Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 02:34:02 Player: lazy_engineer Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (111) 555 Value Destroyed (4082) 4082 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (972) 972 TOTAL SCORE: 13369 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 758 Met Data Miner 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Stasis Canceller Advanced Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Reaction Control System Cloaking Device Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Advanced Signal Interpreter Stasis Canceller Advanced ECM Suite [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Field Propulsion Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 . . 4 . . . 2 . . 2 . . 2 Power 3 | . . . . . . . . 1 . . . 1 . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Utility 5 | . . . . . 2 . . 1 . . . . . . 1 . . 1 Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . Parts Attached 145 | 4 12 7 . . 11 42 6 9 . 1 13 10 1 6 11 . 9 3 Power 13 | . 2 1 . . 1 3 . . . . . . . . 3 . 3 . Engine 7 | . 2 1 . . 1 3 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . Reactor 5 | . . . . . . . . . . . . . . . 3 . 2 . Propulsion 42 | 2 2 3 . . 3 19 1 . . . . 1 . 5 3 . 3 . Treads 28 | 2 2 3 . . 3 18 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 1 1 . . . . 1 . 5 3 . 3 . Utility 59 | . 4 2 . . 6 12 1 9 . . 7 8 1 1 3 . 2 3 Device 29 | . . . . . 1 5 1 5 . . 6 6 1 . 1 . 1 2 Storage 2 | . 2 . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . 2 . 2 . . 1 . . 1 . . 1 1 Hackware 6 | . . . . . . . . 2 . . . 2 . . 2 . . . Protection 14 | . 2 2 . . 5 5 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 1 . . 1 8 4 . . 1 6 1 . . 2 . 1 . Energy Gun 6 | 1 2 . . . . 3 . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 2 2 . . . . . . . . . . . Ballistic Gun 7 | 1 1 1 . . . 3 . . . . . 1 . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 2 . . 1 2 . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . . . . 1 . 1 1 . . 1 Parts Lost 61 | . 2 2 . . 3 13 . 5 . . 15 12 . . . . 4 5 Power 7 | . . . . . . 1 . 1 . . 2 1 . . . . 1 1 Propulsion 15 | . . 1 . . 1 5 . 1 . . 2 2 . . . . . 3 Utility 24 | . 1 1 . . 1 4 . 1 . . 6 7 . . . . 2 1 Weapon 15 | . 1 . . . 1 3 . 2 . . 5 2 . . . . 1 . Highest Loss Streak 9 | . 1 2 . . 2 9 . 2 . . 4 9 . . . . 3 5 To Critical Strikes 3 | . . . . . . . . . . . 2 1 . . . . . . Average Slot Usage (%) 70 | . 97 99 100 100 78 95 69 56 53 53 44 36 41 50 64 68 61 32 Engine 6 | . 13 14 14 14 9 8 5 3 6 6 . 4 11 11 2 . . . Treads 14 | . 27 27 28 28 21 34 17 . . . 4 . . . . . . . Flight 2 | . . . . . . . 3 4 1 . . 1 5 11 21 21 15 8 Device 9 | . . . . . 4 11 12 13 13 13 15 10 11 11 10 10 9 4 Storage 8 | . 14 14 14 14 9 9 9 6 6 6 6 2 . . . . . . Processor 2 | . . . . . . 5 4 4 6 6 1 . . 3 5 5 7 5 Hackware 1 | . . . . . . . . . . . . 5 11 11 13 15 12 5 Protection 4 | . 11 14 14 14 16 8 . . . . . . . . . . . . Energy Gun 2 | . 11 . . . . 4 1 4 6 6 . . . . . . . . Energy Cannon 3 | . . . . . . 1 13 4 . . 2 . . . . . . . Ballistic Gun 6 | . 13 13 14 14 9 11 1 7 6 6 2 . . . . . . . Ballistic Cannon 3 | . 2 14 14 14 8 . . . . . . . . . . . . . Peak Build Rating 102 | 4 8 14 14 14 26 36 42 66 63 64 64 54 30 54 98 90 102 101 Average Rating 35 | 2 7 11 14 14 21 28 31 58 62 63 51 33 22 38 79 90 91 52 On Entrance 39 | . 4 8 14 14 14 23 27 42 59 63 63 53 22 22 52 90 90 93 Naked Turns 28 | . . . . . . . . . . . . . . . . . . 28 Heaviest Build 59 | 3 33 41 41 41 59 50 37 43 36 37 41 40 4 4 48 34 50 45 Greatest Support 93 | 3 40 40 40 40 82 92 92 93 53 53 53 26 6 32 38 38 45 45 Greatest Overweight (x) 9 | . 1 1 1 1 1 8 9 . . . 2 2 . . 1 . 2 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 9 5 5 5 5 5 5 Average Carried 11 | 2 10 14 15 14 14 14 10 13 14 14 11 6 5 4 4 5 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 15 15 12 15 15 15 7 5 5 5 5 5 5 4 Scrap Engine Consumption 148 | . . . . . . . 54 71 5 . 14 4 . . . . . . Constructs Created 10 | . . . . . . . 4 3 . . 2 1 . . . . . . Constructs Modified 41 | . . . . . . . 10 21 5 . 5 . . . . . . . Class Distribution -------------------- 45% | Mutant 20% | Construct 13% | Commander-Mutant 8% | Commander-Construct 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Matter Collected 3379 | 240 340 242 . 28 422 764 245 358 49 . 381 51 . 173 57 . . 29 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4809 | . 548 171 . . 502 944 350 1169 220 . 838 67 . . . . . . Parts 257 | . 32 12 . . 40 50 22 66 4 . 28 3 . . . . . . Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 3 . 35 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 90 | . 16 4 . . 15 15 3 19 4 . 12 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 56 | . 16 3 . . 4 14 . 12 3 . 4 . . . . . . . Cannons 27 | . . 1 . . 11 1 3 4 . . 5 2 . . . . . . AOE 3 | . . . . . . . . 1 1 . 1 . . . . . . . Classes Destroyed 15 | . 5 1 . . 3 1 2 2 . . 1 . . . . . . . Worker 7 | . 3 . . . . 4 . . . . . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . . . . . . Recycler 4 | . . . . . . 1 2 1 . . . . . . . . . . Operator 3 | . . . . . 1 2 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 13 | . 6 . . . 4 . . 3 . . . . . . . . . . Grunt 41 | . 10 2 . . 7 9 . 7 3 . 3 . . . . . . . Brawler 7 | . . . . . . . . 1 1 . 5 . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . Sentry 14 | . . 2 . . 2 6 2 1 . . 1 . . . . . . . Hunter 7 | . . . . . 1 . . 4 . . . 2 . . . . . . Programmer 5 | . . . . . . . 1 4 . . . . . . . . . . Scientist 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 5 2 . . 8 4 1 4 4 . 3 2 . . . . . . Combat Bots Only 8 | . 5 2 . . 8 3 1 4 4 . 3 2 . . . . . . Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 2 1 . 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . 1 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Hostile Shots Fired 1203 | . 88 20 . . 119 193 . 232 16 . 182 158 . . 24 . 82 89 Missed 387 | . 26 5 . . 25 50 . 88 4 . 49 33 . . 18 . 51 38 Damage Taken 14623 | . 710 220 . . 1168 2305 71 2038 264 . 3335 2084 . . 87 . 589 1752 Core 3200 | . 69 . . . 65 231 . 250 59 . 428 602 . . . . 115 1381 Absorbed by Shields 181 | . . . . . . . 15 166 . . . . . . . . . . Reduced by Siege Mode 143 | . . . . . . . . . . . 143 . . . . . . . Ignored by Resistances 199 | . . . . . . . . . . . 199 . . . . . . . Regen/Repaired (Parts) 1999 | . 37 . . . . . 5 1032 438 . 487 . . . . . . . Core Remaining (%) 60 | 100 . . . 72 . . 46 . . . 13 . . 39 . . 90 . Volleys Fired 367 | . 70 9 . . 41 80 11 59 10 . 63 23 . . . . 1 . Largest 3 | . 2 2 . . 2 2 2 3 2 . 2 1 . . . . 1 . Hottest 180 | . 70 60 . . 69 136 136 180 59 . 65 57 . . . . 5 . Shots Fired 676 | . 138 18 . . 82 141 19 137 20 . 97 23 . . . . 1 . Gun 480 | . 129 9 . . 41 136 2 101 20 . 42 . . . . . . . Cannon 195 | . 9 9 . . 41 5 17 36 . . 55 23 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 404 | . 79 18 . . 82 84 4 59 . . 55 23 . . . . . . Thermal 224 | . 59 . . . . 57 12 34 20 . 42 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . 3 44 . . . . . . . . . . Robot Hit Streak 23 | . 9 13 . . 19 12 12 10 7 . 16 23 . . . . 1 . Robot Miss Streak 6 | . 4 1 . . 5 4 1 3 1 . 6 4 . . . . . . Penetration Max 1 | . . . . . . . . 1 . . 1 1 . . . . . . Secondary Targets 7 | . 2 . . . . 3 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 516 | . 84 14 . . 63 96 50 96 15 1 79 17 . . . . 1 . Core Hits 244 | . 30 7 . . 56 47 9 50 9 . 30 6 . . . . . . Critical Kills 3 | . . . . . . . . . . . 2 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 1 . . 6 1 . . . . . . Critical Strikes 22 | . 3 . . . 1 3 . 1 . . 12 2 . . . . . . Burn 6 | . 3 . . . . 3 . . . . . . . . . . . . Destroy 14 | . . . . . . . . 1 . . 11 2 . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 52 | . . . . . . . 37 . . 1 13 1 . . . . . . Impact 11 | . . . . . . . . . . . 10 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . . 36 . . 1 3 . . . . . . . Combat Hostiles 29 | . . . . . . . 29 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9909 | . 1091 234 . 4 1128 1815 434 2401 448 . 1887 458 . . . . . 9 Guns 5961 | . 998 141 . . 516 1744 30 1605 327 . 600 . . . . . . . Cannons 2910 | . 72 89 . . 587 61 256 591 . . 859 395 . . . . . . Explosions 578 | . . . . . . . 120 197 121 . 140 . . . . . . . Melee 336 | . . . . . . . . . . . 288 48 . . . . . . Ramming 124 | . 21 4 . 4 25 10 28 8 . . . 15 . . . . . 9 Kinetic 5219 | . 542 230 . . 1103 1104 46 940 . . 859 395 . . . . . . Thermal 3386 | . 528 . . . . 701 286 683 448 . 740 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 844 | . . . . . . . 74 770 . . . . . . . . . . Impact 336 | . . . . . . . . . . . 288 48 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 2 5 5 5 26 8 8 8 . 10 10 2 Average Corruption 9 | . . . . . . . 2 1 5 5 19 4 8 8 . 10 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . . 20 5 10 4 90 7 3 4 . . 11 . Message Errors 33 | . . . . . . . 7 . 2 1 17 1 . 3 . . 2 . Matter Fused 41 | . . . . . . . 5 . 2 1 24 3 1 1 . . 4 . Heat Flow Errors 14 | . . . . . . . 2 . 1 . 10 . . . . . 1 . Energy Discharges 19 | . . . . . . . 3 1 1 1 11 2 . . . . . . Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 28 | . . . . . . . 3 2 3 1 15 1 1 . . . 2 . Data Loss (major) 5 | . . . . . . . . . 1 . 3 . 1 . . . . . Alerts 3 | . . . . . . . . 1 . . 2 . . . . . . . Misdirections 5 | . . . . . . . . . . . 3 . . . . . 2 . Weapon Failures 4 | . . . . . . . . 1 . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 99 | . . . . . . . 46 . . . 53 . . . . . . . Projectiles 46 | . . . . . . . 46 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 53 | . . . . . . . . . . . 53 . . . . . . . Knockbacks 53 | . 5 3 . . 35 . 2 . . . 4 4 . . . . . . Impact 3 | . . 1 . . . . . . . . 2 . . . . . . . Kinetic 38 | . 3 2 . . 25 . 2 . . . 2 4 . . . . . . Secondary 12 | . 2 . . . 10 . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . . . 47 106 19 . . 7 . . . . . 4 Shots 4 | . . . . . . . 1 2 1 . . . . . . . . . Rammed 18 | . 5 2 . 1 2 . 6 . . . . 1 . . . . . 1 Targets Rammed 25 | . 7 2 . 1 2 2 6 2 . . . 2 . . . . . 1 Kicked 3 | . . . . . . . . 2 . . . 1 . . . . . . Crushed 4 | . 2 . . . . 2 . . . . . . . . . . . . Highest Temperature 481 | . 330 172 . . 445 468 180 481 182 . 247 421 . . . . 262 1 Average Temperature 90 | . 79 63 . . 146 98 53 112 42 . 70 221 . . . . 48 1 Received Heat Transfer 3447 | . 315 105 . . 450 1044 . 200 108 . 1036 36 . . . . 81 72 Effects 20 | . 2 . . . 2 4 . 12 . . . . . . . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . . . . . . Energy Bleed 5 | . 2 . . . 1 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . Damage (major) 11 | . . . . . . 1 . 10 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . . . . . Total Turns 52 | . . . . . . . . . . . 52 . . . . . . . Longest Duration 52 | . . . . . . . . . . . 52 . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 6 . . . . 4 . . . . . . . . . . . . Heat Transferred 4239 | . 1753 . . . . 1776 434 126 50 . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 2 1 . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Peak Influence 840 | . 269 124 . . 397 514 248 756 . . . 840 148 133 153 53 210 316 Initial 838 | . . 104 . . . 100 143 604 . . . 838 148 103 65 53 37 96 Average 191 | . 93 41 . . 170 347 51 397 . . . 618 148 114 106 53 123 175 Maximum Alert Level 3 | . 1 . . . 1 2 1 3 . . . 3 . . . . 1 1 Low Security (%) 63 | 100 84 100 . 100 63 7 98 4 . . . . 100 100 100 100 89 80 Level 1 19 | . 15 . . . 36 69 1 49 . . . . . . . . 10 20 Level 2 13 | . . . . . . 23 . 39 . . . 61 . . . . . . Level 3 3 | . . . . . . . . 6 . . . 38 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 1 . . 3 4 . 7 . . . 4 . 1 1 . 2 3 Investigation 16 | . 3 1 . . 2 2 . 2 . . . 2 . 1 1 . 1 1 Extermination 4 | . . . . . . . . 3 . . . 1 . . . . . . Reinforcement 10 | . 1 . . . 1 2 . 2 . . . 1 . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . 2 . . . 2 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Distress Signals 12 | . . . . . 1 5 1 2 . . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 28 4 . . 19 28 4 35 4 . 34 9 6 1 10 5 20 35 Peak Tracking Total 14 | . 3 2 . . 8 5 3 4 4 . 6 5 6 1 7 5 13 14 Tactical Retreats 31 | . 4 . . . . 1 . 3 . . 10 2 . . 1 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Traps Triggered 12 | . 3 . . . 1 3 . 1 . . . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Machines Disabled 9 | . . 1 . . 1 1 2 1 . . . 3 . . . . . . Max in Single Turn 1 | . . 1 . . 1 1 . 1 . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Machines Accessed 53 | . 5 1 1 . 2 4 13 5 . 4 . 3 . 3 8 . 3 1 Terminals 27 | . 3 . . . 2 2 6 4 . . . . . 2 6 . 2 . Fabricators 6 | . . . . . . . . . . . . 2 . 1 1 . 1 1 Repair Stations 3 | . 1 . . . . 1 . . . . . 1 . . . . . . Recycling Units 8 | . 1 . . . . . 6 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Total Hacks 174 | . 10 1 1 . 6 8 39 17 . 26 . 7 . 10 36 . 9 4 Successful 87 | . 4 1 1 . 3 4 17 4 . 26 . 4 . 4 14 . 4 1 Failed 87 | . 6 . . . 3 4 22 13 . . . 3 . 6 22 . 5 3 Catastrophic 19 | . 2 . . . . . 6 2 . . . . . 1 8 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 64 | . 7 . . . 5 2 18 13 . . . 1 . 4 14 . . . Terminals 103 | . 6 . . . 6 5 30 13 . . . . . 7 31 . 5 . Fabricators 18 | . . . . . . . . . . . . 6 . 3 1 . 4 4 Repair Stations 5 | . 3 . . . . 1 . . . . . 1 . . . . . . Recycling Units 12 | . 1 . . . . . 7 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . 4 . . . Terminal Hacks 62 | . 1 1 1 . 2 2 11 2 . 26 . . . 3 11 . 2 . Record 16 | . . . 1 . . . . 1 . 11 . . . 1 2 . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 4 | . . . . . . . 1 . . 3 . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . 2 . Branch Access Points 4 | . 1 . . . 1 . . 1 . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 8 | . . . . . 1 1 4 . . . . . . 1 1 . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 3 . 1 . . 2 1 Load Schematic 5 | . . . . . . . . . . . . 2 . 1 . . 1 1 Build 2 | . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 3 | . 2 . . . . . . . . . . 1 . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 1 . . . 1 1 6 2 . . . . . . 2 . . . Terminals 4 | . . . . . 1 1 . . . . . . . . 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . 2 . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 6 2 . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . Tunnel 7 | . 1 . . . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . . 2 2 6 4 . . . 2 . 3 6 . 1 1 Full Trace Events 17 | . 1 . . . 1 1 6 2 . . . 2 . 1 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . 1 . . . Robots Built 4 | . . . . . . . . . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . 134 . . . . 67 . Total Robot Build Rating 16 | . . . . . . . . . . . . 8 . . . . 8 . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 1 . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat 2 | . . . . . . . . . . 1 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 1 1 . . . . . 1 . parse_system 3 | . . . . . . . . . . 1 1 . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 16 . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Total Allies 37 | . . 3 . . . 10 16 . . . 3 2 . . 1 . 2 . Largest Group 16 | . . 3 3 . . 10 16 8 . . 2 2 . . 1 . 2 . Highest-Rated Group 237 | . . 77 77 . . 173 237 148 . . 96 89 . . 26 . 64 . Highest-Rated Ally 96 | . . 31 31 . . 29 34 34 . . 96 89 . . 26 . 32 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 151 | . . . . . . 63 37 12 . . 33 3 . . . . 3 . Total Damage 3123 | . . . . . . 848 492 181 . . 1457 . . . . . 145 . Kills 24 | . . . . . . 10 6 1 . . 7 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Turns Passed 13146 | 37 1082 1221 339 626 605 1131 2533 1603 335 157 1908 777 105 85 231 19 212 140 Spaces Moved 8660 | 50 499 568 142 260 211 503 1527 1038 272 144 1114 469 186 194 646 64 440 333 Core 350 | 50 36 . . . . 2 30 . . . . 110 . . . . . 122 Treads 3686 | . 463 568 142 260 211 501 757 . . . 784 . . . . . . . Legs 1129 | . . . . . . . . 279 222 144 330 154 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . 18 . . . . . . . . . . Flight 3477 | . . . . . . . 740 741 50 . . 205 186 194 646 64 440 211 Fastest Speed 29 | 50 50 160 240 240 155 145 110 107 107 107 99 40 40 32 29 29 29 34 Average Speed 123 | 50 152 200 240 240 207 155 145 113 107 107 142 109 40 35 30 29 35 39 Slowest Speed 500 | 50 240 240 240 240 240 450 500 133 107 107 275 315 40 40 108 29 184 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 1 9 3 . . . . . . 1 . 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 77 97 52 59 22 68 99 21 56 75 86 15 72 7 18 79 17 9 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 10 | . 1 1 1 . . . 6 . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 . 1 1 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . . 1 . . 1 . . . . Scrap Searched 9 | . . 1 . 1 . . . . 3 . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 27 | . . . . . . . 5 13 2 . 3 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . 4 . . . . . . AOE 23 | . . . . . . . 5 13 2 . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Was Fac Fac Was Fac Res Total 10424 | 61 678 637 141 262 299 719 1795 1354 299 146 1324 710 215 208 681 63 492 340 Wait 956 | . 69 32 . . 27 47 171 230 16 . 106 193 28 . 4 . 33 . Move 8608 | 49 498 567 141 259 210 500 1510 1031 271 143 1113 469 185 193 644 63 433 329 Hop 17 | . . . . . . 1 7 3 . . . . . . 1 . 3 2 Pick Up 120 | 8 20 9 . 1 6 19 14 14 1 . 5 5 . 4 7 . 6 1 Fast Attach 44 | . . 3 . . 3 19 1 . . . . 2 1 4 9 . 2 . Attach 60 | 4 10 1 . . 3 5 1 3 . 1 12 7 . 1 2 . 7 3 Detach 7 | . 1 . . . . . 2 . . 1 . . . . . . 2 1 Swap 41 | . 2 3 . . 5 18 4 6 . . 1 1 . 1 . . . . Drop 111 | . 1 11 . 1 2 28 27 6 1 . . 7 1 5 13 . 5 3 Fire 367 | . 70 9 . . 41 80 11 59 10 . 63 23 . . . . 1 . Melee 52 | . . . . . . . 37 . . 1 13 1 . . . . . . Ram 3 | . . . . . . . 1 . . . . 1 . . . . . 1 Kick 3 | . . . . . . . . 2 . . . 1 . . . . . . Crush 19 | . 7 2 . 1 2 2 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . 4 . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory -3/Research (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 4) 560 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Repaired Ion Engine 941 | -10/Materials | Identified exit to Mines 1120 | -10/Materials | Entered Mines 1168 | -10/Mines | Found a hidden stash of uninstalled traps 1278 | -10/Mines | Discovered new exit (range 9) 1517 | -10/Mines | Discovered new exit (range 10) 1525 | -10/Mines | Learned location of Zion (-7) 1598 | -10/Mines | Met a Derelict shopkeep closing up shop 2230 | -10/Mines | Received a Mining Laser from a helpful Derelict 2311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2311 | -10/Mines | Discovered new exit (range 5) 2341 | -10/Mines | Entered Exiles 2341 | -10/Exiles | Accompanied by 3 allies 2371 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2401 | -10/Exiles | Met 8R-AWN 2442 | -10/Exiles | Met EX-HEX 2531 | -10/Exiles | Met EX-DEC 2658 | -10/Exiles | Discovered new exit (range 10) 2680 | -10/Exiles | Entered Mines 2724 | -9/Mines | Discovered new exit (range 12) 3306 | -9/Mines | Entered Materials 3306 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3512 | -8/Materials | Identified exit to Storage 3664 | -8/Materials | Destroyed 8 combat bots 3798 | -8/Materials | Discovered new exit (range 20) 3805 | -8/Materials | Build established: Scavenger-Mutant 3911 | -8/Materials | Entered Storage 3967 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4308 | -8/Storage | Build established: Commander-Mutant 4402 | -8/Storage | Lost 6 allies 4538 | -8/Storage | Discovered new exit (range 16) 4560 | -8/Storage | Identified exit to Factory 4663 | -8/Storage | Build established: Mutant 4878 | -8/Storage | Core integrity fell below 50% 4905 | -8/Storage | Lost 9 parts (1p4n2u2w) 5036 | -8/Storage | Used back door to open Recycling access 5036 | -8/Storage | Discovered new exit (range 5) 5040 | -8/Storage | Identified exit to Recycling 5042 | -8/Storage | Entered Recycling 5340 | -8/Recycling | Discovered new exit (range 15) 5583 | -8/Recycling | Build established: Commander-Mutant 5922 | -8/Recycling | Scanned before Scraplab entrance 5943 | -8/Recycling | Discovered new exit (range 11) 5948 | -8/Recycling | Entered Scraplab 6001 | -8/Recycling | Angered Scraplab inhabitants 6002 | -8/Recycling | Found Prototype Device 6002 | -8/Recycling | Identified Scrap Engine 6050 | -8/Recycling | Lost 6 allies 6969 | -8/Recycling | Build established: Commander-Construct 7575 | -8/Recycling | Entered Factory 7575 | -6/Factory | Accompanied by 8 allies 7575 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7652 | -6/Factory | Lost 3 allies 7829 | -6/Factory | Lost 3 allies 7925 | -6/Factory | Search patrols dispatched 8101 | -6/Factory | Build established: Construct 8275 | -6/Factory | Search patrols dispatched 8953 | -6/Factory | Identified exit to Lower Caves 9178 | -6/Factory | Entered Lower Caves 9470 | -6/Lower Caves | Identified exit to Lower Caves 9507 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9512 | -6/Lower Caves | Identified exit to Data Miner 9513 | -6/Lower Caves | Entered Data Miner 9513 | -6/Data Miner | Discovered new exit (range 6) 9534 | -6/Data Miner | Met Data Miner 9564 | -6/Data Miner | Learned location of Section 7 (-3) 9564 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9583 | -6/Data Miner | Received God Mode back door access code from Data Miner 9606 | -6/Data Miner | Identified exit to Proximity Caves 9670 | -6/Data Miner | Entered Proximity Caves 9673 | -5/Proximity Caves | Spotter reported a threat 9832 | -5/Proximity Caves | System corruption reached 10% 9864 | -5/Proximity Caves | Spotter reported a threat 9872 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 9981 | -5/Proximity Caves | Spotter reported a threat 10091 | -5/Proximity Caves | Learned location of 2 exits from Factory 10162 | -5/Proximity Caves | Spotter reported a threat 10215 | -5/Proximity Caves | Spotter reported a threat 10437 | -5/Proximity Caves | Spotted B-75 Beast 10472 | -5/Proximity Caves | Core integrity fell below 50% 10548 | -5/Proximity Caves | Lost 3 parts (3w) 10793 | -5/Proximity Caves | Build established: Mutant 10888 | -5/Proximity Caves | Escorted by Enhanced Grunt 10931 | -5/Proximity Caves | Lost 4 parts (1n3u) 11237 | -5/Proximity Caves | Core integrity fell below 20% 11485 | -5/Proximity Caves | Discovered new exit (range 16) 11578 | -5/Proximity Caves | Entered Factory 11578 | -5/Factory | Accompanied by 1 ally 11578 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11579 | -5/Factory | Identified exit to Upper Caves 11878 | -5/Factory | Search patrols dispatched 11894 | -5/Factory | Lost 9 parts (1p1n5u2w) 11927 | -5/Factory | Core integrity fell below 50% 12141 | -5/Factory | Incoming investigation squad redirected 12178 | -5/Factory | Search patrols dispatched 12255 | -5/Factory | Fabricated Y-54 Guardian (x2) 12275 | -5/Factory | Build established: Hacker-Mutant 12327 | -5/Factory | Cargo convoy interrupted 12355 | -5/Factory | Manually triggered Chute Trap 12355 | -5/Factory | Sucked down chute 12355 | -5/Factory | Entered Waste 12359 | -5/Waste | Spotted C-40 Crusher 12387 | -5/Waste | Spotted C-40 Crusher 12388 | -5/Waste | Spotted C-40 Crusher 12389 | -5/Waste | Spotted C-40 Crusher 12441 | -5/Waste | Spotted C-40 Crusher 12446 | -5/Waste | Spotted C-40 Crusher 12455 | -5/Waste | Discovered new exit (range 12) 12460 | -5/Waste | Entered Factory 12538 | -5/Factory | Discovered new exit (range 17) 12541 | -5/Factory | Incoming investigation squad redirected 12545 | -5/Factory | Entered another Factory area 12545 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12610 | -4/Factory | Identified exit to DSF 12705 | -4/Factory | Identified exit to Upper Caves 12705 | -4/Factory | Identified exit to Extension 12776 | -4/Factory | Manually triggered Chute Trap 12776 | -4/Factory | Sucked down chute 12776 | -4/Factory | Entered Waste 12778 | -4/Waste | Spotted C-40 Crusher 12784 | -4/Waste | Spotted C-40 Crusher 12787 | -4/Waste | Spotted C-40 Crusher 12789 | -4/Waste | Discovered new exit (range 21) 12789 | -4/Waste | Spotted C-40 Crusher 12790 | -4/Waste | Spotted C-40 Crusher 12791 | -4/Waste | EMP discharged 12791 | -4/Waste | System corruption reached 10% 12795 | -4/Waste | Entered Factory 12944 | -4/Factory | Lost 3 parts (1p2u) 12949 | -4/Factory | Found Prototype Processor 12954 | -4/Factory | Fabricated Y-54 Guardian? 12991 | -4/Factory | Discovered new exit (range 21) 13007 | -4/Factory | Identified exit to Research 13007 | -4/Factory | Entered Research 13007 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13009 | -3/Research | Identified Exp. Signal Interpreter 13045 | -3/Research | Discovered new exit (range 11) 13116 | -3/Research | Lost 5 parts (1p3n1u) 13116 | -3/Research | Core integrity fell below 50% 13142 | -3/Research | Core integrity fell below 20% 13147 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Investigation squad. 13089_ Enh. Optical Array severed. 13089_ Hacking Suite severed. 13092_ U-05 Engineer lays Concrete. 13093_ Penetrated by Slug. 13093_ Slug penetrates Wall. 13095_ U-05 Engineer lays Concrete. 13102_ Adv. System Shield severed. 13118_ C-35 Carver destroyed. 13124_ Adv. Reaction Control System severed. 13135_ Slammed into C-35 Carver. 13135_ Destabilizing: System corrupted (+2). 13139_ Penetrated by Slug. 13139_ C-35 Carver destroyed. 13142_ The unstable cave ceiling collapses. 13143_ Knocked back. 13145_ Penetrated by Slug. 13145_ Knocked back. 13145_ C-35 Carver system corrupted by crushing effect. 13146_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?# #?????????????????# #????? | | ?+ +?????????????????# #????? | | ?# #?????????????????# #????? | | ?# #?????????#########+#????? | | ?# #?????????# #????? | | ?# #?????????#= % #????? | | ?# #########?# #????? | | ?# # #?# #????? | | ?# # #?# = #????? | | ?# # [ #?# = %/#????? | | ?# # ???# % ##???? | | ## # *?????# #???? | | ##+#########+#### ####??? | | ! #??? | | %#??? | | ################ # ##??? | | #######??????????###### #??? | | ##########???????# # #??? | | #???????# # #??? | | #???????#* #c###??? | | #???????# /c#????? | | """"" #???????# # #????? | | """"" #???????# #c#????? | | """"" #???????######## ###??? | | #????????????# %#??? | | #????????????# @ #??? | | ##########????????????# H #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????## ##??? | | ???????????????????????# #???? | | ???????????????????????+ #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????? ????? | | ????????????????????????+##????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 20 Phase Shifting 5 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -4/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Y-54 Guardian | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Cya! Dodgeball, But With Guns The Oracle Wheee! Challenges ------------ None Game ------ Seed TerrainAuthchipWarhead Manual? 0 Play Time 01:58:13 Cumulative 62.7 hours Start 2025.01.19 @ 00:36:34 End 2025.01.19 @ 02:34:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd8bbe93-4044-45cb-b059-bb5dab8268da