Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 23:31:47 Player: rootmos Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (752) 752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1777 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 265/265 System Corruption 0% Temperature Cool (24) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Disposable Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Improved Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Light Armor Plating Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Light Armor Plating Beam Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | . 4 32 Power 6 | . . 6 Engine 6 | . . 6 Core . | . . . Reactor . | . . . Propulsion 8 | . . 8 Treads 1 | . . 1 Leg 7 | . . 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 15 | . 4 11 Device 8 | . 1 7 Storage 4 | . 2 2 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . . 7 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 2 | . . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . . 16 Power 4 | . . 4 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 6 | . 7 6 Power 1 | . 1 1 Propulsion 1 | . 3 . Utility 3 | . 1 4 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 21 | . 9 12 Power 3 | . 1 2 Propulsion 7 | . 6 1 Utility 6 | . . 6 Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 95 92 Engine 10 | . 14 8 Leg 21 | . 28 17 Device 13 | . 6 18 Storage 12 | . 14 11 Processor 8 | . 3 11 Protection 1 | . . 2 Energy Gun 12 | . 14 11 Ballistic Gun 10 | . 14 8 Peak Build Rating 17 | . 7 17 Average Rating 11 | . 6 13 On Entrance 6 | 6 6 7 Avg Prop Armor Cover (%) 7 | . . 7 Naked Turns . | . . . Heaviest Build 21 | 14 15 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 10 Average Capacity 8 | . 8 8 Most Carried 8 | . 8 8 Average Carried 7 | . 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 603 | 200 55 348 Remotely . | . . . Salvage Created 961 | . 131 830 Parts 58 | . 8 50 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 3 21 Guns 24 | . 3 21 Classes Destroyed 5 | . 1 4 Worker 1 | . . 1 Swarmer 6 | . . 6 Grunt 11 | . 3 8 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 243 | . 24 219 Missed 68 | . 6 62 Hits 175 | . 18 157 Melee 3 | . . 3 Projectile 172 | . 18 154 Critical Strikes 8 | . . 8 Damage Taken 2073 | . 147 1926 Core 448 | . 40 408 Absorbed by Shields 172 | . . 172 Core Remaining (%) 92 | 100 84 . Volleys Fired 81 | . 7 74 Largest 2 | . 2 2 Hottest 90 | . 70 90 Shots Fired 159 | . 14 145 Gun 153 | . 14 139 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 71 | . 7 64 Thermal 78 | . 7 71 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 16 | . 8 16 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 126 | . 10 116 Core Hits 44 | . 6 38 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 14 | . 1 13 Burn 13 | . 1 12 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1665 | . 122 1543 Guns 1471 | . 122 1349 Cannons 120 | . . 120 Explosions 64 | . . 64 Melee . | . . . Ramming 10 | . . 10 Kinetic 536 | . 73 463 Thermal 1018 | . 49 969 Explosive . | . . . Electromagnetic 101 | . . 101 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . . 4 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 44 | . 33 44 Average Temperature 10 | . 16 8 Received Heat Transfer 782 | . 18 764 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 3615 | . 222 3393 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | . 50 166 Initial 10 | . . 10 Average 45 | . 5 69 Influence Increases 718 | . 80 638 Destroy 0b10 Robot/C 480 | . 60 420 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 140 | . 20 120 Successful Hack 14 | . . 14 Destroy Structure 4 | . . 4 Lose Combat Pursuer 75 | . . 75 Influence Decreases 610 | . 54 556 Entered New Map 16 | . . 16 Time Decay 453 | . 54 399 Lost Part 141 | . . 141 Squads Dispatched 6 | . 2 4 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 15 39 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 8 10 Successful 10 | . 3 7 Failed 8 | . 5 3 Catastrophic 5 | . 2 3 Database Lockouts . | . . . Manual 10 | . 4 6 Terminals 18 | . 8 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 3 7 Record 8 | . 2 6 Locate Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 357 | . 315 42 Seismic 357 | . 315 42 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1800 | . 659 1141 Spaces Moved 1050 | 1 452 597 Core . | . . . Treads 69 | . . 69 Legs 981 | 1 452 528 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 131 | 120 120 139 Slowest Speed 240 | 120 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 58 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1324 | . 556 768 Wait 109 | . 81 28 Move 1048 | . 451 597 Hop . | . . . Pick Up 20 | . 7 13 Fast Attach 9 | . 1 8 Attach 9 | . . 9 Detach . | . . . Swap 25 | . 3 22 Drop 19 | . 6 13 Fire 81 | . 7 74 Melee . | . . . Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 4) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x2 1053 | -9/Materials | Core integrity fell below 50% 1100 | -9/Materials | Lost 7 parts (2p2n3w) 1186 | -9/Materials | Discovered new exit (range 14) 1416 | -9/Materials | Lost 3 parts (1p1n1u) 1441 | -9/Materials | Core integrity fell below 20% 1801 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- the continued expansion of [Complex 0b10] causes priorities to shift. Many early experiments with turrets encountered either a high rate of [Derelict] hacking or were simply circumvented since they are unable to respond dynamically like a normal patrol. The only remaining active turret array is installed near an old passage in the [Caves] leading to [Recycling]. >>Query(Caves) Approximately 15% of the subsurface cave systems surrounding [Complex 0b1] were incorporated into the initial construction of [Complex 0b10], but many more remain untouched. These caves are occupied by [Derelict] robots. Recent activity suggests there could be more substantial populations deeper in the caves. 01705_ K-01 Serf cleans the Terminal. 01739_ Acquired Imp. Light Cannon. 01775_ Aluminum Leg destroyed. 01793_ Y-45 Defender Lgt. Armor Plating blasted off. 01798_ Critical hit (Burn: +37). 01800_ R-06 Scavenger collects Lgt. Armor Plating. 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