Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 23:44:29 Player: NeoBioHazard Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (125) 625 Value Destroyed (3837) 3837 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2134) 2134 TOTAL SCORE: 13036 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 1028 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 135/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (15) Relay Coupler [Hunter] (12) Heavy Beamcaster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Experimental Optical Array Improved Targeting Computer Melee Analysis Suite Target Analyzer Advanced Shield Generator Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Beamcaster Improved Plasma Cutter [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . 2 Utility 6 | . . . 1 . . . 1 . . . 2 . 2 . Weapon 2 | . . . 1 . . . . . . . 1 . . . Parts Attached 119 | 7 10 3 4 5 2 . 15 6 3 . 22 26 3 13 Power 10 | 1 2 . 1 . . . . 1 . . 3 2 . . Engine 9 | 1 2 . 1 . . . . 1 . . 2 2 . . Core 1 | . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 4 . 1 2 . . 2 1 2 . 5 8 . 1 Treads . | . . . . . . . . . . . . . . . Leg 27 | 2 4 . 1 2 . . 2 1 2 . 4 8 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 2 . 1 1 1 . 3 1 1 . 5 4 3 5 Device 18 | 1 1 . . 1 1 . 1 1 1 . 4 3 1 3 Storage 1 | 1 . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . 1 . . . 1 1 1 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 3 | . 1 . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 2 3 1 2 1 . 10 3 . . 9 12 . 7 Energy Gun 24 | . 1 2 . 1 . . 9 2 . . 7 1 . 1 Energy Cannon 6 | . . . . . 1 . 1 1 . . 1 . . 2 Ballistic Gun 5 | 2 1 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 4 | . . . . . . . . . . . . 1 . 3 Special Weapon 2 | . . . . 1 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon 9 | . . . . . . . . . . . . 9 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . 1 Parts Lost 38 | . 5 . . . . . 2 . 2 . 13 6 5 5 Power 3 | . 1 . . . . . . . . . 2 . . . Propulsion 10 | . 2 . . . . . . . 1 . 3 . 3 1 Utility 11 | . 1 . . . . . 1 . 1 . 4 2 1 1 Weapon 14 | . 1 . . . . . 1 . . . 4 4 1 3 Highest Loss Streak 12 | . 3 . . . . . 1 . 1 . 12 2 5 5 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 100 94 88 94 97 98 90 81 92 93 56 Engine 8 | . 9 14 11 11 11 11 9 9 9 9 3 4 5 3 Leg 22 | . 26 28 22 22 22 22 23 27 26 18 14 24 23 7 Device 16 | . 11 14 11 11 15 22 18 18 17 18 16 19 16 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 3 . . . Processor 7 | . . . 11 11 6 . 3 9 9 9 13 16 20 15 Energy Gun 13 | . 7 18 22 22 12 . 19 21 27 27 20 2 . . Energy Cannon 2 | . . . . . 4 11 2 2 . . . . . . Ballistic Gun 3 | . 20 9 11 10 . . . . . . . . . . Special Weapon 2 | . . . . . 11 11 4 . . . . . . 2 Slashing Weapon 2 | . . . . . . . . . . . . 13 11 6 Peak Build Rating 80 | 7 10 11 16 16 34 34 34 42 32 31 61 58 68 80 Average Rating 31 | 5 8 10 14 15 23 34 27 34 31 31 46 52 63 52 On Entrance 26 | . 7 10 11 16 16 34 34 30 31 31 31 50 54 49 Naked Turns 87 | . . . . . . . . . . . . . . 87 Heaviest Build 55 | 12 13 15 22 23 39 39 39 40 22 21 44 38 37 55 Greatest Support 70 | 20 20 20 20 20 20 20 37 37 37 27 45 70 70 40 Greatest Overweight (x) 6 | . 1 . 1 1 1 1 1 1 . . 6 . 1 3 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 6 | 1 5 7 7 7 7 7 7 7 7 8 6 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 4 5 5 5 Class Distribution -------------------- 24% | Scavenger-Gunner 16% | Pyromaniac-Skirmisher 14% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Skirmisher 6% | Commander-Gladiator 5% | Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Pyromaniac-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Recycling Scavenger-Gunner | -6/Factory Commander-Gladiator | -6/Extension Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Matter Collected 1565 | 306 170 46 42 65 . 30 145 60 30 . 243 336 25 67 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4580 | 141 373 100 34 26 . 328 689 693 731 54 732 359 161 159 Parts 235 | 14 23 4 5 1 . 16 26 42 49 1 28 10 7 9 Haulers Intercepted 2 | . . . . . . . . 1 . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Combat Hostiles Destroyed 88 | . 9 1 . . . 5 11 10 21 1 13 9 1 7 Melee 5 | . . . . . . . . . . . . 4 1 . Guns 54 | . 9 1 . . . . 5 6 21 1 8 3 . . Cannons 11 | . . . . . . 1 4 2 . . 2 2 . . AOE 14 | . . . . . . 4 . 1 . . 2 . . 7 Classes Destroyed 14 | 2 3 3 . . . . . 1 1 . 2 . 1 1 Worker 9 | . . 1 1 1 . 1 1 3 . . 1 . . . Builder 9 | . . 1 . . . 1 . 2 . . 4 . . 1 Tunneler 6 | 5 . . . . . 1 . . . . . . . . Hauler 2 | . . . . . . . . 1 . . . . 1 . Recycler 6 | 1 1 . . . . . 2 2 . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 4 | . 1 . 1 . . . 1 1 . . . . . . Swarmer 26 | . 3 . . . . . . 3 11 . 3 3 . 3 Grunt 40 | . 6 . . . . 5 9 3 4 . 7 4 . 2 Brawler 1 | . . . . . . . . . . . 1 . . . Sentry 14 | . . 1 . . . . 2 4 4 1 1 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . 1 . . 2 Savage 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 5 5 1 2 1 . 5 4 6 6 1 6 3 1 9 Combat Bots Only 7 | . 4 1 . . . 3 3 4 6 1 6 3 1 7 Max Kills in Single Turn 4 | 1 2 1 1 1 . 2 1 3 2 1 4 1 1 4 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . Exploded 4 | . . . . . . 1 . 1 . . 1 . . 4 Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Hostile Shots Fired 527 | . 71 4 5 3 . 7 36 18 85 4 119 44 12 119 Missed 159 | . 16 1 . . . 5 10 8 25 3 36 11 2 42 Damage Taken 6722 | . 628 43 70 65 . 83 399 148 712 15 1636 673 449 1801 Core 2238 | . 127 . 29 . . 14 14 7 125 . 413 235 117 1157 Absorbed by Shields 153 | . . . . . . . . . . . . 84 . 69 Redirected to Shielding 103 | . . . . . . . . . . . . . 103 . Core Remaining (%) 70 | 100 . 49 . . . 89 . . . 73 . 23 88 . Volleys Fired 204 | 9 32 12 5 4 . 7 28 20 34 2 23 17 . 11 Largest 4 | 2 2 2 3 3 . 1 3 3 3 3 4 4 . 2 Hottest 380 | 40 85 112 135 144 . 250 201 311 183 183 380 244 . 220 Shots Fired 515 | 18 64 23 15 12 . 7 82 46 102 6 82 46 . 12 Gun 439 | 18 64 23 15 12 . . 63 37 102 6 69 30 . . Cannon 57 | . . . . . . 7 10 9 . . 13 16 . 2 Launcher 6 | . . . . . . . . . . . . . . 6 Special 13 | . . . . . . . 9 . . . . . . 4 Kinetic 107 | 18 49 6 5 4 . . . . . . 9 16 . . Thermal 396 | . 15 17 10 8 . 7 82 46 102 6 73 30 . . Explosive 6 | . . . . . . . . . . . . . . 6 Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 18 | 5 8 7 5 2 . 4 12 10 18 5 7 4 . 12 Robot Miss Streak 7 | 2 6 6 1 4 . 3 3 7 3 1 6 7 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . . . . . . 1 7 . 1 . . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 2 . 1 . . . Shots Hit Robots 333 | 10 37 11 10 4 . 7 59 28 65 4 52 33 2 11 Core Hits 198 | 7 18 5 4 1 . 15 28 26 26 1 34 15 2 16 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 30 | . . 4 . . . . 6 . 6 1 7 5 . 1 Burn 25 | . . 4 . . . . 6 . 6 1 7 1 . . Corrupt 1 | . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . 3 . . Melee Attacks 22 | . . . . . . . . . . . . 17 3 2 Impact 2 | . . . . . . . . . . . . 1 1 . Slashing 20 | . . . . . . . . . . . . 16 2 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 4 . . Damage Inflicted 9119 | 130 431 141 202 63 . 386 1013 869 1392 88 1557 1061 130 1656 Guns 4976 | 130 431 141 202 63 . . 765 464 1392 88 1025 275 . . Cannons 893 | . . . . . . 106 179 70 . . 217 245 . 76 Explosions 2497 | . . . . . . 280 . 335 . . 315 . . 1567 Melee 671 | . . . . . . . . . . . . 541 130 . Ramming 13 | . . . . . . . . . . . . . . 13 Kinetic 984 | 130 323 23 85 32 . . . . . . 146 245 . . Thermal 5808 | . 108 118 117 31 . 386 1013 869 1392 88 1411 275 . . Explosive 1567 | . . . . . . . . . . . . . . 1567 Electromagnetic 76 | . . . . . . . . . . . . . . 76 Impact 68 | . . . . . . . . . . . . 68 . . Slashing 603 | . . . . . . . . . . . . 473 130 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . . . 2 . . . . 13 . . 224 Projectiles . | . . . . . . . . . . . . . . . Explosions 239 | . . . . . . 2 . . . . 13 . . 224 Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 1 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 1 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . . 49 . 31 . . . . . 126 Shots 13 | . . . . . . 5 . 4 . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 592 | . 54 27 54 33 . 471 54 592 163 57 544 152 . . Average Temperature 104 | . 14 12 25 17 . 187 18 217 53 32 204 95 . . Received Heat Transfer 2048 | . 303 9 45 36 . 18 252 45 189 9 648 246 . 248 Effects 2 | . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 2 1 . . 1 . . . Combat Hostiles 4 | . . . . . . . 2 1 . . 1 . . . Parts Melted 56 | . . 6 . . . 8 13 7 7 . 15 . . . Heat Transferred 17378 | . 259 592 296 74 . 1840 3143 2894 2886 222 4580 592 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Peak Influence 690 | 30 288 112 132 70 . 173 303 450 690 310 294 548 339 503 Initial 310 | . 19 112 29 35 . . . 72 191 310 54 47 268 98 Average 149 | 12 133 94 62 29 . 33 108 236 388 275 169 250 272 184 Maximum Alert Level 2 | . 1 . . . . . 1 2 2 1 1 2 1 2 Low Security (%) 69 | 100 73 100 100 100 . 100 92 46 3 18 58 33 . 75 Level 1 26 | . 26 . . . . . 7 47 56 81 41 57 100 14 Level 2 4 | . . . . . . . . 5 40 . . 9 . 10 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . . . 3 1 . . 3 1 1 5 Investigation 5 | . . . . . . . 3 . . . . 1 . 1 Extermination 3 | . . . . . . . . . . . 2 . . 1 Reinforcement 6 | . 2 . . . . . . 1 . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Distress Signals 7 | . 2 . . . . . . 2 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 144 | . 13 2 6 4 . 5 12 11 24 2 13 19 5 28 Peak Tracking Total 9 | . 5 2 3 2 . 3 3 3 6 2 5 4 3 9 Tactical Retreats 9 | . 1 . . . . . . . 2 . . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Traps Triggered 4 | . . . . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Machines Disabled 13 | . 1 . . . . . 2 1 . . 1 . 2 6 Max in Single Turn 2 | . 1 . . . . . 1 1 . . 1 . . 2 Energy Cycler 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Machines Accessed 21 | . 1 . 2 . 2 . 4 3 1 . 2 5 . 1 Terminals 16 | . 1 . 2 . . . 4 2 1 . 1 5 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . 1 Total Hacks 44 | . 3 . 6 . 2 . 13 6 1 . 2 9 . 2 Successful 25 | . 2 . 4 . 2 . 5 3 1 . 2 4 . 2 Failed 19 | . 1 . 2 . . . 8 3 . . . 5 . . Catastrophic 5 | . . . . . . . 4 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 3 . 5 . 1 . 8 . . . 1 4 . 2 Terminals 38 | . 3 . 6 . . . 13 5 1 . 1 9 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . . 2 Terminal Hacks 21 | . 2 . 4 . 2 . 5 2 1 . 1 4 . . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . . Open Door 6 | . . . . . . . . 1 . . 1 4 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . Coupler Status 2 | . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Eject 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . . . 4 2 . . 1 3 . . Full Trace Events 3 | . . . . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 go_dormant 1 | . . . . . . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Ejected 4 | . . . . . . . . . . . . . . 4 Attached 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . 16 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Total Allies 28 | . . 3 . 3 . . . . . . . 20 . 2 Largest Group 16 | . . 3 2 3 2 2 . . . . . 16 11 2 Highest-Rated Group 493 | . . 77 46 40 24 24 . . . . . 493 370 94 Highest-Rated Ally 47 | . . 31 31 16 16 16 . . . . . 39 39 47 Total Orders 2 | . . . . . 1 . . . . . . . 1 . STAY 1 | . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . Ally Attacks 212 | . . 1 11 16 . 13 . . . . . 115 50 6 Total Damage 3366 | . . 21 211 163 . 133 . . . . . 1985 640 213 Kills 32 | . . 1 2 4 . 1 . . . . . 20 3 1 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Robot Analysis Total 5 | . 2 . 2 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Turns Passed 8317 | 116 382 662 244 905 425 1303 652 436 457 489 505 1154 127 460 Spaces Moved 4755 | 68 215 494 158 463 221 667 328 179 247 369 276 635 94 341 Core 157 | 3 . . . . . . . . . . 4 . . 150 Treads . | . . . . . . . . . . . . . . . Legs 4548 | 65 215 494 158 463 221 667 328 179 247 369 222 635 94 191 Wheels . | . . . . . . . . . . . . . . . Hover 50 | . . . . . . . . . . . 50 . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 123 123 123 125 120 120 120 50 Average Speed 142 | 116 120 120 139 190 190 190 144 139 123 125 131 120 120 93 Slowest Speed 350 | 120 190 120 190 190 190 190 190 193 125 125 350 120 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 41 93 17 89 60 98 21 37 33 77 5 84 4 12 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 Terrain Destroyed 148 | . . . . . . 42 . 51 . . 7 5 . 43 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 21 | . . . . . . 5 . 4 . . 7 5 . . AOE 126 | . . . . . . 37 . 47 . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac Fac Total 5877 | 85 277 544 171 482 229 697 441 331 324 392 360 971 103 470 Wait 444 | . 13 26 3 3 . 20 55 115 39 22 25 46 5 72 Move 4739 | 67 214 493 157 462 220 666 327 179 245 368 275 632 93 341 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 44 | 2 5 4 1 2 3 2 5 4 1 . 8 3 . 4 Fast Attach 47 | 7 5 . . . . . 5 . . . 9 8 3 10 Attach 29 | . 1 . 2 . 2 . 5 3 1 . 11 2 . 2 Detach 2 | . 1 . . . . . . . . . . . . 1 Swap 43 | . 4 3 2 5 . . 5 3 2 . 2 16 . 1 Drop 76 | . 2 6 1 6 4 2 11 7 2 . 7 17 . 11 Fire 204 | 9 32 12 5 4 . 7 28 20 34 2 23 17 . 11 Melee 16 | . . . . . . . . . . . . 13 2 1 Ram 1 | . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire 216 | . . . . . . . . . . . . 216 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Lost 3 parts (1p1n1u) 312 | -10/Materials | Build established: Mutant 406 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Entered Mines 636 | -10/Mines | Build established: Scavenger-Mutant 644 | -10/Mines | Discovered new exit (range 14) 852 | -10/Mines | Learned 2 Materials zone layouts 853 | -10/Mines | Received a Mining Laser from a helpful Derelict 1147 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Accompanied by 2 allies 1161 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1162 | -9/Materials | Identified exit to Materials 1166 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1286 | -9/Materials | Discovered new exit (range 15) 1366 | -9/Materials | Identified exit to Mines 1405 | -9/Materials | Entered Mines 1419 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1460 | -9/Mines | Build established: Scavenger-Gunner 1685 | -9/Mines | Discovered exit to Materials (range 14) 1841 | -9/Mines | Discovered exit to Materials (range 6) 1960 | -9/Mines | Learned location of Storage (-8) 1984 | -9/Mines | Found a hidden stash of uninstalled traps 2233 | -9/Mines | Learned Materials stockpile data 2272 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2300 | -9/Mines | Discovered new exit (range 5) 2310 | -9/Mines | Entered Exiles 2310 | -9/Exiles | Accompanied by 2 allies 2356 | -9/Exiles | Met 8R-AWN 2386 | -9/Exiles | Met EX-HEX 2457 | -9/Exiles | Met EX-BIN 2483 | -9/Exiles | Aligned with FarCom system 2485 | -9/Exiles | Given EX-Vault access code 2531 | -9/Exiles | Opened EX-Vault 2548 | -9/Exiles | Found Firepult 2558 | -9/Exiles | DAS Turret deployed 2595 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2652 | -9/Exiles | Met EX-DEC 2661 | -9/Exiles | Learned location of Zion (-6) 2720 | -9/Exiles | Discovered new exit (range 10) 2735 | -9/Exiles | Left Exiles lab with Firepult 2735 | -9/Exiles | Entered Mines 2735 | -8/Mines | Accompanied by 2 allies 2994 | -8/Mines | Discovered exit to Materials (range 16) 3045 | -8/Mines | Build established: Pyromaniac-Skirmisher 3508 | -8/Mines | Discovered exit to Materials (range 2) 4038 | -8/Mines | Entered Materials 4038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4296 | -8/Materials | Discovered new exit (range 14) 4429 | -8/Materials | Build established: Scavenger-Skirmisher 4690 | -8/Materials | Entered Storage 5020 | -8/Storage | Build established: Skirmisher 5126 | -8/Storage | Identified exit to Garrison 5126 | -8/Storage | Entered Garrison 5242 | -8/Garrison | Triggered checkpoint 5360 | -8/Garrison | Triggered checkpoint 5469 | -8/Garrison | Build established: Scavenger-Skirmisher 5508 | -8/Garrison | Installed Relay Interface Framework 5564 | -8/Garrison | Discovered new exit (range 12) 5583 | -8/Garrison | Entered Recycling 5806 | -8/Recycling | Discovered new exit (range 5) 5830 | -8/Recycling | Build established: Skirmisher 6072 | -8/Recycling | Entered Factory 6072 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6379 | -6/Factory | Lost 12 parts (2p3n3u4w) 6427 | -6/Factory | Discovered new exit (range 15) 6484 | -6/Factory | Discovered new exit (range 10) 6577 | -6/Factory | Entered Extension 6600 | -6/Extension | Build established: Scavenger-Gunner 6625 | -6/Extension | Rescued a captive Derelict 6652 | -6/Extension | Core integrity fell below 50% 6809 | -6/Extension | Energy Cycler disabled 6809 | -6/Extension | Rescued a captive Derelict 6809 | -6/Extension | Rescued a captive Derelict 6810 | -6/Extension | Rescued a captive Derelict 6811 | -6/Extension | Rescued a captive Derelict 6812 | -6/Extension | Rescued a captive Derelict 6813 | -6/Extension | Rescued a captive Derelict 6813 | -6/Extension | Rescued a captive Derelict 6986 | -6/Extension | Build established: Scavenger-Mutant 7262 | -6/Extension | Discovered new exit (range 14) 7279 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7492 | -6/Extension | Build established: Commander-Gladiator 7569 | -6/Extension | Discovered new exit (range 10) 7570 | -6/Extension | Discovered new exit (range 6) 7731 | -6/Extension | Entered Factory 7731 | -5/Factory | Accompanied by 11 allies 7731 | -5/Factory | Evolved 2 slots: Utility x2 7784 | -5/Factory | P-70 Sage assimilated allied X2-2W7(h) 7846 | -5/Factory | Discovered new exit (range 7) 7858 | -5/Factory | Entered another Factory area 7858 | -4/Factory | Evolved 2 slots: Propulsion x2 7862 | -4/Factory | Lost 10 allies 7889 | -4/Factory | Lost 5 parts (3n1u1w) 8026 | -4/Factory | Build established: Scavenger-Gladiator 8120 | -4/Factory | Garrison activated, responded to threat 8194 | -4/Factory | Released all parts (11) 8254 | -4/Factory | Destroyed 7 combat bots 8269 | -4/Factory | Lost 5 parts (1n1u3w) 8286 | -4/Factory | Core integrity fell below 50% 8318 | -4/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 08270_ Field strength at 88. 08271_ Field strength at 82. 08272_ Field strength at 76. 08273_ Field strength at 70. 08274_ Field strength at 64. 08275_ Field strength at 58. 08276_ Field strength at 52. 08277_ Field strength at 46. 08278_ Field strength at 40. 08279_ Field strength at 34. 08280_ Field strength at 18. 08281_ Field strength at 12. 08282_ Field strength at 6. 08282_ Stasis field depleted. 08299_ Garrison Access under remote control. 08301_ Slammed into G-67 Veteran. 08313_ Penetrated by Slug. 08318_ Triggered Fusion Bomb Trap. 08318_ An explosion rips through the floor. 08318_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????Y???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# ##??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #?###########??????? | | ?????????????????# #?# ! #??????? | | ???????????????????# @ !#??# #??????? | | ???????????????????# #?#! #??????? | | ???????????????????# #?# #??????? | | ???????????????????# ##?# """ """ #??????? | | ??????????????????##### ##### """ """ #??????? | | ??????????? Y " """ """ #??????? | | ????????????????####### ##### #??????? | | ??????????????????????# #???#####+##########?? | | ??????????????????????### ###???????# # ??? | | ????????????????????????# #?????????# # """ "??? | | ????????????????????????# #???#######g# """ ""?? | | ????????????????????????# + """ """ | | ????????????????????????###???#######g# | | ???????????????????????############## # [ = | | ???????????????????????#] # # | | ???????????????????????# # ############ | | ???????????????????????# # ############ | | ???????????????????????# """ """ # # # | | ???????????????????????# """ """ # # """ # | | ???????????????????????# """ """ + + """ # | | ???????????????????????# # # """ # | | ???????????????????????# """ ! # # # | | ???????????????????????# """ " " # # """ # | | ???????????????????????# """ "G"*# # """ # | | ???????????????????????# " *# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightIonInverter Manual? 0 Play Time 01:13:34 Cumulative 124.8 hours Start 2025.03.14 @ 22:30:50 End 2025.03.14 @ 23:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 182 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73d0fbbc-e3c4-4646-a6ed-edea5c828a4b