Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.12 @ 00:34:13 Player: szymekc Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (970) 970 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2790 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Airjet Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Treads Airjet Improved Heat Sink Medium Battery Advanced Beam Rifle High-powered Shotgun Katana [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 43 | . 3 15 25 Power 5 | . . 2 3 Engine 2 | . . 2 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 13 | . . 5 8 Treads 2 | . . 2 . Leg 11 | . . 3 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 1 5 Device 4 | . . 1 3 Storage 2 | . 1 . 1 Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | . 1 7 9 Energy Gun 10 | . . 5 5 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 . 3 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 24 | . . 3 21 Power 4 | . . 1 3 Propulsion 6 | . . 1 5 Utility 4 | . . . 4 Weapon 10 | . . 1 9 Highest Loss Streak 13 | . . 2 13 Average Slot Usage (%) 92 | . 92 90 92 Engine 7 | . 14 10 3 Core 2 | . . . 4 Treads 5 | . . 11 4 Leg 23 | . 28 22 21 Device 5 | . . 2 9 Storage 12 | . 14 11 12 Hackware 9 | . 7 11 9 Protection 1 | . . . 3 Energy Gun 8 | . . 7 12 Ballistic Gun 13 | . 28 10 7 Slashing Weapon 1 | . . 1 3 Naked Turns . | . . . . Heaviest Build 28 | 9 14 23 28 Greatest Support 35 | 20 20 23 35 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 6 6 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 6 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 39% | Mutant 36% | Scavenger-Mutant 17% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 779 | 200 81 194 304 Remotely . | . . . . Salvage Created 1303 | . 186 416 701 Parts 75 | . 15 28 32 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 6 9 11 Melee 9 | . . 3 6 Guns 17 | . 6 6 5 Classes Destroyed 9 | . 4 2 3 Worker 1 | . . . 1 Hauler 1 | . 1 . . Recycler 2 | . . . 2 Operator 2 | . 1 . 1 Swarmer 6 | . 5 . 1 Grunt 15 | . 1 7 7 Duelist 2 | . . 1 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3357 | . 279 817 2261 Core 749 | . 94 100 555 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 62 75 . Volleys Fired 75 | . 21 23 31 Largest 3 | . 2 2 3 Hottest 130 | . 40 110 130 Shots Fired 161 | . 42 44 75 Gun 154 | . 42 37 75 Cannon 7 | . . 7 . Launcher . | . . . . Special . | . . . . Kinetic 100 | . 42 25 33 Thermal 35 | . . 6 29 Explosive . | . . . . Electromagnetic 26 | . . 13 13 Robot Hit Streak 21 | . 6 21 11 Robot Miss Streak 5 | . 5 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 140 | . 20 43 77 Core Hits 68 | . 13 19 36 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 32 | . . 7 25 Impact . | . . . . Slashing 32 | . . 7 25 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2650 | . 191 655 1804 Guns 1378 | . 190 361 827 Cannons 82 | . . 82 . Explosions 34 | . . . 34 Melee 1134 | . . 211 923 Ramming 22 | . 1 1 20 Kinetic 759 | . 190 205 364 Thermal 329 | . . 61 268 Explosive . | . . . . Electromagnetic 406 | . . 177 229 Impact . | . . . . Slashing 1134 | . . 211 923 Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 118 | . . . 118 Projectiles . | . . . . Explosions . | . . . . Melee 118 | . . . 118 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 1 | . . . 1 Rammed 19 | . 1 . 18 Targets Rammed 20 | . 1 1 18 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 389 | . 6 31 389 Average Temperature 86 | . 6 11 122 Received Heat Transfer 975 | . 36 372 567 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 790 | . . 148 642 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 389 | . 189 389 301 Initial 85 | . . 79 85 Average 153 | . 104 201 148 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 51 76 Level 1 25 | . . 48 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 14 20 39 Peak Tracking Total 14 | . 5 8 14 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 8 2 8 Successful 8 | . 2 . 6 Failed 10 | . 6 2 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 13 | . 3 2 8 Terminals 15 | . 8 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Branch Access Points 1 | . . . 1 Unreport Threat 4 | . 1 . 3 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Monitor 1 | . . . 1 Scanalyzers 1 | . . . 1 Researchers 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1383 | 8 312 412 651 Spaces Moved 690 | 7 194 211 278 Core 3 | . . . 3 Treads . | . . . . Legs 687 | 7 194 211 275 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 129 | 120 120 129 135 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 47 23 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 6 6 Melee . | . . . . Projectile . | . . . . AOE 12 | . . 6 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 990 | 6 239 295 450 Wait 88 | . 13 25 50 Move 687 | 6 193 210 278 Hop . | . . . . Pick Up 20 | . 4 6 10 Fast Attach 11 | . 1 4 6 Attach 13 | . . 2 11 Detach . | . . . . Swap 20 | . 2 9 9 Drop 23 | . 4 8 11 Fire 75 | . 21 23 31 Melee 32 | . . 7 25 Ram 9 | . . . 9 Kick 11 | . 1 1 9 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Discovered new exit (range 5) 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1120 | -8/Materials | Lost 6 parts (2u4w) 1331 | -8/Materials | Garrison activated, responded to threat 1346 | -8/Materials | Core integrity fell below 50% 1375 | -8/Materials | Core integrity fell below 20% 1384 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01350_ Slammed into Y-45 Defender. 01350_ K-01 Serf collects debris. 01351_ Aluminum Leg destroyed. 01351_ Slammed into Y-45 Defender. 01356_ K-01 Serf cleans the Neutrino Reactor. 01361_ Aluminum Leg destroyed. 01363_ Slammed into G-47 Trooper. 01363_ G-47 Trooper destroyed. 01366_ Acquired Lgt. Nuclear Core. 01368_ Slammed into S-10 Pest. 01369_ Acquired 6 matter. 01370_ Slammed into S-10 Pest. 01372_ S-10 Pest destroyed. 01373_ Slammed into S-10 Pest. 01373_ Lgt. Nuclear Core destroyed. 01375_ Slammed into S-10 Pest. 01377_ S-10 Pest destroyed. 01380_ Slammed into Y-45 Defender. 01383_ >> MONITOR: Recycling Unit M001 accepting Carbon-fiber Leg(34%). 01383_ Slammed into Y-45 Defender. 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