Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.27 @ 12:57:51 Player: Instant Wcycler Loss Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (197) 985 Value Destroyed (11223) 11223 Prototype IDs (146) 2920 Alien Tech Used (15) 3000 Bonus (36173) 36173 TOTAL SCORE: 65801 Bonus ------- High Alert Combat Kills 5475 Follower Combat Kills 1613 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Friendly Fire -215 Cogmind --------- Core Integrity 851/1600 Matter 250/300 Energy 1092/1120 System Corruption 0% Temperature Cool (0) Movement Walking (114) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Coolant Injector Medium Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Light Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Reinforced Quantum Reactor Advanced Particle Accelerator Enhanced Nova Cannon Cooled Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well High-powered Tractor Beam Field Recycling Unit Transdimensional Reconstructor Core Regenerator Enhanced Nova Cannon Battle Rifle Battle Rifle Multirail Multirail Battle Cannon Linear Accelerator Linear Accelerator Compact Mass Driver Graviton Cannon Graviton Cannon Ragnarok Missile Launcher [Rating: 247] Favorites ----------- Power Zero-point Reactor Engine Cooled Deuterium Engine Power Core Light Neutrino Core Reactor Zero-point Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Advanced Weapon Cycler Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Sigix Broadsword Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . 2 . . -1 . . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 611 | 6 9 3 16 23 . 21 . 1 5 3 5 34 3 1 5 2 7 9 3 16 4 34 1 . 6 . 18 35 6 6 9 11 32 247 30 Power 67 | . 3 1 3 3 . 2 . . . . 1 3 . . . . . . 1 . 1 4 . . 2 . 1 4 . 2 3 . 3 27 3 Engine 25 | . 3 1 3 3 . 2 . . . . 1 2 . . . . . . 1 . 1 2 . . . . . 3 . 1 2 . . . . Core 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . 1 . . . . . . 1 . Reactor 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . 3 26 3 Propulsion 147 | 2 . . 7 11 . 9 . . 3 . . 9 . . . . 3 1 1 5 . 5 . . . . 5 17 1 2 1 2 15 44 4 Treads 48 | 2 . . 7 11 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 25 . Leg 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 14 . . Flight 59 | . . . . . . 9 . . 3 . . 9 . . . . 3 1 1 3 . 5 . . . . 4 15 1 2 1 2 . . . Utility 229 | 2 . . 2 . . 6 . 1 2 2 2 5 3 . 2 2 2 2 1 6 2 16 . . 4 . 8 13 3 1 4 6 5 118 9 Device 116 | 1 . . . . . 1 . . 1 . 2 . 1 . 2 2 1 1 1 3 . 10 . . 2 . 2 1 2 1 2 2 1 74 3 Storage 18 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 12 . Processor 30 | 1 . . . . . . . 1 . . . 1 2 . . . . 1 . . . 5 . . . . 2 1 . . . . . 16 . Hackware 25 | . . . 1 . . 3 . . . . . 4 . . . . . . . 1 1 . . . 1 . 3 7 1 . 1 1 1 . . Protection 37 | . . . . . . 1 . . 1 2 . . . . . . 1 . . 2 1 1 . . 1 . . 3 . . . 1 1 16 6 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon 168 | 2 6 2 4 9 . 4 . . . 1 2 17 . 1 3 . 2 6 . 5 1 9 1 . . . 4 1 2 1 1 3 9 58 14 Energy Gun 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . Energy Cannon 36 | . . . . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 18 9 Ballistic Gun 36 | 2 3 2 2 3 . . . . . . . 6 . 1 1 . . . . 1 . . . . . . . . . . . . . 15 . Ballistic Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 . Launcher 7 | . . . . 1 . . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . . 1 . Special Weapon 6 | . 3 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 39 | . . . 1 2 . 1 . . . 1 . 5 . . 2 . 1 2 . 2 . 3 . . . . 2 1 . 1 1 3 3 3 5 Piercing Weapon 14 | . . . . . . . . . . . 1 3 . . . . 1 2 . 1 1 3 . . . . 2 . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 2 . . . . 1 1 . 1 . . . . . . . . . 3 . . 3 . 1 . 5 1 2 2 . 16 1 Parts Lost 57 | . . . . . . . . . . 2 1 1 . . . 2 . 2 1 2 . 3 . . . 3 8 7 . . 1 3 2 10 9 Power 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Propulsion 21 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . 2 . . . 2 3 6 . . . 2 . 1 1 Utility 24 | . . . . . . . . . . 2 . 1 . . . . . 1 . 1 . . . . . 1 4 1 . . . 1 1 6 5 Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 3 Highest Loss Streak 8 | . . . . . . . . . . 2 1 1 . . . 1 . 2 1 1 . 2 . . . 2 6 3 . . 1 2 1 5 8 Average Slot Usage (%) 85 | . 86 85 100 99 100 98 100 100 100 98 84 94 95 93 92 88 92 90 94 94 98 91 94 94 92 85 76 83 83 79 87 76 78 77 84 Engine 3 | . 1 . 11 11 11 6 7 7 7 7 6 2 6 6 6 6 5 5 5 5 5 1 . . . . 1 1 4 3 3 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 10 11 Treads 11 | . 28 28 44 43 44 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 8 3 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 19 Flight 10 | . . . . . . 45 46 46 46 46 46 39 40 40 40 40 35 34 35 30 35 27 26 26 26 22 16 21 23 21 21 15 1 . . Device 9 | . 14 14 . . . . . . 6 6 1 4 2 6 6 6 11 5 5 5 9 12 10 10 10 9 2 7 4 4 12 7 7 14 13 Storage 6 | . . . 10 11 11 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 4 4 5 8 Processor 7 | . 14 14 . . . . . 5 . . . 2 3 13 13 13 11 16 17 12 5 8 15 15 15 15 21 13 4 4 4 4 4 8 12 Hackware 9 | . . . 10 11 11 21 15 9 7 3 . 18 18 6 6 6 5 5 5 5 17 14 10 10 10 10 17 20 31 30 30 28 28 2 . Protection 4 | . . . . . . . 7 7 7 10 7 . . . . . 3 5 5 6 1 4 5 5 5 5 4 3 4 4 . . . 7 8 Energy Cannon 2 | . . . . 8 11 6 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . 2 5 Ballistic Gun 2 | . 26 28 6 1 . . . . . . . 7 13 13 5 6 5 . . 2 . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . 9 10 11 7 7 7 7 11 6 3 . . 6 1 . . . 2 . . . . . . . 1 4 4 8 6 6 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 250 | 3 3 3 53 59 59 31 31 31 32 32 32 35 31 31 34 30 31 30 29 48 29 35 35 35 35 35 21 34 25 34 37 28 100 250 152 Greatest Support 250 | 40 3 3 82 92 91 31 31 31 32 32 32 35 31 31 39 37 31 37 37 34 34 40 36 40 36 38 46 44 38 38 36 36 97 250 152 Greatest Overweight (x) 16 | . . . 16 . . . . . . . . . . . 1 . . . . 2 1 . . . . . . . . . 1 . 1 7 . Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 5 5 5 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 30 10 Average Capacity 14 | 5 5 5 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 18 10 Most Carried 25 | 5 5 5 20 20 20 19 10 10 10 10 10 10 10 10 10 8 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 25 10 Average Carried 13 | 1 4 4 15 19 20 9 10 10 9 9 9 9 9 10 8 8 6 9 9 8 8 8 8 8 9 10 8 6 8 9 9 9 9 16 9 Final Capacity 20 | 5 5 5 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 5 5 19 20 20 10 10 10 10 9 10 9 10 10 8 8 8 10 9 8 8 9 9 10 10 10 9 7 8 10 10 10 9 10 6 Class Distribution -------------------- 29% | Generator-Mutant 12% | Mutant 10% | Hacker-Sprinter 10% | Scavenger-Mutant 8% | Wizard-Sprinter 6% | Sprinter 5% | Alien-Mutant 5% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -5/Cetus Scavenger-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Gladiator | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 6999 | 334 58 119 216 252 . 179 . 41 50 . 46 380 18 22 . . . 215 . 160 . 168 38 161 . . 83 491 . . 75 . 305 3493 95 Remotely 2013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2013 . Salvage Created 13773 | 180 58 100 309 654 40 236 . . . . 9 553 . . . . 27 107 . 233 . 217 . 122 . . 225 353 . 17 220 . 457 8626 1030 Parts 551 | 19 2 9 20 43 . 13 . . . . 2 7 . . . . 2 6 . 10 . 10 . 5 . . 7 18 . 2 12 . 26 306 32 Haulers Intercepted 20 | . 1 . 2 6 . 3 . . . . . 5 . . . . . . . . . 1 . . . . 2 . . . . . . . . Recyclers Shooed 6 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Retrieved Matter 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . Parts Self-Destructed 4 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 146 | . . 3 4 7 1 1 . . . . 1 1 . . . . . 2 . 2 . . . . . . . 7 . . 4 . 7 89 17 Melee 33 | . . . 2 . 1 1 . . . . . 1 . . . . . 2 . 2 . . . . . . . 7 . . 4 . 7 6 . Guns 26 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Cannons 56 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 7 AOE 15 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 4 Classes Destroyed 20 | 3 1 1 3 . 1 . . . . . . 1 . . . . . 1 . 1 . 1 . 2 . . . . . . . . . 5 . Worker 16 | 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . Builder 4 | . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 8 | 5 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 20 | . 1 . 2 6 . 3 . . . . . 5 . . . . . . . . . 1 . . . . 2 . . . . . . . . Recycler 6 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 . 1 4 . Swarmer 24 | . . 3 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . 4 . 3 4 . Grunt 37 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 33 . Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 9 | . . . 2 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Hunter 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 . Programmer 31 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 25 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | 5 1 4 2 5 1 2 . . . . 1 2 . . . . 1 2 . 1 . 1 . 1 . . 1 6 . 1 4 . 3 16 6 Combat Bots Only 15 | . . 3 2 4 1 1 . . . . 1 1 . . . . . 2 . 1 . . . . . . . 5 . . 4 . 3 15 6 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 . . . . 1 1 . . . . 1 1 . 1 . 1 . 1 . . 1 1 . 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee 1 | . . . 1 . 1 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 26244 | . 9 111 205 211 . 188 . . . 718 123 229 . 88 . 182 . 395 22 162 41 526 . . . 113 945 1173 . 138 516 1264 1669 12139 5077 Core 2724 | . . 7 28 20 . 56 . . . 72 82 74 . 33 . . . 145 . 22 22 46 . . . 44 289 252 . 46 . 784 150 321 231 Absorbed by Shields 17868 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . 1552 11564 4731 Reduced by Siege Mode 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 748 . Core Remaining (%) 76 | 100 . 97 . . 88 . . . . . 70 . . . . 87 . . . . 81 . . . . 92 . . 53 . . 23 . . . Volleys Fired 495 | 37 12 23 19 12 . 2 . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . 3 289 81 Largest 4 | 2 2 2 1 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 4 2 Hottest 272 | 40 100 40 45 100 . 100 . . . . 36 . . . . . . . . 33 . . . . . . . . . . . . 120 272 200 Shots Fired 910 | 74 19 45 19 12 . 2 . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . 3 623 96 Gun 340 | 74 14 45 19 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 184 . Cannon 549 | . . . . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 439 96 Launcher 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special 17 | . 5 . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Kinetic 449 | 74 14 45 18 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 295 . Thermal 401 | . 5 . . 9 . 2 . . . . . . . . . . . . . 12 . . . . . . . . . . . . 3 308 62 Explosive 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 56 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 34 Robot Hit Streak 45 | 7 7 10 6 9 . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 45 22 Robot Miss Streak 4 | 3 1 2 3 4 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 928 | 48 12 32 29 25 . 10 . . . . . 22 . . 1 . 3 7 . 17 . 4 . 2 . . 6 22 . 2 14 1 36 563 72 Core Hits 477 | 17 3 9 12 20 4 5 . . . . 2 6 . . . . 1 3 . 9 . 5 . 2 . . 4 10 . 1 6 . 11 299 48 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Critical Parts Destroyed 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Critical Strikes 39 | 1 . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . 1 . . . 1 . 4 25 3 Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Destroy 8 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 12 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . 1 . . . 1 . 4 2 . Melee Attacks 441 | . . . 22 29 3 25 . . 8 . . 32 . . 5 . 8 12 . 12 . 27 1 2 . . 11 36 11 12 26 23 62 74 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 373 | . . . 22 29 3 24 . . 8 . . 23 . . 5 . 2 3 . 8 . 3 . . . . 6 29 11 12 26 23 62 74 . Piercing 67 | . . . . . . . . . . . . 9 . . . . 6 9 . 4 . 24 1 2 . . 5 7 . . . . . . . Sneak Attacks 53 | . . . 7 15 . 6 . . . . . 5 . . 1 . 1 . . 1 . 3 . 2 . . 2 . . 1 2 . 3 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . 8 . . Damage Inflicted 61161 | 375 86 251 1366 2446 72 733 . . . . 237 1492 . . 200 . 204 345 . 595 . 559 . 247 . . 746 1084 . 347 1193 71 2692 34040 11780 Guns 8006 | 375 86 251 197 . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 7084 . Cannons 23527 | . . . . 359 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 55 16137 6954 Explosions 8109 | . . . . 329 . . . . . . 237 . . . . . . . . . . 143 . . . . 268 . . 131 . . . 2175 4826 Melee 21349 | . . . 1169 1758 . 711 . . . . . 1492 . . 200 . 204 345 . 484 . 416 . 247 . . 478 1084 . 216 1193 71 2637 8644 . Ramming 72 | . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12376 | 375 86 251 175 . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 11476 . Thermal 25531 | . . . . 359 . 22 . . . . . . . . . . . . . 98 . . . . . . . . . . . . 55 13686 11311 Explosive 965 | . . . . 329 . . . . . . 237 . . . . . . . . . . . . . . . 268 . . 131 . . . . . Electromagnetic 868 | . . . 22 . . . . . . . . . . . . . . . . . . 143 . . . . . . . . . . . 234 469 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20436 | . . . 1169 1758 . 711 . . . . . 1187 . . 200 . 110 168 . 484 . 326 . . . . 478 1084 . 216 1193 71 2637 8644 . Piercing 913 | . . . . . . . . . . . . 305 . . . . 94 177 . . . 90 . 247 . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . 2 . . . . . 2 . . . 1 . . . . . 2 . . . . 1 7 7 . . . . . . Average Corruption 2 | . 1 1 . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . 1 2 7 . . . . . . Corruption Purged 7 | . . . . . . 2 . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . Effects 22 | . . 3 . . . 3 . . . . . . . . . 1 . . . . . 1 . . . . . 10 4 . . . . . . Message Errors 9 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Discharges 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5501 | . . . 333 330 . 65 . . . . . 159 . . 140 . 25 . . 112 . 121 . . . . . 68 . 101 318 1 469 2400 859 Projectiles 1192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 526 Explosions 700 | . . . . 28 . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 . . . 328 333 Melee 3609 | . . . 333 302 . 65 . . . . . 159 . . 140 . 25 . . 112 . 120 . . . . . 68 . 91 318 1 469 1406 . Knockbacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 48 Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Rammed 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 40 . . 288 . 106 48 18 114 170 117 174 4 4 70 160 2 104 143 86 306 196 . 7 . . . 9 277 2 . . 94 433 . Average Temperature 60 | . 17 . . 113 . 19 26 9 47 69 48 42 3 3 70 69 1 7 86 37 111 59 . 4 . . . 8 86 2 . . 52 99 . Received Heat Transfer 1504 | . . 9 57 51 . 18 . . . 147 12 12 . 12 . 21 . 30 . 27 9 48 . . . 12 57 96 . 9 9 36 32 704 96 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Total Turns 760 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 760 . Longest Duration 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Parts Fried 19 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Parts Melted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2 Heat Transferred 14477 | . . . . 425 . 25 . . . . . . . . . . . . . 222 . . . . . . . . . . . . 37 9438 4330 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1911 | 40 137 123 194 235 345 1023 . . . . . 383 . . . . 169 540 15 45 183 1161 . . . . 326 893 . 496 300 237 500 1911 . Initial 917 | . 26 53 25 . 58 917 . . . . . 88 . . . . . 82 . 2 11 89 . . . . 20 114 . . 279 96 134 86 . Average 351 | 25 99 84 41 93 193 850 . . . . . 193 . . . . 120 190 7 5 148 530 . . . . 100 408 . 129 64 150 240 958 . Maximum Alert Level 5 | . . . . 1 1 3 . . . . . 1 . . . . . 2 . . . 4 . . . . 1 3 . 2 1 1 2 5 . Low Security (%) 41 | 100 100 100 100 91 48 . . . . . . 56 . . . . 100 66 100 100 100 35 . . . . 84 13 . 76 90 79 54 3 . Level 1 10 | . . . . 8 51 . . . . . . 43 . . . . . 20 . . . 13 . . . . 15 36 . 6 9 20 30 4 . Level 2 5 | . . . . . . 11 . . . . . . . . . . . 12 . . . . . . . . . 42 . 16 . . 15 4 . Level 3 6 | . . . . . . 88 . . . . . . . . . . . . . . . 45 . . . . . 7 . . . . . 3 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . Level 5 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 2 4 . 6 . . . . . 1 . . . . . . . . 4 4 . . . . 2 3 . 1 3 3 2 15 . Investigation 12 | . 1 . 1 2 . 2 . . . . . 1 . . . . . . . . 3 1 . . . . . 1 . . . . . . . Extermination 12 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . 1 6 . Reinforcement 13 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 1 1 . Assault 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 8 . Garrison 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 40 | . 1 . 1 4 . 1 . . . . . 1 . . . . . 1 . . . 3 . . . . . 1 . 2 1 3 . 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 677 | . 5 5 10 17 34 20 . 4 . 41 9 12 . 3 4 9 4 22 5 9 6 44 1 2 . 6 35 79 . 19 25 35 44 134 34 Peak Tracking Total 42 | . 4 3 4 4 8 5 . 4 . 42 9 5 . 3 4 9 1 10 5 1 6 13 2 1 . 5 13 23 . 15 8 13 15 12 8 Tactical Retreats 82 | . 1 . . . . 5 . . . 1 3 5 . 1 . . . 1 . . . 11 . 1 . 1 4 15 . 5 2 6 11 9 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 24 | . 1 . . 1 . 3 . . . . . 3 . . . . . 1 . . . . . . . . 2 1 . . . . 2 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 39 | . . . . 4 . . . . 3 . . 1 . . 1 . . 1 . . . 4 . . . . 1 2 3 1 3 5 1 7 2 Max in Single Turn 3 | . . . . 1 . . . . 1 . . 1 . . 1 . . . . . . 3 . . . . 1 . 1 1 1 1 1 2 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 11 | . . . . . . 3 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 169 | . 4 1 3 14 13 15 . . 1 . . 16 1 1 3 . 7 12 . . 3 14 1 1 4 . 5 13 . 6 10 8 6 7 . Terminals 105 | . 3 . 2 10 6 11 . . . . . 7 . . . . 4 12 . . 3 10 . . . . 2 7 . 4 7 8 4 5 . Fabricators 17 | . . . . . . 3 . . . . . 4 . . . . 1 . . . . 2 . . . . . 5 . 1 . . 1 . . Repair Stations 7 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 . . 1 . Recycling Units 12 | . 1 . . 2 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 9 | . . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 2 . . . . Garrison Access 6 | . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Total Hacks 689 | . 7 1 8 30 24 40 . . 3 . . 35 1 1 22 . 15 22 . . 14 99 1 1 17 . 30 99 . 36 63 46 34 40 . Successful 496 | . 5 1 6 17 15 25 . . 3 . . 22 1 1 22 . 12 13 . . 7 52 1 1 17 . 15 69 . 36 62 45 28 20 . Failed 192 | . 2 . 2 13 9 15 . . . . . 13 . . . . 3 9 . . 7 47 . . . . 15 30 . . . 1 6 20 . Catastrophic 23 | . . . 1 1 3 . . . . . . 1 . . . . . 1 . . 2 5 . . . . 1 5 . . . . . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 270 | . 3 . 1 9 13 19 . . . . . 14 . . . . 5 7 . . 14 41 . . . . 5 41 . 16 31 20 9 22 . Terminals 493 | . 6 . 6 22 17 34 . . . . . 17 . . . . 10 22 . . 14 87 . . . . 15 56 . 28 55 46 25 33 . Fabricators 70 | . . . . . . 5 . . . . . 9 . . . . 2 . . . . 8 . . . . . 33 . 5 . . 8 . . Repair Stations 22 | . . . . 2 . . . . . . . 2 . . . . . . . . . 3 . . . . 3 10 . . 1 . . 1 . Recycling Units 20 | . 1 . . 5 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . Scanalyzers 25 | . . . 2 . . 1 . . . . . 1 . . . . 3 . . . . . . . . . 8 . . 3 7 . . . . Garrison Access 12 | . . . . 1 . . . . . . . 5 . . . . . . . . . 1 . . . . 4 . . . . . 1 . . Terminal Hacks 318 | . 2 1 4 12 8 17 . . 3 . . 8 1 1 22 . 5 12 . . 4 34 1 1 17 . 4 25 . 22 46 39 17 12 . Record 11 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . . Part Schematic 38 | . . . . . 1 . . . 3 . . 1 . . 7 . 1 . . . . 4 . . 4 . . 4 . 2 5 5 1 . . Robot Schematic 9 | . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . 2 . . . Robot Analysis 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 2 . . . . Prototype ID Bank 54 | . . . 2 3 5 5 . . . . . 2 . . 3 . 1 . . . . 8 . . 4 . . 1 . 1 11 6 . 2 . Open Door 23 | . . 1 . 4 . . . . . . . . 1 1 . . 1 8 . . . . 1 1 . . . . . 1 . 3 . 1 . Level Access Points 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 1 . 1 . Branch Access Points 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . Emergency Access Points 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 2 . 1 . Machine Index 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 1 . . . Terminal Index 7 | . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 22 | . . . . 1 1 2 . . . . . . . . . . . 1 . . 1 3 . . . . . 3 . 1 1 4 2 2 . Unreport Threat 31 | . . . 1 . 1 3 . . . . . 1 . . . . . 3 . . . 3 . . . . 1 4 . 2 6 3 3 . . Locate Traps 16 | . . . . . . 2 . . . . . 1 . . . . . . . . . 4 . . . . . 3 . 2 3 . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Patrol Status 10 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 1 2 . Assault Status 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Hauler Manifests 6 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Registered Prototypes 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Zone Layout 24 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . 5 . 3 4 5 2 1 . Fabricator Hacks 36 | . . . . . . 1 . . . . . 5 . . . . 2 . . . . 2 . . . . . 18 . 3 . . 5 . . Load Schematic 14 | . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 7 . 1 . . 1 . . Build 22 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . 11 . 2 . . 4 . . Repair Station Hacks 20 | . . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . 3 10 . . 1 . . 1 . Scan Component 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 5 . . . . . . . Repair 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 5 . . . . . . . Refit 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 2 . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 5 . . 3 6 . . . . Insert Component 14 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 3 . . 3 4 . . . . Analyze 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 101 | . 3 . . 3 7 6 . . . . . 6 . . . . 3 1 . . 3 14 . . . . 3 16 . 8 9 6 6 7 . Terminals 61 | . 2 . . 1 . 3 . . . . . . . . . . 3 1 . . 3 9 . . . . 1 11 . 6 8 6 3 4 . Track 19 | . 2 . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 . 2 3 2 . 2 . Assimilate 13 | . . . . . . 3 . . . . . . . . . . 2 1 . . . . . . . . . 2 . . 3 1 . 1 . Botnet 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 . . . Disrupt 12 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . 2 3 1 . Operators 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabricators 19 | . . . . . . 3 . . . . . 3 . . . . . . . . . 4 . . . . . 5 . 2 . . 2 . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 9 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 4 . 1 . . 1 . . Siphon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Haulers 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Overload 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . 2 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 11 | . 1 . . 2 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Broadcast 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 3 . 3 7 6 13 . . . . . 12 . . . . 5 6 . . 1 11 . . . . 4 11 . 3 7 6 4 5 . Full Trace Events 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . 2 . . . Robots Built 14 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . 7 . . . . . . . Matter 1491 | . . . . . . 252 . . . . . 219 . . . . . . . . . . . . . . . 1020 . . . . . . . Time 448 | . . . . . . 67 . . . . . 116 . . . . . . . . . . . . . . . 265 . . . . . . . Total Robot Build Rating 73 | . . . . . . 16 . . . . . 9 . . . . . . . . . . . . . . . 48 . . . . . . . Part Schematics Acquired 42 | . . . 1 . 1 . . . 3 . . 1 . . 7 . 2 . . . . 4 . . 4 . 2 3 . 2 6 5 1 . . Parts Built 22 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 9 . 2 . . 8 . . Matter 3573 | . . . . . . . . . . . . 146 . . . . 318 . . . . 238 . . . . . 1563 . 476 . . 832 . . Time 1119 | . . . . . . . . . . . . 73 . . . . 169 . . . . 169 . . . . . 509 . 84 . . 115 . . Total Part Build Rating 156 | . . . . . . . . . . . . 3 . . . . 6 . . . . 6 . . . . . 57 . 12 . . 72 . . Parts Repaired 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 5 . . . . . . . Time 275 | . . . . . . . . . . . . 35 . . . . . . . . . 70 . . . . 44 126 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 74 | . . 3 . 10 . 7 . . . . . 6 . . . . 2 14 . . . . . . . . . 23 . . 3 6 . . . Largest Group 13 | . . 3 2 10 . 4 3 3 . . . 3 . . . . 2 13 . . . . . . . . . 13 . . 2 5 . . . Highest-Rated Group 607 | . . 40 32 88 . 78 78 78 . . . 87 . . . . 36 471 . . . . . . . . . 607 . . 55 71 . . . Highest-Rated Ally 156 | . . 16 16 16 . 26 26 26 . . . 29 . . . . 26 156 . . . . . . . . . 58 . . 45 26 . . . Total Orders 13 | . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 STAY 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 379 | . . 11 12 76 . 34 . . . . . 29 . . . . . 96 . . . . . . . . . 121 . . . . . . . Total Damage 6807 | . . 137 140 701 . 461 . . . . . 316 . . . . . 1686 . . . . . . . . . 3366 . . . . . . . Kills 57 | . . 2 3 12 . 5 . . . . . 1 . . . . . 12 . . . . . . . . . 22 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 2 . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 . . . 1 . 1 2 . 1 . . . . . . 2 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . . . . . . . . 8 3 . . 1 4 . . . . 18 26 . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Items 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 17 . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrols 14 | . . . . . . . . . . . . . . . . . 4 3 . . . 4 . . . . 2 1 . . . . . . . Investigations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guards 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 3 . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 22248 | 317 229 730 1262 1644 581 669 78 82 443 101 100 574 56 124 72 101 329 510 27 587 39 612 67 196 45 77 306 1084 142 184 651 353 658 8750 468 Spaces Moved 24457 | 152 185 651 386 776 359 1757 223 219 1401 375 344 1314 244 390 102 395 746 735 106 95 95 1621 271 506 132 323 646 1589 190 556 688 761 1128 4845 151 Core 922 | 33 185 651 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4073 | 119 . . 333 776 359 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2486 . Legs 1857 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1706 151 Wheels 517 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 517 . Hover 1022 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . 810 136 . Flight 16016 | . . . . . . 1757 223 219 1401 375 344 1314 244 390 102 395 746 735 106 95 95 1621 271 506 132 323 646 1513 190 556 688 715 314 . . Fastest Speed 6 | 50 50 50 156 156 156 24 24 24 23 23 23 20 20 20 6 11 18 7 6 7 7 7 22 16 22 19 23 20 25 19 19 19 24 40 112 Average Speed 58 | 136 50 50 254 158 156 24 24 24 23 23 23 21 20 20 21 18 19 17 15 54 14 19 22 21 22 23 26 25 25 21 19 22 37 139 113 Slowest Speed 850 | 160 50 50 850 160 156 25 24 24 24 23 23 23 20 20 85 23 20 21 18 205 92 22 22 22 22 25 40 76 25 27 105 24 136 370 114 Overloaded Moves 297 | . . . . . . . . . . . . . . . 15 84 . 33 18 8 30 60 . 39 . 1 9 . . . . . . . . Propulsion Burnouts 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Robots Hopped 121 | . . . . . . 25 . . . 1 1 9 2 . 2 1 5 16 3 2 4 19 1 1 . . 10 5 . 1 7 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . 1 . Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 . . Exploration Rate (%) 53 | 8 24 99 21 95 95 45 47 53 86 67 58 37 39 58 76 63 14 66 56 53 10 43 48 63 61 57 31 48 95 16 80 68 25 85 23 Regions Visited 35 Branch Regions 26 Pre-discovered Areas 18 | . 1 . . 2 7 . . . 1 . . 1 1 . 1 . . . . . . . . 1 3 . . . . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 . Scrap Searched 19 | . . 1 . . . . 1 2 4 . 3 . 2 2 . . . . . . . . 2 2 . . . . . . . . . . . Spaces Dug 161 | . 2 . . 8 3 13 . . 2 . 11 5 . . . . 3 4 . . . 15 1 . . . 5 13 . 9 5 14 15 21 12 Terrain Destroyed 723 | . 5 . . 20 3 13 . . 2 . 21 5 . . . . 3 4 . . . 15 1 . . . 20 13 . 88 5 14 17 144 330 Melee 127 | . . . . 8 3 13 . . 2 . . 5 . . . . 3 4 . . . 15 1 . . . 5 13 . 9 5 14 15 12 . Projectile 85 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 70 8 AOE 506 | . . . . 12 . . . . . . 21 . . . . . . . . . . . . . . . 15 . . 79 . . . 57 322 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 31000 | 199 294 1022 625 1155 371 1943 246 247 1514 388 360 1546 249 435 142 418 913 1081 111 589 115 1857 275 587 147 325 750 2218 273 607 1166 878 1277 6389 288 Wait 4309 | . 82 331 154 265 . 116 24 27 82 8 5 141 . 44 25 23 154 306 6 441 19 168 . 76 . . 68 482 55 24 431 86 43 616 7 Move 24161 | 151 184 650 385 775 358 1710 222 218 1400 372 341 1296 239 389 97 392 735 704 100 90 86 1583 268 503 131 322 627 1578 189 553 673 721 1124 4844 151 Hop 110 | . . . . . . 21 . . . 1 1 8 2 . 2 1 5 14 2 2 4 18 1 1 . . 8 5 . 1 7 6 . . . Pick Up 232 | 5 2 7 21 19 . 15 . . 8 1 4 8 1 . 2 . 3 4 . 4 . 8 2 3 2 . 4 24 3 7 8 6 3 55 3 Fast Attach 301 | 6 . . 4 5 . 2 . 1 2 1 1 12 2 1 . . 1 3 . 3 . 12 . . 6 . 5 15 4 2 7 13 25 151 17 Attach 205 | . 3 2 5 6 . 13 . . . 1 2 11 1 . 5 . 5 3 1 9 2 11 1 . 1 . 8 16 1 1 3 8 6 70 10 Detach 169 | . 3 1 1 2 . 3 . 1 2 1 . 5 4 . 3 . 2 3 . 5 2 9 . . 1 . 2 8 3 . . 7 7 88 6 Swap 125 | . 6 1 7 12 . 6 . . 3 1 2 11 . . . 2 1 3 2 4 2 11 . . . . 6 4 2 3 2 . 1 30 3 Drop 373 | . 2 7 7 30 . 21 . . 9 2 2 16 . 1 3 . . 3 . 4 . 11 2 2 6 3 5 15 5 5 12 11 15 164 10 Fire 495 | 37 12 23 19 12 . 2 . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . 3 289 81 Melee 418 | . . . 22 29 3 25 . . 8 . . 30 . . 5 . 7 12 . 12 . 26 1 2 . . 11 36 11 11 23 20 50 74 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 9 . . . . . 8 . . . . . 13 . . . . . . . . 6 . . . . . . 8 . Rewire 48 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 35 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / [*Lab]) -3/Lab -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 318 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 19) 547 | -10/Materials | Entered Mines 608 | -10/Mines | Discovered new exit (range 3) 612 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 645 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1007 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1065 | -10/Mines | Discovered new exit (range 5) 1092 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1092 | -10/Mines | Discovered new exit (range 5) 1277 | -10/Mines | Entered Materials 1277 | -9/Materials | Accompanied by 2 allies 1277 | -9/Materials | Evolved 2 slots: Propulsion x2 1278 | -9/Materials | Identified exit to Storage 1694 | -9/Materials | Build established: Scavenger-Mutant 2539 | -9/Materials | Entered Storage 2723 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2868 | -9/Storage | Garrison activated, responded to threat 3534 | -9/Storage | Used back door to open Recycling access 3534 | -9/Storage | Discovered new exit (range 5) 3562 | -9/Storage | Build established: Mutant 3870 | -9/Storage | Discovered new exit (range 9) 4183 | -9/Storage | Entered Recycling 4186 | -9/Recycling | Spotter reported a threat 4194 | -9/Recycling | Spotter reported a threat 4242 | -9/Recycling | Spotter reported a threat 4247 | -9/Recycling | Spotter reported a threat 4258 | -9/Recycling | Spotter reported a threat 4275 | -9/Recycling | Spotter reported a threat 4275 | -9/Recycling | Spotter reported a threat 4283 | -9/Recycling | Spotter reported a threat 4295 | -9/Recycling | Spotter reported a threat 4303 | -9/Recycling | Spotter reported a threat 4311 | -9/Recycling | Spotter reported a threat 4347 | -9/Recycling | Spotter reported a threat 4347 | -9/Recycling | Spotter reported a threat 4364 | -9/Recycling | Spotter reported a threat 4366 | -9/Recycling | Spotter reported a threat 4367 | -9/Recycling | Spotter reported a threat 4367 | -9/Recycling | Spotter reported a threat 4400 | -9/Recycling | Spotter reported a threat 4400 | -9/Recycling | Spotter reported a threat 4420 | -9/Recycling | Spotter reported a threat 4432 | -9/Recycling | Spotter reported a threat 4433 | -9/Recycling | Spotter reported a threat 4477 | -9/Recycling | Spotter reported a threat 4500 | -9/Recycling | Spotter reported a threat 4520 | -9/Recycling | Spotter reported a threat 4531 | -9/Recycling | Spotter reported a threat 4537 | -9/Recycling | Spotter reported a threat 4541 | -9/Recycling | Spotter reported a threat 4541 | -9/Recycling | Spotter reported a threat 4545 | -9/Recycling | Spotter reported a threat 4553 | -9/Recycling | Spotter reported a threat 4572 | -9/Recycling | Spotter reported a threat 4590 | -9/Recycling | Spotter reported a threat 4606 | -9/Recycling | Spotter reported a threat 4611 | -9/Recycling | Spotter reported a threat 4622 | -9/Recycling | Spotter reported a threat 4625 | -9/Recycling | Spotter reported a threat 4629 | -9/Recycling | Spotter reported a threat 4629 | -9/Recycling | Spotter reported a threat 4643 | -9/Recycling | Spotter reported a threat 4688 | -9/Recycling | Spotter reported a threat 4722 | -9/Recycling | Spotter reported a threat 4739 | -9/Recycling | Discovered new exit (range 16) 4760 | -9/Recycling | Spotter reported a threat 4764 | -9/Recycling | Entered Factory 4764 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4852 | -7/Factory | Fabricated S-27 Virus? 4853 | -7/Factory | Identified exit to Lower Caves 4957 | -7/Factory | Discovered new exit (range 16) 5063 | -7/Factory | Build established: Hacker-Sprinter 5083 | -7/Factory | Identified exit to Factory 5433 | -7/Factory | Entered Lower Caves 5433 | -7/Lower Caves | Accompanied by 3 allies 5463 | -7/Lower Caves | Learned 4 Factory zone layouts 5477 | -7/Lower Caves | Discovered new exit (range 14) 5511 | -7/Lower Caves | Entered another Lower Caves area 5511 | -7/Lower Caves | Accompanied by 3 allies 5589 | -7/Lower Caves | Discovered new exit (range 15) 5593 | -7/Lower Caves | Entered Zion 5611 | -7/Zion | Discovered new exit (range 12) 5650 | -7/Zion | Given the Hacking Drone Bay 5659 | -7/Zion | Found Prototype Device 5659 | -7/Zion | Identified Hacking Drone Bay 5669 | -7/Zion | Visited the Megawrench Repair Shop 5747 | -7/Zion | Learned location of Warlord (-5) 5819 | -7/Zion | Megawrench repaired 4 parts 5835 | -7/Zion | Build established: Sprinter 5850 | -7/Zion | Discovered new exit (range 6) 5898 | -7/Zion | Found CR-A16's Pointy Stick 5992 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6036 | -7/Zion | Entered Deep Caves 6086 | -7/Deep Caves | Attacked by Z-Imprinter 6124 | -7/Deep Caves | Spotted as-21390 6126 | -7/Deep Caves | Triggered Deep Caves wall 6126 | -7/Deep Caves | Found Prototype Slashing Weapon 6127 | -7/Deep Caves | Spotted AS-65139 6136 | -7/Deep Caves | Discovered new exit (range 7) 6137 | -7/Deep Caves | Entered Proximity Caves 6139 | -6/Proximity Caves | Spotted B-75 Beast 6197 | -6/Proximity Caves | Learned location of 1 exit from Factory 6234 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6237 | -6/Proximity Caves | Entered Factory 6237 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6238 | -6/Factory | Identified exit to Factory 6287 | -6/Factory | Fabricated Hacking Suite? 6300 | -6/Factory | Spotted B-75 Beast 6441 | -6/Factory | Identified Longsword +1 6474 | -6/Factory | Discovered exit to Factory (range 7) 6575 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 6603 | -6/Factory | Fabricated G-47 Trooper? 6645 | -6/Factory | Build established: Hacker-Sprinter 6746 | -6/Factory | Identified exit to Lower Caves 6811 | -6/Factory | Entered Lower Caves 6845 | -6/Lower Caves | Learned location of Extension (-5) 6861 | -6/Lower Caves | Discovered new exit (range 9) 6867 | -6/Lower Caves | Identified exit to Lower Caves 6867 | -6/Lower Caves | Entered another Lower Caves area 6871 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6878 | -6/Lower Caves | Encountered a Warlord checkpoint 6933 | -6/Lower Caves | Learned Factory interactive machine intel 6953 | -6/Lower Caves | Learned Factory emergency access door positions 6987 | -6/Lower Caves | Discovered new exit (range 10) 6989 | -6/Lower Caves | Identified exit to Data Miner 6991 | -6/Lower Caves | Entered Data Miner 6991 | -6/Data Miner | Discovered new exit (range 6) 6995 | -6/Data Miner | Met Data Miner 6999 | -6/Data Miner | Learned location of Section 7 (-2) 6999 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7001 | -6/Data Miner | Received God Mode back door access code from Data Miner 7020 | -6/Data Miner | Data Conduit disabled 7063 | -6/Data Miner | Identified exit to Proximity Caves 7063 | -6/Data Miner | Entered Proximity Caves 7083 | -5/Proximity Caves | Learned Factory trap positions 7096 | -5/Proximity Caves | Spotted B-75 Beast 7162 | -5/Proximity Caves | Build established: Sprinter 7162 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7164 | -5/Proximity Caves | Entered Factory 7164 | -5/Factory | Evolved 2 slots: Utility x2 7165 | -5/Factory | Loaded intel: 96 trap records 7167 | -5/Factory | Loaded intel: 48 interactive machine locations 7259 | -5/Factory | Discovered new exit (range 10) 7444 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 7459 | -5/Factory | Identified exit to Extension 7466 | -5/Factory | Build established: Derelict-Sprinter 7493 | -5/Factory | Entered Extension 7493 | -5/Extension | Accompanied by 2 allies 7500 | -5/Extension | Rescued a captive Derelict 7506 | -5/Extension | Rescued a captive Derelict 7516 | -5/Extension | Rescued a captive Derelict 7524 | -5/Extension | Rescued a captive Derelict 7528 | -5/Extension | Rescued a captive Derelict 7541 | -5/Extension | Rescued A7 7542 | -5/Extension | Rescued a captive Derelict 7545 | -5/Extension | Rescued a captive Derelict 7715 | -5/Extension | Spotted B-75 Beast 7719 | -5/Extension | Spotted B-75 Beast 7720 | -5/Extension | Allies destroyed B-75 Beast 7758 | -5/Extension | Allies destroyed B-75 Beast 7784 | -5/Extension | Rescued a captive Derelict 7834 | -5/Extension | Rescued a captive Derelict 7834 | -5/Extension | Rescued a captive Derelict 7934 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8003 | -5/Extension | Discovered new exit (range 10) 8003 | -5/Extension | Discovered new exit (range 6) 8003 | -5/Extension | Identified exit to Cetus 8003 | -5/Extension | Entered Cetus 8010 | -5/Cetus | Spotted Cetus Guard 8010 | -5/Cetus | Spotted Cetus Guard 8017 | -5/Cetus | Spotted Cetus Guard 8020 | -5/Cetus | Spotted Cetus Guard 8028 | -5/Cetus | Discovered new exit (range 16) 8030 | -5/Cetus | Identified exit to Archives 8030 | -5/Cetus | Entered Archives 8309 | -5/Archives | Build established: Scavenger-Sprinter 8613 | -5/Archives | Discovered new exit (range 13) 8617 | -5/Archives | Entered Hub_04(d) 8620 | -5/Hub_04(d) | Network Hub disabled 8621 | -5/Hub_04(d) | Identified exit to Factory 8621 | -5/Hub_04(d) | Network Hub disabled 8627 | -5/Hub_04(d) | Network Hub disabled 8627 | -5/Hub_04(d) | Network Hub disabled 8640 | -5/Hub_04(d) | Disrupted transfer network 8656 | -5/Hub_04(d) | Entered Factory 8656 | -4/Factory | Evolved 2 slots: Utility x2 8785 | -4/Factory | Identified exit to Upper Caves 8820 | -4/Factory | Repaired Cld. Deuterium Engine? 8853 | -4/Factory | Identified exit to Research 8885 | -4/Factory | Build established: Hacker-Sprinter 8901 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 8956 | -4/Factory | Local fabrication network quarantined 9113 | -4/Factory | Found Prototype Processor 9113 | -4/Factory | Identified Exp. Melee Analysis Suite 9240 | -4/Factory | Spotted B-86 Titan 9268 | -4/Factory | Entered Upper Caves 9310 | -4/Upper Caves | Learned location of 1 exit from Research 9313 | -4/Upper Caves | Identified exit to Upper Caves 9335 | -4/Upper Caves | Entered another Upper Caves area 9336 | -4/Upper Caves | Encountered a Warlord checkpoint 9341 | -4/Upper Caves | Spotted B-86 Titan 9416 | -4/Upper Caves | Learned location of Quarantine (-2) 9444 | -4/Upper Caves | Learned Research terminal intel 9529 | -4/Upper Caves | Discovered new exit (range 9) 9531 | -4/Upper Caves | Identified exit to Zhirov 9531 | -4/Upper Caves | Entered Zhirov 9531 | -4/Zhirov | Discovered new exit (range 3) 9535 | -4/Zhirov | Met Zhirov 9537 | -4/Zhirov | Build established: Scavenger-Scout 9541 | -4/Zhirov | Found Alien Artifact 9541 | -4/Zhirov | Identified Integrated Reactor 9541 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9562 | -4/Zhirov | Found Alien Artifact 9570 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9576 | -4/Zhirov | Identified exit to Proximity Caves 9576 | -4/Zhirov | Entered Proximity Caves 9597 | -3/Proximity Caves | Spotted B-86 Titan 9628 | -3/Proximity Caves | Discovered exit to Research (range 9) 9653 | -3/Proximity Caves | Entered Research 9653 | -3/Research | Evolved 2 slots: Utility x2 9654 | -3/Research | Identified exit to Research 9655 | -3/Research | Loaded intel: 17 terminal locations 9669 | -3/Research | Identified Transdimensional Reconstructor 9717 | -3/Research | Repaired Exp. Cesium-ion Thruster 9781 | -3/Research | Spotted B-86 Titan 9853 | -3/Research | Warped through subspace 9865 | -3/Research | Identified exit to Armory 9865 | -3/Research | Identified exit to Testing 9918 | -3/Research | Spotted B-86 Titan 9930 | -3/Research | Spotted B-86 Titan 9944 | -3/Research | Discovered exit to Research (range 18) 9959 | -3/Research | Entered Armory 9988 | -3/Armory | Lost 6 parts (1p3n2u) 10065 | -3/Armory | Fabricated P-70 Sage? 10088 | -3/Armory | Fabricated B-74 Champion (x3) 10144 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 10287 | -3/Armory | Fabricated Q-thruster (x2) 10371 | -3/Armory | Fabricated Exp. Cesium-ion Thruster (x1) 10424 | -3/Armory | Fabricated Adv. Hacking Suite (x1) 10477 | -3/Armory | Fabricated Adv. Hacking Suite (x1) 10530 | -3/Armory | Fabricated Adv. Hacking Suite (x1) 10536 | -3/Armory | Fabricated Adv. Hacking Suite? 10583 | -3/Armory | Fabricated Adv. Hacking Suite? 10632 | -3/Armory | Fabricated P-70 Sage? 10674 | -3/Armory | Lost 3 parts (3n) 10688 | -3/Armory | Fabricated Exp. Weapon Shielding? 10780 | -3/Armory | Build established: Wizard-Sprinter 10850 | -3/Armory | Repaired Field Propulsion Array? 10867 | -3/Armory | Local fabrication network quarantined 10894 | -3/Armory | Repaired Med. Storage Unit 10929 | -3/Armory | Repaired Cld. Deuterium Engine 10951 | -3/Armory | Repaired Xenon Bombardment Thruster 10959 | -3/Armory | First assault squad dispatched 10977 | -3/Armory | Repaired Imp. Actuator Array 11043 | -3/Armory | Discovered new exit (range 2) 11043 | -3/Armory | Entered Lab 11043 | -3/Lab | Discovered exit to Research (range 9) 11046 | -3/Lab | Hidden lab's door opened automatically 11046 | -3/Lab | Sensor layout match revealed 11069 | -3/Lab | Gained access to the hidden lab's interior 11075 | -3/Lab | Found Alien Artifact 11075 | -3/Lab | Identified Integrated Mediator 11075 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 11081 | -3/Lab | Found Alien Artifact 11101 | -3/Lab | Found Prototype Energy Gun 11101 | -3/Lab | Identified Hyp. EM Gauss Rifle 11104 | -3/Lab | Found Prototype Energy Cannon 11104 | -3/Lab | Identified Potential Cannon 11108 | -3/Lab | Found Prototype Device 11110 | -3/Lab | Found Prototype Hackware 11110 | -3/Lab | Identified Deep Network Scanner 11163 | -3/Lab | Found Alien Artifact 11164 | -3/Lab | Identified AEGIS Remote Shield 11185 | -3/Lab | Entered Research 11185 | -2/Research | Evolved 2 slots: Utility x2 11192 | -2/Research | Identified exit to Quarantine 11213 | -2/Research | Identified Core Regenerator 11213 | -2/Research | Identified Core Reset Matrix 11260 | -2/Research | Fabricated Exp. Cesium-ion Thruster (x1) 11288 | -2/Research | Fabricated Exp. Cesium-ion Thruster? 11288 | -2/Research | Spotted B-90 Cyclops 11289 | -2/Research | Identified exit to Access 11321 | -2/Research | Found Prototype Slashing Weapon 11321 | -2/Research | Identified Centrium Greatsword 11364 | -2/Research | Garrison activated, responded to threat 11369 | -2/Research | Entered Quarantine 11392 | -2/Quarantine | Found Alien Artifact 11392 | -2/Quarantine | Identified Subatomic Replicator 11442 | -2/Quarantine | Central database locked down 11453 | -2/Quarantine | Found Alien Slashing Weapon 11453 | -2/Quarantine | Identified Sigix Broadsword 11470 | -2/Quarantine | Found Transdimensional Reconstructor 11472 | -2/Quarantine | Used Core Reset Matrix 11473 | -2/Quarantine | Found Transdimensional Reconstructor 11474 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 11476 | -2/Quarantine | Detected hypermatrix surge 11476 | -2/Quarantine | Sensed 8 artifacts in vicinity 11476 | -2/Quarantine | Found Transdimensional Reconstructor 11476 | -2/Quarantine | Warped through subspace 11958 | -2/Quarantine | Discovered exit to Access (range 12) 11973 | -2/Quarantine | Spotted Fortress 12019 | -2/Quarantine | Discovered new exit (range 6) 12020 | -2/Quarantine | Entered Section 7 12021 | -2/Section 7 | Sensed 23 artifacts in vicinity 12027 | -2/Section 7 | Found Spacefold Activator 12041 | -2/Section 7 | Spotted S7 Guard 12046 | -2/Section 7 | Found Core Membrane 12046 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 12051 | -2/Section 7 | Spotted S7 Guard 12055 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 12056 | -2/Section 7 | Found Integrated Singularity Reactor 12056 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 12058 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 12077 | -2/Section 7 | Found Core Reset Matrix 12083 | -2/Section 7 | Warped through subspace 12084 | -2/Section 7 | Warped through subspace 12086 | -2/Section 7 | Found Prototype Protection 12086 | -2/Section 7 | Identified Centrium Heavy Armor Plating 12089 | -2/Section 7 | Found Prototype Device 12089 | -2/Section 7 | Identified Exp. Force Field 12105 | -2/Section 7 | Spotted S7 Guard 12108 | -2/Section 7 | Found Core Physics Calibrator 12133 | -2/Section 7 | Spotted B-90 Cyclops 12147 | -2/Section 7 | Found Integrity Redistributor 12149 | -2/Section 7 | Core integrity fell below 50% 12153 | -2/Section 7 | Spotted B-90 Cyclops 12162 | -2/Section 7 | Spotted Alpha 7 12162 | -2/Section 7 | Spotted Alpha 7 12169 | -2/Section 7 | Spotted B-99 Colossus 12179 | -2/Section 7 | Emitted hypermatrix ping 12180 | -2/Section 7 | Found Integrity Redistributor 12184 | -2/Section 7 | Assembled emerged from beneath the floor 12189 | -2/Section 7 | Found LRC Insulator 12189 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12191 | -2/Section 7 | Found LRC Insulator 12191 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12318 | -2/Section 7 | Found Transdimensional Reconstructor 12319 | -2/Section 7 | Found Transdimensional Reconstructor 12319 | -2/Section 7 | Warped through subspace 12319 | -2/Section 7 | Spotted Striker 12319 | -2/Section 7 | Spotted Striker 12367 | -2/Section 7 | Spotted S7 Guard 12370 | -2/Section 7 | Found Integrated Heat Negator 12370 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 12373 | -2/Section 7 | Entered Access 12373 | -1/Access | Evolved 2 slots (calibrated): Power x2, -Utility x1, Weapon x1 12473 | -1/Access | Fabricated Cmb. Linear Gravjet? 12529 | -1/Access | Fabricated Cmb. Linear Gravjet? 12560 | -1/Access | Fabricated Cmb. Linear Gravjet? 12681 | -1/Access | Fabricated Cmb. Linear Gravjet? 12892 | -1/Access | Build established: Wizard-Gladiator 12929 | -1/Access | Spotted B-99 Colossus 12964 | -1/Access | Identified exit to Command 13025 | -1/Access | Spotted B-99 Colossus 13031 | -1/Access | Entered Command 13048 | -1/Command | Identified exit to Surface 13708 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-157) 13779 | -1/Command | Destroyed 15 combat bots 13993 | -1/Command | Build established: Generator-Mutant 14003 | -1/Command | Spotted B-99 Colossus 14071 | -1/Command | First assault squad dispatched 14402 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-204) 14416 | -1/Command | Destroyed 7 combat bots 14510 | -1/Command | Destroyed B-99 Colossus 14605 | -1/Command | Found Prototype Ballistic Gun 14609 | -1/Command | Found Prototype Ballistic Gun 14703 | -1/Command | Identified Multirail (x2) 14941 | -1/Command | Spotted Combat Programmer 15211 | -1/Command | Destroyed 9 combat bots 15466 | -1/Command | Spotted M Guard 15466 | -1/Command | Spotted M Guard 15474 | -1/Command | Spotted Combat Programmer 15479 | -1/Command | Destroyed Combat Programmer 15505 | -1/Command | Destroyed Combat Programmer 15523 | -1/Command | Destroyed M Guard 15540 | -1/Command | Destroyed M Guard 15540 | -1/Command | All MAIN.C guards destroyed 15551 | -1/Command | Lost 5 parts (1p4u) 15559 | -1/Command | Found Corrupted Zero-point Reactor 15569 | -1/Command | Found Corrupted Prototype Protection 15569 | -1/Command | Identified Hvy. Regenerative Plating 15596 | -1/Command | Found Corrupted Prototype Processor 15596 | -1/Command | Identified Exp. Targeting Computer 15600 | -1/Command | Found Corrupted Prototype Launcher 15609 | -1/Command | Found Corrupted Zero-point Reactor 15621 | -1/Command | Found Corrupted Hvy. Regenerative Plating 15624 | -1/Command | Found Corrupted Zero-point Reactor 15744 | -1/Command | Met MAIN.C 15748 | -1/Command | 0b10 Conduit disabled 15788 | -1/Command | Destroyed MAIN.C Shell 15791 | -1/Command | MAIN.C activated Command garrisons 15799 | -1/Command | Core integrity fell below 50% 15866 | -1/Command | Destroyed MAIN.C 15889 | -1/Command | Lost 3 parts (1n1u1w) 15904 | -1/Command | Used Core Regenerator, restored core integrity (+400) 16091 | -1/Command | Identified Ragnarok Missile Launcher 16108 | -1/Command | Found Prototype Energy Cannon 16108 | -1/Command | Identified Cld. Nova Cannon 16117 | -1/Command | Found Prototype Device 16117 | -1/Command | Identified Exp. ECM Suite 16376 | -1/Command | Build established: Alien-Mutant 16613 | -1/Command | Found Prototype Processor 16613 | -1/Command | Identified Exp. Terrain Scan Processor 17625 | -1/Command | Build established: Generator-Mutant 18402 | -1/Command | Found Multirail 18418 | -1/Command | Found Prototype Processor 18418 | -1/Command | Identified Exp. Core Analyzer 18455 | -1/Command | Found Unknown Protection 18455 | -1/Command | Identified Hvy. Insulated Plating 18468 | -1/Command | Found Corrupted Multirail 18490 | -1/Command | Found Multirail 18609 | -1/Command | Spotted B-99 Colossus 19719 | -1/Command | Found Zero-point Reactor 19723 | -1/Command | Found Zero-point Reactor 20622 | -1/Command | Found Adv. Particle Accelerator 21069 | -1/Command | Found Adv. Particle Accelerator 21768 | -1/Command | Warped through subspace to slip node 21768 | -1/Command | Discovered new exit (range 5) 21781 | -1/Command | Entered Access_0 21782 | -1/Access_0 | Sensed 4 artifacts in vicinity 21784 | -1/Access_0 | Met Architect 21805 | -1/Access_0 | Architect warped through subspace 21836 | -1/Access_0 | Destroyed A8 21845 | -1/Access_0 | Architect warped through subspace 21854 | -1/Access_0 | Found Corrupted Prototype Protection 21854 | -1/Access_0 | Identified Lgt. Regenerative Plating 21877 | -1/Access_0 | Architect warped through subspace 21931 | -1/Access_0 | Architect warped through subspace 21961 | -1/Access_0 | Architect warped through subspace 21987 | -1/Access_0 | Architect warped through subspace 22007 | -1/Access_0 | Architect warped through subspace 22034 | -1/Access_0 | Architect warped through subspace 22049 | -1/Access_0 | Architect warped through subspace 22070 | -1/Access_0 | Architect warped through subspace 22086 | -1/Access_0 | Architect warped through subspace 22104 | -1/Access_0 | Subspace Access Node disabled 22123 | -1/Access_0 | Architect warped through subspace 22139 | -1/Access_0 | Architect warped through subspace 22188 | -1/Access_0 | Architect warped through subspace 22204 | -1/Access_0 | Crushed by falling debris 22210 | -1/Access_0 | Architect warped through subspace 22234 | -1/Access_0 | Subspace Access Node disabled 22247 | -1/Access_0 | A6 warped into view 22249 | -1/Access_0 | Self-destructed Last Messages --------------- 22219_ Acquired Cld. Nova Cannon. 22220_ Penetrated by Quantum Shear. 22223_ Acquired Centrium Leg. 22223_ Penetrated by Quantum Shear. 22234_ Subspace Access Node disabled. 22235_ Quantum Shear penetrates Wall. 22235_ Penetrated by Quantum Shear. 22242_ Quantum Shear penetrates Wall. 22244_ Quantum Shear penetrates Earth. 22244_ Penetrated by Quantum Shear. 22244_ Adv. Drone Bay destroyed. 22244_ Penetrated by Quantum Shear. 22244_ >> Lost connection to Advanced Drone. 22246_ Acquired Lyr. Medium Armor Plating. 22246_ Penetrated by Quantum Shear. 22246_ Lyr. Medium Armor Plating severed. A6 warps into view. 22247_ A6: "I'm here! Did I miss the party? Oh hello there." 22247_ Acquired Lyr. Medium Armor Plating. 22249_ Quantum Shear penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ????????????????????????????####??????????????? ?? | | ???????????????????????????? #??????????????? ?? | | ????????????????????????????# #??????????????? ?? | | ??????????????????????###???# #??????????????? ?? | | ???????????????????#### ??## #??#???????????? ?? | | ???????????????????# # ### ## #???????????? ?? | | ???????????????###??# ????????????# #? | | ?????????????### ???# #??????????????# #? | | ????????????##"" #??# ; #??????????????# #? | | ???????????##"" #### =@ ###????????????# #? | | ???????????#" %] #????????????# #? | | ???????????#; = #######????????# #? | | ?? ????????#;;; ##;; % ;;#??# #????????# #? | | ? ????????####; #?# 0 ;;#### ##???????# #? | | ? ???????????## #?# p ;;## "######### #? | | ? ????????????# #?# ; ;; "" #? | | ? ###?????????# #?# ; ;; "" #? | | ? #?????????# #?# ; ;;;;;" "######### #? | | ?? ?????????# #?# ; ### ##???????# #? | | ?? ?????????# #? % ### #????????# ## | | ?? ?????????# ### % ## #????????# | | ?? #?????????# # % ! # #????????#### | | ?? #?????????# " %% # #???????????? | | ?? #?????????# " ; ### #???????????? | | ??# #?????????# " ; ;###?# #???????????? | | ??# #?????????# " %; ;#???# #???????????? | | ??# #????????## ; ; ##???# ##??????????? | | ??# #???????##" # #??# ##?????????? | | ??# #???????# " ; # #??## #?????????? | | ??# #??????###" ## #???# ####??????? | | #?# #??????# ## #???# "" #??????? | | ### #?????##" % ## #??##" ##?????? | | ## #????## # #??#"" #?????? | | # ###### # #??#" ]%= ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 240 Energy Generation 172 Energy Capacity 1340 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Additional Mass Support 20 Armor Coverage 2400 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 22 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 95 Defensive Hacking 26 Item Schematics ----------------- Adv. Heavy Siege Treads | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Quarantine | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Enh. Nova Cannon | -2/Section 7 | Hacked Centrium Leg | -2/Section 7 | Hacked Quantum Reactor | -2/Section 7 | Hacked Imp. Stasis Canceller | -2/Section 7 | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Hacked C-65 Expert | -2/Section 7 | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory G-47 Trooper | x3 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory P-70 Sage | x2 | -3/Armory B-74 Champion | x3 | -3/Armory | Preloaded Q-thruster | x2 | -3/Armory Exp. Cesium-ion Thruster | x1 | -3/Armory Adv. Hacking Suite | x1 | -3/Armory Adv. Hacking Suite | x1 | -3/Armory Adv. Hacking Suite | x1 | -3/Armory Adv. Hacking Suite | x1 | -3/Armory Adv. Hacking Suite | x1 | -3/Armory P-70 Sage | x2 | -3/Armory Exp. Weapon Shielding | x1 | -3/Armory Exp. Cesium-ion Thruster | x1 | -2/Research Exp. Cesium-ion Thruster | x1 | -2/Research Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Subatomic Replicator Sigix Broadsword Core Reset Matrix Spacefold Activator Core Membrane Integrated Singularity Reactor High-powered Transdimensional Reconstructor Core Physics Calibrator LRC Insulator Integrated Heat Negator Integrity Redistributor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellZioniteKit Manual? 0 Play Time 04:16:33 Cumulative 2028.5 hours Start 2021.07.27 @ 07:51:53 End 2021.07.27 @ 12:57:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2612 Rogue 2604 Adventurer 0 Explorer 8 Win Type - Total 223 Types 42/30/84/3/3/5/53/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420380c6-4c41-4221-8d2e-377f508d8b19