Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 03:06:45 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (183) 915 Value Destroyed (7803) 7803 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (2012) 2012 TOTAL SCORE: 19610 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 933 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -436 Cogmind --------- Core Integrity 1018/1300 Matter 45/300 Energy 180/180 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Improved Antigrav System Antigrav Array > --- UTILITY (10) ----- Large Storage Unit IFF Parser Improved System Restoration Module > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Improved Fusion Compressor Biometal Medium Treads Experimental Myomer Leg Experimental Myomer Leg Improved Coolant Injector Advanced Sensor Array Advanced ECM Suite Improved Reaction Control System Improved Medium Armor Plating Gun Armor Improved Shield Generator Advanced Remote Force Field Compact HERF Cannon Improved KE Penetrator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Core Analyzer Advanced Particle Charger Damper Plating Advanced Hacking Suite > --- WEAPON ----------- Storm Laser Advanced Plasma Cannon > --- INVENTORY -------- Cold Fusion Reactor Fusion Reactor Improved Fusion Compressor Heavy Treads Heavy Treads Heavy Treads Advanced Power Amplifier Advanced Cooling System Improved Coolant Injector Advanced Coolant Injector Improved Matter Compressor Precision Energy Filter Experimental Weapon Shielding Layered Heavy Armor Plating Gun Armor Improved Powered Armor Improved Remote Force Field Improved Remote Force Field Authchip [Storage] Power Bank Dimensional Node Initializer Transdimensional Reconstructor Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced Datajack Multitool [Rating: 130] Favorites ----------- Power Cold Fusion Reactor Engine Subdweller Power Source Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Armored Wheel Hover Unit Antigrav Array Utility Cargo Storage Unit Device IFF Parser Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Autogun Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Smartbomb Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Slots Evolved 14 | . . . . . 8 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 8 | . . . . . 4 . . . . 2 . . . . 1 . . 1 . Weapon 3 | . . . . . 2 . . . . . . . . . . . . 1 . Parts Attached 229 | 6 15 4 8 5 46 10 5 10 2 37 8 7 10 1 5 7 25 16 2 Power 20 | 1 2 1 1 1 4 . . . . 1 . . 2 . 1 2 2 2 . Engine 7 | 1 2 1 1 . 1 . . . . . . . . . . . 1 . . Core 6 | . . . . 1 2 . . . . 1 . . 1 . . . . 1 . Reactor 7 | . . . . . 1 . . . . . . . 1 . 1 2 1 1 . Propulsion 45 | 2 1 1 3 2 8 3 4 . 1 5 1 . 2 . 1 2 4 5 . Treads 17 | 2 1 1 1 . . . 4 . 1 2 . . . . 1 2 2 . . Leg 3 | . . . . . . . . . . . . . 1 . . . . 2 . Wheel 22 | . . . 2 2 8 3 . . . 3 1 . 1 . . . 2 . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 7 . 1 1 21 3 . 4 . 18 6 6 2 1 3 3 12 7 2 Device 54 | . 2 . 1 . 11 1 . 4 . 11 5 4 . . . 2 6 6 1 Storage 8 | 1 3 . . 1 1 . . . . . . . 1 . . . . . 1 Processor 14 | . . . . . 6 . . . . 1 . 1 . . 1 . 5 . . Hackware 7 | . . . . . 1 . . . . 3 . . . . 2 . 1 . . Protection 15 | . 2 . . . 2 2 . . . 3 1 1 1 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 5 2 3 1 13 4 1 6 1 13 1 1 4 . . . 7 2 . Energy Gun 15 | 2 . . . . 3 . . 4 1 4 . . . . . . . 1 . Energy Cannon 6 | . 1 . . . . . . . . 4 . 1 . . . . . . . Ballistic Gun 30 | . 4 2 3 . 5 3 1 . . 3 . . 2 . . . 6 1 . Ballistic Cannon 5 | . . . . . 4 . . . . 1 . . . . . . . . . Launcher 3 | . . . . . . 1 . . . 1 1 . . . . . . . . Special Weapon 5 | . . . . 1 1 . . . . . . . 2 . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 3 1 . 2 . 1 . 2 5 . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . . . Parts Lost 65 | . 2 . . . 9 1 . . 1 17 . . . 3 . 3 22 7 . Power 7 | . 2 . . . . . . . . 1 . . . . . 1 3 . . Propulsion 16 | . . . . . 5 1 . . 1 3 . . . 1 . 1 4 . . Utility 23 | . . . . . 1 . . . . 8 . . . 1 . . 8 5 . Weapon 19 | . . . . . 3 . . . . 5 . . . 1 . 1 7 2 . Highest Loss Streak 11 | . 1 . . . 4 1 . . 1 11 . . . 2 . 3 10 5 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Backups 24 | 5 12 20 19 21 30 28 27 26 26 27 25 25 25 26 27 26 23 4 12 Power 1 | . . . . . 1 1 1 1 1 2 1 1 2 2 2 2 3 . . Propulsion 6 | 4 7 10 7 5 7 7 7 7 6 5 5 4 4 7 6 5 2 . 3 Utility 8 | . 2 2 3 6 10 8 8 9 11 10 13 11 11 11 12 11 13 2 6 Weapon 4 | . 2 8 8 5 4 6 6 5 5 5 4 4 2 3 3 2 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 129 | 2 3 . 6 18 24 4 4 8 . 15 7 3 4 . 1 5 15 1 9 Power 15 | . . . . 3 3 2 . . . 2 . . 1 . . . 4 . . Propulsion 26 | 2 . . 4 2 4 1 1 1 . . 4 . . . . 3 2 . 2 Utility 55 | . 2 . 1 8 9 1 1 3 . 8 2 2 3 . 1 1 7 1 5 Weapon 24 | . 1 . 1 5 6 . 1 3 . 3 1 . . . . 1 . . 2 Tool/Special 9 | . . . . . 2 . 1 1 . 2 . 1 . . . . 2 . . Average Slot Usage (%) 83 | . 99 100 100 81 91 85 86 85 84 81 82 81 65 76 66 59 59 31 28 Engine 3 | . 13 14 14 8 . . . . . . . . . . . . . . . Core 2 | . . . . 5 5 . . . . 2 5 5 4 5 5 3 4 1 . Reactor 2 | . . . . . . 6 6 6 6 2 . . . . 2 5 5 . 4 Treads 12 | . 28 28 27 . . . 22 26 24 4 . . . . 5 8 8 . . Wheel 11 | . . . . 28 25 25 3 . . 17 23 22 20 15 10 2 . . . Device 10 | . 5 . 9 6 7 6 6 9 13 17 22 20 16 21 12 9 6 13 9 Storage 7 | . 14 14 14 13 6 6 6 5 6 5 5 5 5 5 5 5 4 . 3 Processor 2 | . . . . . 14 6 6 3 . . . 1 4 . 4 5 9 . . Protection 5 | . 7 14 4 . 2 5 6 5 5 4 5 5 5 5 3 4 3 3 . Energy Gun 3 | . 4 . . . 4 7 . 1 13 7 . . . . 3 5 3 . . Energy Cannon 1 | . 1 . . . . . . . . 2 11 11 1 11 3 3 3 . . Ballistic Gun 14 | . 21 28 28 17 17 8 26 23 13 5 . . . . . . 3 3 . Peak Build Rating 130 | 6 13 12 17 24 61 63 62 67 68 83 88 90 102 102 120 129 130 73 59 Average Rating 54 | 4 9 12 13 16 49 62 58 59 66 74 84 87 69 100 108 122 113 51 52 On Entrance 57 | . 6 12 12 17 21 61 62 58 67 68 83 86 87 102 87 118 128 15 59 Avg Prop Armor Cover (%) 8 | . . . . . . . 1 . . 9 . . 1 . 6 5 1 13 . Naked Turns 7 | . . . . . . . . . . . . . . . . . 7 . . Heaviest Build 253 | 11 52 52 54 213 238 191 184 192 192 228 234 221 225 225 233 252 253 35 43 Greatest Support 140 | 40 40 40 40 32 56 52 80 80 83 83 56 56 60 60 44 140 140 50 41 Greatest Overweight (x) 8 | . 1 1 2 8 7 6 4 2 3 8 4 3 6 4 5 5 2 1 1 Average Overweight (x) 2 | . . 1 1 3 3 3 2 1 2 3 3 3 3 3 4 2 1 . . Largest Inventory Capacity 35 | 8 20 20 20 35 35 30 30 30 30 30 30 30 30 30 30 30 30 5 15 Average Capacity 27 | 6 15 20 20 28 33 30 30 28 30 30 30 30 30 30 30 30 29 5 13 Most Carried 35 | 8 20 20 20 35 35 30 30 30 30 30 30 30 30 30 30 30 30 5 15 Average Carried 26 | 6 12 20 19 24 32 29 29 27 29 29 29 29 28 30 29 28 27 4 12 Final Capacity 35 | 8 20 20 20 35 30 30 30 30 30 30 30 30 30 30 30 30 5 5 15 Final Carried 35 | 8 20 20 20 35 30 30 30 30 30 30 30 30 30 30 30 30 5 5 15 Class Distribution -------------------- 34% | Hauler-Gunner 21% | Mutant 17% | Hauler-Tank 13% | Hauler-Skirmisher 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Hauler-Mutant | -9/Scraptown Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Gunner | -4/Factory Hauler-Tank | -4/Waste Hauler-Tank | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Matter Collected 8505 | 167 307 116 283 78 1548 768 568 154 236 991 908 260 377 219 . 598 927 . . Remotely 672 | . . . . . 672 . . . . . . . . . . . . . . Salvage Created 10199 | 111 596 27 339 . 1766 778 450 . 448 1414 855 378 127 316 . 1741 853 . . Parts 364 | 11 37 1 19 . 80 14 16 . 10 51 26 13 5 13 . 24 44 . . Haulers Intercepted 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 6 | . . . . . 6 . . . . . . . . . . . . . . Parts Field Recycled 11 | . . . . . . . . . . . 11 . . . . . . . . Retrieved Matter 54 | . . . . . . . . . . . 54 . . . . . . . . Parts Self-Destructed 75 | . . . 13 . . . 2 3 19 . 17 12 4 5 . . . . . Prevented 24 | . . . . . . 12 . . . . 6 . . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Combat Hostiles Destroyed 153 | . 14 . 7 . 23 12 8 . 8 23 19 12 . 10 . 6 11 . . Guns 101 | . 11 . 7 . 23 6 8 . 8 20 1 . . . . 6 11 . . Cannons 9 | . 3 . . . . 1 . . . 1 2 1 . 1 . . . . . AOE 38 | . . . . . . 2 . . . 1 15 11 . 9 . . . . . Classes Destroyed 24 | 2 4 1 3 . 3 3 2 . 1 1 2 . . . . 1 1 . . Worker 9 | . . 1 . . 5 . . . . 2 . . . . . . 1 . . Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . Recycler 4 | 1 . . . . 3 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . 2 . . . . . . . . . . . . . Drone 3 | . . . . . . . . . 1 . . . . 2 . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Swarmer 23 | . 2 . . . . 1 . . . 1 10 7 . 2 . . . . . Grunt 71 | . 12 . 2 . 17 8 . . 7 13 6 5 . 1 . . . . . Brawler 4 | . . . . . . . . . . 2 1 . . 1 . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . . . Sentry 7 | . . . 1 . 4 1 . . . . 1 . . . . . . . . Hunter 12 | . . . . . . . . . . 2 . . . 2 . . 8 . . Programmer 12 | . . . . . 2 . 1 . . 4 . . . 2 . . 3 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . Botcube 1 | . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Packrat 5 | . . . . . . 2 . . . . 2 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . Savage 4 | . . . . . . . 4 . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 2 4 1 2 . 10 4 4 . 3 4 5 6 . 4 . 4 3 . . Combat Bots Only 7 | . 4 . 2 . 7 4 4 . 3 4 5 5 . 4 . 4 2 . . Max Kills in Single Turn 3 | 1 1 1 1 . 2 2 2 . 1 3 3 3 . 2 . 1 2 . . Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . . . Exploded 3 | . . . . . . 1 . . . 1 3 3 . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Hostile Shots Fired 1214 | . 90 . 22 . 172 62 11 . 46 172 63 2 . 61 . 10 433 60 10 Missed 380 | . 25 . 7 . 57 27 4 . 11 42 15 1 . 17 . . 145 26 3 Hits 834 | . 65 . 15 . 115 35 7 . 35 130 48 1 . 44 . 10 288 34 7 Melee 38 | . . . . . . 3 1 . . 22 . . . 2 . 10 . . . Projectile 796 | . 65 . 15 . 115 32 6 . 35 108 48 1 . 42 . . 288 34 7 AOE 7 | . . . 1 . . . . . . 1 . . . . . . 5 . . Critical Strikes 37 | . 1 . . . 4 5 1 . . 8 . . . 1 . 7 6 3 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . 1 . . . . 2 . . . . . . . . 1 Damage Taken 16113 | . 721 . 283 . 2282 582 145 . 762 2815 644 12 . 857 . 451 5530 883 146 Core 2110 | . 130 . 31 . 290 46 16 . 93 313 38 . . 68 . . 891 159 35 Absorbed by Shields 247 | . . . . . . . . . . . 37 5 . 145 . . 60 . . Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . 14 . . . Redirected to Shielding 168 | . 5 . 7 . . . . . . . . . . . . . 84 72 . Ignored by Resistances 125 | . . . . . 46 . . . . . 79 . . . . . . . . Regen/Repaired (Parts) 666 | . . . . . . . . . . . . . . . 650 16 . . . Core Remaining (%) 52 | 100 . . . 35 . . . . 47 . . . . 58 . . 22 . . Volleys Fired 466 | 10 53 1 28 . 104 32 14 . 15 60 36 12 3 14 2 21 61 . . Largest 5 | 2 2 2 2 . 4 4 4 . 4 4 2 2 2 2 1 1 5 . . Hottest 253 | 90 110 46 46 . 238 191 113 . 210 253 250 162 70 196 98 250 250 . . Shots Fired 1126 | 18 106 2 52 . 347 93 58 . 60 157 50 21 6 17 2 20 117 . . Gun 933 | 18 79 2 52 . 331 56 58 . 60 141 4 . 6 . . 19 107 . . Cannon 149 | . 27 . . . 14 26 . . . 16 34 13 . 6 2 1 10 . . Launcher 42 | . . . . . . 11 . . . . 12 8 . 11 . . . . . Special 2 | . . . . . 2 . . . . . . . . . . . . . . Kinetic 663 | . 44 2 52 . 256 50 58 . 30 73 3 . 6 . . . 89 . . Thermal 384 | 18 62 . . . 89 32 . . 30 77 18 2 . 6 2 20 28 . . Explosive 25 | . . . . . . . . . . . 9 8 . 8 . . . . . Electromagnetic 52 | . . . . . . 11 . . . 7 20 11 . 3 . . . . . Robot Hit Streak 17 | 5 12 4 11 . 14 13 13 . 8 14 10 3 9 17 . 16 9 . . Robot Miss Streak 11 | 4 3 . 3 . 7 6 3 . 2 10 4 1 . 1 . 9 11 . . Penetration Max 2 | . . . . . 1 . 2 . . 1 . . . . . . 1 . . Secondary Targets 27 | . 1 . . . 11 . 3 . 3 8 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 1 . . . . . . 1 . . Shots Hit Robots 740 | 9 70 2 32 . 230 58 45 . 39 111 31 3 6 9 . 19 76 . . Core Hits 441 | 5 27 1 15 . 91 27 32 . 21 66 34 20 2 17 . 30 52 1 . Critical Kills 15 | . . . . . 8 . 1 . . . . . . . . . 6 . . Critical Parts Destroyed 22 | . . . . . 7 2 2 . . 2 . . 1 . . . 8 . . Critical Strikes 55 | 3 3 . . . 20 3 3 . 3 3 1 . 2 . . . 14 . . Burn 14 | 3 3 . . . 3 1 . . 3 1 . . . . . . . . . Destroy 39 | . . . . . 16 2 3 . . 2 . . 2 . . . 14 . . Blast 2 | . . . . . 1 . . . . . 1 . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23317 | 109 1007 31 460 . 4016 1978 1135 . 850 3231 3018 1621 45 1609 . 2120 2070 17 . Guns 15431 | 109 687 31 460 . 3898 665 1135 . 850 2922 446 . 45 . . 2120 2063 . . Cannons 2178 | . 317 . . . 118 622 . . . 149 726 83 . 163 . . . . . Explosions 5659 | . . . . . . 691 . . . 138 1846 1538 . 1446 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 49 | . 3 . . . . . . . . 22 . . . . . . 7 17 . Kinetic 8258 | . 402 31 460 . 2771 980 1135 . 414 1315 62 . 45 . . . 643 . . Thermal 9147 | 109 602 . . . 1245 307 . . 436 1745 840 . . 323 . 2120 1420 . . Explosive 3946 | . . . . . . . . . . . 1600 1538 . 808 . . . . . Electromagnetic 1917 | . . . . . . 691 . . . 149 516 83 . 478 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 1 1 2 2 . 23 23 14 4 6 . 19 29 5 3 Average Corruption 8 | . . . . . 1 1 1 2 . 18 13 11 4 4 . 15 20 4 2 Corruption Purged 26 | . . . . . . . . . . . 10 10 . . . . . 3 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 315 | . . . . . 8 13 31 . . 33 83 40 9 18 . 15 62 3 . Message Errors 66 | . . . . . 2 4 11 . . 6 17 5 1 4 . 5 11 . . Matter Fused 82 | . . . . . 1 2 2 . . 8 21 11 5 6 . 1 23 2 . Heat Flow Errors 37 | . . . . . . 2 5 . . 7 9 5 . 1 . 2 6 . . Energy Discharges 33 | . . . . . 2 1 4 . . 3 11 5 1 . . 3 3 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 38 | . . . . . 1 2 5 . . 3 10 6 . 4 . 2 4 1 . Data Loss (major) 16 | . . . . . . 1 2 . . 2 7 . 2 2 . . . . . Misfires 22 | . . . . . 2 . 2 . . 1 5 7 . . . . 5 . . Alerts 6 | . . . . . . 1 . . . 1 1 1 . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 10 | . . . . . . . . . . 2 . . . . . 1 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 420 | . . . . . . 47 . . . . 168 103 . 102 . . . . . Projectiles 172 | . . . . . . 47 . . . . 97 . . 28 . . . . . Explosions 248 | . . . . . . . . . . . 71 103 . 74 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . 4 . . . . 21 . . 117 . . . 8 . Shots 5 | . . . . . . 1 . . . . 1 . . 3 . . . . . Rammed 10 | . 2 . . . . . . . . 4 . . . . . . . 4 . Targets Rammed 12 | . 3 . . . . . . . . 4 . . . . . . 1 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . 1 . . Highest Temperature 396 | 90 324 6 . . 396 283 148 . 320 296 224 186 . 214 24 284 363 . . Average Temperature 102 | 32 96 4 . . 90 66 63 . 117 84 95 86 . 92 15 134 112 . . Received Heat Transfer 3072 | . 366 . 75 . 1112 219 36 . 327 618 75 . . 93 . . 67 84 . Effects 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . Total Turns 18 | . . . . . . . . . . . . . . . . 18 . . . Longest Duration 18 | . . . . . . . . . . . . . . . . 18 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 3 . . . 1 1 . . . . . . . . Combat Hostiles 5 | . . . . . . 3 . . . 1 1 . . . . . . . . Parts Fried 12 | . . . . . . 8 . . . 1 1 . . 1 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | 1 4 . . . 4 . . . 3 6 1 . . . . 6 3 . . Heat Transferred 15686 | 519 1739 . . . 2368 629 . . 999 2682 1225 . . 400 . 3125 2000 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Maximum Alert Level 3 | . . . . . 3 . . . . 1 . . . . . . 1 . . Low Security (%) 79 | 100 100 100 . . 42 . . . . 39 . . . . 100 100 92 100 100 Level 1 13 | . . . . . 22 . . . . 60 . . . . . . 7 . . Level 2 5 | . . . . . 27 . . . . . . . . . . . . . . Level 3 1 | . . . . . 7 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 731 | 5 135 38 . . 731 . . . . 345 . . . . 53 2 255 147 82 Initial 150 | . . 38 . . . . . . . 150 . . . . 53 . . 71 82 Average 109 | . 37 1 . . 276 . . . . 223 . . . . 9 . 116 29 37 Influence Increases 5373 | 20 456 11 70 . 1261 280 35 . 230 961 420 265 5 205 9 2 882 237 24 Destroy 0b10 Robot/C 3000 | . 280 . 60 . 620 220 20 . 180 460 380 240 . 160 . . 380 . . Destroy 0b10 Robot/NC 200 | 20 15 5 . . 80 10 . . 10 15 . 5 5 10 . . 25 . . Destroy Leader 556 | . 56 . 10 . 176 20 10 . 20 72 40 20 . 20 . . 112 . . Allied During Kill 233 | . . . . . 68 . 5 . 20 . . . . . . . 140 . . Successful Hack 192 | . 29 6 . . 54 . . . . 44 . . . . 5 . 18 12 24 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . Disable Machine 315 | . 15 . . . 150 . . . . 105 . . . . . . 45 . . Destroy Structure 292 | . 1 . . . 83 . . . . 40 . . . . 4 2 162 . . Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . Lose Combat Pursuer 375 | . . . . . 30 30 . . . 75 . . . 15 . . . 225 . Influence Decreases 5373 | 20 357 110 52 18 550 888 138 . 230 656 692 197 106 119 95 2 746 226 171 Entered New Map 749 | . . 61 . 18 . 264 21 . . . 114 7 101 . 33 . . 65 65 Time Decay 3904 | 20 347 49 52 . 460 614 117 . 220 486 578 190 5 89 62 2 386 121 106 Lost Part 580 | . 10 . . . 90 10 . . 10 170 . . . 30 . . 220 40 . Lost Ally 140 | . . . . . . . . . . . . . . . . . 140 . . Squads Dispatched 39 | . 3 . . . 15 . . . . 9 . . . 1 2 . 7 1 1 Investigation 16 | . 2 . . . 5 . . . . 4 . . . . 2 . 3 . . Extermination 11 | . . . . . 3 . . . . 3 . . . . . . 3 1 1 Reinforcement 8 | . 1 . . . 4 . . . . 2 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . . Communications Jammed 7 | . . . . . . . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . . . . . . . 7 . . . . . . . . . Times Spotted 230 | . 26 . 9 . 41 13 8 . 11 38 18 3 . 13 . 6 21 16 7 Peak Tracking Total 8 | . 4 . 3 . 6 4 4 . 5 5 5 5 . 8 . 3 4 8 6 Tactical Retreats 14 | . . . . . 2 2 . . . 4 . . . 1 . . . 5 . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Traps Triggered 6 | . . . . . . . . . . 1 1 . . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . 2 6 2 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 3 3 4 4 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Machines Disabled 25 | . 1 . 2 . 10 . . . . 7 . 1 . 1 . . 3 . . Max in Single Turn 3 | . 1 . 1 . 3 . . . . 2 . 1 . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Machines Accessed 66 | . 8 1 1 5 14 . . 1 . 8 . 2 4 . 6 . 5 6 5 Terminals 27 | . 6 1 . . 7 . . . . 4 . . . . 1 . 1 3 4 Fabricators 8 | . . . . . 1 . . . . . . . . . 1 . 3 3 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 11 | . 2 . . . 4 . . . . 3 . . . . 1 . 1 . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Total Hacks 170 | . 26 4 1 25 23 . . 3 . 16 . 3 17 . 17 . 15 8 12 Successful 115 | . 15 1 1 25 11 . . 3 . 8 . 3 17 . 15 . 8 3 5 Failed 54 | . 10 3 . . 12 . . . . 8 . . . . 2 . 7 5 7 Catastrophic 15 | . 1 1 . . 5 . . . . 2 . . . . 2 . 1 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 60 | . 24 4 . . 13 . . . . 9 . . . . 1 . 4 2 3 Terminals 63 | . 24 4 . . 12 . . . . 9 . . . . 1 . 4 4 5 Fabricators 18 | . . . . . 3 . . . . . . . . . 1 . 10 4 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Units 14 | . 2 . . . 4 . . . . 6 . . . . 1 . 1 . . Scanalyzers 21 | . . . . . 3 . . . . . . . . . 11 . . . 7 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Hacks 61 | . 4 1 1 25 2 . . 3 . 3 . 3 17 . . . 1 1 . Record 32 | . . . . 24 . . . . . . . 3 5 . . . . . . Part Schematic 8 | . 1 . . . . . . 3 . . . . 4 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . . . . 2 . . . . . . 1 . . Proto ID Catalog 2 | . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 2 . . . . . . . . . . . 5 1 . Load Schematic 3 | . . . . . 1 . . . . . . . . . . . 2 . . Build 5 | . . . . . 1 . . . . . . . . . . . 3 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 1 . . . . . . . . . 11 . . . 4 Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 12 | . . . . . 1 . . . . . . . . . 7 . . . 4 Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 25 | . 11 . . . 5 . . . . 4 . . . . 1 . 2 1 1 Terminals 13 | . 9 . . . 1 . . . . 1 . . . . . . . 1 1 Track 2 | . . . . . . . . . . . . . . . . . . 1 1 Botnet 4 | . 3 . . . . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 4 . . . . 3 . . . . 1 . 1 . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . 4 . . . . 3 . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 1 . . 9 . . . . 5 . . . . 4 . 3 5 5 Full Trace Events 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . 3 . . . . 4 . 2 . . . . Parts Built 3 | . . . . . 1 . . . . . . . . . . . 1 1 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . Time 485 | . . . . . 17 . . . . . . . . . . . 329 139 . Total Part Build Rating 11 | . . . . . 1 . . . . . . . . . . . 1 9 . Part Studies Acquired 12 | . . . . . 1 . . . . . . . . . 7 . . . 4 Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Total Allies 24 | . . 2 . 1 1 . 2 . . . . . . . . 18 . . . Largest Group 18 | . . 2 2 1 1 . 2 2 2 . . . . . . 18 18 . . Highest-Rated Group 656 | . . 46 46 58 74 . 62 62 62 . . . . . . 656 656 . . Highest-Rated Ally 74 | . . 31 31 58 74 . 31 31 31 . . . . . . 50 50 . . Total Orders 6 | . . . . . 3 . . . . . 1 . . . 2 . . . . STAY 2 | . . . . . 2 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 204 | . . . 8 . 58 . . . 33 . . . . . . . 105 . . Total Damage 5419 | . . . 202 . 2432 . . . 435 . . . . . . . 2350 . . Kills 28 | . . . 2 . 13 . . . 3 . . . . . . . 10 . . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . 10 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Active Infowar (turns) 19951 | . . . 608 1657 967 1744 2174 4607 2184 671 1708 997 45 687 366 304 773 189 270 Optics 33 | . . . . . 33 . . . . . . . . . . . . . . Sensors 660 | . . . . . 660 . . . . . . . . . . . . . . IFF 16531 | . . . . . 72 1744 2174 4607 2184 571 1708 997 45 687 366 304 613 189 270 Terrain 64 | . . . . . 64 . . . . . . . . . . . . . . Structural 170 | . . . . . 170 . . . . . . . . . . . . . . Seismic 2265 | . . . 608 1657 . . . . . . . . . . . . . . . Decoding 107 | . . . . . . . . . . 107 . . . . . . . . . Machine Analysis 552 | . . . . . . . . . . . . . . . . . 552 . . Jamming 152 | . . . . . . . . . . 152 . . . . . . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 21 | . . 1 1 5 . 2 2 2 2 . 3 2 . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . 8 . . . . . . . . . Items 8 | . . . . . . . . . . 8 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Turns Passed 29297 | 229 1695 1571 868 3662 1805 2036 2347 4608 2325 1272 1858 1211 502 710 383 423 1143 379 270 Spaces Moved 13982 | 116 636 647 306 2313 867 1323 789 1502 637 553 1086 732 294 459 229 148 426 491 428 Core 40 | 5 . . . . . . . . . . . . . . . . 24 11 . Treads 5006 | 111 636 647 296 . . . 632 1502 637 31 . . . . . 112 402 . . Legs 16 | . . . . . . . . . . . . . . . . . . 16 . Wheels 8052 | . . . 10 2313 867 1323 157 . . 522 1086 732 294 459 229 36 . 24 . Hover 868 | . . . . . . . . . . . . . . . . . . 440 428 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 120 105 132 132 137 160 320 137 140 140 140 145 150 165 50 56 56 Average Speed 183 | 155 175 240 236 148 146 139 283 300 333 156 147 140 143 145 157 193 195 69 56 Slowest Speed 800 | 160 240 240 240 210 200 170 480 320 400 800 150 140 190 160 165 280 240 110 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 7 95 100 17 95 32 93 92 86 82 14 95 81 61 79 12 79 15 17 34 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 15 | . 3 2 . 3 1 1 . . 1 . . 1 3 . . . . . . Known Exits Taken 7 | . 1 1 . . 1 . . . 1 1 . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 . . 1 1 . 1 1 1 . . 1 1 1 . . . 1 . . Scrap Searched 28 | . . 1 3 5 . 3 3 2 1 . 5 3 . 2 . . . . . Spaces Dug 27 | . . . . . 7 . . . . 6 . 1 . 2 1 1 9 . . Terrain Destroyed 432 | . . . . . 38 13 . . . 17 130 135 . 77 2 1 19 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 53 | . . . . . 9 13 . . . 9 3 1 . 2 2 1 13 . . AOE 373 | . . . . . 29 . . . . 8 127 134 . 75 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Total 16754 | 146 1117 665 403 2557 1225 1446 866 1616 801 821 1281 907 374 484 249 225 591 523 457 Wait 1121 | . 380 12 31 150 62 24 17 11 140 28 91 114 1 10 . 18 17 4 11 Move 13964 | 115 635 646 305 2312 866 1322 788 1501 636 552 1085 731 293 458 229 147 425 490 428 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 361 | 12 16 . 11 58 63 13 10 39 1 46 14 17 21 . 4 9 18 1 8 Fast Attach 132 | 5 7 . 1 . 15 5 . 7 2 16 6 3 10 . 5 5 26 16 3 Attach 89 | 1 1 . . 4 21 5 1 2 1 23 5 4 4 . 1 2 11 2 1 Detach 24 | . . . . 3 . 1 . . . 6 3 . 2 . 2 . . 3 4 Swap 203 | . 7 4 13 3 29 20 10 5 4 44 21 8 10 2 4 9 9 . 1 Drop 356 | 3 15 2 14 27 63 18 10 49 2 42 20 18 30 . 2 14 23 3 1 Fire 466 | 10 53 1 28 . 104 32 14 . 15 60 36 12 3 14 2 21 61 . . Melee 2 | . . . . . . . . 2 . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 8 | . 3 . . . . . . . . 4 . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . 14 . . . . . . . . . . . . Trap 10 | . . . . . 2 6 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Waste -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Central database locked down 1310 | -10/Materials | Loaded intel: 2 recycling unit locations 1478 | -10/Materials | Identified exit to Materials 1510 | -10/Materials | Learned Recycling recycling unit intel 1570 | -10/Materials | Learned Storage stockpile data 1602 | -10/Materials | Loaded intel: 14 trap records 1642 | -10/Materials | Identified exit to Subcaves 1642 | -10/Materials | Identified exit to Mines 1716 | -10/Materials | Core integrity fell below 50% 1925 | -10/Materials | Entered Mines 2113 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2185 | -10/Mines | Discovered exit to Materials (range 7) 2758 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3052 | -10/Mines | Found DCF Scrap (12 items) 3269 | -10/Mines | Learned location of Storage (-9) 3477 | -10/Mines | Discovered exit to Subcaves (range 6) 3496 | -10/Mines | Entered Subcaves 3496 | -10/Subcaves | Accompanied by 2 allies 3497 | -10/Subcaves | Approached by a straggling Scientist 3501 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3676 | -10/Subcaves | A Subdweller sparked back to life 3676 | -10/Subcaves | A Subdweller sparked back to life 3676 | -10/Subcaves | A Subdweller sparked back to life 3691 | -10/Subcaves | Found Prototype Device 3816 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3892 | -10/Subcaves | Learned 2 Materials zone layouts 4030 | -10/Subcaves | Visited 4L-MR0's lab 4041 | -10/Subcaves | Identified Power Bank 4067 | -10/Subcaves | Found Gun Armor 4199 | -10/Subcaves | Build established: Scavenger-Mutant 4364 | -10/Subcaves | Entered Scraptown 4462 | -9/Scraptown | Received an X-ray algorithm 4639 | -9/Scraptown | Build established: Mutant 4662 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4664 | -9/Scraptown | Learned Factory stockpile data 4667 | -9/Scraptown | Learned location of Testing (-2) 4668 | -9/Scraptown | Learned location of Warlord (-4) 4669 | -9/Scraptown | Learned Factory trap positions 4684 | -9/Scraptown | Discovered new exit (range 9) 4810 | -9/Scraptown | Visited Assassins FH 4834 | -9/Scraptown | Visited Fellowship of the Rings 4868 | -9/Scraptown | Visited Shadow of the Wyrm 5117 | -9/Scraptown | Visited TADAMA 5140 | -9/Scraptown | Visited Comm Corps 5209 | -9/Scraptown | Visited Awakened 5222 | -9/Scraptown | Visited Junk Repository 5255 | -9/Scraptown | Visited UFD Registry 5255 | -9/Scraptown | Registered with UFD as "Gunbucket" 5283 | -9/Scraptown | Visited Botcube Research 5293 | -9/Scraptown | Found Botcube 5313 | -9/Scraptown | Visited Abandonware Association 5331 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5331 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 5358 | -9/Scraptown | Visited Research Penetration Think Tank 5405 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5541 | -9/Scraptown | Visited Observation Area 5586 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5591 | -9/Scraptown | Found DCF Scrap (28 items) 5618 | -9/Scraptown | Visited Junk Repository 5640 | -9/Scraptown | Visited LU-1G1's Boring Crew 5704 | -9/Scraptown | Discovered new exit (range 5) 5801 | -9/Scraptown | Visited Scrap Suit Storage 5850 | -9/Scraptown | Visited Junk Cannon Lab 5856 | -9/Scraptown | Found Prototype Special Weapon 5859 | -9/Scraptown | Identified Junk Cannon 5880 | -9/Scraptown | Visited Science Guys 6336 | -9/Scraptown | Build established: Hauler-Mutant 7210 | -9/Scraptown | Botcube activated 7232 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 7919 | -9/Scraptown | Met Optimus 7919 | -9/Scraptown | Accepted into 0bPrime 8026 | -9/Scraptown | Entered Factory 8026 | -6/Factory | Accompanied by 1 ally 8026 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8027 | -6/Factory | Loaded intel: 101 trap records 8260 | -6/Factory | Attached CPS modules to *Pistolbucket. 8297 | -6/Factory | Discovered new exit (range 10) 8322 | -6/Factory | Identified exit to Factory 8368 | -6/Factory | Build established: Hauler-Gunner 8517 | -6/Factory | Identified exit to Lower Caves 8611 | -6/Factory | Fabricated Cargo Storage Unit (x1) 8631 | -6/Factory | Spotted B-75 Beast 8658 | -6/Factory | Allies destroyed B-75 Beast 8713 | -6/Factory | Loaded intel: 8 recycling unit locations 8747 | -6/Factory | Destroyed *Pistolbucket 8757 | -6/Factory | Found Botcube 8815 | -6/Factory | Lost 4 parts (3n1w) 8830 | -6/Factory | Destroyed 7 combat bots 8885 | -6/Factory | Botcube activated 8909 | -6/Factory | Botcube completed mutation into legged form, armed with 2 cannons. 8912 | -6/Factory | Attached CPS modules to Mutated Botcube. 9036 | -6/Factory | Learned location of Protoforge (-3) 9185 | -6/Factory | Garrison activated, responded to threat 9410 | -6/Factory | Found Prototype Launcher 9466 | -6/Factory | Identified Rocket Array 9561 | -6/Factory | Discovered exit to Factory (range 7) 9831 | -6/Factory | Entered Lower Caves 9833 | -6/Lower Caves | UFD Scientist delivered a prototype 9840 | -6/Lower Caves | Found Prototype Protection 9840 | -6/Lower Caves | Identified Enh. Scrap Shield 9864 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9973 | -6/Lower Caves | Encountered a Warlord checkpoint 10489 | -6/Lower Caves | Learned Factory emergency access door positions 10525 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11516 | -6/Lower Caves | Discovered new exit (range 10) 11592 | -6/Lower Caves | Learned location of Zion (-6) 11793 | -6/Lower Caves | Found DCF Scrap (13 items) 11867 | -6/Lower Caves | Entered another Lower Caves area 11925 | -6/Lower Caves | Discovered exit to Factory (range 2) 11936 | -6/Lower Caves | Attacked by a faux Warlord 12611 | -6/Lower Caves | Learned Factory non-interactive machine intel 12617 | -6/Lower Caves | Learned Factory stockpile data 13321 | -6/Lower Caves | Discovered new exit (range 15) 14214 | -6/Lower Caves | Entered Zion 14214 | -6/Zion | Accompanied by 2 allies 14301 | -6/Zion | System corruption cleaned by Quarantine Array 14352 | -6/Zion | Learned 12 Factory zone layouts 14410 | -6/Zion | Discovered new exit (range 11) 15045 | -6/Zion | Found Prototype Device 15078 | -6/Zion | Identified Bomb Factory No. 2 15530 | -6/Zion | Turned away by Imprinter 16218 | -6/Zion | Given A8's code to call for help 16429 | -6/Zion | Learned 4 Factory zone layouts 16648 | -6/Zion | Found Prototype Device 16652 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17633 | -6/Zion | Build established: Scavenger-Gunner 18137 | -6/Zion | Build established: Hauler-Skirmisher 18586 | -6/Zion | Found Prototype Energy Gun 18822 | -6/Zion | Entered Proximity Caves 18822 | -5/Proximity Caves | Accompanied by 2 allies 19081 | -5/Proximity Caves | Spotter reported a threat 19092 | -5/Proximity Caves | Core integrity fell below 50% 20630 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21147 | -5/Proximity Caves | Entered Factory 21147 | -5/Factory | Evolved 2 slots: Utility x2 21148 | -5/Factory | Identified exit to Factory 21151 | -5/Factory | Loaded intel: 227 non-interactive machine locations 21212 | -5/Factory | Loaded intel: 8 recycling unit locations 21454 | -5/Factory | Lost 4 parts (2u2w) 21796 | -5/Factory | System corruption reached 10% 21855 | -5/Factory | Lost 11 parts (1p2n6u2w) 21990 | -5/Factory | Identified Storm Laser 22066 | -5/Factory | Found Prototype Launcher 22081 | -5/Factory | Identified Tesla Bomb Launcher 22145 | -5/Factory | Build established: Hauler-Tank 22248 | -5/Factory | Discovered exit to Factory (range 10) 22259 | -5/Factory | Identified exit to Upper Caves 22419 | -5/Factory | Entered Upper Caves 22471 | -5/Upper Caves | Learned location of 1 exit from Factory 22512 | -5/Upper Caves | Learned Factory terminal intel 23176 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23391 | -5/Upper Caves | Spotted B-75 Beast 23908 | -5/Upper Caves | Destroyed B-75 Beast 24110 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24208 | -5/Upper Caves | Encountered a Warlord checkpoint 24218 | -5/Upper Caves | Discovered new exit (range 11) 24277 | -5/Upper Caves | Entered another Upper Caves area 24349 | -5/Upper Caves | Discovered exit to Factory (range 10) 24399 | -5/Upper Caves | Found Alien Artifact 24654 | -5/Upper Caves | Found DCF Scrap (11 items) 24920 | -5/Upper Caves | Entered a destroyed Warlord outpost 25076 | -5/Upper Caves | Found Imp. Powered Armor 25420 | -5/Upper Caves | Discovered new exit (range 8) 25450 | -5/Upper Caves | Found Alien Artifact 25450 | -5/Upper Caves | Identified Core Expander 25450 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 25488 | -5/Upper Caves | Entered Zhirov 25490 | -5/Zhirov | Discovered new exit (range 4) 25517 | -5/Zhirov | Met Zhirov 25542 | -5/Zhirov | Learned location of Quarantine (-3) 25542 | -5/Zhirov | Learned location of Command (-1) 25563 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25584 | -5/Zhirov | Found Alien Artifact 25584 | -5/Zhirov | Identified Integrated Reactor 25584 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25605 | -5/Zhirov | Found Alien Artifact 25783 | -5/Zhirov | Build established: Hauler-Mutant 25990 | -5/Zhirov | Entered Proximity Caves 25995 | -4/Proximity Caves | Spotted B-86 Titan 26234 | -4/Proximity Caves | Build established: Hauler-Tank 26332 | -4/Proximity Caves | Learned location of 1 exit from Research 26677 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26700 | -4/Proximity Caves | Entered Factory 26700 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26701 | -4/Factory | Identified exit to Extension 26702 | -4/Factory | Loaded intel: 28 terminal locations 26785 | -4/Factory | Repaired Lyr. Heavy Armor Plating? 26859 | -4/Factory | Discovered new exit (range 11) 26934 | -4/Factory | Loaded intel: 8 recycling unit locations 26986 | -4/Factory | Build established: Hauler-Gunner 27083 | -4/Factory | Sucked down chute 27083 | -4/Factory | Entered Waste 27098 | -4/Waste | EMP discharged 27131 | -4/Waste | Spotted C-40 Crusher 27143 | -4/Waste | Destroyed C-40 Crusher 27163 | -4/Waste | Spotted C-40 Crusher 27176 | -4/Waste | Destroyed C-40 Crusher 27182 | -4/Waste | Spotted C-40 Crusher 27188 | -4/Waste | Spotted C-40 Crusher 27194 | -4/Waste | Spotted C-40 Crusher 27195 | -4/Waste | Destroyed C-40 Crusher 27198 | -4/Waste | EMP discharged 27198 | -4/Waste | System corruption reached 10% 27201 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 27211 | -4/Waste | Crushed by Compactor (1 part destroyed) 27211 | -4/Waste | Destroyed C-40 Crusher 27223 | -4/Waste | Destroyed C-40 Crusher 27242 | -4/Waste | Lost 3 parts (1p1n1w) 27277 | -4/Waste | Found Unknown Protection 27290 | -4/Waste | Identified Damper Plating 27298 | -4/Waste | EMP discharged 27306 | -4/Waste | Spotted C-40 Crusher 27323 | -4/Waste | Destroyed C-40 Crusher 27397 | -4/Waste | Met Warlord forces unprepared to attack 27398 | -4/Waste | EMP discharged 27428 | -4/Waste | Build established: Hauler-Tank 27464 | -4/Waste | Discovered new exit (range 15) 27498 | -4/Waste | EMP discharged 27506 | -4/Waste | Entered Factory 27506 | -4/Factory | Accompanied by 18 allies 27823 | -4/Factory | Lost 8 allies 27881 | -4/Factory | Lost 3 allies 27976 | -4/Factory | Found Quantum Capacitor 27979 | -4/Factory | Found Quantum Capacitor 28098 | -4/Factory | Fabricated Cargo Storage Unit (x1) 28161 | -4/Factory | Discovered new exit (range 15) 28442 | -4/Factory | Lost 10 parts (2p2n4u2w) 28539 | -4/Factory | Lost 3 parts (1n1u1w) 28547 | -4/Factory | Loaded intel: 8 recycling unit locations 28624 | -4/Factory | Released all parts (10) 28626 | -4/Factory | Core integrity fell below 50% 28649 | -4/Factory | Entered Research 28649 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28650 | -3/Research | Identified exit to Quarantine 28669 | -3/Research | Lost 9 parts (1p1n3u4w) 28925 | -3/Research | Build established: Mutant 28936 | -3/Research | Identified Transdimensional Reconstructor 28936 | -3/Research | Warped through subspace 28966 | -3/Research | Lost 5 parts (3u2w) 28992 | -3/Research | Fabricated Hvy. Shield Leg? 29023 | -3/Research | Discovered exit to Quarantine (range 9) 29028 | -3/Research | Entered Quarantine 29173 | -3/Quarantine | Found Gamma Bomb Array 29298 | -3/Quarantine | Self-destructed Last Messages --------------- 29257_ Dropped Unknown Leg. 29262_ R-10 Processor collects Unknown Leg. 29262_ Acquired Adv. ECM Suite. 29269_ Slug penetrates Wall. 29269_ Penetrated by Slug. 29282_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 29283_ Triggered Segregator Trap. 29283_ Arcs of energy rise from the floor. 29283_ Imp. Antigrav System+ blown off. 29283_ Lgt. Particle Reactor blown off. 29284_ Acquired Imp. Antigrav System+. 29286_ Acquired Lgt. Particle Reactor. 29287_ U-05 Engineer lays Concrete. 29298_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 6V. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#############???????????????????????????? | | ?????????# """T""" #???????????????????????????? | | ?????????# """ """ ! #???????????????????????????? | | ?????????# ##############??????????????? | | ?????????# """ """ # #??????????????? | | ########?# """ """ # p"" #??????????????? | | #?# """ """ # ppG" #??????????????? | | = """#?# # "" #??????????????? | | """#?###+####+#### @ #??????????????? | | " ! """#?# # #??????????????? | | " #?# # """"""""" #??????????????? | | T """#?# """ + """ """ #??????????????? | | " """#?# "T" # #??????????????? | | " """#?# """ " " # """"""""" #??????????????? | | #?# " " # """ """ ? ???????????????? | | ###+###### """ u* + ?????????????????? | | ** ##########??????????????????? | | ##??????????????????????????? | | u /????????????????????? | | ##+##########??????????????????????? | | ### ######### ??????????????????????????????? | | ! # #???????# ????????????????????????????? | | # #########""!""#???????????????????????????? | | + ##"""""#???????????????????????????? | | # ##"""""#???????????????????????????? | | " # """" ###########????????????????????????? | | " # ""R"" # #????????????????????????? | | " # "" "" # #????????????????????????? | | # # #????????????????????????? | | ### # """ """ #????????????????????????? | | ??# + """ """ #????????????????????????? | | ??# # """ """ #????????????????????????? | | ### # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 56 Energy Capacity 550 Matter Stores 300 Matter Capacity 600 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Utility Shielding 33 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 53 Targeting Accuracy 18 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Force Boost 20 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Powered Armor | -4/Factory | Scanalyzed Exp. Weapon Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Cargo Storage Unit | x1 | -4/Factory | Authchip Hvy. Shield Leg | x1 | -3/Research | Preloaded Repaired ---------- Lyr. Heavy Armor Plating | 13% | -4/Factory Studied --------- Coil Gun | -6/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Imp. Medium Treads | -4/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Rnf. Fission Core | -4/Factory | Hacked Com. Wheel | -4/Factory | Hacked Antigrav Array | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Imp. Fusion Compressor | -3/Quarantine | Hacked Imp. Antigrav System | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- About That Survey... My Bad Nice Directions, Buddy Challenges ------------ None Game ------ Seed MultinovaMyomerMatterbank Manual? 0 Play Time 03:44:24 Cumulative 811.3 hours Start 2025.11.11 @ 23:18:56 End 2025.11.12 @ 03:06:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 49 Types 13/9/10/2/1/1/9/2/1/1 Lore% 81 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e7c932c-2cb2-450d-8006-6fde350e97f6