Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 02:29:39 Player: Scringis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (2003) 2003 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4828 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Light Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Heat Sink Recoil Stabilizer Shock Bomb Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . 2 1 Weapon 2 | . . . . 2 . Parts Attached 41 | 6 1 1 1 16 16 Power 7 | 1 1 . 1 1 3 Engine 4 | 1 1 . 1 . 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 8 | 2 . . . 3 3 Treads 3 | 2 . . . 1 . Leg 5 | . . . . 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . . . 5 4 Device 5 | . . . . 2 3 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 16 | 2 . 1 . 7 6 Energy Gun 4 | . . . . 1 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 . . . 4 1 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 33 | . 1 . 5 6 21 Power 5 | . 1 . 1 1 2 Propulsion 7 | . . . 2 . 5 Utility 9 | . . . . 2 7 Weapon 12 | . . . 2 3 7 Highest Loss Streak 8 | . 1 . 4 4 8 To Critical Strikes . | . . . . . . Average Backups 2 | . 1 3 2 2 4 Power . | . . 1 . . 1 Propulsion . | . . . . . . Utility 1 | . . 1 1 1 1 Weapon . | . . 1 . . 1 Tool/Special . | . . . . . . Unused Backups 5 | 1 1 . . 1 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . 1 1 Weapon 1 | 1 . . . . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 62 | . 85 85 54 51 65 Engine 6 | . 14 14 12 2 5 Core 1 | . . . . 2 . Treads 7 | . 28 28 12 2 . Leg 5 | . . . . 5 12 Device 4 | . . . . 2 10 Storage 9 | . 14 14 14 9 5 Protection 4 | . . . . 5 5 Energy Cannon 1 | . . . . . 3 Ballistic Gun 16 | . 28 26 8 17 11 Ballistic Cannon 2 | . . . . 3 4 Peak Build Rating 30 | 6 6 6 6 20 30 Average Rating 12 | 3 5 5 3 10 20 On Entrance 6 | . 6 6 6 3 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 35 | . . . . . 35 Heaviest Build 39 | 12 12 12 12 38 39 Greatest Support 40 | 40 40 40 40 20 40 Greatest Overweight (x) 5 | . . . 3 5 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 7 | 4 3 4 4 6 7 Average Carried 3 | 1 1 3 1 2 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 3 | 1 3 3 1 3 2 Class Distribution -------------------- 56% | Mutant 27% | Scavenger-Tank 10% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1543 | 181 223 . 52 683 404 Remotely . | . . . . . . Salvage Created 2189 | . 285 . 5 926 973 Parts 110 | . 21 . . 48 41 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 49 | . 5 . 1 22 21 Guns 29 | . 5 . . 17 7 Cannons 18 | . . . 1 5 12 AOE 1 | . . . . . 1 Classes Destroyed 12 | . 2 . 1 7 2 Builder 3 | . . . . 1 2 Hauler 1 | . . . . 1 . Recycler 2 | . 1 . . 1 . Watcher 2 | . . . . . 2 Swarmer 12 | . . . . 7 5 Grunt 24 | . 5 . . 9 10 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 8 | . . . . 3 5 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Subdweller 1 | . . . 1 . . Best Kill Streak 6 | . 4 . 1 4 6 Combat Bots Only 6 | . 3 . 1 4 6 Max Kills in Single Turn 3 | . 1 . 1 2 3 Gunslinging 1 | . . . . 1 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 492 | . 41 . 28 176 247 Missed 158 | . 17 . 9 42 90 Hits 334 | . 24 . 19 134 157 Melee 7 | . . . . 7 . Projectile 327 | . 24 . 19 127 157 AOE 2 | . . . . . 2 Critical Strikes 11 | . 2 . . 6 3 Damage Taken 4624 | . 322 . 462 1704 2136 Core 1296 | . 24 . 127 445 700 Absorbed by Shields . | . . . . . . Ignored by Resistances 9 | . . . . 9 . Core Remaining (%) 52 | 100 . . 39 19 . Volleys Fired 195 | . 24 2 19 80 70 Largest 4 | . 2 1 1 4 4 Hottest 145 | . 40 100 100 100 145 Shots Fired 416 | . 48 2 19 188 159 Gun 315 | . 48 . 17 163 87 Cannon 94 | . . . . 24 70 Launcher 2 | . . . . . 2 Special 5 | . . 2 2 1 . Kinetic 329 | . 48 . 17 187 77 Thermal 76 | . . 2 2 1 71 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 18 | . 17 . 18 11 12 Robot Miss Streak 6 | . 6 . 1 3 6 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 5 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 279 | . 30 . 16 123 110 Core Hits 127 | . 13 . 3 56 55 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Destroy 1 | . . . 1 . . Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4427 | . 405 . 220 1656 2146 Guns 2659 | . 396 . 172 1239 852 Cannons 1536 | . . . . 377 1159 Explosions 135 | . . . . . 135 Melee . | . . . . . . Ramming 25 | . 9 . . 16 . Kinetic 3000 | . 396 . 172 1616 816 Thermal 1166 | . . . 48 24 1094 Explosive . | . . . . . . Electromagnetic 236 | . . . . . 236 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 2 Average Corruption 3 | . . . . 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . 23 4 Message Errors 6 | . . . . 5 1 Matter Fused 10 | . . . . 8 2 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . 3 3 Projectiles 3 | . . . . 3 . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks 9 | . . . . 4 5 Impact . | . . . . . . Kinetic 8 | . . . . 4 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 38 | . . . . 4 34 Shots 2 | . . . . . 2 Rammed 9 | . 3 . . 6 . Targets Rammed 9 | . 3 . . 6 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 21 22 . 272 324 Average Temperature 68 | . 7 11 . 36 94 Received Heat Transfer 1608 | . 216 . 114 567 711 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 2037 | . . . 100 50 1887 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 86 | 100 100 100 . 69 100 Level 1 13 | . . . . 30 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 292 | . 60 7 . 292 181 Initial 111 | . . 7 . . 111 Average 76 | . 15 1 . 111 72 Influence Increases 1282 | . 126 1 . 617 538 Destroy 0b10 Robot/C 960 | . 100 . . 440 420 Destroy 0b10 Robot/NC 40 | . 5 . . 15 20 Destroy Leader 206 | . 20 . . 92 94 Successful Hack 2 | . . . . 2 . Destroy Structure 14 | . 1 1 . 8 4 Lose Combat Pursuer 60 | . . . . 60 . Influence Decreases 1135 | . 105 22 . 372 636 Entered New Map 148 | . . 14 . . 134 Time Decay 727 | . 105 8 . 312 302 Lost Part 260 | . . . . 60 200 Squads Dispatched 19 | . 1 . . 7 11 Investigation 4 | . 1 . . 2 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . 2 2 Assault . | . . . . . . Garrison 10 | . . . . 3 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 6 . 3 32 29 Peak Tracking Total 6 | . 3 . 2 6 5 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 6 | . 1 . . 3 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 13 | . 1 . . 8 4 Successful 7 | . 1 . . 5 1 Failed 6 | . . . . 3 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . . 3 2 Scanalyzers 3 | . . . . 3 . Garrison Access 4 | . . . . 2 2 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 Report Inventory 3 | . 1 . . 1 1 Scanalyzer 3 | . . . . 3 . Retrieve Study 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 530 | . . . . . 530 Sensors 530 | . . . . . 530 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3054 | 65 454 85 248 1226 976 Spaces Moved 1329 | 37 228 34 113 446 471 Core 322 | 7 . . 63 173 79 Treads 457 | 30 228 34 50 115 . Legs 550 | . . . . 158 392 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 100 100 50 Average Speed 170 | 139 160 160 180 202 146 Slowest Speed 300 | 160 160 160 200 300 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 40 8 10 39 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 9 | . . 1 . 4 4 Melee . | . . . . . . Projectile 9 | . . 1 . 4 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1791 | 51 268 59 135 640 638 Wait 156 | . 8 22 . 65 61 Move 1324 | 36 227 33 112 445 471 Hop . | . . . . . . Pick Up 47 | 8 4 . . 20 15 Fast Attach . | . . . . . . Attach 42 | 6 1 1 3 17 14 Detach 4 | . . 1 1 1 1 Swap 3 | . . . . 1 2 Drop 11 | 1 1 . . 5 4 Fire 195 | . 24 2 19 80 70 Melee . | . . . . . . Ram 5 | . . . . 5 . Kick . | . . . . . . Crush 4 | . 3 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 520 | -10/Materials | Entered Mines 599 | -10/Mines | Discovered new exit (range 3) 605 | -10/Mines | Entered Subcaves 668 | -10/Subcaves | Discovered new exit (range 14) 729 | -10/Subcaves | Core integrity fell below 50% 751 | -10/Subcaves | Lost 4 parts (1p2n1w) 853 | -10/Subcaves | Entered Materials 853 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1225 | -8/Materials | Lost 4 parts (1p1u2w) 1561 | -8/Materials | Garrison activated, responded to threat 1568 | -8/Materials | Core integrity fell below 50% 1938 | -8/Materials | Core integrity fell below 20% 2032 | -8/Materials | Build established: Scavenger-Tank 2072 | -8/Materials | Discovered new exit (range 3) 2079 | -8/Materials | Entered Factory 2079 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -7/Factory | Lost 3 parts (2n1w) 2694 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Lost 8 parts (1p1n4u2w) 2999 | -7/Factory | Garrison activated, responded to threat 3002 | -7/Factory | Core integrity fell below 50% 3036 | -7/Factory | Lost 7 parts (1p2n1u3w) 3045 | -7/Factory | Cargo convoy interrupted 3045 | -7/Factory | Core integrity fell below 20% 3055 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03007_ U-05 Engineer lays Concrete. 03008_ G-47 Trooper destroyed. 03008_ U-05 Engineer destroyed. 03008_ Terrain Scanner fried. 03008_ U-05 Engineer destroyed. 03008_ Destroyed Welding Torch. 03010_ Acquired 15 matter. 03012_ Acquired Corrupted Aluminum Leg+. 03013_ Dropped Corrupted Aluminum Leg+. 03016_ R-06 Scavenger collects Structural Scanner. 03019_ R-06 Scavenger collects Corrupted Wheel. 03020_ Dropped Shock Bomb Launcher. 03020_ R-06 Scavenger collects Corrupted Terrain Scanner. 03023_ R-06 Scavenger collects Shock Bomb Launcher. 03045_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03052_ UBJ:RC|P/E&|D#TR4|DHT5/XA, Map ----- +----------------------------------------------------+ | + """# | | # """# | | ###########+### # ""# | | ?# # # ""# | | ##%% # # # | | ## # ########## | | !/ # #????????? | | ## # ########## | | ?# # # """ # | | ?# # # "Y" # | | ?# # # " " # | | ?# # # # | | ?# # # # | | ?# # # """ # | | ?# # + """ # | | ?#######+###### # """ # | | ######?# #????# # # | | #?# #????# ########## | | !!#?# #????# # ]]#? | | ! !!#?# #????# # =#? | | #?# #????# # #? | | #?# #????# # #? | | ### ###??# # #? | | # #??#########= #? | | # ##############/###? | | + s @#??? | | # s s #??? | | # """"" """ """ #??? | | # ""T"" """ """ #??? | | ###### """ """ #??? | | ###### """ """ #??? | | ##?? | | """ """ #?? | | ! """ """ #?? | | """ """ #?? | | """ """ #?? | | ######## #?? | | ##?????# #?? | | ######## #####?? | | ## #### #?????? | | ## #??# #?????? | | """ + #??#########?????? | | """ #######????????????????? | | """ !#??????????????????????? | | """ #??????????????????????? | | #######??????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredCoordinationTendrils Manual? 0 Play Time 00:18:48 Cumulative 35.1 hours Start 2025.10.31 @ 02:13:54 End 2025.10.31 @ 02:29:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed5ff2e-c4ff-4516-ad26-38625937e848