Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 17:55:04 Player: User Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Salvage Targeting Computer Improved Targeting Computer Power Shielding Hardened Light Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Salvage Targeting Computer Improved Targeting Computer Power Shielding EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 2 | . 1 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 87 | . 89 86 Engine 12 | . 14 11 Leg 29 | . 28 31 Storage 12 | . 14 11 Processor 8 | . 4 11 Energy Gun 24 | . 28 22 Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 6 | . 6 6 Most Carried 6 | . 6 6 Average Carried 5 | . 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 220 | 200 10 10 Remotely . | . . . Salvage Created 305 | . 49 256 Parts 16 | . 1 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 1 4 Guns 5 | . 1 4 Classes Destroyed 5 | . 1 4 Recycler 1 | . . 1 Operator 2 | . . 2 Swarmer 2 | . . 2 Grunt 2 | . 1 1 Sentry 1 | . . 1 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 300 | . 62 238 Core 61 | . 11 50 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 24 | . 7 17 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 47 | . 14 33 Gun 47 | . 14 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 23 | . 7 16 Explosive . | . . . Electromagnetic 24 | . 7 17 Robot Hit Streak 14 | . 3 14 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 33 | . 8 25 Core Hits 13 | . 2 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 446 | . 78 368 Guns 402 | . 78 324 Cannons . | . . . Explosions 44 | . . 44 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 181 | . 25 156 Explosive . | . . . Electromagnetic 265 | . 53 212 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 138 | . 138 69 Average Temperature 41 | . 65 28 Received Heat Transfer 108 | . 42 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 457 | . 74 383 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 278 | . 35 278 Initial 14 | . . 14 Average 84 | . 5 129 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | . 100 74 Level 1 16 | . . 25 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 2 20 Peak Tracking Total 9 | . 1 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 2 | . . 2 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Robot Analysis 1 | . . 1 Emergency Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 468 | . 170 298 Spaces Moved 319 | 1 118 200 Core . | . . . Treads . | . . . Legs 319 | 1 118 200 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 33 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile . | . . . AOE 1 | . . 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 359 | . 134 225 Wait 4 | . . 4 Move 317 | . 117 200 Hop . | . . . Pick Up 7 | . 5 2 Fast Attach . | . . . Attach 2 | . 1 1 Detach . | . . . Swap . | . . . Drop 5 | . 4 1 Fire 24 | . 7 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 469 | -9/Materials | Self-destructed Last Messages --------------- 00317_ R-06 Scavenger collects Heat Sink. 00318_ K-01 Serf collects debris. 00353_ R-06 Scavenger destroyed. 00389_ S-10 Pest destroyed. 00411_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (25,38) Map updated. 00411_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 00440_ K-01 Serf collects debris. 00444_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00446_ O-16 Technician destroyed. 00446_ Switching to secondary target: Y-45 Defender. 00449_ Acquired data core, extracted dynamic key. 00449_ Decrypted 1 local trap positions from data. 00460_ EM Pulse Gun destroyed. 00460_ Med. Laser destroyed. 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Y"#[#????# | | ??######## #### * # ""#%###### | | ???????# #######+###[ # | | ???????# ##### ######### ###### | | ???????# = ### #?# #????# | | ???????# T ! % T #????### | | ???????# = ### #####??????# | | ???????# ##### #?????#??????????# | | ???????# #???### ###????????????????# | | ???????#########?????# #??????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????####?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatArmorManipulator Manual? 0 Play Time 00:07:57 Cumulative 40.5 hours Start 2022.02.02 @ 17:49:34 End 2022.02.02 @ 17:55:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc7e621-42e8-4ed3-be2c-c0068b52b853