Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 22:51:23 Player: Xcalibur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1968) 1968 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 4581 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 135 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 268/280 System Corruption 0% Temperature Cool (27) Movement Flying (29) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Structural Scanner Transport Network Coupler Improved Propulsion Shielding System Shield > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Heavy Ion Engine Improved VTOL Module Sensor Drone Bay (20/20) Guided EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Structural Scanner Transport Network Coupler Improved Propulsion Shielding System Shield > --- WEAPON ----------- Guided EMP Blaster Heavy Mace > --- INVENTORY -------- Heavy Ion Engine Improved VTOL Module Sensor Drone Bay [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 57 | 7 4 12 3 24 7 Power 8 | 1 1 2 . 3 1 Engine 6 | 1 1 2 . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 16 | 2 1 4 . 8 1 Treads 7 | 1 1 2 . 3 . Leg 1 | . . . . 1 . Wheel 4 | 1 . 2 . 1 . Hover . | . . . . . . Flight 4 | . . . . 3 1 Utility 15 | 2 . 3 1 7 2 Device 7 | 1 . 2 1 2 1 Storage 3 | 1 . 1 . 1 . Processor 2 | . . . . 2 . Hackware 1 | . . . . . 1 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 18 | 2 2 3 2 6 3 Energy Gun 2 | . . . . 2 . Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 9 | 2 2 2 . 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 Parts Lost 20 | . . 1 . 15 4 Power 5 | . . 1 . 3 1 Propulsion 6 | . . . . 6 . Utility 2 | . . . . 1 1 Weapon 7 | . . . . 5 2 Highest Loss Streak 7 | . . 1 . 7 3 To Critical Strikes . | . . . . . . Average Backups 8 | 6 8 8 10 8 4 Power 1 | 1 1 1 1 1 . Propulsion 1 | 2 2 1 2 1 1 Utility 1 | . 1 . 1 2 1 Weapon 3 | 1 3 5 6 2 . Tool/Special . | . . . . . . Unused Backups 19 | 3 5 3 1 5 2 Power 6 | 1 2 . 1 1 1 Propulsion 5 | 2 1 . . 2 . Utility 3 | . 1 . . 1 1 Weapon 5 | . 1 3 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 98 100 83 79 Engine 8 | . 14 10 11 1 7 Core 2 | . . . . 7 . Treads 11 | . 16 11 11 13 . Wheel 14 | . 11 22 22 7 . Flight 2 | . . . . . 27 Device 16 | . 14 21 22 11 13 Storage 9 | . 14 11 11 8 . Protection 2 | . . . . 5 9 Energy Gun 1 | . . . . 5 . Energy Cannon 6 | . . 5 11 8 . Ballistic Gun 13 | . 28 16 11 8 2 Peak Build Rating 39 | 8 10 17 24 32 39 Average Rating 19 | 5 9 14 21 28 26 On Entrance 13 | . 8 10 17 24 23 Naked Turns 1 | . . . . 1 . Heaviest Build 48 | 13 15 26 39 48 17 Greatest Support 43 | 20 40 20 20 43 21 Greatest Overweight (x) 2 | 2 1 1 1 2 . Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 5 Average Capacity 8 | 7 8 9 10 9 5 Most Carried 10 | 8 8 10 10 10 5 Average Carried 8 | 6 7 8 9 8 4 Final Capacity 10 | 8 8 10 10 5 5 Final Carried 10 | 8 8 10 10 5 5 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 17% | Scavenger-Tank 6% | Sprinter 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1616 | 330 176 275 131 596 108 Remotely . | . . . . . . Salvage Created 2575 | 149 323 460 304 1135 204 Parts 127 | 16 17 22 15 52 5 Haulers Intercepted 6 | . . 3 . 2 1 Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 45 | . 5 4 7 23 6 Melee 4 | . . . . . 4 Guns 18 | . 5 4 3 6 . Cannons 7 | . . . 3 4 . AOE 14 | . . . 1 12 1 Classes Destroyed 12 | 3 1 4 2 2 . Worker 3 | 1 1 . . 1 . Builder 4 | . . 1 . 2 1 Tunneler 4 | 4 . . . . . Hauler 6 | . . 3 . 2 1 Recycler 3 | 1 1 1 . . . Mechanic 1 | . . . . 1 . Watcher 1 | . . 1 . . . Swarmer 5 | . . . 1 . 4 Grunt 32 | . 5 3 5 19 . Duelist 2 | . . . 1 1 . Sentry 5 | . . 1 . 2 2 Heavy 1 | . . . . 1 . Best Kill Streak 5 | 3 3 3 3 5 5 Combat Bots Only 4 | . 2 2 3 4 4 Max Kills in Single Turn 3 | 1 1 2 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 364 | . 28 20 35 164 117 Missed 125 | . 6 3 16 54 46 Hits 239 | . 22 17 19 110 71 Melee 1 | . . . 1 . . Projectile 238 | . 22 17 18 110 71 AOE 1 | . . . . . 1 Critical Strikes 11 | . 1 . . 6 4 Actively Blocked 1 | . . . . . 1 Damage Taken 4032 | . 297 258 291 2287 899 Core 751 | . 75 101 21 265 289 Absorbed by Shields 59 | . . . . . 59 Redirected to Shielding 94 | . . . . . 94 Core Remaining (%) 79 | 100 70 . 69 . . Volleys Fired 163 | 10 21 32 28 68 4 Largest 3 | 2 2 2 2 3 1 Hottest 158 | 40 46 79 79 158 50 Shots Fired 338 | 20 42 64 45 163 4 Gun 247 | 20 42 62 25 97 1 Cannon 72 | . . 2 20 50 . Launcher 19 | . . . . 16 3 Special . | . . . . . . Kinetic 217 | 20 42 62 25 67 1 Thermal 29 | . . . . 29 . Explosive 16 | . . . . 16 . Electromagnetic 76 | . . 2 20 51 3 Robot Hit Streak 22 | 4 8 6 8 22 6 Robot Miss Streak 2 | 2 2 2 2 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 251 | 12 26 40 34 118 21 Core Hits 117 | 6 11 15 14 68 3 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | 1 . . . 1 2 Critical Strikes 8 | 1 . . . 3 4 Burn 1 | . . . . 1 . Destroy 3 | 1 . . . 2 . Smash 4 | . . . . . 4 Melee Attacks 24 | . . . . . 24 Impact 24 | . . . . . 24 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6580 | 163 385 699 728 3691 914 Guns 2599 | 163 385 595 257 1184 15 Cannons 1357 | . . 47 355 955 . Explosions 1740 | . . 57 116 1529 38 Melee 861 | . . . . . 861 Ramming 23 | . . . . 23 . Kinetic 2216 | 163 385 595 257 801 15 Thermal 669 | . . 57 116 496 . Explosive 1388 | . . . . 1388 . Electromagnetic 1423 | . . 47 355 983 38 Impact 861 | . . . . . 861 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 314 | . . . 2 52 260 Projectiles 18 | . . . 2 16 . Explosions 36 | . . . . 36 . Melee 260 | . . . . . 260 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 265 | . . 30 37 170 28 Shots 9 | . . 1 1 5 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 7 2 2 277 36 Average Temperature 67 | . 1 2 2 79 16 Received Heat Transfer 1530 | . 183 93 117 909 228 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 1 3 Combat Hostiles 2 | . . . . 1 1 Parts Fried 11 | . . . . 4 7 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1325 | . . 150 150 1025 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 2 2 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 71 | 100 100 100 100 19 13 Level 1 28 | . . . . 80 85 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 416 | 10 117 83 91 416 404 Initial 164 | . . 36 . 29 164 Average 111 | 1 31 33 30 257 300 Influence Increases 1883 | 30 212 163 269 849 360 Destroy 0b10 Robot/C 1000 | . 100 80 200 500 120 Destroy 0b10 Robot/NC 110 | 30 10 30 . 30 10 Destroy Leader 254 | . 30 28 40 124 32 Allied During Kill 26 | . . . 20 6 . Successful Hack 57 | . 12 9 . 4 32 Select Force Hacks 60 | . 60 . . . . Disable Machine 45 | . . . . 30 15 Destroy Structure 91 | . . 1 9 80 1 Partial Spotted 75 | . . 15 . . 60 Lose Combat Pursuer 165 | . . . . 75 90 Influence Decreases 1479 | 30 125 250 194 534 346 Entered New Map 323 | . . 51 . 46 226 Time Decay 905 | 30 125 189 163 318 80 Lost Part 200 | . . 10 . 150 40 Lost Ally 51 | . . . 31 20 . Squads Dispatched 11 | . 2 2 . 5 2 Investigation 5 | . 2 1 . 1 1 Extermination . | . . . . . . Reinforcement 6 | . . 1 . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 7 8 11 38 22 Peak Tracking Total 12 | . 3 3 3 6 12 Tactical Retreats 9 | . . . . 4 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 16 | . 4 2 1 2 7 Terminals 11 | . 2 2 . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 47 | . 11 11 1 7 17 Successful 26 | . 8 4 1 4 9 Failed 21 | . 3 7 . 3 8 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual 22 | . 9 7 . . 6 Terminals 35 | . 7 11 . . 17 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 4 | . 4 . . . . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 2 1 . 7 Robot Analysis 3 | . 1 . . . 2 Open Door 5 | . . . 1 . 4 Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 2 . . 2 Terminals 6 | . 2 2 . . 2 Botnet 6 | . 2 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 2 . 2 4 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders 2 | . . . . 2 . RETURN 2 | . . . . 2 . Ally Attacks 34 | . . . 28 6 . Total Damage 310 | . . . 224 86 . Kills 6 | . . . 4 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1229 | 33 365 487 167 3 174 Structural 155 | . . . . . 155 Seismic 1052 | 33 365 487 167 . . T.N.C. 177 | . . . . 3 174 Robot Analysis Total 3 | . 1 . . . 2 Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 3 | . . . . 3 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2528 | 210 365 487 578 714 174 Spaces Moved 1574 | 103 231 188 508 298 246 Core 14 | 13 . . . 1 . Treads 197 | 89 27 17 . 64 . Legs . | . . . . . . Wheels 1057 | 1 204 171 508 173 . Hover . | . . . . . . Flight 306 | . . . . 60 246 Fastest Speed 29 | 50 95 80 95 29 29 Average Speed 96 | 151 102 101 95 126 29 Slowest Speed 240 | 160 160 240 95 240 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 37 19 94 20 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . 1 9 103 . Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . . 1 9 103 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2239 | 137 321 426 559 495 301 Wait 319 | 4 52 173 15 70 5 Move 1567 | 102 230 187 507 297 244 Hop 1 | . . . . . 1 Pick Up 45 | 11 5 9 2 17 1 Fast Attach 24 | 7 . 2 1 8 6 Attach 21 | . . 3 . 16 2 Detach 3 | . . . . 1 2 Swap 23 | . 5 7 2 8 1 Drop 39 | 3 8 13 3 9 3 Fire 163 | 10 21 32 28 68 4 Melee 24 | . . . . . 24 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Build established: Scavenger-Mutant 1063 | -9/Materials | Entered Mines 1065 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1225 | -9/Mines | Found the Drone Emporium 1230 | -9/Mines | Found Prototype Device 1230 | -9/Mines | Identified Sensor Drone Bay 1417 | -9/Mines | Discovered new exit (range 13) 1609 | -9/Mines | Escorted by a lone wolf Derelict 1609 | -9/Mines | Discovered new exit (range 6) 1641 | -9/Mines | Entered Materials 1641 | -8/Materials | Accompanied by 1 ally 1641 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1771 | -8/Materials | Lost 7 parts (1p3n3w) 1811 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Build established: Scavenger-Tank 2319 | -8/Materials | Released all parts (5) 2346 | -8/Materials | Lost 6 parts (1p2n1u2w) 2355 | -8/Materials | Entered Storage 2399 | -8/Storage | Core integrity fell below 50% 2495 | -8/Storage | Lost 3 parts (1p1u1w) 2499 | -8/Storage | Core integrity fell below 20% 2529 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02489_ Storage Shell breached. 02493_ Acquired System Shield. 02499_ Triggered Stasis Trap. 02499_ A bubble of rippling energy engulfs the area. 02499_ Field strength at 95. 02499_ Field strength at 90. 02500_ Field strength at 85. 02501_ Field strength at 80. 02507_ Y-45 Defender destroyed. 02509_ Field strength at 38. 02510_ Field strength at 29. 02511_ Field strength at 19. 02512_ Field strength at 14. 02513_ Field strength at 5. 02514_ Stasis field depleted. 02515_ Acquired 60 matter. 02518_ G-47 Trooper knocked back. 02521_ Critical hit (Burn: +37). 02524_ G-47 Trooper knocked back. 02529_ Critical hit (Burn: +37). 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EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresBraceInterrupter Manual? 0 Play Time 00:55:08 Cumulative 91.7 hours Start 2025.05.27 @ 21:59:00 End 2025.05.27 @ 22:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e80e2e7-9604-4624-8b35-09f6f3267763