Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.20 @ 21:28:22 Player: H3-MLN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (207) 1035 Value Destroyed (6187) 6187 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (15683) 15683 TOTAL SCORE: 32445 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2048 Follower Combat Kills 10962 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1500 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -1127 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 16/100 System Corruption 27% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Armored Heavy Treads Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Energy Well Quantum Shading Machine Light Regenerative Plating Light Regenerative Plating Advanced Remote Force Field Relay Coupler [NC] Advanced Field Recycling Unit > --- WEAPON ----------- Long-range Phase Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Centrium Wheel Advanced Energy Well High-capacity Matter Pod Advanced Matter Compressor Advanced Weapon Cycler Improved Transmission Jammer Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Graphene Brace Advanced Point Defense System Authchip [Propulsion] Authchip [Storage] Authchip [Armor] Combat Drone Bay Combat Drone Bay Combat Drone Bay Compact HERF Cannon Hypervelocity Gauss Rifle Gamma Bomb Array Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Field Lobotomy Kit [Rating: 184] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Cesium-ion Thruster Utility Cargo Storage Unit Device Advanced Remote Force Field Storage Cargo Storage Unit Hackware Relay Coupler [NC] Protection Light Regenerative Plating Weapon 1B-0RG's Assimilator Energy Gun Gamma Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . . . . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 . . 1 . . . . . . . . 1 . 2 . . . 2 Weapon 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Parts Attached 158 | 8 9 6 15 1 . . 18 3 1 4 7 5 1 . 1 1 1 3 4 7 15 5 . 4 39 Power 24 | 1 1 2 5 . . . 2 . . 1 1 . . . . . . . 1 1 3 3 . . 3 Engine 11 | 1 1 2 5 . . . 1 . . . . . . . . . . . . 1 . . . . . Core 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Reactor 10 | . . . . . . . . . . 1 1 . . . . . . . . . 2 3 . . 3 Propulsion 28 | 3 2 3 4 . . . 4 . . 1 . . . . . . . . . 4 . . . 1 6 Treads 8 | 1 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 2 1 3 1 . . . 2 . . 1 . . . . . . . . . 4 . . . 1 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 73 | 2 4 1 2 . . . 4 2 . 2 4 4 . . 1 1 1 1 2 2 11 2 . 2 25 Device 25 | 1 2 . . . . . 4 . . 1 1 . . . . . . 1 1 2 2 1 . . 9 Storage 9 | 1 1 . 1 . . . . . . . 2 1 . . 1 1 1 . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware 21 | . . . . . . . . 1 . . . 3 . . . . . . 1 . 6 1 . 1 8 Protection 18 | . 1 1 1 . . . . 1 . 1 1 . . . . . . . . . 3 . . 1 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 . 4 1 . . 8 1 1 . 2 1 1 . . . . 2 1 . 1 . . 1 5 Energy Gun 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 1 . 3 1 . . 6 . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 2 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 2 1 . 1 2 . . . . . 1 1 . . . 1 . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Lost 36 | . 1 1 3 1 . . 2 . . . . . . . . . . . . 2 2 . . . 24 Power 7 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 4 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 13 | . 1 . 2 . . . . . . . . . . . . . . . . 1 2 . . . 7 Weapon 11 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 8 Highest Loss Streak 11 | . 1 1 2 1 . . 1 . . . . . . . . . . . . 2 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 24 | 3 13 15 20 24 24 25 23 23 22 23 22 23 25 26 26 26 27 26 26 26 26 27 29 28 25 Power . | . . . . 1 1 1 . . . . 1 1 . . . . . . . . . . 1 1 . Propulsion 1 | 1 3 3 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . 1 2 2 2 1 1 Utility 16 | . 5 8 12 18 18 18 16 16 15 17 15 16 18 18 17 17 18 18 18 17 17 18 19 18 17 Weapon 4 | . 4 4 4 3 3 3 3 5 5 4 4 4 4 5 6 6 6 6 6 6 5 5 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 5 . 4 . . . 6 2 1 2 4 . 5 1 . 1 . 1 . 8 1 2 . 1 7 Power 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . Utility 33 | . 2 . 1 . . . 3 1 . 2 4 . 4 . . 1 . 1 . 6 . 1 . 1 6 Weapon 11 | . 2 . 3 . . . 2 . 1 . . . . 1 . . . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 99 99 100 69 100 94 62 61 59 60 54 53 53 53 53 53 53 56 64 66 67 68 69 70 Engine 3 | . 14 13 10 11 11 11 6 . . . . . . . . . . . . 4 . . . . . Reactor 4 | . . . . . . . . . . 5 6 6 6 6 6 6 6 6 5 . 4 8 10 10 8 Treads 5 | . 14 11 22 22 22 22 10 . . . . . . . . . . . . . . . . . . Wheel 14 | . 14 16 10 11 11 11 12 15 15 12 13 13 13 13 13 13 13 13 11 19 21 21 21 21 17 Device 4 | . 8 6 1 . . . 8 7 . 5 3 3 . . 3 6 6 6 11 8 6 5 9 7 7 Storage 10 | . 14 14 11 11 11 11 9 7 7 6 8 6 10 13 12 11 8 6 5 9 11 9 5 5 6 Hackware 1 | . . . . . . . . . . . . 4 3 . . . . . . . . 4 5 6 3 Protection 7 | . 5 7 9 11 11 11 9 7 14 13 13 5 3 6 3 1 3 5 5 2 5 5 5 7 15 Ballistic Gun 9 | . 21 27 32 33 3 33 34 9 6 6 . . . . . . . 5 . . 1 . . . . Impact Weapon 2 | . 5 . . . . . . . . . . 3 4 6 6 3 6 . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 6 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 3 Peak Build Rating 184 | 7 9 11 18 18 19 19 41 97 101 111 122 122 120 119 123 127 124 125 133 148 165 165 163 166 184 Average Rating 94 | 5 8 10 15 18 14 19 31 94 96 109 117 116 117 118 118 123 121 121 130 141 160 161 161 162 161 On Entrance 89 | . 7 9 10 18 18 19 19 40 97 96 111 122 113 118 119 119 123 120 122 132 148 165 163 161 166 Avg Prop Armor Cover (%) 13 | 11 10 9 13 13 19 13 12 . . . . . . . . . . . . 5 . . . . 43 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 305 | 15 32 34 99 99 99 99 105 153 162 163 195 248 241 225 240 248 239 242 255 257 276 285 285 284 305 Greatest Support 64 | 26 10 20 20 12 12 12 40 40 40 56 56 56 56 56 56 56 56 56 56 64 64 64 64 64 64 Greatest Overweight (x) 33 | 1 3 3 8 8 8 8 33 3 4 2 3 4 4 4 4 4 4 4 4 8 4 4 4 4 6 Average Overweight (x) 4 | . 2 2 6 8 7 8 4 3 3 2 2 3 3 4 3 4 4 4 4 3 3 4 4 4 3 Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 14 15 22 25 25 25 25 25 25 25 25 28 30 30 30 30 30 30 30 30 30 30 30 30 28 Most Carried 30 | 7 15 15 25 25 25 25 25 25 25 25 25 29 30 30 30 30 30 30 30 30 30 30 29 30 30 Average Carried 25 | 3 14 15 20 24 24 25 24 24 23 24 24 27 29 29 29 29 29 29 29 29 29 29 29 28 27 Final Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 7 15 15 25 24 25 25 25 24 25 25 25 28 29 30 30 30 30 30 29 30 30 29 29 30 5 Class Distribution -------------------- 58% | Hauler-Mutant 17% | Mutant 10% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Assassin | -5/DSF Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/DSF Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Matter Collected 27790 | 321 1492 434 994 206 27 57 829 . 150 678 1493 1075 2540 36 2998 1750 860 1491 182 1095 2760 1409 . 407 4506 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8069 | 166 1516 258 1396 359 . . 1107 . . 12 297 297 175 36 59 527 . 205 . . 244 . . 85 1330 Parts 406 | 18 77 13 94 29 . . 69 . . 3 1 4 4 1 . 10 . 8 . . 12 . . 7 56 Haulers Intercepted 10 | . 2 . 3 . . . 4 . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 8 | . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Retrieved Matter 320 | . . . . . . . . . . . . . . . . . . . . 320 . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . . . . 17 17 . 37 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Combat Hostiles Destroyed 115 | . 14 11 22 8 . . 20 . . . 1 . 2 . 1 . . 2 . . 5 . . 1 28 Melee 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guns 78 | . 14 11 22 8 . . 20 . . . . . . . . . . 2 . . . . . . 1 Cannons 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 AOE 23 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . . 17 Classes Destroyed 22 | 3 7 2 . . . . 1 . . . 1 . . . . 1 . 1 . . 1 . . 1 4 Worker 22 | 1 10 . 5 1 . . 2 . . 1 . 2 . . . . . . . . . . . . . Builder 13 | . 6 . 1 . . . 3 . . . . . . . . . . . . . 2 . . . 1 Tunneler 8 | 3 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 4 . . . . . . . . . . 1 . . . . . . . Recycler 14 | 1 7 . 2 2 . . . . . . . 2 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Operator 6 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 Watcher 14 | . 3 . 5 . . . 4 . . . . . . . . . . . . . . . . . 2 Swarmer 37 | . 5 3 3 6 . . 10 . . . . . 1 . . . . 2 . . . . . . 7 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 46 | . 9 2 14 2 . . 6 . . . . . 1 . . . . . . . 4 . . . 8 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 9 | . . 1 5 . . . 3 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 4 4 3 9 5 . . 6 . . 1 1 1 1 1 1 . . 2 . . 6 . . 1 16 Combat Bots Only 13 | . 3 3 6 4 . . 4 . . . 1 . 1 . 1 . . 2 . . 4 . . 1 13 Max Kills in Single Turn 5 | 1 2 1 2 1 . . 2 . . 1 1 1 1 1 1 1 . 1 . . 3 . . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 5 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Hostile Shots Fired 859 | . 55 36 74 28 . . 57 . 1 . . . 6 . 3 . 1 8 . 23 84 . . . 483 Missed 281 | . 20 13 22 9 . . 22 . . . . . 1 . . . . 2 . 8 32 . . . 152 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hits 578 | . 35 23 52 19 . . 35 . 1 . . . 5 . 3 . 1 6 . 15 52 . . . 331 Melee 12 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 9 Projectile 566 | . 35 22 52 19 . . 34 . 1 . . . 5 . 3 . 1 6 . 15 51 . . . 322 AOE 17 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 10 Critical Strikes 31 | . . 2 3 . . . . . 1 . . . 1 . 1 . . . . 3 2 . . . 18 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Damage Taken 11402 | 8 389 230 695 214 . . 388 . 47 . . . 124 . 51 63 68 107 . 487 1280 . . . 7251 Core 1886 | . 74 22 140 56 . . 23 . . . . . 9 . 21 . . . . 159 80 . . . 1302 Absorbed by Shields 1486 | . . 80 8 . . . . . . . . . 24 . 10 . 21 52 . 172 317 . . . 802 Regen/Repaired (Parts) 1356 | . 47 . 78 . . . . . 47 . 64 . 72 . 20 31 46 46 . 89 226 54 . 64 472 Core Remaining (%) 85 | 100 . 61 . . . 51 95 . 100 . . . . . . . . 96 . 84 . . . 93 . Volleys Fired 446 | 8 59 33 91 23 . . 47 . 1 1 17 . 9 . . 3 . 12 5 2 22 5 . 4 104 Largest 4 | 2 2 2 3 3 . . 4 . 1 1 1 . 1 . . 1 . 1 1 1 1 1 . 1 2 Hottest 169 | 40 40 40 63 63 . . 124 . . 25 105 . 56 . . 105 . 33 7 . 105 7 . 105 169 Shots Fired 918 | 16 117 66 273 70 . . 184 . 1 1 17 . 9 . . 3 . 12 5 2 22 5 . 4 111 Gun 779 | 16 117 66 273 70 . . 179 . . 1 11 . . . . . . 12 . . 7 . . . 27 Cannon 82 | . . . . . . . 5 . . . 2 . 9 . . 3 . . . . 6 . . 3 54 Launcher 35 | . . . . . . . . . . . 4 . . . . . . . . . 5 . . . 26 Special 22 | . . . . . . . . . 1 . . . . . . . . . 5 2 4 5 . 1 4 Kinetic 765 | 16 117 66 273 70 . . 175 . . 1 11 . 9 . . . . 12 . . 7 . . . 8 Thermal 53 | . . . . . . . 4 . . . 2 . . . . 3 . . . . 6 . . 3 35 Explosive 29 | . . . . . . . . . . . 4 . . . . . . . . . 5 . . . 20 Electromagnetic 49 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 44 Robot Hit Streak 27 | 5 9 6 17 14 . . 15 . 4 5 22 . 27 . . 4 . 3 3 1 3 6 . 10 11 Robot Miss Streak 5 | 1 4 4 5 2 . . 5 . . . . . 1 . . . . 2 2 1 4 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . 2 1 6 2 . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 586 | 12 89 38 168 43 . . 101 . 1 1 17 4 9 2 1 12 1 10 3 1 9 5 . 4 55 Core Hits 357 | 6 45 18 70 19 . . 52 . . 1 3 1 1 . 1 4 . 4 . . 28 . . 2 102 Critical Kills 8 | . 1 . 1 . . . 1 . . . . 1 1 . . . . 3 . . . . . . . Critical Parts Destroyed 9 | . 4 . . . . . . . . . . . 3 . . 1 1 . . . . . . . . Critical Strikes 19 | . 5 . 1 . . . 1 . . . . 1 4 . . 1 1 3 . . . . . . 2 Destroy 10 | . . . 1 . . . 1 . . . . . 4 . . . . 3 . . . . . . 1 Smash 8 | . 5 . . . . . . . . . . 1 . . . 1 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 109 | . 30 . . . . . . . . . . 4 49 2 3 9 1 5 . . . . . . 6 Impact 103 | . 30 . . . . . . . . . . 4 49 2 3 9 1 5 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 40 | . 23 . . . . . . . . . . 4 . 2 . 9 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18300 | 174 2076 487 2451 639 . . 1670 . . 18 719 357 433 208 51 968 65 256 . . 1686 . . 110 5932 Guns 6720 | 157 822 487 2451 639 . . 1616 . . 18 187 . . . . . . 39 . . 25 . . . 279 Cannons 1564 | . . . . . . . 47 . . . 69 . 116 . . 112 . . . . 37 . . 110 1073 Explosions 6498 | . . . . . . . . . . . 463 . . . . . . . . . 1624 . . . 4411 Melee 3494 | . 1254 . . . . . . . . . . 357 317 208 51 856 65 217 . . . . . . 169 Ramming 24 | 17 . . . . . . 7 . . . . . . . . . . . . . . . . . . Kinetic 6561 | 157 822 487 2451 639 . . 1576 . . 18 187 . 116 . . . . 39 . . 25 . . . 44 Thermal 886 | . . . . . . . 40 . . . 69 . . . . 112 . . . . 37 . . 110 518 Explosive 5561 | . . . . . . . . . . . 463 . . . . . . . . . 1624 . . . 3474 Electromagnetic 1774 | . . . . . . . 47 . . . . . . . . . . . . . . . . . 1727 Impact 3325 | . 1254 . . . . . . . . . . 357 317 208 51 856 65 217 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 169 | . . . . . . . . . . . . . . . . . . . . . . . . . 169 Highest Corruption 27 | . 1 1 2 2 2 2 1 . . . . . . . . . . . . 3 2 2 2 2 27 Average Corruption 2 | . 1 1 2 2 2 2 1 . . . . . . . . . . . . 2 2 2 2 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . 6 9 . 12 12 8 2 . . . . . . . . . . . . 6 11 16 2 1 52 Message Errors 34 | . 2 2 . 6 3 3 . . . . . . . . . . . . . 2 3 6 . 1 6 Matter Fused 23 | . . . . 1 2 3 1 . . . . . . . . . . . . 2 2 3 . . 9 Heat Flow Errors 16 | . 1 2 . 2 3 . . . . . . . . . . . . . . . 2 2 1 . 3 Energy Discharges 22 | . 1 1 . . 2 . 1 . . . . . . . . . . . . . 3 2 . . 12 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . 1 2 . 2 1 1 . . . . . . . . . . . . . 1 1 2 1 . 4 Data Loss (major) 6 | . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Misfires 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1662 | . 445 . . . . . . . . . . 160 143 128 . 377 65 . . . 66 . . . 278 Projectiles 25 | . . . . . . . . . . . . . 15 . . . . . . . . . . . 10 Explosions 237 | . . . . . . . . . . . . . . . . . . . . . 66 . . . 171 Melee 1400 | . 445 . . . . . . . . . . 160 128 128 . 377 65 . . . . . . . 97 Knockbacks 12 | . 6 . . . . . . . . . . 2 2 . . 2 . . . . . . . . . Impact 11 | . 6 . . . . . . . . . . 2 1 . . 2 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | 8 . . . . . . 3 . . . . . . . . . . . . . . . . . 144 Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rammed 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 272 243 113 141 250 . 189 . . . 88 . 40 . 358 78 . . . . 248 266 286 114 422 Average Temperature 83 | . 96 106 22 41 118 . 59 . . . 51 . 19 . 185 40 . . . . 72 121 149 60 132 Received Heat Transfer 1569 | . 108 83 342 69 . . 108 . . . . . 9 . 31 24 . 21 . . 142 . . . 632 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . 8 . . . . . . . . . . 3 1 . . 3 . . . . . . . . 8 Combat Hostiles 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 Parts Fried 35 | . 17 . . . . . . . . . . 2 1 1 . 3 . . . . . . . . 11 Impact Corruptions 47 | . 21 . . . . . . . . . . 6 3 4 . 12 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 902 | . . . . . . . 74 . . . 74 . . . . 111 . . . . 37 . . 111 495 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Maximum Alert Level 5 | . . . 1 . . . 1 . . . . 3 5 5 . . . . . 2 5 2 . 1 5 Low Security (%) 53 | 100 100 100 76 100 . 100 66 100 100 100 100 66 . . . . . . 100 24 2 11 100 66 27 Level 1 10 | . . . 23 . . . 33 . . . . 2 . . . . . . . 57 14 52 . 33 4 Level 2 5 | . . . . . . . . . . . . 27 7 . . . . . . 17 3 36 . . 6 Level 3 7 | . . . . . . . . . . . . 3 9 . . . . . . . 46 . . . 21 Level 4 3 | . . . . . . . . . . . . . 2 47 . . . . . . 28 . . . 5 Level 5 13 | . . . . . . . . . . . . . 80 52 . . . . . . 4 . . . 2 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Peak Influence 3967 | 10 130 70 304 159 . . 274 93 61 55 12 702 3068 1645 . . . . 164 482 1625 558 116 315 3967 Initial 1610 | . 3 . . 49 . . . 93 39 31 . . 466 1610 . . . . 154 65 252 558 116 39 154 Average 683 | 1 58 7 141 52 . . 148 75 41 7 . 229 2178 1596 . . . . 132 270 1003 350 90 164 1402 Influence Increases 16046 | 25 553 140 709 384 . . 594 4 22 61 25 1007 2702 135 320 375 . 851 10 457 2097 18 . 435 5122 Destroy 0b10 Robot/C 7020 | . 280 120 440 280 . . 400 . 20 40 . 300 760 40 140 160 . 420 . 200 780 . . 180 2460 Destroy 0b10 Robot/NC 615 | 25 155 . 100 25 . . 65 . . 5 . 55 10 10 . 5 . 10 . . 55 . . . 95 Destroy Leader 1170 | . 80 20 126 40 . . 96 . . 10 . 70 40 10 20 30 . 20 . 50 170 . . 30 358 Allied During Kill 4266 | . . . . 9 . . . . 2 6 . 425 788 60 160 180 . 371 . 207 647 . . 210 1201 Successful Hack 121 | . 37 . 20 . . . . 4 . . . 17 14 . . . . . 10 . 14 . . . 5 Disable Machine 150 | . . . 15 15 . . 15 . . . . . 60 15 . . . . . . . . . 15 15 Anti-Garrison Action 800 | . . . . . . . . . . . . . 800 . . . . . . . . . . . . Destroy Structure 659 | . 1 . 8 . . . 3 . . . 25 40 200 . . . . . . . 116 18 . . 248 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 330 | . . . . 15 . . 15 . . . . . 30 . . . . 30 . . . . . . 240 Active Sensor Use 900 | . . . . . . . . . . . . 100 . . . . . . . . 300 . . . 500 Influence Decreases 12089 | 20 556 142 581 512 . . 388 153 18 122 25 340 301 1598 1313 703 284 605 162 69 984 1447 110 216 1440 Entered New Map 4475 | . 2 2 . 79 . . . 113 18 30 . . 201 1458 595 117 284 . 92 29 230 1037 50 17 121 Time Decay 5671 | 20 544 130 551 409 . . 368 40 . 72 25 150 . 140 678 506 . 535 70 . 494 410 60 . 469 Lost Part 354 | . 10 10 30 4 . . 20 . . . . . . . . . . . . 20 20 . . . 240 Lost Ally 1459 | . . . . 20 . . . . . 20 . 60 100 . 40 80 . 70 . 20 240 . . 199 610 Purge Threat 130 | . . . . . . . . . . . . 130 . . . . . . . . . . . . . Squads Dispatched 76 | . 3 . 3 . . . 1 . . . . 5 . 1 . . . . . 2 12 . . 2 47 Investigation 13 | . 1 . . . . . . . . . . 2 . . . . . . . . 5 . . . 5 Extermination 8 | . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . 3 Reinforcement 14 | . 2 . 3 . . . 1 . . . . 2 . . . . . . . 2 1 . . 2 1 Assault 40 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 37 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 10 | . . . . . . . . . . . . 1 1 . . . . . . . 3 . . . 5 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Distress Signals 16 | . 2 . 4 . . . 2 . . . . . . . . . . . . . 2 . . . 6 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 442 | . 25 18 33 15 . . 27 . 2 3 5 1 28 2 9 4 4 17 . 10 47 4 . 5 183 Peak Tracking Total 26 | . 5 4 4 4 . . 6 . 1 2 2 . 4 2 4 3 4 5 . 3 12 2 . 3 26 Tactical Retreats 17 | . . 3 . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Traps Triggered 20 | . 3 . 1 . . . 3 . 1 1 . . 3 . . . . . . 1 3 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Machines Disabled 17 | . 1 . 1 1 . . 1 . . . . . 9 1 . . . 1 . . . . . 1 1 Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Machines Accessed 46 | . 7 . 7 1 2 . 2 1 . . . 4 2 1 1 . 4 . 3 . 5 . 1 . 5 Terminals 24 | . 5 . 4 1 . . 1 1 . . . 2 2 . . . . . 2 . 1 . 1 . 4 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Repair Stations 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 163 | . 25 . 22 2 5 . 7 1 . . . 12 4 2 1 . 26 . 7 . 25 . 2 . 22 Successful 112 | . 11 . 13 2 5 . 6 1 . . . 7 1 1 1 . 26 . 5 . 17 . 1 . 15 Failed 50 | . 14 . 8 . . . 1 . . . . 5 3 1 . . . . 2 . 8 . 1 . 7 Catastrophic 9 | . 1 . 1 . . . 1 . . . . 1 1 . . . . . . . 1 . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 16 . 3 2 1 . . . . . . 4 . . . . . . 3 . 6 . . . 2 Terminals 64 | . 22 . 13 2 . . 1 1 . . . 5 4 . . . . . 5 . 1 . 2 . 8 Fabricators 33 | . . . . . . . . . . . . 5 . . . . . . . . 14 . . . 14 Repair Stations 8 | . 2 . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 21 | . . . 7 . . . 6 . . . . . . . . . . . . . 8 . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 55 | . 7 . 5 2 5 . . 1 . . . 3 1 . 1 . 26 . 2 . . . 1 . 1 Record 15 | . . . . . 4 . . . . . . . . . . . 11 . . . . . . . . Part Schematic 12 | . 2 . . 1 . . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . 1 . . 1 . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . . . . 2 . . . . . . . . 10 . . . 14 Load Schematic 13 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . 7 Build 13 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . 7 Repair Station Hacks 5 | . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 16 | . . . 6 . . . 6 . . . . . . . . . . . . . 4 . . . . Insert Component 6 | . . . 2 . . . 2 . . . . . . . . . . . . . 2 . . . . Analyze 6 | . . . 3 . . . 2 . . . . . . . . . . . . . 1 . . . . Retrieve Study 4 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . . . . . . 1 . . . . . . 2 . 3 . . . . Terminals 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 7 . . . 1 . . . . 3 2 1 . . . . 3 . 3 . 1 . 4 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . 1 . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . 2 1 . . 2 . . . . . . . . . 9 . . . 1 . . . . Parts Built 13 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . 7 Authchips 13 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . 7 Time 799 | . . . . . . . . . . . . 51 . . . . . . . . 380 . . . 368 Total Part Build Rating 64 | . . . . . . . . . . . . 1 . . . . . . . . 25 . . . 38 Part Studies Acquired 4 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 2 . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 5 | . . . 2 . . . 2 . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . 3 . 2 5 . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Combat 10 | . . . . . . . . . . . . . . . . . . . 2 . 1 5 . 1 1 Robot Hacks Applied 12 | . . . . . . . . . . . . . . . . . . . 3 . 2 5 . 1 1 parse_system 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 find_chute 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . ignore_targets 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 25 | . . . . . . . . . . . . . 23 . . . . . . . . . . . 2 Machine Destruction 21 | . . . . . . . . . . . . . 19 . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Allies Hacked 29 | . . . . . . . . . . . . . 6 . . . . . . 2 6 . . . 15 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Total Allies 51 | . . . . 1 . . . . 1 . 20 . 4 . . . . . . 1 3 19 . . 2 Largest Group 19 | . . . . 1 . . . . 1 . 19 14 10 6 6 6 5 3 . 1 4 19 16 16 4 Highest-Rated Group 702 | . . . . 31 . . . . 90 . 702 491 414 236 236 235 189 109 . 142 283 684 556 556 208 Highest-Rated Ally 142 | . . . . 31 . . . . 90 . 50 46 51 51 51 51 51 46 . 142 142 50 46 46 119 Total Orders 31 | . . . . . . . . . . 2 1 . . . 2 4 2 6 . 5 . . . . 9 STAY 9 | . . . . . . . . . . . . . . . 1 2 1 3 . 2 . . . . . FOLLOW 10 | . . . . . . . . . . . . . . . 1 2 1 3 . 3 . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Ally Attacks 1815 | . . . . 17 . . . . 1 17 68 95 217 17 31 38 36 100 . 56 311 116 . 64 631 Total Damage 50026 | . . . . 172 . . . . 20 356 1778 2155 5380 341 827 1123 999 2302 . 1748 7697 3057 . 1033 21038 Kills 295 | . . . . 6 . . . . 1 2 5 22 40 2 9 8 3 19 . 10 43 6 . 9 110 Allies Corrupted 16 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . 12 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Field Lobotomies 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Borg Created 50 | . . . . . . . . . 2 3 6 1 2 . 3 2 2 4 . 2 7 3 . . 13 Largest Collective 8 | . . . . . . . . . 2 4 6 7 7 . 8 6 5 6 . 7 6 7 . . 6 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Active Infowar (turns) 2376 | 26 276 . . . . . . . . . . . . . . . . . 142 233 244 28 113 . 1314 Terrain 537 | . . . . . . . . . . . . . . . . . . . . 177 167 . . . 193 Structural 135 | . 135 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 167 | 26 141 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 1536 | . . . . . . . . . . . . . . . . . . . 142 56 77 27 113 . 1121 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . . 1 2 . 3 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Turns Passed 24948 | 100 1687 1068 1990 1124 632 402 1221 89 136 418 648 588 2581 294 2663 1371 521 1682 142 389 1318 999 121 162 2602 Spaces Moved 11744 | 62 948 664 766 490 319 153 507 61 83 244 331 338 966 153 1094 722 246 922 76 182 638 550 57 80 1092 Core 172 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 168 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11541 | 59 948 664 765 490 319 153 506 61 83 244 331 338 966 153 1094 722 246 922 76 182 638 550 57 80 894 Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Flight 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Fastest Speed 35 | 50 95 95 120 210 195 210 120 135 135 130 130 145 145 160 145 160 160 160 160 150 140 160 160 160 35 Average Speed 154 | 89 121 118 189 210 196 210 160 135 136 130 142 149 150 160 153 160 160 160 160 161 158 160 160 160 140 Slowest Speed 1700 | 100 125 130 240 210 210 210 1700 135 150 130 145 160 160 160 160 160 160 160 160 230 170 160 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 85 98 71 74 56 35 37 2 90 7 94 14 91 6 85 86 80 88 3 95 16 93 3 80 38 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . 1 1 . . . 1 . . . 1 . 1 1 1 . 1 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . . . . . . . 1 . . . . . . . . Scrap Searched 18 | . . 1 . 1 . 1 . . . . . . . . 10 1 . 4 . . . . . . . Spaces Dug 98 | . . . . . . . . . . . . . 21 . . . . . . . 13 . . . 64 Terrain Destroyed 220 | . . . . . . . . . . . 22 . 21 . . . . . . . 51 . . . 126 Melee 22 | . . . . . . . . . . . . . 21 . . . . . . . . . . . 1 Projectile 28 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 23 AOE 170 | . . . . . . . . . . . 22 . . . . . . . . . 46 . . . 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Low Dat Pro Fac DSF Fac Was Fac DSF Res Total 17654 | 86 1313 880 1107 534 325 236 828 70 104 349 498 413 2039 203 2071 923 371 1113 93 275 922 668 86 111 2036 Wait 4542 | . 233 169 199 21 . 82 210 1 6 80 113 55 909 44 949 172 117 150 7 51 193 90 29 8 654 Move 11721 | 62 947 663 765 489 318 152 506 60 82 244 330 338 965 152 1093 721 245 921 75 181 638 549 56 79 1090 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 189 | 8 20 2 18 . 1 1 14 . 5 8 8 4 13 3 7 3 1 5 1 13 14 5 . 7 28 Fast Attach 63 | 6 1 1 5 . 3 . 11 1 . . 3 1 . . . . . 1 1 5 3 3 . . 18 Attach 63 | 1 1 . 4 1 . . 7 1 1 3 . 1 . . . . . . 1 2 8 . . 3 29 Detach 9 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 6 Swap 150 | 1 8 7 10 . . . 9 1 3 2 4 6 5 . 9 8 4 7 3 5 17 5 1 5 30 Drop 187 | . 14 5 15 . 3 1 23 4 4 7 15 2 10 2 7 3 1 7 . 14 10 7 . 5 28 Fire 446 | 8 59 33 91 23 . . 47 . 1 1 17 . 9 . . 3 . 12 5 2 22 5 . 4 104 Melee 109 | . 30 . . . . . . . . . . 4 49 2 3 9 1 5 . . . . . . 6 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . 13 . . . . . . . 8 . . . 19 Rewire 71 | . . . . . . . . . . 1 . . 64 . . . . 1 . . 2 . . . 3 Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 60 | . . . . . . . . . 2 3 7 1 2 . 3 4 2 4 . 2 7 4 . . 19 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac / Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Assault Rifle 454 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 19) 1788 | -10/Materials | Entered Mines 1789 | -10/Mines | Assembled infested the area 1875 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2060 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2558 | -10/Mines | Discovered new exit (range 9) 2578 | -10/Mines | Build established: Scavenger-Mutant 2809 | -10/Mines | Discovered new exit (range 11) 2822 | -10/Mines | Discovered new exit (range 6) 2856 | -10/Mines | Entered Materials 2856 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2932 | -9/Materials | Discovered new exit (range 5) 3426 | -9/Materials | Central database locked down 3452 | -9/Materials | Build established: Scavenger-Tank 3587 | -9/Materials | Discovered new exit (range 14) 3604 | -9/Materials | Identified exit to Mines 3964 | -9/Materials | Build established: Tank 3983 | -9/Materials | Discovered new exit (range 16) 4651 | -9/Materials | Repaired Arm. Wheel 4846 | -9/Materials | Entered Mines 4847 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4920 | -9/Mines | Identified exit to Exiles 5065 | -9/Mines | Received a Mining Laser from a helpful Derelict 5180 | -9/Mines | Discovered new exit (range 5) 5960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5970 | -9/Mines | Entered Exiles 6020 | -9/Exiles | Met 8R-AWN 6055 | -9/Exiles | Met EX-HEX 6129 | -9/Exiles | Met EX-DEC 6141 | -9/Exiles | Learned location of Zion (-7) 6178 | -9/Exiles | Met EX-BIN 6207 | -9/Exiles | Aligned with FarCom system 6209 | -9/Exiles | Given EX-Vault access code 6254 | -9/Exiles | Opened EX-Vault 6268 | -9/Exiles | Found Field Lobotomy Kit 6275 | -9/Exiles | Build established: Mutant 6308 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6538 | -9/Exiles | Discovered new exit (range 15) 6602 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6602 | -9/Exiles | Entered Mines 6906 | -8/Mines | Build established: Skirmisher 6911 | -8/Mines | Discovered new exit (range 4) 7004 | -8/Mines | Entered Materials 7004 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8179 | -8/Materials | Discovered new exit (range 10) 8225 | -8/Materials | Entered Factory 8225 | -7/Factory | Evolved 2 slots: Weapon x2 8226 | -7/Factory | Identified exit to Storage 8228 | -7/Factory | Found Prototype Special Melee Weapon 8228 | -7/Factory | Identified 1B-0RG's Assimilator 8314 | -7/Factory | Identified exit to DSF 8314 | -7/Factory | Entered DSF 8339 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 8360 | -7/DSF | Assimilating Shepherd 4a into Collective. 8397 | -7/DSF | Assimilating Transporter 4a into Collective. 8429 | -7/DSF | Discovered new exit (range 15) 8443 | -7/DSF | Additional patrols routed to DSF 8450 | -7/DSF | Entered Factory 8450 | -6/Factory | Accompanied by 2 allies 8450 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8516 | -6/Factory | Build established: Mutant 8702 | -6/Factory | Assimilating Soldier 5a into Collective. 8704 | -6/Factory | Assimilating Soldier 5b into Collective. 8788 | -6/Factory | Assimilating Conveyor 5a into Collective. 8868 | -6/Factory | Sucked down chute 8868 | -6/Factory | Entered Waste 8869 | -6/Waste | Met a frightened Derelict 8872 | -6/Waste | Assimilating NC-LRX(g) into Collective. 8884 | -6/Waste | Spotted C-40 Crusher 8898 | -6/Waste | Spotted C-40 Crusher 8900 | -6/Waste | Allies destroyed C-40 Crusher 8900 | -6/Waste | Spotted C-40 Crusher 8906 | -6/Waste | Found Damper Plating 8913 | -6/Waste | Allies destroyed C-40 Crusher 8923 | -6/Waste | 4 allies followed down the chute 8936 | -6/Waste | Allies destroyed C-40 Crusher 8938 | -6/Waste | Spotted C-40 Crusher 8949 | -6/Waste | Destroyed C-40 Crusher 8962 | -6/Waste | Lost 4 allies 8971 | -6/Waste | Warlord forces began an assault 8975 | -6/Waste | Assimilating H7-GOZ(d) into Collective. 8987 | -6/Waste | Assimilating 3P-OWY(m) into Collective. 8995 | -6/Waste | Assimilating NY-6W2(l) into Collective. 8998 | -6/Waste | Assimilating 3S-2A5(g) into Collective. 9119 | -6/Waste | Spotted C-40 Crusher 9126 | -6/Waste | Allies destroyed C-40 Crusher 9144 | -6/Waste | Assimilating 2P-CMU(d) into Collective. 9165 | -6/Waste | Spotted C-40 Crusher 9168 | -6/Waste | Allies destroyed C-40 Crusher 9333 | -6/Waste | Discovered new exit (range 11) 9516 | -6/Waste | Entered Factory 9516 | -6/Factory | Accompanied by 20 allies 9635 | -6/Factory | Fabricated Cargo Storage Unit (x1) 9858 | -6/Factory | Identified exit to Lower Caves 9858 | -6/Factory | Identified exit to Extension 9954 | -6/Factory | Build established: Hauler-Mutant 10005 | -6/Factory | Assimilating Conveyor 5b into Collective. 10071 | -6/Factory | Discovered new exit (range 15) 10076 | -6/Factory | Identified exit to Garrison 10104 | -6/Factory | Entered Garrison 10104 | -6/Garrison | Accompanied by 17 allies 10222 | -6/Garrison | Heavy support dispatched to Factory 10260 | -6/Garrison | Triggered checkpoint 10382 | -6/Garrison | Garrison Relay disabled 10404 | -6/Garrison | Garrison Relay disabled 10625 | -6/Garrison | Lost 5 allies 10791 | -6/Garrison | Discovered new exit (range 11) 10890 | -6/Garrison | Garrison Relay disabled 10955 | -6/Garrison | Assimilating Smith 5a into Collective. 10970 | -6/Garrison | Assimilating Smith 5b into Collective. 11482 | -6/Garrison | Learned Factory security intel 11501 | -6/Garrison | Garrison Relay disabled 11539 | -6/Garrison | Discovered new exit (range 5) 12371 | -6/Garrison | H-XX Assembler disabled 12418 | -6/Garrison | Installed Relay Interface Framework 12421 | -6/Garrison | Identified exit to Factory 12627 | -6/Garrison | Discovered exit to Factory (range 10) 12685 | -6/Garrison | Entered Factory 12685 | -6/Factory | Accompanied by 13 allies 12942 | -6/Factory | Discovered exit to Lower Caves (range 8) 12979 | -6/Factory | Entered Lower Caves 12979 | -6/Lower Caves | Accompanied by 13 allies 13070 | -6/Lower Caves | Learned Factory garrison access intel 13279 | -6/Lower Caves | Assimilating Extractor 5a into Collective. 13423 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13592 | -6/Lower Caves | Ambushed by wild Derelicts 13592 | -6/Lower Caves | Assimilating 6V-MA1(g) into Collective. 13696 | -6/Lower Caves | Encountered a Warlord checkpoint 13730 | -6/Lower Caves | Assimilating G8-WFN(M) into Collective. 15208 | -6/Lower Caves | Discovered new exit (range 9) 15453 | -6/Lower Caves | Identified exit to Lower Caves 15642 | -6/Lower Caves | Entered another Lower Caves area 15642 | -6/Lower Caves | Accompanied by 13 allies 15657 | -6/Lower Caves | Learned Factory emergency access door positions 15717 | -6/Lower Caves | Spotted B-75 Beast 15738 | -6/Lower Caves | Allies destroyed B-75 Beast 15797 | -6/Lower Caves | Lost 4 allies 15930 | -6/Lower Caves | Assimilating EA-4CE(S) into Collective. 15981 | -6/Lower Caves | Assimilating AE-TMQ(S) into Collective. 16055 | -6/Lower Caves | Learned Factory stockpile data 16295 | -6/Lower Caves | Encountered a Warlord checkpoint 16619 | -6/Lower Caves | Discovered new exit (range 3) 16643 | -6/Lower Caves | Identified exit to Data Miner 16889 | -6/Lower Caves | Murdered 5 allies 17013 | -6/Lower Caves | Entered Data Miner 17013 | -6/Data Miner | Accompanied by 11 allies 17013 | -6/Data Miner | Discovered new exit (range 6) 17050 | -6/Data Miner | Met Data Miner 17089 | -6/Data Miner | Learned location of Section 7 (-3) 17089 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17109 | -6/Data Miner | Received God Mode back door access code from Data Miner 17211 | -6/Data Miner | Data Conduit disabled 17224 | -6/Data Miner | Assimilating Enhanced Grunt into Collective. 17246 | -6/Data Miner | Lost 4 allies 17450 | -6/Data Miner | Assimilating TR-297(h) into Collective. 17534 | -6/Data Miner | Entered Proximity Caves 17534 | -5/Proximity Caves | Accompanied by 8 allies 17603 | -5/Proximity Caves | Assimilating Veteran 6a into Collective. 17975 | -5/Proximity Caves | Learned 4 Factory zone layouts 18109 | -5/Proximity Caves | Assimilating OK-GI6(c) into Collective. 18232 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18695 | -5/Proximity Caves | Assimilating CC-0S7(S) into Collective. 18795 | -5/Proximity Caves | Learned Factory security intel 18814 | -5/Proximity Caves | Learned Factory interactive machine intel 19056 | -5/Proximity Caves | Discovered new exit (range 9) 19138 | -5/Proximity Caves | Identified exit to Factory 19151 | -5/Proximity Caves | Assimilating J0-AMH(g) into Collective. 19216 | -5/Proximity Caves | Entered Factory 19216 | -5/Factory | Accompanied by 6 allies 19216 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19221 | -5/Factory | Loaded intel: 54 interactive machine locations 19222 | -5/Factory | Loaded intel: 4 garrison access locations 19349 | -5/Factory | Identified exit to DSF 19358 | -5/Factory | Entered DSF 19358 | -5/DSF | Accompanied by 6 allies 19396 | -5/DSF | Additional patrols routed to DSF 19418 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 19496 | -5/DSF | Assimilating Sage 6a into Collective. 19610 | -5/DSF | Discovered new exit (range 15) 19612 | -5/DSF | Borg Sage 6a assimilated hostile X-67 Chaingunner 19663 | -5/DSF | Identified exit to Factory 19665 | -5/DSF | Assimilating Chaingunner 6a into Collective. 19684 | -5/DSF | Sterilization system engaged 19704 | -5/DSF | Ambient heat levels rising (+10) 19719 | -5/DSF | Ambient heat levels rising (+10) 19734 | -5/DSF | Ambient heat levels rising (+10) 19747 | -5/DSF | Entered Factory 19747 | -4/Factory | Accompanied by 8 allies 19747 | -4/Factory | Evolved 2 slots: Utility x2 19772 | -4/Factory | Build established: Hauler-Assassin 19892 | -4/Factory | Spotted B-86 Titan 19912 | -4/Factory | Allies destroyed B-86 Titan 20013 | -4/Factory | Assimilating Processor 7a into Collective. 20029 | -4/Factory | Assimilating Veteran 7a into Collective. 20132 | -4/Factory | Fabricated Lgt. Regenerative Plating? 20150 | -4/Factory | Assimilating Veteran 7b into Collective. 20199 | -4/Factory | Build established: Hauler-Mutant 20307 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 20401 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 20491 | -4/Factory | Fabricated Lgt. Regenerative Plating? 20497 | -4/Factory | First assault squad dispatched 20632 | -4/Factory | Fabricated Lgt. Regenerative Plating? 20641 | -4/Factory | Assimilating Swordsman 7a into Collective. 20654 | -4/Factory | Assimilating Swordsman 7b into Collective. 20681 | -4/Factory | Lost 6 allies 20691 | -4/Factory | Assimilating Engineer 7a into Collective. 20803 | -4/Factory | Assimilating Sentinel 7a into Collective. 21065 | -4/Factory | Sucked down chute 21065 | -4/Factory | Entered Waste 21080 | -4/Waste | Spotted C-40 Crusher 21082 | -4/Waste | Spotted C-40 Crusher 21090 | -4/Waste | Found Gamma Bomb Array 21095 | -4/Waste | 8 allies followed down the chute 21095 | -4/Waste | Spotted C-40 Crusher 21119 | -4/Waste | Allies destroyed C-40 Crusher 21131 | -4/Waste | Spotted C-40 Crusher 21133 | -4/Waste | Spotted C-40 Crusher 21139 | -4/Waste | Allies destroyed C-40 Crusher 21155 | -4/Waste | Spotted C-40 Crusher 21191 | -4/Waste | Allies destroyed C-40 Crusher 21208 | -4/Waste | Allies destroyed C-40 Crusher 21215 | -4/Waste | Discovered new exit (range 14) 21228 | -4/Waste | Allies destroyed C-40 Crusher 21530 | -4/Waste | Found Prototype Device 21530 | -4/Waste | Identified Exp. Cloaking Device 21684 | -4/Waste | Warlord forces began an assault 21758 | -4/Waste | Assimilating OJ-DSE(d) into Collective. 21793 | -4/Waste | Assimilating IP-7SN(d) into Collective. 21928 | -4/Waste | Assimilating DS-CFB(m) into Collective. 22056 | -4/Waste | Identified exit to Factory 22064 | -4/Waste | Entered Factory 22064 | -4/Factory | Accompanied by 23 allies 22151 | -4/Factory | Identified exit to DSF 22185 | -4/Factory | Entered DSF 22185 | -4/DSF | Accompanied by 23 allies 22211 | -4/DSF | Discovered new exit (range 17) 22213 | -4/DSF | Additional patrols routed to DSF 22264 | -4/DSF | Lost 10 allies 22323 | -4/DSF | Sterilization system engaged 22338 | -4/DSF | Lost 3 allies 22343 | -4/DSF | Ambient heat levels rising (+10) 22344 | -4/DSF | Identified exit to Research 22347 | -4/DSF | Entered Research 22347 | -3/Research | Accompanied by 10 allies 22347 | -3/Research | Evolved 2 slots: Utility x2 22451 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 22502 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 22555 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 22613 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 22671 | -3/Research | Fabricated Combat Drone Bay (x1) 22675 | -3/Research | Watched by a mysterious "MATRIX" hacker. 22731 | -3/Research | Fabricated Combat Drone Bay (x1) 22788 | -3/Research | Fabricated Combat Drone Bay (x1) 23370 | -3/Research | Assimilating Plague 8a into Collective. 23421 | -3/Research | Assimilating Conveyor 8a into Collective. 23422 | -3/Research | Lost 5 allies 23597 | -3/Research | First assault squad dispatched 23611 | -3/Research | Assimilating Conveyor 8b into Collective. 24013 | -3/Research | Cargo convoy interrupted 24018 | -3/Research | Assimilating Master 8a into Collective. 24063 | -3/Research | Assimilating Rainmaker 8a into Collective. 24117 | -3/Research | High security lockdown imminent 24121 | -3/Research | Borg Master 8a assimilated hostile H-77 Assassin 24150 | -3/Research | Spotted B-86 Titan 24169 | -3/Research | Lost 3 allies 24169 | -3/Research | Assimilating Titan 8a into Collective. 24197 | -3/Research | High security lockdown engaged 24226 | -3/Research | Borg Master 8a assimilated hostile G-67 Veteran 24262 | -3/Research | Assimilating Electro 8a into Collective. 24289 | -3/Research | Lost 4 allies 24323 | -3/Research | Assimilating Assassin 8b into Collective. 24337 | -3/Research | Assimilating Veteran 8b into Collective. 24367 | -3/Research | System corruption reached 10% 24436 | -3/Research | Assimilating Master 8b into Collective. 24438 | -3/Research | Assimilating Master 8c into Collective. 24441 | -3/Research | Assimilating Beamer 8a into Collective. 24455 | -3/Research | Scanned by Researcher 24456 | -3/Research | Spotted Investigator 24469 | -3/Research | Allies destroyed Investigator 24516 | -3/Research | Spotted Striker 24560 | -3/Research | Lost 3 allies 24561 | -3/Research | Spotted Striker 24561 | -3/Research | Assimilating Imp 8a into Collective. 24582 | -3/Research | Destroyed Striker 24623 | -3/Research | Lost 3 allies 24633 | -3/Research | Spotted Striker 24643 | -3/Research | Destroyed Striker 24648 | -3/Research | Lost 7 parts (2p1u4w) 24683 | -3/Research | Lost 3 allies 24695 | -3/Research | Lost 3 parts (2n1u) 24702 | -3/Research | Spotted Executioner 24703 | -3/Research | Spotted Striker 24712 | -3/Research | Assimilated Striker with FLK Orb 24715 | -3/Research | Assimilated Executioner with FLK Orb 24769 | -3/Research | Lost 3 allies 24808 | -3/Research | Released all parts (11) 24811 | -3/Research | Destroyed 13 combat bots 24811 | -3/Research | Core integrity fell below 50% 24847 | -3/Research | Lost 11 parts (2p2n3u4w) 24888 | -3/Research | Found Unknown Launcher 24938 | -3/Research | Spotted Executioner 24940 | -3/Research | Core integrity fell below 20% 24942 | -3/Research | Spotted Striker 24943 | -3/Research | Identified Fusion Bomb Launcher 24944 | -3/Research | Garrison activated, responded to threat 24949 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 24944_ Antigrav Array destroyed. 24945_ S-43 Plague emerges from the garrison. 24945_ Authchip [Armor] destroyed. 24945_ Slug penetrates S-43 Plague. 24945_ Knocked back. 24945_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 24945_ Unknown Hackware tumbles out of Garrison Access. 24947_ C-45 Heavy ARC bursts open, deploying its payload. 24947_ G-73 Enforcer unfolds itself. 24947_ B-74 Champion unfolds itself. 24947_ G-67 Veteran unfolds itself. 24947_ B-74 Champion unfolds itself. 24947_ E-15 Imp unfolds itself. 24947_ Acquired 3 matter. 24948_ E-15 Imp destroyed. 24948_ Acquired 13 matter. 24948_ Slug penetrates Striker. 24948_ Slug penetrates G-73 Enforcer. 24949_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | =##### ######+####????????????????????????? | | #????#???????????????????? | | = ##???????????????????????? | | [ #??#######???????????????? | | #? ! #???????????????? | | # # # # ### #? #???????????????? | | # # #?# # #???????????????? | | # # ## #?# # #???????????????? | | # """ #### #?# + #???????????????? | | # """ #??# #?# # #???????????????? | | # "S #??# #?# # #???????????????? | | # """ +?? #?# #? #???????????????? | | # "" #####/##### #? #???????????????? | | # ? # # #??#######???????????????? | | # ? # # #????????????????????????? | | ########## ! + #????????????????????????? | | # # #????????????????????????? | | [ + # #????????????????????????? | | # """ # #????????????????????????? | | # = """ # ###########??????????????? | | # """ # # #??????????????? | | ##+#####+########### # ! s! #??????????????? | | #/%""GY" ##?????????????? | | ^ = #g= " "! ###???????????? | | bg s b #???????????? | | """" b @ YYl!####???????????? | | +############ """"" =K pYm #??????????????? | | ????????????# """" % m #??????????????? | | ????????????# """" ! # ############???? | | ????????????# ! h g! ! #???? | | ????????????# ] m E [ #???? | | ????????????# # ] #???? | | ????????????# # g ! #???? | | ????????????#########+##### m # #???? | | ?????????????# # # h" #???? | | ?????????????# # ###g###########???? | | ?????????????# """ """ # h" #??????????? | | ?????????????# """ """ # gg #??????????? | | ?????????????# """ """ # gg #??????????? | | ?????????????# # #??????????? | | ?????????????? ######## #??????????? | | ?????????????? #??????# #??????????? | | ?????????????# ""Y"" #??????# #??????????? | | ?????????????# ""???? #??????# #??????????? | | ?????????????# ?????????????? #??????????? | | ?????????????# ??????????????? #??????????? | | ?????????????#?###???????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 45 Energy Capacity 1100 Matter Stores 900 Matter Capacity 900 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 26 Authchip Count 9 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Mines | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Centrium Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-34 Mercenary | -9/Mines | Hacked B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -3/Research | Authchip Lgt. Regenerative Plating | x1 | -3/Research | Authchip Lgt. Regenerative Plating | x1 | -3/Research | Authchip Lgt. Regenerative Plating | x1 | -3/Research | Authchip Combat Drone Bay | x1 | -3/Research | Authchip Combat Drone Bay | x1 | -3/Research | Authchip Combat Drone Bay | x1 | -3/Research | Authchip Repaired ---------- Assault Rifle | 53% | -10/Materials Arm. Wheel | 22% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I, Locutus Unwanted Attention Challenges ------------ None Game ------ Seed BraceSensorObfuscator Manual? 0 Play Time 04:17:51 Cumulative 1267.0 hours Start 2026.01.20 @ 11:16:42 End 2026.01.20 @ 21:28:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 429 Adventurer 4 Explorer 1 Win Type - Total 28 Types 15/5/1/2/0/1/1/0/2/1 Lore% 97 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 611bdc93-12fd-4890-8ec6-f92ccc1c08e5