Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 00:02:59 Player: cl0y-b1cks Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (980) 980 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 3416 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Friendly Fire -53 Cogmind --------- Core Integrity 0/550 Matter 149/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Decoy Drone Bay > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Wheel Small Storage Unit Light Armor Plating Shield Generator Hacking Suite Improved Medium Laser Assault Rifle Datajack Datajack Plasma Cutter [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 54 | 5 3 13 7 8 18 Power 7 | 1 . 1 1 . 4 Engine 6 | 1 . 1 1 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | . 1 4 1 2 3 Treads . | . . . . . . Leg 3 | . . 2 1 . . Wheel 6 | . 1 2 . 2 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 12 | 1 2 3 3 2 1 Device 7 | . 1 3 2 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 24 | 3 . 5 2 4 10 Energy Gun 4 | . . 1 . 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 11 | 2 . 2 1 2 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 3 | 1 . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 23 | . 1 1 3 2 16 Power 3 | . . . 1 . 2 Propulsion 6 | . . . . 1 5 Utility 6 | . . 1 2 . 3 Weapon 8 | . 1 . . 1 6 Highest Loss Streak 16 | . 1 1 3 1 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 71 90 86 80 80 Engine 10 | . 14 11 10 9 6 Leg 9 | . . 8 22 16 . Wheel 6 | . 2 8 . 2 21 Device 20 | . 12 29 20 18 15 Storage 11 | . 14 11 11 9 9 Hackware 1 | . . . . . 9 Energy Gun 4 | . . 8 1 5 1 Energy Cannon 1 | . . 3 . . . Ballistic Gun 10 | . 14 8 10 14 4 Special Weapon 3 | . 12 . . . . Special Melee Weapon 2 | . . . 9 2 6 Naked Turns . | . . . . . . Heaviest Build 49 | 13 28 35 42 49 34 Greatest Support 38 | 3 10 26 26 28 38 Greatest Overweight (x) 9 | 4 9 3 1 3 9 Average Overweight (x) 1 | 2 4 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 3 6 15 15 15 15 Average Carried 9 | 1 4 11 11 12 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 6 15 12 12 3 Class Distribution -------------------- 53% | Scavenger-Mutant 42% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 930 | 148 44 348 139 173 78 Remotely . | . . . . . . Salvage Created 1381 | 86 44 541 196 272 242 Parts 100 | 4 4 32 12 29 19 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 37 | . 3 10 4 11 9 Melee 2 | . . . . . 2 Guns 33 | . 3 8 4 11 7 Cannons 2 | . . 2 . . . Classes Destroyed 9 | 2 1 6 . . . Worker 4 | . . 4 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Swarmer 19 | . 3 3 . 7 6 Grunt 9 | . . 3 2 2 2 Brawler 2 | . . 1 1 . . Duelist 2 | . . 1 1 . . Sentry 5 | . . 2 . 2 1 Best Kill Streak 3 | 1 2 3 2 3 3 Combat Bots Only 3 | . 2 3 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 3063 | . 246 520 256 474 1567 Core 865 | . 123 120 66 . 556 Absorbed by Shields 120 | . . . . . 120 Core Remaining (%) 67 | 100 50 . 53 . . Volleys Fired 149 | 5 33 44 24 27 16 Largest 3 | 2 2 2 2 3 3 Hottest 120 | 40 120 116 79 99 99 Shots Fired 249 | 10 34 85 31 62 27 Gun 215 | 10 26 61 31 62 25 Cannon 20 | . . 20 . . . Launcher . | . . . . . . Special 14 | . 8 4 . . 2 Kinetic 153 | 10 26 29 23 47 18 Thermal 96 | . 8 56 8 15 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 1 12 12 14 7 7 Robot Miss Streak 4 | 2 2 4 2 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 1 . 4 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 154 | 4 19 55 21 34 21 Core Hits 67 | 2 5 21 9 19 11 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 4 . 2 2 Burn 6 | . . 3 . 2 1 Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2464 | 42 163 858 288 597 516 Guns 1995 | 42 139 646 288 594 286 Cannons 212 | . . 212 . . . Explosions . | . . . . . . Melee 207 | . . . . . 207 Ramming 4 | . . . . 3 1 Kinetic 1301 | 42 139 297 219 401 203 Thermal 952 | . 24 561 69 193 105 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 207 | . . . . . 207 Piercing . | . . . . . . Highest Corruption 8 | . 3 2 8 . . Average Corruption 3 | . 2 2 7 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 4 5 18 . . Message Errors 5 | . 1 2 2 . . Matter Fused 8 | . 2 1 5 . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 4 | . . 1 3 . . Parts Rejected 1 | . . . 1 . . Data Loss (major) 3 | . . . 3 . . Misfires 3 | . . . 3 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . 1 2 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 419 | . 112 419 20 121 174 Average Temperature 53 | . 24 65 9 49 83 Received Heat Transfer 822 | . . 123 42 207 450 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 2529 | . 50 1443 148 555 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 455 | 10 111 240 108 286 455 Initial 185 | . 6 46 67 . 185 Average 114 | 5 21 135 76 147 300 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 79 | 100 100 75 100 77 5 Level 1 19 | . . 24 . 22 85 Level 2 . | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 8 12 5 24 19 Peak Tracking Total 11 | . 5 3 2 6 11 Tactical Retreats 7 | . 1 1 . 2 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 7 | . 2 3 1 1 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 4 5 1 1 . Successful 7 | . 2 3 1 1 . Failed 4 | . 2 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 2 3 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . 10 6 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 2465 | 77 550 752 483 336 267 Spaces Moved 1133 | 34 166 427 222 134 150 Core 157 | 34 120 2 . . 1 Treads . | . . . . . . Legs 464 | . . 137 222 105 . Wheels 512 | . 46 288 . 29 149 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 95 120 100 83 Average Speed 165 | 160 277 136 188 173 86 Slowest Speed 500 | 250 500 260 190 330 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 36 32 79 66 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 6 | . 6 . . . . Melee . | . . . . . . Projectile 6 | . 6 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1453 | 47 209 509 259 180 249 Wait 41 | . 5 9 . 5 22 Move 1128 | 33 165 426 221 133 150 Hop . | . . . . . . Pick Up 17 | 3 3 7 1 2 1 Fast Attach 23 | 4 1 9 2 2 5 Attach 26 | 1 1 2 4 6 12 Detach 23 | 1 . 6 3 3 10 Swap 5 | . 1 2 1 . 1 Drop 14 | . . 4 3 . 7 Fire 149 | 5 33 44 24 27 16 Melee 7 | . . . . . 7 Ram 2 | . . . . . 2 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 14) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Utility x2 645 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Discovered new exit (range 9) 1284 | -9/Materials | Build established: Scavenger-Mutant 1380 | -9/Materials | Entered Mines 1415 | -9/Mines | Lost 3 parts (1p2u) 1465 | -9/Mines | Found the Drone Emporium 1486 | -9/Mines | Found Prototype Device 1486 | -9/Mines | Identified Decoy Drone Bay 1648 | -9/Mines | Discovered new exit (range 63) 1694 | -9/Mines | Learned location of Storage (-7) 1796 | -9/Mines | Discovered new exit (range 8) 1863 | -9/Mines | Entered Materials 1863 | -8/Materials | Accompanied by 4 allies 1863 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1951 | -8/Materials | Discovered new exit (range 64) 2129 | -8/Materials | Discovered new exit (range 51) 2130 | -8/Materials | Garrison activated, responded to threat 2133 | -8/Materials | Discovered new exit (range 59) 2198 | -8/Materials | Identified exit to Garrison 2199 | -8/Materials | Entered Garrison 2260 | -8/Garrison | Triggered checkpoint 2386 | -8/Garrison | Triggered checkpoint 2396 | -8/Garrison | Triggered checkpoint 2396 | -8/Garrison | Triggered checkpoint 2445 | -8/Garrison | Core integrity fell below 50% 2462 | -8/Garrison | Core integrity fell below 20% 2466 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02440_ Lgt. Nuclear Core destroyed. 02440_ Assault Rifle destroyed. 02449_ Plasma Cutter destroyed. 02449_ Weight Redist. System destroyed. 02451_ G-47 Trooper heat damages Aluminum Leg. 02454_ G-47 Trooper heat spikes uncontrollably. 02454_ Ion Engine destroyed. 02454_ G-47 Trooper overheating. 02455_ Lgt. Armor Plating destroyed. 02455_ G-47 Trooper overheating. 02457_ Acquired Flight Unit. 02458_ Flight Unit destroyed. 02459_ Slammed into G-47 Trooper. 02459_ Critical hit (Burn: +37). 02460_ Acquired 13 matter. 02462_ Slammed into G-47 Trooper. 02462_ Destabilizing: Core damaged (-22). 02465_ G-47 Trooper heat short circuits Aluminum Leg. 02466_ Acquired Flight Unit. 02466_ Flight Unit destroyed. 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