Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 14:36:11 Player: Blade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3201) 3201 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 7231 Bonus ------- High Alert Combat Kills 32 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 11/100 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Makeshift Terrain Scan Processor Shield Generator Hacking Suite Improved System Shield > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Improved Signal Interpreter Long-range Proton Cannon Advanced Assault Cannon Advanced Assault Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Improved Signal Interpreter Hacking Suite Improved Hacking Suite Long-range Proton Cannon Improved Light Cannon Advanced EMP Blaster [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 7 | . . 2 . 1 2 2 . Weapon . | . . . . . . . . Parts Attached 91 | . 7 13 2 31 15 16 7 Power 9 | . 1 2 . 4 . 2 . Engine 6 | . 1 1 . 3 . 1 . Core 3 | . . 1 . 1 . 1 . Reactor . | . . . . . . . . Propulsion 25 | . 1 6 . 11 4 2 1 Treads 6 | . . . . . 3 2 1 Leg 14 | . 1 6 . 7 . . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight 4 | . . . . 3 1 . . Utility 27 | . 2 1 . 9 5 6 4 Device 9 | . 1 . . 3 2 2 1 Storage 4 | . . 1 . . 1 1 1 Processor 6 | . 1 . . 1 2 1 1 Hackware 3 | . . . . . . 2 1 Protection 5 | . . . . 5 . . . Artifact . | . . . . . . . . Weapon 30 | . 3 4 2 7 6 6 2 Energy Gun 2 | . . . . 1 . . 1 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 15 | . 2 1 . 4 3 5 . Launcher 10 | . . 3 2 2 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 26 | . . . . 13 . 12 1 Power 4 | . . . . 3 . 1 . Propulsion 5 | . . . . 2 . 3 . Utility 10 | . . . . 5 . 5 . Weapon 7 | . . . . 3 . 3 1 Highest Loss Streak 7 | . . . . 7 . 5 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 83 | . 98 83 86 87 73 88 54 Engine 4 | . 14 10 11 3 7 2 . Core 2 | . . . . 4 . 3 . Treads 11 | . . . . . 20 17 5 Leg 7 | . 28 21 22 21 . . . Device 13 | . 8 11 11 10 8 20 5 Storage 6 | . 5 6 11 8 4 5 3 Processor 16 | . 12 11 11 9 15 22 19 Hackware 1 | . . . . . . 1 12 Protection 1 | . . . . 11 . . . Energy Gun 1 | . 14 . . . . . 5 Energy Cannon 1 | . . . . . 5 . 2 Ballistic Cannon 9 | . 4 20 12 14 6 10 . Launcher 1 | . . 1 8 2 1 1 . Naked Turns . | . . . . . . . . Heaviest Build 63 | 12 12 34 30 63 30 39 24 Greatest Support 78 | 20 20 30 30 45 68 78 30 Greatest Overweight (x) 5 | . . 1 . 5 . 5 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 Average Capacity 10 | 8 6 10 15 14 8 9 7 Most Carried 15 | 6 8 14 13 15 3 10 5 Average Carried 6 | 6 5 9 12 10 1 6 4 Final Capacity 15 | 8 5 15 15 5 10 5 10 Final Carried 13 | 6 5 13 12 3 3 4 5 Class Distribution -------------------- 45% | Mutant 43% | Skirmisher 7% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 2349 | 200 130 173 105 669 240 783 49 Remotely . | . . . . . . . . Salvage Created 2896 | . 168 694 75 693 351 893 22 Parts 195 | . 23 59 8 45 19 38 3 Haulers Intercepted 7 | . . 1 . 3 1 2 . Recyclers Shooed 6 | . . . . 2 1 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 72 | . 8 16 4 17 8 18 1 Guns 9 | . 8 . . . . . 1 Cannons 44 | . . 10 1 16 2 15 . AOE 19 | . . 6 3 1 6 3 . Classes Destroyed 13 | . 2 6 . 3 1 1 . Worker 15 | . . 2 . 5 2 6 . Builder 3 | . . 1 . 1 . 1 . Hauler 7 | . . 1 . 3 1 2 . Recycler 3 | . . 1 . . . 2 . Operator 1 | . . . . 1 . . . Watcher 11 | . 2 3 . 2 2 2 . Swarmer 25 | . 8 4 4 3 3 2 1 Grunt 30 | . . 10 . 11 3 6 . Brawler 2 | . . . . 1 . 1 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . 2 . 1 . . . Hunter 2 | . . . . 1 . 1 . Programmer 9 | . . . . . 2 7 . Best Kill Streak 17 | . 3 17 4 8 4 9 1 Combat Bots Only 11 | . 3 11 4 5 4 3 1 Max Kills in Single Turn 8 | . 1 4 3 8 4 7 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 3 1 4 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 628 | . 45 26 4 243 27 257 26 Missed 196 | . 12 8 1 85 9 75 6 Damage Taken 5268 | . 206 158 14 1808 312 2558 212 Core 1279 | . 40 38 8 265 68 828 32 Absorbed by Shields 232 | . . . . . . 206 26 Ignored by Resistances 1638 | . 66 47 6 595 87 767 70 Regen/Repaired (Parts) 64 | . . . . . . 64 . Core Remaining (%) 82 | 100 84 . 88 51 90 . . Volleys Fired 222 | . 23 24 4 81 24 65 1 Largest 2 | . 2 2 1 2 2 2 2 Hottest 140 | . 90 70 35 71 129 96 140 Shots Fired 361 | . 46 46 4 122 32 108 3 Gun 54 | . 46 . . 6 . . 2 Cannon 294 | . . 44 3 114 27 105 1 Launcher 13 | . . 2 1 2 5 3 . Special . | . . . . . . . . Kinetic 306 | . 20 44 3 114 20 105 . Thermal 32 | . 23 . . 6 . . 3 Explosive 4 | . . 2 1 1 . . . Electromagnetic 19 | . 3 . . 1 12 3 . Robot Hit Streak 49 | . 6 9 2 16 13 49 13 Robot Miss Streak 3 | . 3 2 1 3 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 252 | . 27 29 2 89 14 89 2 Core Hits 161 | . 11 32 5 49 14 49 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 . . 2 1 8 . Burn 1 | . 1 . . . . . . Blast 11 | . . . . 2 1 8 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9294 | . 367 863 109 2706 1308 3898 43 Guns 493 | . 360 . . 90 . . 43 Cannons 4751 | . . 559 40 1450 354 2348 . Explosions 3919 | . . 292 69 1152 950 1456 . Melee . | . . . . . . . . Ramming 131 | . 7 12 . 14 4 94 . Kinetic 4773 | . 152 559 40 1450 224 2348 . Thermal 3233 | . 161 . . 1120 648 1261 43 Explosive 495 | . . 292 69 72 62 . . Electromagnetic 662 | . 47 . . 50 370 195 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 1 15 15 Average Corruption 4 | . . . . . 1 3 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . . 8 45 19 Message Errors 18 | . . . . . 2 8 8 Matter Fused 16 | . . . . . 2 11 3 Heat Flow Errors 9 | . . . . . . 8 1 Energy Discharges 8 | . . . . . 2 2 4 Parts Rejected 3 | . . . . . . 3 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 5 2 Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . 1 1 1 Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 834 | . . . . 406 224 204 . Projectiles 127 | . . . . . 24 103 . Explosions 707 | . . . . 406 200 101 . Melee . | . . . . . . . . Knockbacks 48 | . . 3 . 15 4 26 . Impact 3 | . . . . . . 3 . Kinetic 40 | . . 3 . 14 3 20 . Secondary 5 | . . . . 1 1 3 . Self-Inflicted Damage 322 | . . . . 86 68 168 . Shots 8 | . . . . 2 2 4 . Rammed 22 | . . . . . 2 20 . Targets Rammed 29 | . 1 1 . 5 2 20 . Kicked 7 | . 1 1 . 5 . . . Crushed . | . . . . . . . . Highest Temperature 301 | . 72 27 . 301 66 216 65 Average Temperature 60 | . 31 16 . 87 30 46 21 Received Heat Transfer 1902 | . . 96 . 1269 45 492 . Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 2927 | . 555 . . 872 450 950 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Peak Influence 492 | . 239 492 271 318 279 223 . Initial 162 | . . 13 162 89 45 117 . Average 93 | . 90 169 244 158 38 72 . Maximum Alert Level 2 | . 1 2 1 1 1 1 . Low Security (%) 88 | 100 91 59 16 71 97 99 . Level 1 11 | . 8 28 83 28 2 . . Level 2 . | . . 11 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . . 2 . 3 3 12 . Investigation 2 | . . 1 . . . 1 . Extermination 8 | . . . . . 2 6 . Reinforcement 10 | . . 1 . 3 1 5 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . 1 . . . 4 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 11 | . 1 2 . 5 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 13 22 4 35 13 32 4 Peak Tracking Total 8 | . 5 7 4 8 4 4 4 Tactical Retreats 8 | . 2 . . 2 1 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 7 | . 1 1 . . 1 4 . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 26 | . . . . 4 8 14 . Max in Single Turn 4 | . . . . 3 3 4 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 13 | . 1 1 1 2 2 6 . Terminals 8 | . 1 1 1 2 . 3 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 29 | . 2 1 4 7 3 12 . Successful 13 | . 1 1 2 2 2 5 . Failed 16 | . 1 . 2 5 1 7 . Catastrophic 4 | . . . . 1 . 3 . Database Lockouts . | . . . . . . . . Manual 14 | . 1 . 2 5 . 6 . Terminals 21 | . 2 1 4 7 . 7 . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 2 2 . Terminal Hacks 7 | . 1 1 2 2 . 1 . Branch Access Points 3 | . . . 2 . . 1 . Alert Level 1 | . . . . 1 . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 1 2 . 6 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 53 | . . . . . 53 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 94 | . . . . . . 94 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 7262 | 2 527 351 255 1207 1479 2957 484 Spaces Moved 3876 | 2 354 186 199 633 743 1393 366 Core 155 | . . . . . . 39 116 Treads 2331 | . . . . . 727 1354 250 Legs 1248 | 2 354 186 199 507 . . . Wheels 4 | . . . . 4 . . . Hover . | . . . . . . . . Flight 138 | . . . . 122 16 . . Fastest Speed 29 | 120 120 120 120 29 29 50 50 Average Speed 145 | 120 120 122 120 126 160 163 125 Slowest Speed 400 | 120 120 190 120 400 165 300 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 45 20 44 35 19 24 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . 1 . . . 3 Spaces Dug 12 | . . . . . 12 . . Terrain Destroyed 165 | . . 18 7 40 38 62 . Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE 162 | . . 18 7 40 38 59 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 5129 | 1 409 264 211 906 993 1958 387 Wait 834 | . 16 25 . 134 201 446 12 Move 3865 | 1 353 185 198 628 742 1392 366 Hop 2 | . . . . 2 . . . Pick Up 34 | . 4 10 . 8 3 8 1 Fast Attach 41 | . 4 2 . 16 8 4 7 Attach 22 | . . 3 1 9 2 7 . Detach . | . . . . . . . . Swap 28 | . 3 8 1 6 5 5 . Drop 40 | . 5 6 . 17 6 6 . Fire 222 | . 23 24 4 81 24 65 1 Melee . | . . . . . . . . Ram 7 | . . . . . . 7 . Kick 7 | . 1 1 . 5 . . . Crush 16 | . . . . . 2 14 . Escape Stasis 4 | . . . . . . 4 . Rewire 7 | . . . 7 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 529 | -10/Materials | Identified exit to Materials 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 825 | -9/Materials | Destroyed 11 combat bots 861 | -9/Materials | Discovered new exit (range 9) 873 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Entered Mines 891 | -9/Mines | Met a Derelict bent on vengeance 1125 | -9/Mines | Discovered new exit (range 5) 1134 | -9/Mines | Identified exit to Materials 1136 | -9/Mines | Entered Materials 1136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -8/Materials | Build established: Skirmisher 2089 | -8/Materials | Build established: Mutant 2205 | -8/Materials | Lost 7 parts (1p1n3u2w) 2338 | -8/Materials | Discovered new exit (range 15) 2342 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Utility x2 2426 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 3782 | -7/Factory | Discovered new exit (range 15) 3820 | -7/Factory | Identified exit to Factory 3822 | -7/Factory | Entered another Factory area 3822 | -6/Factory | Evolved 2 slots: Utility x2 4265 | -6/Factory | Build established: Skirmisher 4704 | -6/Factory | Repaired Med. Storage Unit 6448 | -6/Factory | System corruption reached 10% 6479 | -6/Factory | Lost 5 parts (1p1n2u1w) 6509 | -6/Factory | Identified exit to Lower Caves 6596 | -6/Factory | Lost 3 parts (1n1u1w) 6630 | -6/Factory | Core integrity fell below 50% 6763 | -6/Factory | Core integrity fell below 20% 6779 | -6/Factory | Entered Lower Caves 6793 | -6/Lower Caves | Lost 4 parts (1n2u1w) 6813 | -6/Lower Caves | Build established: Hacker-Mutant 6818 | -6/Lower Caves | Encountered a Warlord checkpoint 7263 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06999_ Found 26 Matter. 07000_ Acquired 26 matter. 07007_ Acquired Med. Storage Unit. 07031_ System corrupted: Matter fused (-5). 07043_ Acquired Hvy. Ion Cannon. 07046_ System corrupted: Energy discharge (-22). 07046_ Acquired Mak. Spear. 07069_ System corrupted: Matter fused (-6). 07120_ System corrupted: Matter fused (-7). 07141_ Y#PGX3C0 E7VVNEZZP:|HC6M8N/QQ9 AWQ,MYF1 07210_ ZRKT7KY&WW/,KSYXFXC82>4VNHX1,DQ,ZVE=, 07243_ S-27 Virus destroyed. 07249_ Autogun fries itself beyond repair. 07253_ Lgt. Nuclear Core fries itself beyond repair. 07254_ Autogun fries itself beyond repair. 07257_ IH&R75BVFA=RJV0UJVPLM 07261_ VTOL Module fries itself beyond repair. 07262_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ???????????????????### #????????????????????????? | | ?????????????????### ##??????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????# % ###???????????????????? | | ????????????????# s #???????????????????? | | ??????????????????# s@ #???????????????????? | | ??????????????????# ### #???????????????????? | | ??????????????????# ????# #???????????????????? | | ??????????????????# ??????# #???? ??????????????? | | ??????????????????????????# #???? ##????????????? | | ??????????????????????????# #????? ##??????????? | | ??????????????????????????# #????? #??????????? | | ??????????????????????????# #????? #####??????? | | ??????????????????????????# ###??? ??????? | | ??????????????????????????# ### # ?????? | | ??????????????????????????# #????????? | | ??????????????????????????## $ #????????? | | ?????????????????????????## ###### ##????????? | | ????????????????????###### ##???# #?????????? | | ????????????????????# ##### #?????????? | | ????????????????????# #?????????? | | ????????????????????# " " #### #?????????? | | ????????????????????# """ "" ##??# ##????????? | | ????????????????????# """" "" ##???# ######???? | | ????????????????????# "" " #????# ## ##??? | | ????????????????????# #????## #### | | ????????????????????# #?????# | | ????????????????????############?????# ## ## | | ?????????????????????????????????????####### ##? | | ????????????????????????????????????????#### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMultinovaStorm Manual? 0 Play Time 00:46:31 Cumulative 48.9 hours Start 2024.05.25 @ 13:50:05 End 2024.05.25 @ 14:36:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 0 Adventurer 57 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a090ab-bf48-4260-83c5-58c850baa563