Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.02 @ 19:40:34 Player: Anemone Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (3466) 3466 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1733) 1733 TOTAL SCORE: 10699 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 170/170 System Corruption 10% Temperature Cool (12) Movement Hovering (71) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Enhanced Fission Core Gravmag Array Relay Coupler [Swarmer] (44) Relay Coupler [Brawler] (31) Relay Coupler [Demolisher] (26) Relay Coupler [Hunter] (15) Improved Arc Projector Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Improved Arc Projector Improved Remote Datajack > --- INVENTORY -------- Enhanced Fission Core Gravmag Array Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Gauss Rifle [Rating: 93] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . Power 2 | . . . . . 1 . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 1 2 2 . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 115 | . 5 1 . . 10 2 6 11 6 10 37 27 Power 18 | . . . . . 1 . . 2 2 . 7 6 Engine 6 | . . . . . . . . 1 . . 3 2 Core 12 | . . . . . 1 . . 1 2 . 4 4 Reactor . | . . . . . . . . . . . . . Propulsion 37 | . 2 . . . 5 . 1 5 2 3 14 5 Treads 9 | . 2 . . . . . . . . 3 4 . Leg 21 | . . . . . 5 . 1 5 2 . 6 2 Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 4 3 Flight . | . . . . . . . . . . . . . Utility 37 | . 3 . . . 1 2 4 2 1 5 10 9 Device 17 | . . . . . 1 . 2 1 . 2 8 3 Storage 5 | . 3 . . . . 1 . . . 1 . . Processor 6 | . . . . . . . 1 . 1 2 . 2 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . . . 1 1 1 . . 2 4 Artifact . | . . . . . . . . . . . . . Weapon 23 | . . 1 . . 3 . 1 2 1 2 6 7 Energy Gun 10 | . . . . . . . 1 1 . 2 3 3 Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 3 | . . 1 . . . . . . . . 1 1 Ballistic Cannon 4 | . . . . . 3 . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . Unidentified Prototypes 4 | . . . . . 1 . 1 . . 1 1 . Parts Lost 50 | . . . . . . . . 11 2 1 13 23 Power 13 | . . . . . . . . 2 . . 5 6 Propulsion 11 | . . . . . . . . 3 1 . 3 4 Utility 15 | . . . . . . . . 3 . 1 2 9 Weapon 11 | . . . . . . . . 3 1 . 3 4 Highest Loss Streak 9 | . . . . . . . . 4 2 1 6 9 Average Slot Usage (%) 90 | . 97 100 100 100 86 92 93 80 76 72 92 88 Engine 5 | . 14 14 14 14 1 . . 1 . . 1 4 Core 6 | . . . . . 7 7 6 5 8 11 12 7 Treads 10 | . 21 28 28 28 2 . . . . 6 15 . Leg 11 | . 6 . . . 30 30 26 24 21 10 4 . Hover 3 | . . . . . . . . . . . 1 20 Device 6 | . . . . . 9 7 6 4 . 10 17 8 Storage 18 | . 25 28 28 28 18 23 20 20 20 11 11 9 Processor 6 | . . . . . . . 6 6 9 11 11 20 Protection 3 | . . . . . . 7 13 6 6 2 1 2 Energy Gun 7 | . 28 25 14 14 . . 2 2 . 5 6 4 Ballistic Gun 3 | . . 2 14 14 . . . . . . 3 . Ballistic Cannon 3 | . . . . . 16 15 9 2 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 12 32 33 33 33 45 62 64 71 63 46 79 69 Greatest Support 99 | 20 40 40 40 40 80 80 80 75 67 76 99 78 Greatest Overweight (x) 4 | . . . . . 1 . . 1 1 1 4 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 14 14 14 14 20 20 20 20 20 14 14 Average Capacity 15 | 6 11 14 14 14 14 20 20 20 20 14 14 12 Most Carried 20 | 6 9 11 14 14 14 18 20 20 20 20 14 14 Average Carried 14 | 6 8 9 13 14 13 13 18 18 19 13 13 12 Final Capacity 20 | 6 14 14 14 14 14 20 20 20 20 14 14 10 Final Carried 20 | 6 9 11 14 14 14 18 20 19 20 14 12 9 Class Distribution -------------------- 45% | Mutant 25% | Hauler-Mutant 16% | Scavenger-Mutant 12% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Matter Collected 2264 | 200 . 105 . . 264 20 153 226 . 83 677 536 Remotely . | . . . . . . . . . . . . . Salvage Created 3027 | . . 87 . . 264 20 131 370 21 83 1148 903 Parts 153 | . . 2 . . 21 . 5 12 4 4 52 53 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 61 | . . 2 . . 8 1 4 10 . 1 20 15 Guns 32 | . . 2 . . . . 2 1 . 1 18 8 Cannons 23 | . . . . . 8 1 2 5 . . . 7 AOE 3 | . . . . . . . . 3 . . . . Classes Destroyed 12 | . . 1 . . 3 . 1 1 1 . 1 4 Worker 1 | . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . . 1 . . . . . . 3 Swarmer 13 | . . . . . 2 . . 4 . . 3 4 Grunt 23 | . . 2 . . 2 . 1 5 . . 11 2 Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 15 | . . . . . 4 1 2 . . 1 3 4 Demolisher 1 | . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . 1 Programmer 6 | . . . . . . . 1 . . . 2 3 Best Kill Streak 7 | . . 2 . . 4 1 2 4 1 1 7 7 Combat Bots Only 7 | . . 2 . . 4 1 2 4 . 1 7 6 Max Kills in Single Turn 2 | . . 2 . . 2 1 1 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . 1 . Exploded 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Damage Taken 8954 | . . 84 . . 204 168 199 1312 282 256 2294 4155 Core 1256 | . . 28 . . 31 18 47 87 40 25 326 654 Absorbed by Shields 574 | . . . . . . . . . . . 574 . Core Remaining (%) 91 | 100 . . . 88 94 97 . . 79 . . . Volleys Fired 273 | . 1 6 . . 17 3 9 32 1 17 84 103 Largest 2 | . 2 2 . . 2 2 2 2 1 1 2 2 Hottest 163 | . 90 90 . . 88 88 124 124 63 69 146 163 Shots Fired 433 | . 2 12 . . 34 6 18 50 1 17 156 137 Gun 288 | . 2 12 . . . . 3 19 . 17 149 86 Cannon 136 | . . . . . 34 6 15 31 1 . . 49 Launcher 7 | . . . . . . . . . . . 7 . Special 2 | . . . . . . . . . . . . 2 Kinetic 181 | . . . . . 34 6 15 13 . . 54 59 Thermal 171 | . 2 12 . . . . 3 11 . 17 84 42 Explosive . | . . . . . . . . . . . . . Electromagnetic 79 | . . . . . . . . 26 1 . 18 34 Robot Hit Streak 40 | . 1 11 . . 12 9 18 7 4 5 40 9 Robot Miss Streak 13 | . 1 1 . . 13 2 5 4 . 2 2 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 2 | . . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . Shots Hit Robots 317 | . 1 11 . . 28 5 17 41 4 11 113 86 Core Hits 200 | . . 5 . . 32 7 22 36 3 4 44 47 Critical Hits 9 | . . . . . . . . . . . 5 4 Critical Kills 3 | . . . . . . . . . . . 1 2 Critical Parts Destroyed 6 | . . . . . . . . . . . 4 2 Melee Attacks 4 | . . . . . . . . . 3 . 1 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7902 | . 12 119 . . 420 168 406 1108 123 207 2908 2431 Guns 4924 | . 12 119 . . . . 99 343 . 207 2747 1397 Cannons 2481 | . . . . . 420 168 307 540 21 . . 1025 Explosions 488 | . . . . . . . . 225 102 . 161 . Melee . | . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . 9 Kinetic 3510 | . . . . . 420 168 307 288 . . 1035 1292 Thermal 3235 | . 12 119 . . . . 99 483 39 207 1560 716 Explosive . | . . . . . . . . . . . . . Electromagnetic 1148 | . . . . . . . . 337 84 . 313 414 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 . 2 4 . 4 10 Average Corruption 4 | . . . . . . 2 . 2 3 . 3 6 Corruption Purged . | . . . . . . . . . . . . . Effects 58 | . . . . . . 2 . 6 4 . 19 27 Message Errors 12 | . . . . . . . . 1 1 . 4 6 Matter Fused 11 | . . . . . . . . . . . 4 7 Heat Flow Errors 4 | . . . . . . . . . . . 1 3 Energy Discharges 8 | . . . . . . 1 . 2 2 . 2 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 1 . 1 . . 2 2 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . . 1 . . 5 2 Weapon Failures 4 | . . . . . . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 75 | . . . . . . . . 28 5 . . 42 Projectiles 42 | . . . . . . . . . . . . 42 Explosions 33 | . . . . . . . . 28 5 . . . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . . . 7 . 1 5 . . . 5 Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . . . 6 . 1 4 . . . 5 Secondary 2 | . . . . . 1 . . 1 . . . . Self-Inflicted Damage 192 | . . . . . . . . 107 74 . 7 4 Shots 6 | . . . . . . . . 3 2 . 1 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 360 | . 30 228 . . 54 48 33 158 50 314 235 360 Average Temperature 108 | . 18 112 . . 21 28 17 50 29 176 50 164 Received Heat Transfer 1452 | . . 48 . . 54 48 54 432 72 63 342 339 Effects 10 | . . 2 . . . . . . . 1 . 7 Energy Bleed 2 | . . . . . . . . . . 1 . 1 Interference 7 | . . 2 . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . Parts Fried 5 | . . . . . . . . . . . 3 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 4982 | . 25 310 . . . . 200 750 50 407 2183 1057 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Peak Influence 451 | . 4 51 . . 174 87 152 233 121 116 375 451 Average Influence 133 | . 3 15 . . 67 56 47 122 107 59 188 329 Maximum Alert Level 2 | . . . . . . . . 1 . . 1 2 Low Security (%) 70 | 100 100 100 . 100 100 100 100 69 100 100 46 7 Level 1 25 | . . . . . . . . 30 . . 53 68 Level 2 4 | . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 1 . . 2 . 3 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 1 . . 1 . 1 Reinforcement 4 | . 1 . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Distress Signals 5 | . . . . . 2 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 1 2 . . 11 1 4 16 1 2 44 36 Peak Tracking Total 11 | . 1 2 . . 5 1 2 5 1 1 11 8 Tactical Retreats 18 | . . . . . 1 . . 2 . . 9 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Traps Triggered 7 | . . . . . . 1 . 1 1 . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Machines Disabled 4 | . . . . . . . . 1 1 . 1 1 Max in Single Turn 1 | . . . . . . . . 1 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Machines Accessed 25 | . 3 . 4 . 5 1 2 . . 3 . 7 Terminals 13 | . 2 . . . 3 . . . . 2 . 6 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . . Total Hacks 91 | . 6 . 48 . 15 1 2 . . 6 . 13 Successful 79 | . 4 . 48 . 11 1 2 . . 5 . 8 Failed 12 | . 2 . . . 4 . . . . 1 . 5 Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . 1 . . . . . . . . 7 Terminals 26 | . 4 . . . 6 . . . . 4 . 12 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . 2 . . Terminal Hacks 60 | . 2 . 48 . 2 . . . . 3 . 5 Record 50 | . . . 48 . . . . . . 1 . 1 Prototype ID Bank 3 | . . . . . 1 . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . 2 . . Unlock Access 2 | . . . . . . . 1 . . 1 . . Seal Access 1 | . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 5 . 1 . . 3 . 5 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . . 1 . Alert ID Control 1 | . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . 1 Robot Hacks Applied 3 | . . . . . . . . . 2 . . 1 parse_system 3 | . . . . . . . . . 2 . . 1 Relay Couplers Released 6 | . . . . . . . . 3 . . 3 . Machine Destruction 6 | . . . . . . . . 3 . . 3 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Turns Passed 6299 | 5 254 185 1182 151 492 386 593 514 142 552 871 972 Spaces Moved 4118 | 5 161 103 736 95 294 269 377 290 74 353 417 944 Core . | . . . . . . . . . . . . . Treads 1453 | . 115 103 736 95 36 . . . . 130 238 . Legs 1634 | 5 46 . . . 258 269 377 290 74 223 90 2 Wheels . | . . . . . . . . . . . . . Hover 1031 | . . . . . . . . . . . 89 942 Flight . | . . . . . . . . . . . . . Fastest Speed 53 | 120 120 160 160 160 130 130 127 123 123 123 58 53 Average Speed 122 | 120 148 160 160 160 135 130 128 127 132 136 130 61 Slowest Speed 240 | 120 160 160 160 160 180 130 130 155 153 180 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 31 26 93 18 28 8 8 48 3 7 61 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . . . . 9 5 . 3 14 Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . . 3 14 AOE 14 | . . . . . . . . 9 5 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Total 4954 | 4 173 111 742 94 358 299 467 383 114 411 595 1203 Wait 268 | . . . . . 17 20 62 35 23 9 22 80 Move 4107 | 4 160 102 735 94 293 268 376 289 73 353 416 944 Hop . | . . . . . . . . . . . . . Pick Up 84 | . 4 2 5 . 7 6 9 6 5 6 14 20 Fast Attach 50 | . 3 . . . 7 . . 3 4 5 18 10 Attach 52 | . . . . . 3 2 5 8 2 5 12 15 Detach 5 | . . . . . 3 . . 1 . 1 . . Swap 13 | . 2 1 . . . . 1 . . . 7 2 Drop 77 | . 3 . 2 . 11 . 5 4 2 15 21 14 Fire 273 | . 1 6 . . 17 3 9 32 1 17 84 103 Melee 4 | . . . . . . . . . 3 . 1 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 5 . . . 14 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 439 | -10/Mines | Discovered new exit (range 5) 445 | -10/Mines | Entered Exiles 487 | -10/Exiles | Met 8R-AWN 511 | -10/Exiles | Met EX-HEX 700 | -10/Exiles | Met EX-DEC 743 | -10/Exiles | Learned location of Zion (-7) 828 | -10/Exiles | Discovered new exit (range 14) 958 | -10/Exiles | Visited The Gauntlet 1223 | -10/Exiles | Met EX-BIN 1424 | -10/Exiles | Aligned with FarCom system 1426 | -10/Exiles | Given EX-Vault access code 1463 | -10/Exiles | Opened EX-Vault 1472 | -10/Exiles | Found Prototype Device 1474 | -10/Exiles | Found Prototype Device 1512 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1627 | -10/Exiles | Stole two prototypes: PSU Rigger, Chronowheel 1627 | -10/Exiles | Entered Mines 1628 | -9/Mines | Met a Derelict bent on vengeance 1645 | -9/Mines | Discovered new exit (range 10) 1654 | -9/Mines | Learned location of Storage (-7) 1778 | -9/Mines | Entered Materials 1778 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1778 | -8/Materials | Identified PSU Rigger 1935 | -8/Materials | Repaired Weapon Shielding 2225 | -8/Materials | Discovered new exit (range 16) 2270 | -8/Materials | Entered Factory 2270 | -7/Factory | Evolved 2 slots: Utility x2 2272 | -7/Factory | FarCom data flow suspended 2506 | -7/Factory | Discovered new exit (range 13) 2577 | -7/Factory | Build established: Hauler-Mutant 2656 | -7/Factory | Entered another Factory area 2656 | -6/Factory | Evolved 2 slots: Utility x2 2657 | -6/Factory | Identified Chronowheel 2657 | -6/Factory | Activated Chronowheel 3242 | -6/Factory | Identified exit to Garrison 3249 | -6/Factory | Entered Garrison 3256 | -6/Garrison | Installed Relay Interface Framework 3428 | -6/Garrison | Triggered checkpoint 3472 | -6/Garrison | Lost 4 parts (1p1u2w) 3539 | -6/Garrison | Lost 3 parts (1n1u1w) 3594 | -6/Garrison | Triggered checkpoint 3608 | -6/Garrison | Garrison Relay disabled 3653 | -6/Garrison | Discovered new exit (range 12) 3750 | -6/Garrison | Lost 3 parts (1p2n) 3763 | -6/Garrison | Entered Factory 3873 | -6/Factory | Discovered new exit (range 16) 3903 | -6/Factory | Identified exit to Factory 3905 | -6/Factory | Entered another Factory area 3905 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3979 | -5/Factory | Identified exit to Upper Caves 3979 | -5/Factory | Identified exit to Extension 4205 | -5/Factory | Build established: Mutant 4457 | -5/Factory | Identified exit to Garrison 4457 | -5/Factory | Entered Garrison 4465 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 4800 | -5/Garrison | Triggered checkpoint 4813 | -5/Garrison | Build established: Scavenger-Mutant 4860 | -5/Garrison | Garrison Relay disabled 5102 | -5/Garrison | Triggered checkpoint 5110 | -5/Garrison | Triggered checkpoint 5182 | -5/Garrison | Lost 5 parts (2p1u2w) 5188 | -5/Garrison | Destroyed 7 combat bots 5246 | -5/Garrison | Triggered checkpoint 5258 | -5/Garrison | Lost 6 parts (2p3n1w) 5274 | -5/Garrison | Triggered checkpoint 5302 | -5/Garrison | Discovered new exit (range 12) 5327 | -5/Garrison | Identified exit to Factory 5328 | -5/Garrison | Entered Factory 5504 | -5/Factory | Build established: Bothacker-Mutant 5624 | -5/Factory | Core integrity fell below 50% 5697 | -5/Factory | Lost 4 parts (1p1n1u1w) 5791 | -5/Factory | Identified exit to Factory 6098 | -5/Factory | Lost 6 parts (2p1n2u1w) 6119 | -5/Factory | Build established: Scavenger-Mutant 6223 | -5/Factory | System corruption reached 10% 6279 | -5/Factory | Core integrity fell below 20% 6290 | -5/Factory | Spotted B-75 Beast 6300 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06277_ Slug penetrates Wall. 06278_ Nuclear Reactor explodes. 06278_ H-66 Slayer destroyed. 06279_ R-10 Processor collects Flexi-carbon Leg. 06280_ R-10 Processor collects Hpw. Shock Rifle. 06280_ R-10 Processor collects Gauss Rifle. 06283_ Gauss Rifle destroyed. 06283_ Slug penetrates Wall. 06284_ R-10 Processor collects Hvy. Assault Rifle. 06284_ W-25 Informer sends out distress signal. 06285_ R-10 Processor inserts Antigrav System into recycling unit. 06286_ Slammed into U-05 Engineer. 06287_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06288_ R-10 Processor inserts Hpw. Shock Rifle into recycling unit. 06291_ R-10 Processor inserts Imp. Remote Datajack into recycling unit. 06291_ Imp. Remote Datajack destroyed. 06292_ Recycling unit begins recycling process. 06294_ Subcomponent Replicator disabled. 06295_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | + """ #?????##### # #????????????????????? | | # #?????????#####????????????????????? | | ##########??????????????????????????????????? | | # #??????????????????????????????????? | | # !! #??????????????????????????????????? | | % + ! #??????????????????????????????????? | | ## # #??????????????????????????????????? | | ?# # !#??????????????????????????????????? | | ### ## #??????????????????????????????????? | | =#[ #########??????????????????????????????????? | | % #??????????????????????????????????????????? | | % #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | % #??????????????????????????????????????????? | | %#??????"""?????????????????????????????????? | | #????" """ ""??????????????????????????????? | | #??""" 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Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepLayeredWeb Manual? 0 Play Time 02:05:29 Cumulative 48.4 hours Start 2020.07.10 @ 22:59:52 End 2020.08.02 @ 19:40:34 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05785bb0-5075-4588-94b5-20299ccf4e2e