Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 10:05:54 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (256) 256 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1241 Bonus ------- None Cogmind --------- Core Integrity 53/400 Matter 293/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Cooled Ion Engine Aluminum Leg Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 3 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Backups 4 | 1 3 5 Power 1 | . 1 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 4 | . . 4 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 90 80 Engine 12 | . 14 11 Leg 27 | . 28 27 Device 8 | . 4 10 Storage 12 | . 14 11 Energy Gun 20 | . 28 17 Ballistic Gun 2 | . . 3 Peak Build Rating 11 | 6 7 11 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 11 12 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 5 8 Average Carried 4 | 1 3 5 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 360 | 194 68 98 Remotely . | . . . Salvage Created 365 | . 90 275 Parts 26 | . 8 18 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Guns 9 | . 1 8 AOE 1 | . 1 . Classes Destroyed 5 | . 2 3 Builder 1 | . 1 . Hauler 1 | . . 1 Watcher 1 | . . 1 Swarmer 5 | . . 5 Grunt 5 | . 2 3 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 1 7 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 181 | . 13 168 Missed 49 | . 2 47 Hits 132 | . 11 121 Projectile 132 | . 11 121 Damage Taken 1313 | . 115 1198 Core 369 | . 22 347 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 48 | . 17 31 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 90 | . 34 56 Gun 90 | . 34 56 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | . . 23 Thermal 33 | . 17 16 Explosive . | . . . Electromagnetic 34 | . 17 17 Robot Hit Streak 18 | . 3 18 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | . 15 41 Core Hits 22 | . 6 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 795 | . 240 555 Guns 675 | . 192 483 Cannons . | . . . Explosions 108 | . 48 60 Melee . | . . . Ramming 12 | . . 12 Kinetic 136 | . . 136 Thermal 320 | . 102 218 Explosive . | . . . Electromagnetic 327 | . 138 189 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 4 | . . 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 264 | . 264 99 Average Temperature 65 | . 105 25 Received Heat Transfer 387 | . 66 321 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 675 | . 225 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | . 44 158 Initial 3 | . . 3 Average 27 | . 17 37 Influence Increases 358 | . 74 284 Destroy 0b10 Robot/C 200 | . 40 160 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 44 | . 10 34 Successful Hack 14 | . . 14 Destroy Structure 10 | . 4 6 Partial Spotted 15 | . 15 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 265 | . 65 200 Entered New Map 6 | . . 6 Time Decay 159 | . 65 94 Lost Part 100 | . . 100 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 3 20 Peak Tracking Total 9 | . 1 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 2 | . . 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 392 | . 61 331 Structural 392 | . 61 331 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 582 | 58 177 347 Spaces Moved 313 | 37 101 175 Core 12 | 8 . 4 Treads . | . . . Legs 301 | 29 101 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 128 120 127 Slowest Speed 250 | 190 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 23 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 4 6 Melee . | . . . Projectile . | . . . AOE 10 | . 4 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 410 | 44 121 245 Wait 19 | . . 19 Move 311 | 36 100 175 Hop . | . . . Pick Up 6 | 2 1 3 Fast Attach 10 | 6 1 3 Attach 4 | . . 4 Detach 1 | . . 1 Swap 5 | . 2 3 Drop 2 | . . 2 Fire 48 | . 17 31 Melee . | . . . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 236 | -9/Materials | Discovered new exit (range 15) 305 | -9/Materials | Build established: Mutant 362 | -9/Materials | Discovered new exit (range 8) 525 | -9/Materials | Destroyed 7 combat bots 531 | -9/Materials | Core integrity fell below 50% 578 | -9/Materials | Core integrity fell below 20% 583 | -9/Materials | Self-destructed Last Messages --------------- 00489_ EM Pulse Gun destroyed. 00492_ S-10 Pest destroyed. 00493_ Acquired 5 matter. 00497_ Kicked S-10 Pest out of the way. 00498_ S-10 Pest destroyed. 00503_ Aluminum Leg destroyed. 00504_ S-10 Pest destroyed. 00511_ Acquired Lgt. Assault Rifle. 00520_ Sml. Laser destroyed. 00522_ Acquired Lgt. Assault Rifle. 00524_ Aluminum Leg destroyed. 00530_ U-05 Engineer lays Concrete. 00536_ Cld. Ion Engine destroyed. 00537_ G-34 Mercenary destroyed. 00540_ Dropped Lgt. Ion Engine. 00541_ Acquired 30 matter. 00549_ K-01 Serf collects debris. 00564_ Aluminum Leg destroyed. 00567_ Structural Scanner destroyed. 00569_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????## ### ! # # ???? | | ???? #########????????## ### # # ???? | | ???? #########????????## ### / + / ???? | | ???? # ##?######### ########## # ???? | | ???? # ##?######### # ## # ???? | | ???? #""" ##?## # # """"" ## # ???? | | ???? #""" ##?## # # """"" ## ######???? | | #???##""" ##?## + # """"" ## #??# ???? | | ###### #??## # # ## #??# "???? | | #######/#####??## # + ## #### "???? | | ##??## # # # """# "???? | | ########## ##########+###### "" # "# ???? | | ########## ##########*###### "T # "###???? | | # *[%*##??## "" # < ""#?#???? | | ############%###### # "#?#???? | | ############%############## "#?#???? | | ##????????##!############## """#?#???? | | ##????????##=%!*############ ######???? | | """ ""? ##????????#####%%%k ##### ##### ???? | | """ ""????????????#####% [ g wu ???? | | """ """????????????#### ???? | | ########??????????????## [[s """ " ???? | | ########??????????????## % [[ """ T ???? | | #?????????????????###### k[[s """ " #???? | | #?????????????????#]] ## s """ ???? | | #?????????????????#]] @ #???? | | #########?????????#!! s #???? | | #########????????##!! ### #???? | | # ????????##** ## ##????????? | | # """" ##??????##** ## ##????????? | | # """" ##??????####### ##### #####????????? | | # """" !##??????##################+#####????????? | | + ##???????????##### ?? ???????????? | | # """" ##??????????????????????????????????????? | | # """" ##??????????????????????????????????????? | | # """" ##??????????????????????????????????????? | | # ????????????????????????????????????????? | | #########????????????????????????????????????????? | | #########????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | """ """ ##??????????????????????????????????????? | | """ """ ##??????????????????????????????????????? | | """ """ ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | ###########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeGrapheneMatrix Manual? 0 Play Time 00:07:12 Cumulative 80.8 hours Start 2026.02.15 @ 09:58:45 End 2026.02.15 @ 10:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12f5a0bc-33db-4005-bb48-8f776489f19e