Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 21:53:18 Player: Braundy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1881) 1881 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4060 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 460/550 Matter 297/300 Energy 160/160 System Corruption 1% Temperature Cool (18) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- Heavy Particle Gun Minigun > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Cooling System Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Minigun EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Ion Cannon Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Cooling System Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Minigun EMP Blaster Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Targeting Computer Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 43 | 7 9 13 14 Power 5 | 1 . 2 2 Engine 3 | 1 . 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 3 5 2 . Treads 2 | 1 1 . . Leg . | . . . . Wheel 8 | 2 4 2 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 3 5 Device 4 | . . 1 3 Storage 4 | 1 1 1 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 2 6 7 Energy Gun 4 | 2 . 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 8 | . 1 3 4 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 . 4 Power . | . . . . Propulsion 4 | . 1 . 3 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Backups 12 | 4 7 13 16 Power . | . 1 . 1 Propulsion 2 | 3 1 2 2 Utility 6 | . 2 6 10 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 33 | . 2 11 20 Power 3 | . . 1 2 Propulsion 10 | . 2 4 4 Utility 16 | . . 5 11 Weapon 3 | . . 1 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 99 99 97 Engine 8 | . 14 10 2 Core 2 | . . . 6 Treads 2 | . 8 . . Wheel 25 | . 19 32 25 Device 5 | . . 3 8 Storage 10 | . 14 11 9 Processor 12 | . 13 17 9 Energy Gun 6 | . 18 3 1 Energy Cannon 3 | . . . 8 Ballistic Gun 14 | . 4 10 23 Ballistic Cannon 3 | . 4 6 . Peak Build Rating 32 | 6 10 20 32 Average Rating 18 | 4 7 17 28 On Entrance 8 | . 6 10 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 61 | 14 30 34 61 Greatest Support 40 | 20 40 36 36 Greatest Overweight (x) 4 | 4 2 2 4 Average Overweight (x) . | 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 12 15 18 Most Carried 20 | 8 10 15 20 Average Carried 12 | 4 7 13 16 Final Capacity 20 | 8 15 15 20 Final Carried 19 | 8 10 15 19 Class Distribution -------------------- 58% | Mutant 23% | Scientist-Gunner 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1571 | 270 136 471 694 Remotely . | . . . . Salvage Created 2261 | 65 194 897 1105 Parts 149 | 2 13 67 67 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 10 18 23 Guns 31 | . 8 9 14 Cannons 15 | . 2 4 9 AOE 5 | . . 5 . Classes Destroyed 12 | 1 4 6 1 Worker 4 | . 1 2 1 Builder 2 | . . 2 . Hauler 3 | . . 2 1 Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 7 | . 1 3 3 Swarmer 16 | . 9 . 7 Grunt 26 | . 1 14 11 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 7 | . . 3 4 Best Kill Streak 10 | 1 6 9 10 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 166 | . 43 60 63 Missed 49 | . 7 21 21 Hits 117 | . 36 39 42 Projectile 117 | . 36 39 42 Critical Strikes 5 | . 1 1 3 Damage Taken 1627 | . 300 574 753 Core 360 | . 77 193 90 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 69 51 . Volleys Fired 122 | 2 31 43 46 Largest 4 | 2 2 2 4 Hottest 169 | 100 100 79 169 Shots Fired 301 | 4 58 86 153 Gun 211 | 4 48 51 108 Cannon 78 | . 10 27 41 Launcher 12 | . . 8 4 Special . | . . . . Kinetic 189 | . 20 66 103 Thermal 100 | 4 38 12 46 Explosive 12 | . . 8 4 Electromagnetic . | . . . . Robot Hit Streak 14 | 4 7 14 12 Robot Miss Streak 11 | . 6 11 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 165 | 4 28 53 80 Core Hits 103 | 2 12 42 47 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 3 2 1 Burn 4 | . 2 1 1 Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3738 | 51 386 1649 1652 Guns 1807 | 51 313 563 880 Cannons 1083 | . 73 296 714 Explosions 848 | . . 790 58 Melee . | . . . . Ramming . | . . . . Kinetic 1701 | . 148 708 845 Thermal 1415 | 51 238 377 749 Explosive 622 | . . 564 58 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 27 | . 9 15 3 Projectiles 12 | . 9 . 3 Explosions 15 | . . 15 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 132 | . . 86 46 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | 39 429 80 408 Average Temperature 100 | 24 198 18 87 Received Heat Transfer 555 | . 30 246 279 Effects 11 | . 6 . 5 Shutdowns 1 | . . . 1 Energy Bleed 3 | . 2 . 1 Interference 6 | . 3 . 3 Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2901 | 148 851 607 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 56 | 100 100 90 2 Level 1 38 | . . 8 85 Level 2 5 | . . 1 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 475 | 5 139 425 475 Initial 179 | . . 38 179 Average 167 | . 67 101 288 Influence Increases 1789 | 5 366 690 728 Destroy 0b10 Robot/C 1020 | . 200 360 460 Destroy 0b10 Robot/NC 100 | 5 10 60 25 Destroy Leader 230 | . 32 90 108 Successful Hack 77 | . 49 14 14 Disable Machine 135 | . 15 60 60 Destroy Structure 92 | . . 46 46 Lose Combat Pursuer 135 | . 60 60 15 Influence Decreases 1362 | 5 274 357 726 Entered New Map 300 | . . 54 246 Time Decay 1002 | 5 254 303 440 Lost Part 60 | . 20 . 40 Squads Dispatched 12 | . 2 4 6 Investigation 8 | . 2 4 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 19 32 33 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 7 | . 3 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 1 4 4 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 9 6 4 Terminals 15 | . 8 5 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 77 | . 38 22 17 Successful 45 | . 22 11 12 Failed 31 | . 16 10 5 Catastrophic 2 | . 1 . 1 Database Lockouts 1 | . . 1 . Manual 49 | . 32 11 6 Terminals 59 | . 37 16 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 15 | . . 6 9 Garrison Access 2 | . . . 2 Terminal Hacks 11 | . 6 3 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 7 | . 4 3 . Scanalyzer Index 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 5 6 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Retrieve Study 5 | . . 1 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 23 | . 16 3 4 Terminals 22 | . 15 3 4 Botnet 12 | . 8 3 1 Operators 3 | . 1 . 2 Skim 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 16 | . 7 6 3 Full Trace Events 12 | . 5 5 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 1 4 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1161 | . . 718 443 Optics 463 | . . 463 . Terrain 698 | . . 255 443 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2562 | 109 653 719 1081 Spaces Moved 1896 | 53 456 557 830 Core 24 | 24 . . . Treads 109 | 7 102 . . Legs . | . . . . Wheels 1763 | 22 354 557 830 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 97 | 158 110 82 97 Slowest Speed 250 | 250 160 110 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 71 40 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . . 14 . Terrain Destroyed 83 | . . 42 41 Melee . | . . . . Projectile 1 | . . . 1 AOE 82 | . . 42 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2383 | 72 548 738 1025 Wait 210 | . 33 74 103 Move 1893 | 52 455 556 830 Hop . | . . . . Pick Up 56 | 10 10 24 12 Fast Attach 19 | 4 3 7 5 Attach 12 | 3 4 3 2 Detach 4 | 1 . . 3 Swap 23 | . 3 11 9 Drop 44 | . 9 20 15 Fire 122 | 2 31 43 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 6) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Central database locked down 1421 | -9/Materials | Discovered new exit (range 11) 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Weapon x2 1816 | -8/Materials | Build established: Gunner 2246 | -8/Materials | Build established: Scientist-Gunner 2325 | -8/Materials | Garrison activated, responded to threat 2563 | -8/Materials | Self-destructed Last Messages --------------- 02515_ Acquired 38 matter. 02517_ K-01 Serf collects debris. 02518_ Acquired Lgt. Deuterium Engine. 02518_ R-06 Scavenger collects Visual Processing Unit. 02520_ K-01 Serf collects debris. 02529_ Acquired 47 matter. 02530_ C-30 ARC bursts open, deploying its payload. 02530_ G-50 Soldier unfolds itself. 02530_ G-47 Trooper unfolds itself. 02530_ Critical hit (Burn: +37). 02556_ H-61 Shepherd calls for reinforcements. 02556_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02556_ Penetrated by Slug. 02556_ Arm. Wheel+ destroyed. 02556_ Ion Cannon+ blasted off. 02558_ Minigun+ destroyed. 02563_ Arm. Wheel+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? #?????????????? | | ????????????????????? ############### | | ?????????????????????? " % % | | ??????????????????????? """" "* | | ????????????????????????# """"" ! 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H ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed HardenedNodeMace Manual? 0 Play Time 00:53:05 Cumulative 13.7 hours Start 2026.04.21 @ 20:59:27 End 2026.04.21 @ 21:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1027bb4-410c-4a47-aeb5-00f264d3aeef