Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 00:13:38 Player: jumpy Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (863) 863 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 2648 Bonus ------- Follower Combat Kills 50 Entered Garrisons 200 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 265/265 System Corruption 5% Temperature Hot (296) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Gravity Neutralizer Heavy Assault Rifle Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Terrain Scanner Seismic Detector Mining Laser Plasma Cutter [Rating: 20] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 41 | 7 4 6 19 5 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 . 4 7 1 Treads 1 | . . . . 1 Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover 10 | . . 3 7 . Flight . | . . . . . Utility 7 | 2 . . 4 1 Device 4 | 1 . . 2 1 Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 3 1 8 2 Energy Gun 8 | 2 3 . 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | . . 1 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 14 | . . 3 10 1 Power 1 | . . . 1 . Propulsion 10 | . . 3 7 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 7 | . . 2 7 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 7 7 4 Power . | . 1 1 1 1 Propulsion 1 | 1 2 2 2 . Utility 1 | . 2 2 1 1 Weapon 1 | 1 2 2 1 1 Tool/Special . | . . . . . Unused Backups 4 | . . 2 1 1 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 100 71 79 44 Engine 6 | . 14 4 . 9 Core 4 | . . 6 9 . Treads 2 | . . . . 9 Leg 9 | . 28 15 . . Hover 9 | . . . 30 . Device 10 | . 14 11 10 6 Storage 8 | . 14 11 10 . Processor 1 | . . . 3 . Energy Gun 10 | . 28 13 3 . Energy Cannon 2 | . . . 3 8 Ballistic Gun 6 | . . 8 7 9 Peak Build Rating 20 | 7 9 13 20 10 Average Rating 10 | 5 8 10 14 8 On Entrance 5 | . 7 8 13 1 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 41 | . . . 18 23 Heaviest Build 21 | 11 14 18 21 15 Greatest Support 21 | 20 20 20 21 20 Greatest Overweight (x) 2 | . . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 Average Capacity 7 | 6 8 8 8 5 Most Carried 10 | 7 8 8 10 5 Average Carried 6 | 3 7 7 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 7 8 6 5 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 840 | 270 10 121 278 161 Remotely . | . . . . . Salvage Created 1207 | 140 226 233 256 352 Parts 79 | 11 17 15 17 19 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 27 | . 7 7 4 9 Guns 20 | . 7 7 4 2 Cannons 7 | . . . . 7 Classes Destroyed 9 | 2 3 2 2 . Worker 2 | . 1 . 1 . Tunneler 3 | 3 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 1 | . . 1 . . Swarmer 8 | . 3 3 . 2 Grunt 13 | . 4 2 3 4 Brawler 1 | . . . 1 . Sentry 5 | . . 2 . 3 Best Kill Streak 6 | 3 5 6 3 3 Combat Bots Only 5 | . 5 5 2 3 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 245 | . 62 51 86 46 Missed 69 | . 15 14 26 14 Hits 176 | . 47 37 60 32 Melee 7 | . . . 5 2 Projectile 169 | . 47 37 55 30 Critical Strikes 9 | . 2 2 2 3 Damage Taken 2193 | . 459 479 810 445 Core 522 | . 110 88 217 107 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 74 | . . . 74 . Core Remaining (%) 78 | 100 56 . . . Volleys Fired 114 | 7 27 28 27 25 Largest 2 | 2 2 2 2 2 Hottest 136 | 80 105 73 136 91 Shots Fired 215 | 14 47 56 48 50 Gun 175 | 14 47 56 33 25 Cannon 35 | . . . 10 25 Launcher . | . . . . . Special 5 | . . . 5 . Kinetic 84 | . . 28 31 25 Thermal 131 | 14 47 28 17 25 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 5 7 12 17 21 Robot Miss Streak 4 | 2 4 3 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 140 | 8 28 40 28 36 Core Hits 51 | 5 13 13 8 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2110 | 87 380 589 388 666 Guns 1578 | 87 380 589 307 215 Cannons 532 | . . . 81 451 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 871 | . . 349 307 215 Thermal 1239 | 87 380 240 81 451 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 3 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 2 7 Message Errors 1 | . . . 1 . Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 450 | 54 450 180 183 296 Average Temperature 87 | 22 169 59 53 73 Received Heat Transfer 798 | . 174 162 300 162 Effects 5 | . 5 . . . Shutdowns 1 | . 1 . . . Interference 4 | . 4 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | 1 2 6 1 1 Heat Transferred 2811 | 200 872 777 148 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 79 Level 1 4 | . . . . 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 294 | 5 145 111 61 294 Initial 48 | . . 48 40 33 Average 53 | 1 58 27 32 133 Influence Increases 1007 | 20 185 210 301 291 Destroy 0b10 Robot/C 580 | . 140 140 80 220 Destroy 0b10 Robot/NC 40 | 20 5 5 10 . Destroy Leader 94 | . 40 42 12 . Allied During Kill 3 | . . . . 3 Successful Hack 48 | . . 7 18 23 Disable Machine 30 | . . . 30 . Destroy Structure 2 | . . 1 1 . Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 180 | . . . 135 45 Influence Decreases 713 | 20 70 227 348 48 Entered New Map 143 | . . 67 58 18 Time Decay 420 | 20 70 140 190 . Lost Part 130 | . . 20 100 10 Lost Ally 20 | . . . . 20 Squads Dispatched 5 | . 2 1 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 10 10 26 17 Peak Tracking Total 15 | . 5 4 15 3 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 11 | . . 2 7 2 Terminals 9 | . . 2 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 25 | . . 3 19 3 Successful 12 | . . 2 8 2 Failed 12 | . . 1 10 1 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 4 | . . . 4 . Terminals 18 | . . 3 12 3 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 9 | . . 2 5 2 Robot Schematic 1 | . . . 1 . Open Door 3 | . . . 2 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . . 1 . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 1 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 106 | . . . . 106 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 778 | 45 178 189 366 . Seismic 778 | 45 178 189 366 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1454 | 134 257 376 388 299 Spaces Moved 913 | 82 133 186 359 153 Core 85 | 3 . . 38 44 Treads 109 | . . . . 109 Legs 384 | 79 133 172 . . Wheels . | . . . . . Hover 335 | . . 14 321 . Flight . | . . . . . Fastest Speed 50 | 50 120 52 50 50 Average Speed 100 | 117 120 146 54 128 Slowest Speed 190 | 120 120 190 180 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 7 31 20 59 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1198 | 102 184 232 477 203 Wait 89 | . 17 7 46 19 Move 909 | 81 132 185 358 153 Hop . | . . . . . Pick Up 16 | 7 1 3 5 . Fast Attach 17 | 7 . 1 5 4 Attach 9 | . . 3 5 1 Detach 3 | . . . 3 . Swap 21 | . 4 2 14 1 Drop 12 | . 3 3 6 . Fire 114 | 7 27 28 27 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . 8 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 668 | -9/Materials | Identified exit to Mines 668 | -9/Materials | Identified exit to Storage 768 | -9/Materials | Entered Storage 773 | -9/Storage | Central database locked down 815 | -9/Storage | Repaired Nuclear Core 1105 | -9/Storage | Core integrity fell below 50% 1124 | -9/Storage | Discovered new exit (range 8) 1138 | -9/Storage | Released all parts (3) 1156 | -9/Storage | Identified exit to Garrison 1156 | -9/Storage | Entered Garrison 1168 | -9/Garrison | Lost 7 parts (1p5n1u) 1175 | -9/Garrison | Core integrity fell below 20% 1179 | -9/Garrison | Rescued a captive Derelict 1226 | -9/Garrison | Triggered checkpoint 1262 | -9/Garrison | Learned Recycling security intel 1358 | -9/Garrison | Triggered checkpoint 1428 | -9/Garrison | Triggered checkpoint 1455 | -9/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Data stored: Recycling security intel. 01265_ System corrupted: IFF burst signal emitted. 01277_ HV-5WR(g) destroyed. 01284_ System corrupted: Matter fused (-8). 01289_ Y-45 Defender destroyed. 01295_ Acquired 44 matter. 01320_ Acquired 10 matter. 01333_ System corrupted: Matter fused (-10). 01352_ System corrupted: Substantial component data lost. 01358_ Beams of light sweep through the air. An alarm sounds. 01374_ System corrupted: Matter fused (-10). 01394_ G-34 Mercenary destroyed. 01408_ Acquired 41 matter. 01414_ S-10 Pest destroyed. 01425_ Flight Unit melted. 01425_ S-10 Pest destroyed. 01428_ Beams of light sweep through the air. An alarm sounds. 01437_ Heat Sink destroyed. 01440_ System corrupted: Heat flow error (+134). 01440_ Y-45 Defender destroyed. 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