Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 14:08:59 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (137) 685 Value Destroyed (5039) 5039 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3339) 3339 TOTAL SCORE: 16363 Bonus ------- Triggered High Security 500 High Alert Combat Kills 975 Follower Combat Kills 1493 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -529 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 325/325 System Corruption 15% Temperature Cool (0) Movement Hovering (102) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION (6) --- Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Zionite Glidesys II > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Makeshift ECM Suite > --- WEAPON (5) ------- Zionite Laser-S Light Antimatter Cannon Light Antimatter Cannon Fusion Bomb Launcher > --- INVENTORY (5) ---- Medium Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Makeshift ECM Suite > --- WEAPON ----------- Zionite Laser-S Light Antimatter Cannon Light Antimatter Cannon Fusion Bomb Launcher > --- INVENTORY -------- Zionite Glidesys II Medium Storage Unit Seismic Detector [Rating: 121] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Hardened Medium Armor Plating Device Hacking Drone Bay Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Zionite Laser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Assault Cannon Launcher Guided Missile Launcher Special Weapon Stasis Beam Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . 2 . . . . . . . Utility 4 | . . . . . . 4 . . . . . . . . . . Weapon 3 | . . . . . . 1 . . . . . . . 2 . . Parts Attached 148 | . 8 19 1 2 7 14 2 12 8 2 2 6 2 . 16 47 Power 21 | . . 4 1 . 1 2 . 2 3 . . 1 1 . 1 5 Engine 7 | . . 3 1 . 1 . . 1 1 . . . . . . . Core 4 | . . 1 . . . . . 1 1 . . . 1 . . . Reactor 10 | . . . . . . 2 . . 1 . . 1 . . 1 5 Propulsion 47 | . 4 10 . . 1 . 1 3 3 1 . 3 1 . 5 15 Treads 14 | . 2 7 . . 1 . 1 . . . . . . . 2 1 Leg 2 | . . . . . . . . . . . . . . . 2 . Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover 24 | . 2 3 . . . . . . 2 . . 3 1 . . 13 Flight 6 | . . . . . . . . 3 1 1 . . . . 1 . Utility 47 | . 1 3 . 2 2 7 1 5 . 1 2 2 . . 4 17 Device 22 | . 1 2 . . 1 4 . 4 . . 1 . . . . 9 Storage 5 | . . . . 1 . 1 . . . . 1 1 . . . 1 Processor 9 | . . . . 1 1 1 1 1 . 1 . . . . . 3 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 10 | . . 1 . . . 1 . . . . . 1 . . 4 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | . 3 2 . . 3 5 . 2 2 . . . . . 6 10 Energy Gun 3 | . . . . . . 2 . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 . 1 . . . . . . . . Ballistic Gun 8 | . 2 . . . . . . 1 . . . . . . 4 1 Ballistic Cannon 10 | . 1 2 . . 1 . . . . . . . . . 1 5 Launcher 5 | . . . . . 2 . . . 1 . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . . 3 3 . 2 1 . . 5 . . 1 9 Corrupted Parts 4 | . . . . . . . . . . . . . 1 . . 3 System Corruption 15 | . . . . . . . . . . . . . 1 . . 14 Parts Lost 57 | . . 8 . . 2 3 7 . 1 7 1 . 3 . . 25 Power 4 | . . 1 . . . . . . . 1 . . . . . 2 Propulsion 23 | . . 5 . . 1 1 2 . 1 3 1 . 3 . . 6 Utility 17 | . . 1 . . . 2 4 . . 2 . . . . . 8 Weapon 13 | . . 1 . . 1 . 1 . . 1 . . . . . 9 Highest Loss Streak 13 | . . 8 . . 1 2 7 . 1 6 1 . 2 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 6 7 5 6 8 12 16 7 3 3 3 2 3 4 5 8 7 Power . | 1 1 . . . . 4 1 1 . . . . . 1 . . Propulsion . | 4 4 . . . . . . . . . . . . . 2 . Utility 2 | . . . 1 2 2 1 . . . 1 2 2 2 2 2 2 Weapon 4 | 1 1 3 5 6 8 9 4 2 3 1 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . 9 5 . 4 . . 12 1 . . . 1 . . 1 . Power 5 | . . . . . . . 3 . . . . 1 . . 1 . Propulsion 6 | . 4 2 . . . . . . . . . . . . . . Utility 4 | . 1 . . 2 . . 1 . . . . . . . . . Weapon 16 | . 4 2 . 2 . . 7 1 . . . . . . . . Tool/Special 2 | . . 1 . . . . 1 . . . . . . . . . Average Slot Usage (%) 76 | . 85 78 88 88 86 86 43 48 69 56 41 62 69 52 70 75 Engine 3 | . 13 5 6 11 11 . . . 2 . . . . . . . Reactor 4 | . . . . . . 12 4 . 1 3 . 3 4 . 5 7 Treads 18 | . 2 28 44 44 43 24 7 . . . . . . . 4 8 Leg 1 | . 23 . . . . . . . . . . . . . 5 1 Hover 4 | . 2 9 . . . . . . 6 4 . 12 18 10 . 9 Flight 1 | . . . . . . . . 8 19 15 8 5 3 . . . Device 4 | . 1 7 11 1 . 7 13 19 16 10 . . . . . 5 Storage 6 | . 14 11 11 11 11 9 1 . . . 2 5 5 5 5 3 Processor 10 | . . . . 9 10 12 6 17 17 17 23 23 23 21 13 8 Protection 4 | . . . . . . 5 1 . . . . 3 5 5 12 10 Ballistic Gun 4 | . 12 1 . . . . . 1 . . . . . . 11 12 Ballistic Cannon 5 | . 4 10 11 11 10 5 . . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . . . . 1 5 5 5 5 5 2 Peak Build Rating 121 | 6 14 23 19 23 26 69 59 61 84 66 43 81 82 58 96 121 Average Rating 51 | 6 7 16 18 20 20 54 34 42 66 55 40 71 75 57 76 88 On Entrance 41 | 6 6 13 19 18 23 22 59 40 52 66 40 41 81 57 58 96 Avg Prop Armor Cover (%) 9 | . . . . . . . 31 31 5 4 . 9 8 . 2 10 Naked Turns 9 | . . . . . . . . . . . . . . . . 9 Heaviest Build 99 | 13 17 23 28 62 64 99 98 17 24 21 13 32 32 19 95 95 Greatest Support 210 | 20 46 80 80 80 80 80 60 12 25 21 17 33 54 22 140 210 Greatest Overweight (x) 7 | . 1 7 . . . 1 1 1 1 1 . 2 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 5 5 5 10 10 10 10 10 10 Average Capacity 11 | 8 8 8 8 16 20 20 9 5 5 5 7 10 10 10 10 8 Most Carried 20 | 6 8 8 8 16 16 20 20 5 5 5 10 10 10 8 10 10 Average Carried 9 | 6 6 7 8 11 15 19 8 4 4 3 5 9 8 7 9 7 Final Capacity 20 | 8 8 8 8 20 20 20 5 5 5 5 10 10 10 10 10 10 Final Carried 20 | 6 8 8 8 16 16 20 5 5 5 2 9 10 7 8 10 10 Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Mutant 18% | Derelict-Tank 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Tank | -4/Waste Derelict-Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 4638 | 199 42 892 43 59 155 332 306 347 . 247 15 330 55 . 190 1426 Remotely 541 | . . . . . . . . . . . . . . . . 541 Salvage Created 4986 | . 52 883 85 . 287 362 547 202 . 184 35 375 56 . 217 1701 Parts 209 | . 3 43 3 . 7 16 3 14 . 8 1 8 8 . 4 91 Haulers Intercepted 4 | . . 2 . . . . . . . . . . . . . 2 Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . 1 10 . . . . 7 1 6 8 . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 100 | . 2 19 3 . 5 12 2 8 . 8 . . 5 . . 36 Melee 11 | . . . . . . 1 1 . . 3 . . 5 . . 1 Guns 18 | . 1 . . . . . . . . . . . . . . 17 Cannons 37 | . 1 19 3 . 5 2 . . . . . . . . . 7 AOE 34 | . . . . . . 9 1 8 . 5 . . . . . 11 Classes Destroyed 19 | . 1 9 . . . 1 1 1 . . 1 . 1 . . 4 Worker 15 | . . 1 . . . 1 . . . . . . . . . 13 Builder 3 | . . 1 . . . . . . . . . . . . . 2 Tunneler 3 | . . 1 . . . . . . . . . . . . . 2 Hauler 4 | . . 2 . . . . . . . . . . . . . 2 Recycler 4 | . . 4 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 4 | . . 2 . . . . . . . . . . . . . 2 Swarmer 21 | . . . . . . 4 . . . 5 . . 3 . . 9 Cutter 3 | . . . . . . . . 3 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 53 | . 2 14 2 . 4 8 . 4 . 3 . . . . . 16 Brawler 6 | . . 1 1 . 1 . . 1 . . . . . . . 2 Duelist 2 | . . . . . . . . . . . . . . . . 2 Sentry 5 | . . 4 . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . . . . . . . . . 4 Compactor 2 | . . . . . . . 2 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 1 5 3 . 4 6 1 5 . 5 1 . 2 . . 12 Combat Bots Only 7 | . 1 4 3 . 4 5 1 5 . 5 . . 2 . . 7 Max Kills in Single Turn 8 | . 1 2 1 . 1 3 1 2 . 3 1 . 1 . . 8 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 3 1 2 . 3 . . . . . 3 Melee 1 | . . . . . . 1 1 . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 788 | . 8 145 17 . 18 34 6 8 24 31 20 . 73 2 . 402 Missed 258 | . 3 43 8 . 5 9 1 2 11 12 12 . 33 1 . 118 Hits 530 | . 5 102 9 . 13 25 5 6 13 19 8 . 40 1 . 284 Melee 10 | . . 1 . . 2 . 5 . . . . . . . . 2 Projectile 520 | . 5 101 9 . 11 25 . 6 13 19 8 . 40 1 . 282 AOE 1 | . . . . . . . . 1 . . . . . . . . Critical Strikes 18 | . . 1 . . 2 . . . . 1 . . . . . 14 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 10125 | . 68 1411 98 . 302 456 240 128 261 328 134 . 690 23 . 5986 Core 1846 | . 11 216 12 . 30 69 54 18 71 79 78 . 112 . . 1096 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 334 | . . . . . . . . . . . . . . . . 334 Redirected to Shielding 283 | . . . . . . . . . . . . . 69 . . 214 Regen/Repaired (Parts) 228 | . . . . . . 124 . . . . . . . . . 104 Core Remaining (%) 75 | 100 95 . . . 35 . . 83 . . . . 66 . . . Volleys Fired 261 | . 10 86 6 . 12 31 10 12 1 6 . . . . 1 86 Largest 5 | . 2 1 1 . 1 1 3 1 1 1 . . . . 1 5 Hottest 240 | . 80 50 50 . 50 48 240 39 49 39 . . . . . 226 Shots Fired 491 | . 20 86 6 . 12 31 19 12 1 6 . . . . 1 297 Gun 239 | . 13 . . . . . 9 . . . . . . . . 217 Cannon 208 | . 7 86 6 . 12 22 5 . . . . . . . . 70 Launcher 43 | . . . . . . 9 5 12 1 6 . . . . . 10 Special 1 | . . . . . . . . . . . . . . . 1 . Kinetic 414 | . 10 86 6 . 12 22 . . . . . . . . . 278 Thermal 33 | . 10 . . . . . 14 . . . . . . . . 9 Explosive 43 | . . . . . . 9 5 12 1 6 . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 6 7 . 8 7 10 11 . 12 . . . . 13 14 Robot Miss Streak 7 | . 7 3 . . 5 2 1 . . . . . . . . 4 Penetration Max 1 | . . 1 . . 1 . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 336 | . 8 53 6 . 7 16 20 1 . 5 6 11 6 . 5 192 Core Hits 256 | . 3 25 2 . 4 27 7 21 2 13 . 4 5 . 3 140 Critical Kills 5 | . . . . . 3 2 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 2 . . . . . . . . . . Critical Strikes 32 | . 2 8 2 . 6 4 3 . . . 1 . . . 1 5 Burn 2 | . . . . . . . 2 . . . . . . . . . Destroy 9 | . . . . . 5 4 . . . . . . . . . . Blast 17 | . 2 8 2 . 1 . . . . . . . . . . 4 Sever 3 | . . . . . . . . . . . 1 . . . 1 1 Impale 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 71 | . . . . . . 4 4 . . 8 9 11 15 . 4 16 Impact . | . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . 8 9 11 15 . 4 16 Piercing 8 | . . . . . . 4 4 . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 1 . 1 . . 7 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19818 | . 139 3300 287 . 180 1261 1737 1150 82 798 318 961 312 . 323 8970 Guns 3573 | . 36 . . . . . 235 . . . . . . . . 3302 Cannons 5480 | . 103 3099 287 . 180 217 116 . . . . . . . . 1478 Explosions 7759 | . . 181 . . . 980 1322 1150 34 604 . . . . . 3488 Melee 2930 | . . . . . . 64 64 . . 194 318 961 312 . 323 694 Ramming 76 | . . 20 . . . . . . 48 . . . . . . 8 Kinetic 8523 | . 103 3099 287 . 180 217 . . . . . . . . . 4637 Thermal 530 | . 36 . . . . . 351 . . . . . . . . 143 Explosive 7739 | . . 181 . . . 980 1322 1150 34 604 . . . . . 3468 Electromagnetic 20 | . . . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 2802 | . . . . . . . . . . 194 318 961 312 . 323 694 Piercing 128 | . . . . . . 64 64 . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . 1 . . 15 Average Corruption 9 | . . . . . . . . . . . . . 1 . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 998 | . . 224 . . 3 61 . 46 . 138 95 204 1 . . 226 Projectiles 243 | . . 200 . . 3 . . . . . . . . . . 40 Explosions 236 | . . 24 . . . 61 . 46 . 42 . . . . . 63 Melee 519 | . . . . . . . . . . 96 95 204 1 . . 123 Knockbacks 31 | . 2 21 1 . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . Kinetic 30 | . 2 20 1 . . . . . . . . . . . . 7 Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . 187 . . . . . . 23 . . . . . . 198 Shots 5 | . . 2 . . . . . . . . . . . . . 3 Rammed 8 | . . 3 . . . . . . 2 . . . . . . 3 Targets Rammed 11 | . . 6 . . . . . . 2 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . . . . . . Highest Temperature 450 | . 126 260 . . 109 32 355 . . 301 . . . . 269 450 Average Temperature 91 | . 45 54 . . 45 17 209 . . 146 . . . . 20 112 Received Heat Transfer 2670 | . 42 603 54 . 77 171 . 45 18 395 36 . 9 12 . 1208 Effects 14 | . . . . . . . 1 . . . . . . . . 13 Energy Bleed 3 | . . . . . . . 1 . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . . . . . . . . 7 Total Turns 153 | . . . . . . . . . . . . . . . . 153 Longest Duration 46 | . . . . . . . . . . . . . . . . 46 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1031 | . 111 . . . . . 735 . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 5 | . . 1 1 . . . . 2 1 . . . . 1 . 5 Low Security (%) 55 | 100 100 40 97 . . 100 100 68 . . . . . . 100 15 Level 1 13 | . . 59 2 . . . . 6 100 . . . . 100 . 4 Level 2 13 | . . . . . . . . 25 . . . . . . . 32 Level 3 4 | . . . . . . . . . . . . . . . . 12 Level 4 12 | . . . . . . . . . . . . . . . . 35 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1648 | . 40 370 196 . . 163 15 623 320 . . . . 277 96 1648 Initial 290 | . . . 135 . . 32 15 . 290 . . . . 266 96 . Average 347 | . 7 229 181 . . 85 4 228 288 . . . . 266 16 757 Influence Increases 5828 | . 58 752 71 . 339 447 14 743 84 230 20 15 285 171 . 2599 Destroy 0b10 Robot/C 2600 | . 40 380 60 . 220 260 . 340 . 160 . . 60 . . 1080 Destroy 0b10 Robot/NC 230 | . . 60 . . . 5 . . . . 5 15 10 . . 135 Destroy Leader 440 | . 10 108 10 . 10 40 . 60 . 10 . . 20 . . 172 Allied During Kill 566 | . . . . . 109 16 . 266 . . . . . . . 175 Successful Hack 81 | . 8 14 . . . 48 . . . . . . . 6 . 5 Disable Machine 375 | . . 75 . . . 45 . . . . . . . . . 255 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 Destroy Structure 666 | . . 70 1 . . 33 14 32 24 . . . . . . 492 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . Partial Spotted 105 | . . . . . . . . . 60 . . . . 15 . 30 Lose Combat Pursuer 465 | . . 45 . . . . . 45 . 60 15 . 195 . . 105 Influence Decreases 4180 | . 58 405 232 186 287 454 59 150 433 271 110 128 100 79 277 951 Entered New Map 1245 | . . . 212 186 . 20 30 . 303 91 40 113 . 69 181 . Time Decay 2021 | . 58 325 20 . 190 374 22 110 40 110 60 15 80 10 96 511 Lost Part 497 | . . 80 . . 20 30 7 . 10 70 10 . 20 . . 250 Lost Ally 417 | . . . . . 77 30 . 40 80 . . . . . . 190 Squads Dispatched 35 | . 2 3 . . 1 3 . 4 . . 1 . 1 1 . 19 Investigation 6 | . 1 . . . . 1 . 1 . . . . . 1 . 2 Extermination 3 | . . . . . . 1 . . . . . . . . . 2 Reinforcement 12 | . 1 3 . . . 1 . 3 . . . . . . . 4 Assault 11 | . . . . . 1 . . . . . 1 . 1 . . 8 Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 11 | . . 3 . . . . . 2 1 . . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 213 | . 4 35 3 . 10 13 4 14 5 12 5 . 19 2 1 86 Peak Tracking Total 13 | . 3 6 3 . 6 4 3 10 6 6 8 . 13 . 1 9 Tactical Retreats 16 | . . 1 . . . . 1 2 . 2 1 . 4 . . 5 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . 7 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 6 | . 1 . . . . 2 . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . 1 . 4 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 1 . 4 . 2 . Triggered 5 | . . . . . . . . . . . 1 . 4 . . . Most Traps Carried 7 | . . . . . . . . . . . 7 6 6 2 2 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 26 | . . 5 . . . 3 . . . . . . . . . 18 Max in Single Turn 6 | . . 2 . . . 1 . . . . . . . . . 6 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 20 | . 2 3 . . . 3 . 2 . . 1 5 . 1 . 3 Terminals 4 | . 2 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Total Hacks 61 | . 7 7 . . . 9 . 5 . . 1 18 . 6 . 8 Successful 38 | . 3 2 . . . 4 . 3 . . 1 18 . 4 . 3 Failed 23 | . 4 5 . . . 5 . 2 . . . . . 2 . 5 Catastrophic 4 | . 1 . . . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 5 1 . . . 8 . 12 3 . . . . . . 13 Terminals 11 | . 7 4 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . 3 Repair Stations 10 | . . . . . . 6 . . . . . . . . . 4 Recycling Units 2 | . . . . . . . . 2 . . . . . . . . Scanalyzers 12 | . . 3 . . . . . 3 . . . . . 6 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Terminal Hacks 20 | . 1 . . . . . . . . . 1 18 . . . . Record 6 | . . . . . . . . . . . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 3 . . . . . . . . . 2 Scan Component 3 | . . . . . . 2 . . . . . . . . . 1 Repair 2 | . . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . 1 . . . . . 1 . . . . . 4 . . Insert Component 3 | . . 1 . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . . . . 2 . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . . . . . . . . . Terminals 3 | . 2 1 . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 3 . . . 3 . 2 . . . . . 1 . 3 Full Trace Events 5 | . . . . . . 1 . 1 . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 4 . 1 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . 1 Time 117 | . . . . . . 22 . . . . . . . . . 95 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . . 13 . . . . . . . . Retrieved Matter 13 | . . . . . . . . 13 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 31 | . . . . 9 . 1 . 8 . . . . . . . 13 Largest Group 9 | . . . . 9 9 1 . 8 6 . . . . . . 5 Highest-Rated Group 388 | . . . . 291 291 37 . 360 278 . . . . . . 388 Highest-Rated Ally 96 | . . . . 40 40 37 . 96 91 . . . . . . 96 Zionite Dispatches 8 | . . . . . . 1 . 2 . . . . . . . 5 Light 2 | . . . . . . . . . . . . . . . . 2 Fire 3 | . . . . . . . . 2 . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . 2 . 2 . . . . . . . 1 DROP 2 | . . . . . . 1 . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 . . . . . . . . RETURN 2 | . . . . . . 1 . 1 . . . . . . . . Ally Attacks 199 | . . . . . 66 12 . 26 6 . . . . . . 89 Total Damage 6453 | . . . . . 1217 83 . 817 238 . . . . . . 4098 Kills 42 | . . . . . 8 1 . 9 . . . . . . . 24 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 2625 | . . . . . . 772 . 244 84 200 137 118 226 38 312 494 Optics 772 | . . . . . . 772 . . . . . . . . . . Sensors 494 | . . . . . . . . . . . . . . . . 494 IFF 444 | . . . . . . . . 217 84 143 . . . . . . Terrain 377 | . . . . . . . . 125 84 168 . . . . . . Traps 41 | . . . . . . . . 39 . . 2 . . . . . Seismic 341 | . . . . . . . . . . . . . . . . 341 Decoding 863 | . . . . . . . . . . 32 137 118 226 38 312 . Jamming 2 | . . . . . . . . . . . . . . . . 2 ECM 290 | . . . . . . . . . . . . . . . . 290 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . 1 . . . Drone Launches 2 | . . . . . . 1 . 1 . . . . . . . . Drone Recoveries 2 | . . . . . . 1 . 1 . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . 2 20 . Items 22 | . . . . . . . . . . . . . . 2 20 . Zionite Intel Received 2 | . . . . . . 1 . 1 . . . . . . . . Branch Access 1 | . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 7078 | 5 229 781 43 1139 383 868 152 293 84 228 137 118 226 38 627 1727 Spaces Moved 5484 | 5 156 451 17 684 200 296 167 404 198 457 275 173 411 78 267 1245 Core 538 | . . 1 . . . . 157 49 . 2 . . . . . 329 Treads 2065 | . 8 258 17 684 200 296 10 . . . . . . . 169 423 Legs 219 | 5 121 . . . . . . . . . . . . . 93 . Wheels . | . . . . . . . . . . . . . . . . . Hover 1333 | . 27 192 . . . . . . 3 . . 124 411 78 5 493 Flight 1329 | . . . . . . . . 355 195 455 275 49 . . . . Fastest Speed 24 | 120 56 48 160 160 160 160 50 30 28 24 34 40 27 46 46 36 Average Speed 95 | 120 111 113 160 160 160 232 61 40 30 31 37 43 42 46 189 85 Slowest Speed 400 | 120 160 400 160 160 160 240 240 83 110 100 40 200 96 46 260 270 Overloaded Moves 33 | . . . . . . . . . . 11 . . 22 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 1 5 . . . . . . Potential Cave-ins 7 | . . . . . . . . 5 . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 3 29 45 6 82 38 9 81 10 10 74 52 60 55 3 87 25 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . . . . 2 . . . . . 1 . 3 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 10 | . . . . 4 . . . . . 4 2 . . . . . Spaces Dug 18 | . . . . . . 4 . . 10 2 . . . . . 2 Terrain Destroyed 398 | . . 75 1 . 1 29 18 40 10 37 . . . . . 187 Melee 5 | . . . . . . 3 . . . 2 . . . . . . Projectile 74 | . . 36 1 . 1 5 2 . . . . . . . . 29 AOE 319 | . . 39 . . . 21 16 40 10 35 . . . . . 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Total 6759 | 4 191 592 23 729 250 435 192 519 219 519 296 196 440 81 377 1696 Wait 524 | . . 6 . 32 26 66 2 73 . 43 . . 4 . 68 204 Move 5457 | 4 155 450 16 683 199 296 166 401 196 446 274 172 410 78 266 1245 Hop 7 | . . . . . . . . 1 1 5 . . . . . . Pick Up 80 | . 10 8 . 9 1 6 3 2 1 1 8 2 . 1 5 23 Fast Attach 93 | . . 9 . . 3 11 3 14 8 2 1 7 2 . 9 24 Attach 52 | . 2 5 . . 3 3 2 2 2 4 1 . . 1 2 25 Detach 37 | . . 3 . . 3 3 1 4 1 2 1 1 1 1 4 12 Swap 66 | . 6 6 1 2 2 12 . 1 1 . . 1 . . 6 28 Drop 90 | . 8 13 . 3 1 3 1 9 7 2 1 2 4 . 6 30 Fire 261 | . 10 86 6 . 12 31 10 12 1 6 . . . . 1 86 Melee 71 | . . . . . . 4 4 . . 8 9 11 15 . 4 16 Ram 3 | . . . . . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . 6 . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . 4 . Trap 7 | . . . . . . . . . . . 1 . 4 . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 356 | -9/Materials | Discovered new exit (range 13) 454 | -9/Materials | Lost 8 parts (1p5n1u1w) 625 | -9/Materials | Core integrity fell below 50% 870 | -9/Materials | Build established: Scavenger-Mutant 981 | -9/Materials | Discovered new exit (range 13) 1016 | -9/Materials | Entered Mines 1017 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1059 | -9/Mines | Entered Zion 1260 | -7/Zion | Gained Derelict followers 1420 | -7/Zion | Given the Hacking Drone Bay 1420 | -7/Zion | Found Prototype Device 1584 | -7/Zion | Learned location of Warlord (-4) 1631 | -7/Zion | Found Prototype Launcher 1722 | -7/Zion | Met Imprinter 1749 | -7/Zion | Imprinted 1751 | -7/Zion | Declared Zion's savior 1894 | -7/Zion | Given A8's code to call for help 2063 | -7/Zion | Discovered new exit (range 16) 2105 | -7/Zion | Found CR-A16's Pointy Stick 2198 | -7/Zion | Entered Proximity Caves 2198 | -6/Proximity Caves | Accompanied by 9 allies 2202 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2221 | -6/Proximity Caves | Identified Gui. Missile Launcher 2224 | -6/Proximity Caves | Identified Hacking Drone Bay 2260 | -6/Proximity Caves | Lost 5 allies 2527 | -6/Proximity Caves | Discovered new exit (range 15) 2542 | -6/Proximity Caves | Spotted B-75 Beast 2581 | -6/Proximity Caves | Entered Factory 2581 | -6/Factory | Accompanied by 1 ally 2581 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 2674 | -6/Factory | Repaired Broken Rnf. Ion Engine 3029 | -6/Factory | Fabricated Enh. Force Lance (x2) 3346 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3347 | -6/Factory | Zion Thermal Resupply teleported in 3449 | -6/Factory | Sucked down chute 3449 | -6/Factory | Entered Waste 3464 | -6/Waste | Spotted C-40 Crusher 3466 | -6/Waste | Spotted C-40 Crusher 3475 | -6/Waste | Spotted C-40 Crusher 3483 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3486 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3489 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3491 | -6/Waste | Spotted C-40 Crusher 3492 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3494 | -6/Waste | Destroyed C-40 Crusher 3501 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3517 | -6/Waste | Destroyed C-40 Crusher 3532 | -6/Waste | Lost 7 parts (2n4u1w) 3585 | -6/Waste | Discovered new exit (range 12) 3601 | -6/Waste | Entered Factory 3733 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3744 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3745 | -6/Factory | Zion Fire squad teleported in 3777 | -6/Factory | Zion Fire squad teleported in 3781 | -6/Factory | Discovered new exit (range 13) 3792 | -6/Factory | Retrieved Zion intel report: Branch Access 3792 | -6/Factory | Identified exit to Lower Caves 3792 | -6/Factory | Identified exit to Extension 3820 | -6/Factory | Discovered new exit (range 16) 3894 | -6/Factory | Entered another Factory area 3894 | -5/Factory | Accompanied by 6 allies 3894 | -5/Factory | Evolved 2 slots: Propulsion x2 3958 | -5/Factory | Discovered new exit (range 17) 3978 | -5/Factory | Entered Upper Caves 4094 | -5/Upper Caves | Learned location of Armory (-4) 4100 | -5/Upper Caves | Build established: Scout 4186 | -5/Upper Caves | Discovered new exit (range 16) 4196 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 4196 | -5/Upper Caves | Spotted B-75 Beast 4206 | -5/Upper Caves | Entered another Upper Caves area 4320 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4340 | -5/Upper Caves | Discovered new exit (range 7) 4343 | -5/Upper Caves | Entered Zhirov 4343 | -5/Zhirov | Discovered new exit (range 3) 4351 | -5/Zhirov | Met Zhirov 4409 | -5/Zhirov | Build established: Mutant 4427 | -5/Zhirov | Found Alien Artifact 4427 | -5/Zhirov | Identified Integrated Reactor 4427 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4435 | -5/Zhirov | Found Alien Artifact 4446 | -5/Zhirov | Learned location of Quarantine (-2) 4446 | -5/Zhirov | Learned location of Testing (-3) 4446 | -5/Zhirov | Learned location of Command (-1) 4449 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4461 | -5/Zhirov | Entered Proximity Caves 4464 | -4/Proximity Caves | Spotter reported a threat 4472 | -4/Proximity Caves | Learned Research trap positions 4540 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4683 | -4/Proximity Caves | Discovered new exit (range 5) 4687 | -4/Proximity Caves | Entered Factory 4687 | -4/Factory | Evolved 2 slots: Weapon x2 4725 | -4/Factory | Sucked down chute 4725 | -4/Factory | Entered Waste 4725 | -4/Waste | The area was eerily silent 4759 | -4/Waste | Found Broken Fusion Bomb Launcher 4865 | -4/Waste | A Compactor rumbled back to life 4865 | -4/Waste | Spotted C-40 Crusher 5189 | -4/Waste | Discovered new exit (range 15) 5338 | -4/Waste | Build established: Derelict-Tank 5352 | -4/Waste | Entered Factory 5405 | -4/Factory | Zion Demo squad teleported in 5540 | -4/Factory | Zion Light squad teleported in 5641 | -4/Factory | Found Prototype Protection 5641 | -4/Factory | Identified Zio. Weapon Casing 5662 | -4/Factory | Lost 3 allies 5775 | -4/Factory | Garrison activated, responded to threat 5824 | -4/Factory | Found Zio. Weapon Casing 5825 | -4/Factory | Destroyed 7 combat bots 6018 | -4/Factory | Zion Fire squad teleported in 6282 | -4/Factory | Lost 3 allies 6401 | -4/Factory | Lost 8 parts (2n3u3w) 6403 | -4/Factory | Destroyed 7 combat bots 6440 | -4/Factory | Identified Transdimensional Reconstructor 6440 | -4/Factory | Warped through subspace 6505 | -4/Factory | Core integrity fell below 50% 6540 | -4/Factory | Core integrity fell below 20% 6553 | -4/Factory | Lost 13 parts (2p2n3u6w) 6602 | -4/Factory | First assault squad dispatched 6742 | -4/Factory | Zion Light squad teleported in 6754 | -4/Factory | Zion Infowar Resupply teleported in 6799 | -4/Factory | Terminal network hard line cut 6896 | -4/Factory | Repaired Broken Fusion Bomb Launcher 7011 | -4/Factory | System corruption reached 10% 7077 | -4/Factory | High security lockdown imminent 7079 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06995_ The unstable cave ceiling collapses. 07006_ System corrupted: Exp. Heat Sink rejected. 07006_ Acquired Exp. Heat Sink. 07007_ The unstable cave ceiling collapses. 07009_ Zio. Glidesys II destroyed. 07010_ The unstable cave ceiling collapses. 07010_ Integrated Corrupted Zio. Glidesys II (+6). 07013_ Imp. Linear Gravjet destroyed. 07022_ System corrupted: Energy discharge (-130). 07035_ Subcomponent Replicator disabled. 07044_ BZQEFYKR3KQ:JI HF||/3NT&M>CM8YN 07063_ System corrupted: Component data lost. 07077_ Nuclear Reactor explodes. 07077_ S-27 Virus destroyed. 07077_ Destroyed VTOL Module. 07077_ S-27 Virus destroyed. 07077_ ALERT: High security lockdown imminent, T-100. 07078_ Slug penetrates A-15 Conveyor. 07078_ A-15 Conveyor destroyed. 07078_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????!%!s ?????????????????????? | | ????????????????????? ]!! % ???????????????????? | | ??????????????????? ????????????????? | | ??????????????????? ??????????????? | | ???????????????????? ???????????????? | | ???????????????????? ! ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????#T #?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## ##????????????????????? | | ???????# ############## #????????????????????? | | ?????### #????????????????????? | | ????? =#????????????????????? | | ???????# g ! #????????????????????? | | ???????????###### ### #????????????????????? | | ????????????????# #?#######????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 53 Energy Capacity 1065 Matter Stores 398 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1350 Resistance: EM 25 Core Shielding 40 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x2 | -6/Factory | Preloaded Repaired ---------- Rnf. Ion Engine | 11% | -6/Factory | Broken Fusion Bomb Launcher | 9% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSixKinecellerator Manual? 0 Play Time 01:13:40 Cumulative 1217.3 hours Start 2025.11.11 @ 17:19:36 End 2025.11.13 @ 14:08:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1495 Rogue 1211 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adca38c3-4b08-4349-9c0a-50ffbf28c884