identified exit to Testing 17144 | -2/Research | Fabricated Exp. Cesium-ion Thruster (x1) 17152 | -2/Research | Borebot progress halted 17195 | -2/Research | Research machine network offline 17201 | -2/Research | Borebot progress halted 17324 | -2/Research | Found Faulty Molecular Scythe 17326 | -2/Research | Found Molecular Scythe 17329 | -2/Research | Found Molecular Scythe 17334 | -2/Research | Found Molecular Scythe 17351 | -2/Research | Found Exp. Hacking Suite 17364 | -2/Research | Discovered new exit (range 10) 17365 | -2/Research | Identified exit to Access 17377 | -2/Research | Entered Access 17377 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17437 | -1/Access | Garrison activated, responded to threat 17516 | -1/Access | Identified exit to Surface 17652 | -1/Access | Incoming investigation squad redirected 17702 | -1/Access | Build established: Hacker-Scout 17734 | -1/Access | Found Prototype Launcher 17734 | -1/Access | Identified Ragnarok Missile Launcher 17736 | -1/Access | Found Ragnarok Missile Launcher 17886 | *** | Escaped! Last Messages --------------- 17789_ G-73 Enforcer destroyed. 17789_ U-05 Engineer builds a Wall. 17792_ K-01 Serf collects debris. [Achievement: Speed Demon] 17795_ W-44 Eye sends out distress signal. 17828_ Destroyed Hvy. Laser. 17829_ Slug penetrates Wall. 17830_ Phase Gun severed. 17839_ W-44 Eye sends out distress signal. 17841_ Repair Station disabled. 17844_ Slug penetrates Repair Station. 17848_ Slug penetrates A-15 Conveyor. 17870_ Terminal disabled. 17878_ System corrupted: Energy discharge (-34). 17880_ K-01 Serf cleans the Terminal. 17885_ Connecting with Terminal... >>Open Sealed Barrier opened. 17885_ The Access Shell folds into the floor. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+ ??????"?????????????????????????????? | | ??????????# ???????????????????????#????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ????????#?# """ """ "????BB????????????? | | ??????????# k "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????#R "????BB????????????? | | ??????????# "??????????????????# | | ??????????# ####### ##########????????????#???? | | ??????????# #????####???????????????????????? | | ??????????# ########################????????? | | ??????????# # [# "" #????????? | | ??????????# # # "" #???????? #? | | ??????????# # """"" # """" #??????? #? | | ??????????# # | ""Y"" # """" ######## #? | | ??????????# #?? ??# """" # +? | | ??????????# #???? ??? # """" + #? | | ??????????# #######+#?????# """" # #? | | ??????????# #?????# "" # #? | | ??????????# #?????# #### ####+###? | | ??????????# #?????# ####/###?????? | | ??????????# #???#?# # #?????? | | ??????????# #?????# = [# #?????? | | ??????????# ###???# # #?????? | | ?????????# "" "#???# # #?????? | | ?????????# "" ""#?#?# = # #?????? | | ?????????# """" ""#???# # #?????? | | ?????????# """" ""#???# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 490 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 135 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Melee Speed Boost 40 Evasion (%) 73 Melee Accuracy 20 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Force Rifle | -8/Storage | Hacked Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Charge!!! Overachiever Speed Demon Challenges ------------ None Game ------ Seed GuidanceChromaticArmor Manual? 0 Play Time 04:07:02 Cumulative 392.5 hours Start 2019.10.25 @ 19:07:32 End 2019.10.25 @ 23:40:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 9/0/1/0/0/0/0 Lore% 76 Gallery% 81 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e23d1de-9ba7-424a-8591-475f440562a9