Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 14:22:10 Player: Kaeinara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2791) 2791 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 5786 Bonus ------- High Alert Combat Kills 95 Cogmind --------- Core Integrity 0/700 Matter 168/450 Energy 41/100 System Corruption 1% Temperature Warning (374) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Matter Pod > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Shield Generator Improved Field Recycling Unit (0) Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Improved Shield Generator Improved Field Recycling Unit Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 80 | 6 2 12 31 29 Power 12 | 1 . 1 3 7 Engine 7 | 1 . . 2 4 Core 5 | . . 1 1 3 Reactor . | . . . . . Propulsion 29 | 2 . 7 15 5 Treads . | . . . . . Leg 29 | 2 . 7 15 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 . 6 6 Device 7 | . . . 2 5 Storage 5 | 1 1 . 2 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 24 | 2 . 4 7 11 Energy Gun 4 | . . . 3 1 Energy Cannon 5 | . . . 1 4 Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 9 | . . 2 3 4 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 3 2 18 Power 6 | . . . 2 4 Propulsion 9 | . . 3 . 6 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Highest Loss Streak 13 | . . 2 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 98 99 98 Engine 8 | . 14 3 5 10 Core 3 | . . 7 3 3 Leg 33 | . 28 42 35 29 Device 3 | . . . 5 6 Storage 14 | . 14 11 18 14 Processor 9 | . 13 11 9 6 Energy Gun 2 | . . . 6 3 Ballistic Gun 8 | . 28 15 . . Ballistic Cannon 10 | . . 6 10 18 Peak Build Rating 50 | 6 9 19 40 50 Average Rating 28 | 4 8 15 28 47 On Entrance 14 | . 6 9 19 40 Naked Turns . | . . . . . Heaviest Build 72 | 13 28 37 54 72 Greatest Support 80 | 20 20 40 80 80 Greatest Overweight (x) 4 | 4 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 3 14 15 15 15 Average Carried 13 | 1 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 14 15 15 9 Class Distribution -------------------- 37% | Mutant 33% | Gunner 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2564 | 207 134 552 996 675 Remotely . | . . . . . Salvage Created 2692 | . 96 881 811 904 Parts 211 | . 14 73 55 69 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 5 | . . 1 1 3 Parts Field Recycled 17 | . . . 5 12 Retrieved Matter 257 | . . . 71 186 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 4 22 20 20 Guns 28 | . 4 19 3 2 Cannons 36 | . . 3 17 16 AOE 2 | . . . . 2 Classes Destroyed 12 | . 3 4 2 3 Worker 3 | . . . 1 2 Builder 6 | . . 1 1 4 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 4 | . . 1 1 2 Watcher 11 | . 1 2 3 5 Swarmer 20 | . 3 8 4 5 Grunt 29 | . 1 8 11 9 Duelist 1 | . . . 1 . Sentry 11 | . . 6 4 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 3 5 6 8 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 373 | . 15 98 80 180 Missed 94 | . 2 29 29 34 Damage Taken 4529 | . 106 816 707 2900 Core 931 | . 20 114 86 711 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 323 | . . 98 64 161 Core Remaining (%) 86 | 100 92 71 84 . Volleys Fired 208 | . 16 70 63 59 Largest 3 | . 2 2 2 3 Hottest 157 | . 40 88 108 157 Shots Fired 471 | . 32 142 126 171 Gun 209 | . 32 120 28 29 Cannon 260 | . . 22 98 140 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 406 | . 32 142 92 140 Thermal 29 | . . . . 29 Explosive 2 | . . . . 2 Electromagnetic 34 | . . . 34 . Robot Hit Streak 10 | . 3 10 10 9 Robot Miss Streak 8 | . 4 6 7 8 Penetration Max 1 | . . . 1 1 Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 287 | . 16 94 95 82 Core Hits 160 | . 6 50 59 45 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . . 1 7 9 Burn 1 | . . . . 1 Destroy 1 | . . 1 . . Blast 13 | . . . 5 8 Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5887 | . 170 1317 1671 2729 Guns 1867 | . 170 987 370 340 Cannons 3553 | . . 330 1301 1922 Explosions 467 | . . . . 467 Melee . | . . . . . Ramming . | . . . . . Kinetic 4624 | . 170 1317 1215 1922 Thermal 340 | . . . . 340 Explosive 467 | . . . . 467 Electromagnetic 456 | . . . 456 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . 11 10 5 Message Errors 4 | . . 1 3 . Matter Fused 8 | . . 1 5 2 Heat Flow Errors 3 | . . 2 1 . Energy Discharges 3 | . . 1 1 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 2 | . . 1 . 1 Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 24 | . . 4 4 16 Projectiles 21 | . . 4 4 13 Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 62 | . . 8 34 20 Impact . | . . . . . Kinetic 61 | . . 8 34 19 Secondary 1 | . . . . 1 Self-Inflicted Damage 253 | . . . . 253 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 668 | . . 278 366 668 Average Temperature 159 | . . 98 96 215 Received Heat Transfer 1515 | . 6 339 387 783 Effects 45 | . . . 1 44 Shutdowns 11 | . . . . 11 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Matter Decay 3 | . . . 1 2 Short Circuit 4 | . . . . 4 Damage (minor) 6 | . . . . 6 Damage (major) 9 | . . . . 9 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | . . . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 501 | . 100 488 501 278 Initial 176 | . . 42 139 176 Average 191 | . 31 288 345 112 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 61 | 100 100 33 11 91 Level 1 28 | . . 42 65 8 Level 2 10 | . . 23 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 3 3 Investigation 3 | . 1 1 1 . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 4 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 8 31 37 32 Peak Tracking Total 7 | . 2 4 4 7 Tactical Retreats 6 | . 1 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 1 . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 1 5 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 8 6 7 6 Terminals 21 | . 7 5 5 4 Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 59 | . 21 12 15 11 Successful 37 | . 12 6 12 7 Failed 22 | . 9 6 3 4 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 43 | . 19 9 10 5 Fabricators . | . . . . . Repair Stations 9 | . 2 3 2 2 Recycling Units . | . . . . . Scanalyzers 7 | . . . 3 4 Garrison Access . | . . . . . Terminal Hacks 26 | . 11 4 8 3 Record 4 | . . 1 3 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . 1 1 1 . Open DSF 1 | . . . . 1 Emergency Access Points 3 | . 2 . 1 . Terminal Index 1 | . 1 . . . Alert Level 5 | . 2 . 1 2 Locate Traps 4 | . 3 . 1 . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . . . 1 . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 1 2 2 2 Scan Component 4 | . 1 1 1 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 4 4 6 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 1 1 Time 86 | . . 26 38 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5960 | 63 1069 1331 1423 2074 Spaces Moved 3301 | 39 571 817 739 1135 Core 10 | 10 . . . . Treads . | . . . . . Legs 3291 | 29 571 817 739 1135 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 115 127 Average Speed 134 | 126 175 120 125 129 Slowest Speed 250 | 250 190 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 93 70 56 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | . . . 19 102 Melee . | . . . . . Projectile 57 | . . . 19 38 AOE 64 | . . . . 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4422 | 52 609 1035 1117 1609 Wait 695 | . 6 106 223 360 Move 3297 | 38 570 816 738 1135 Hop . | . . . . . Pick Up 77 | 8 14 17 26 12 Fast Attach 18 | . . 2 8 8 Attach 25 | 6 1 4 4 10 Detach . | . . . . . Swap 37 | . 1 6 19 11 Drop 65 | . 1 14 36 14 Fire 208 | . 16 70 63 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Derelicts attacked the area 712 | -10/Materials | Discovered new exit (range 3) 889 | -10/Materials | Discovered new exit (range 7) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Evolved 2 slots: Propulsion x2 1554 | -9/Materials | Repaired Assault Rifle? 1793 | -9/Materials | Discovered new exit (range 7) 1839 | -9/Materials | Build established: Scavenger-Mutant 2175 | -9/Materials | Discovered new exit (range 16) 2296 | -9/Materials | Discovered new exit (range 3) 2464 | -9/Materials | Entered another Materials area 2464 | -8/Materials | Evolved 2 slots: Utility x2 3012 | -8/Materials | Repaired Titanium Leg 3542 | -8/Materials | Build established: Mutant 3878 | -8/Materials | Discovered new exit (range 5) 3887 | -8/Materials | Entered Factory 3887 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4192 | -7/Factory | Build established: Gunner 4875 | -7/Factory | Lost 4 parts (2p1n1u) 5059 | -7/Factory | Core integrity fell below 50% 5229 | -7/Factory | Repaired Gauss Cannon 5933 | -7/Factory | Core integrity fell below 20% 5961 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- damaged (-5). 05950_ K-01 Serf collects debris. 05951_ R-06 Scavenger destroyed. 05951_ G-47 Trooper destroyed. 05951_ G-50 Soldier destroyed. 05951_ Titanium Leg destroyed. 05951_ Destroyed Titanium Leg. 05952_ Imp. Grenade Launcher broken. 05952_ Overheating: Short circuit. 05952_ Adv. Targeting Computer destroyed. 05953_ Overheating: Lrg. Storage Unit damaged (-20). 05955_ Imp. Grenade Launcher destroyed. 05955_ U-05 Engineer builds a Door. 05956_ Imp. Titanium Leg destroyed. 05956_ M-13 Machinist repairs Lgt. Ion Engine. 05957_ Broken Imp. Grenade Launcher destroyed. 05959_ Overheating: Com. Matter Pod damaged (-6). 05960_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? % "???????????????? | | ??????????????????????????k u???????????????? | | ?????????????????????????? %#???????????????? | | ?????????????????????????? #???????????????? | | ????????" ???????????????? #???????????????? | | ????????" ??????????????? #???????????????? | | ???????"" ############## #??"????????????? | | ??????? # ""????????????? | | ????????" # ?????????????? | | ???????"" ==! # "" ??????????? | | ??????""" = [ %| # " ?????????? | | ????? * %**!=%s% ?????????? | | ????? [ g! !%# ?????????? | | ????? m @%% |=#???????????????? | | ?????????###+####### ### %*g !# #?????????????? | | ???????????????????# #?# =! ###?????????????? | | ???????????????????# #?# #???????????????? | | ???????????????????# #?### #???????????????? | | ???????????????????# #???? ##??????????????? | | ???????????????????# #???? ##??????????????? | | ???????????????????# #???? #???????????????? | | ???????????????????# #???? #???????????????? | | ???????????????????# #???? #???????????????? | | ???????????????????# #???# #???????????????? | | ???????????????????# #???# #???????????????? | | ???????????????????# #???# #???????????????? | | ???????????????????# #???# #???????????????? | | ???????????????????# #???# #???????????????? | | ???????????????????# #???# #???????????????? | | ???##############??# #???# #???????????????? | | ???# #??# #???# #???????????????? | | ???# !#??# #???# #???????????????? | | ???# #??# #???# #???????????????? | | ???# #??# #???# #???????????????? | | ???# #??# #???# #???????????????? | | ???# [ #??# #???# #???????????????? | | #### #### ##### ###########?????? | | + + / ! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 442 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageFlakRedirector Manual? 0 Play Time 01:10:12 Cumulative 8.4 hours Start 2024.08.18 @ 12:57:56 End 2024.08.18 @ 14:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 278dde27-a97a-47e3-8efb-5b98583a9d2f