Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 01:24:23 Player: Zach Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1449) 1449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3995 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- Minigun Axe > --- INVENTORY (14) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Sensor Array Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Rocket Launcher > --- INVENTORY -------- Targeting Computer Minigun [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 1 . Parts Attached 97 | 6 9 29 36 17 Power 15 | 1 2 3 4 5 Engine 12 | 1 2 3 4 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 20 | 2 . 3 9 6 Treads 5 | . . . 1 4 Leg 15 | 2 . 3 8 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 1 6 9 4 Device 2 | . . . 1 1 Storage 10 | 1 . 4 3 2 Processor 5 | . 1 1 2 1 Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 41 | 2 6 17 14 2 Energy Gun 14 | 2 5 7 . . Energy Cannon 2 | . . . 2 . Ballistic Gun 13 | . . 7 5 1 Ballistic Cannon 2 | . 1 1 . . Launcher 5 | . . 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 4 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 6 1 11 Power 5 | . . 1 . 4 Propulsion 6 | . . 2 1 3 Utility 2 | . . . . 2 Weapon 5 | . . 3 . 2 Highest Loss Streak 5 | . . 5 1 5 Average Slot Usage (%) 86 | . 99 96 94 56 Engine 9 | . 14 10 9 7 Treads 3 | . . . 4 11 Leg 17 | . 28 20 21 3 Storage 14 | . 14 20 6 16 Processor 7 | . 13 8 8 1 Protection 3 | . . 3 8 . Energy Gun 10 | . 27 15 . . Ballistic Gun 11 | . . 14 23 5 Launcher 1 | . . . 5 . Slashing Weapon 2 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 55 | 13 15 41 36 55 Greatest Support 68 | 20 20 20 35 68 Greatest Overweight (x) 17 | 1 . 6 1 17 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 6 16 14 16 Average Capacity 7 | 5 6 8 6 10 Most Carried 9 | 2 5 9 7 8 Average Carried 3 | 1 2 5 3 2 Final Capacity 14 | 6 6 14 8 14 Final Carried 4 | 1 4 4 4 . Class Distribution -------------------- 47% | Mutant 29% | Gunner 11% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1641 | 260 111 377 665 228 Remotely . | . . . . . Salvage Created 1666 | 84 287 437 672 186 Parts 106 | 2 13 31 54 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 6 12 17 3 Melee 4 | . . . 2 2 Guns 28 | . 5 12 10 1 Cannons 1 | . . . 1 . AOE 4 | . . . 4 . Classes Destroyed 8 | 1 3 3 1 . Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 6 | . 1 4 1 . Swarmer 10 | . . 3 7 . Grunt 17 | . 6 4 5 2 Brawler 2 | . . 2 . . Sentry 9 | . . 3 5 1 Best Kill Streak 5 | 1 3 3 5 1 Combat Bots Only 5 | . 2 3 5 1 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4265 | . 314 1099 1087 1765 Core 1042 | . 67 148 123 704 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 73 63 77 . Volleys Fired 125 | 8 25 41 31 20 Largest 4 | 2 2 3 4 2 Hottest 151 | 100 115 151 129 50 Shots Fired 277 | 16 50 110 80 21 Gun 255 | 16 50 92 76 21 Cannon 10 | . . 8 2 . Launcher 12 | . . 10 2 . Special . | . . . . . Kinetic 163 | . . 66 76 21 Thermal 97 | 16 50 31 . . Explosive 12 | . . 10 2 . Electromagnetic 5 | . . 3 2 . Robot Hit Streak 12 | 3 12 11 7 4 Robot Miss Streak 3 | 2 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 186 | 9 39 66 52 20 Core Hits 93 | 2 13 34 34 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 24 | . . . 10 14 Impact . | . . . . . Slashing 24 | . . . 10 14 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3499 | 61 511 1075 1388 464 Guns 2411 | 61 511 799 771 269 Cannons 98 | . . 60 38 . Explosions 430 | . . 215 215 . Melee 545 | . . . 350 195 Ramming 15 | . . 1 14 . Kinetic 1490 | . . 450 771 269 Thermal 1032 | 61 511 372 88 . Explosive 342 | . . 215 127 . Electromagnetic 75 | . . 37 38 . Impact . | . . . . . Slashing 545 | . . . 350 195 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 172 | . . 18 142 12 Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee 154 | . . . 142 12 Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 101 | . . 88 13 . Shots 5 | . . 4 1 . Rammed 4 | . . 1 3 . Targets Rammed 7 | . . 1 6 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 425 | 219 396 425 144 29 Average Temperature 114 | 104 158 130 28 9 Received Heat Transfer 1443 | . 183 315 360 585 Effects 12 | . 7 5 . . Shutdowns 2 | . 1 1 . . Energy Bleed 3 | . 2 1 . . Interference 6 | . 3 3 . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 2 1 . . Heat Transferred 2433 | 185 1406 742 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 460 | 5 170 251 460 164 Initial 154 | . 3 5 56 154 Average 95 | 1 44 84 165 91 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 91 | 100 100 92 74 100 Level 1 6 | . . 7 19 . Level 2 1 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 10 21 20 15 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 4 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful 3 | . . . . 3 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3615 | 96 615 1178 841 885 Spaces Moved 1885 | 50 364 634 430 407 Core 41 | 4 . 16 . 21 Treads 478 | . . . 161 317 Legs 1366 | 46 364 618 269 69 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 123 Average Speed 148 | 118 120 148 142 183 Slowest Speed 900 | 150 120 350 160 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 46 60 43 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . 43 18 . Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . 43 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2448 | 71 490 789 589 509 Wait 185 | . 79 39 33 34 Move 1881 | 49 363 633 429 407 Hop . | . . . . . Pick Up 66 | 7 9 24 19 7 Fast Attach 9 | 1 . 2 2 4 Attach 38 | 5 1 10 10 12 Detach 2 | . . . . 2 Swap 50 | . 8 17 24 1 Drop 61 | 1 5 22 25 8 Fire 125 | 8 25 41 31 20 Melee 24 | . . . 10 14 Ram . | . . . . . Kick 7 | . . 1 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 4) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 816 | -9/Materials | Discovered new exit (range 12) 854 | -9/Materials | Discovered new exit (range 14) 1069 | -9/Materials | Build established: Gunner 1284 | -9/Materials | Discovered new exit (range 3) 1545 | -9/Materials | Lost 5 parts (1p2n2w) 1864 | -9/Materials | Discovered new exit (range 5) 1890 | -9/Materials | Entered another Materials area 1890 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2626 | -8/Materials | Discovered new exit (range 16) 2731 | -8/Materials | Entered Factory 2731 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3035 | -7/Factory | Build established: Mutant 3325 | -7/Factory | Core integrity fell below 50% 3471 | -7/Factory | Core integrity fell below 20% 3565 | -7/Factory | Repaired Axe 3616 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Investigation squad. 03565_ Repair station completes Axe repairs. 03565_ ALERT: Rogue bot located, Programmers report to Factory Zone 6N. 03576_ Acquired Axe. 03588_ Penetrated by Slug. 03591_ Slug penetrates Wall. 03591_ Penetrated by Slug. 03594_ Slug penetrates Wall. 03597_ Lgt. Treads destroyed. 03599_ Com. Matter Pod destroyed. 03599_ Penetrated by Slug. 03600_ Slug penetrates Wall. 03601_ Imp. Ion Engine destroyed. 03603_ Slug penetrates Wall. 03604_ Aluminum Leg destroyed. 03609_ G-47 Trooper destroyed. 03609_ Slug penetrates Wall. 03610_ Penetrated by Slug. 03610_ Lgt. Nuclear Core destroyed. 03616_ Penetrated by Slug. 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