Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 00:48:48 Player: KeKe Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (4354) 4354 Prototype IDs (14) 280 Alien Tech Used (7) 1400 Bonus (9744) 9744 TOTAL SCORE: 23833 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 902 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Met Sigix 2000 Met MAIN.C 5000 Friendly Fire -23 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 93/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer Improved Reaction Control System Advanced Powered Armor Improved Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Graphene Brace Cooled Plasma Rifle Sigix Containment Pod [Rating: 142] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Weapon Shielding Artifact Phase Redirector Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . 8 . . 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . 2 . . 2 . . . 2 . . 1 . Utility 8 | . . . . 4 . . . . . 2 . . 1 1 . Weapon 2 | . . . . 2 . . . . . . . . . . . Parts Attached 156 | 1 12 2 9 12 5 5 37 6 1 12 13 18 3 15 5 Power 17 | . 1 . 1 1 . . 5 1 . 2 . 2 1 1 2 Engine 6 | . 1 . 1 1 . . 2 . . . . . . . 1 Core 4 | . . . . . . . 2 1 . 1 . . . . . Reactor 7 | . . . . . . . 1 . . 1 . 2 1 1 1 Propulsion 51 | . 5 2 3 1 2 1 17 1 1 5 5 7 . 1 . Treads 10 | . . 2 1 1 1 . . . . . 5 . . . . Leg 20 | . . . . . 1 1 16 1 1 . . . . . . Wheel 7 | . 5 . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 . . 5 . 7 . 1 . Utility 49 | 1 2 . 1 7 3 2 6 3 . 2 1 5 2 11 3 Device 22 | 1 . . . 3 1 1 4 3 . 1 . . 1 4 3 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 15 | . 1 . . 1 . 1 2 . . 1 1 2 1 5 . Hackware 4 | . . . . 1 . . . . . . . 1 . 2 . Protection 6 | . . . 1 2 2 . . . . . . 1 . . . Artifact 1 | . . . . . . . . . . . . 1 . . . Weapon 39 | . 4 . 4 3 . 2 9 1 . 3 7 4 . 2 . Energy Gun 9 | . . . . . . . 7 1 . . . . . 1 . Energy Cannon 4 | . . . . . . . . . . 1 2 . . 1 . Ballistic Gun 11 | . 2 . . 1 . 1 . . . . 5 2 . . . Ballistic Cannon 3 | . . . 2 . . . . . . 1 . . . . . Launcher 4 | . 1 . 2 1 . . . . . . . . . . . Special Weapon 4 | . 1 . . . . . 2 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 2 . . . . . 2 . 7 . 4 . Parts Lost 73 | . 1 1 . 7 7 . 19 3 6 1 8 1 1 2 16 Power 6 | . 1 . . . 1 . 1 1 . . . . 1 1 . Propulsion 31 | . . 1 . 2 2 . 10 . 5 . 3 1 . 1 6 Utility 24 | . . . . 4 2 . 3 1 . 1 5 . . . 8 Weapon 12 | . . . . 1 2 . 5 1 1 . . . . . 2 Highest Loss Streak 16 | . 1 1 . 3 7 . 8 3 6 1 8 1 1 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 6 13 14 13 10 5 5 4 4 4 3 2 3 2 1 1 Power . | 1 . 1 . . . . . . 1 1 . . . . . Propulsion 1 | 4 4 3 2 1 . . . 1 1 1 . . . . . Utility 3 | . 5 6 8 6 3 3 2 . . . . . . . . Weapon 1 | 1 2 4 1 1 1 2 1 1 1 . 1 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . 12 . 5 . . 1 2 . . . . 3 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . 4 . . . . . 1 . . . . . . . . Utility 9 | . 4 . 4 . . 1 . . . . . . . . . Weapon 9 | . 4 . 1 . . . 1 . . . . 1 . 2 . Tool/Special 2 | . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 85 | . 99 100 100 91 61 77 86 96 73 69 71 65 65 72 61 Engine 6 | . 14 14 14 6 1 . . 2 . . . . . . 1 Treads 6 | . . 10 9 12 12 13 3 . . . 17 2 . . . Leg 5 | . . . . . 3 9 24 35 18 8 . . . . . Wheel 8 | . 27 17 18 11 . . . . . . . . . . . Flight 4 | . . . . . . . 1 . . 9 . 21 26 24 19 Device 7 | . 1 . . 7 9 13 9 21 23 23 17 4 4 8 11 Storage 5 | . 14 14 14 6 1 . . . . . . . . . . Processor 10 | . 12 14 11 . 6 12 13 6 5 5 12 13 17 19 15 Hackware 2 | . . . . 4 6 6 2 . . . . 1 4 7 7 Protection 4 | . . . 2 13 5 6 5 5 5 5 3 1 4 4 2 Energy Gun 3 | . 10 . . . . . 10 19 12 3 . . . . . Ballistic Gun 4 | . 15 8 . 5 2 4 1 . . . 6 10 . . . Ballistic Cannon 4 | . . . 13 12 2 . . . . 1 . . . . . Launcher 3 | . . 9 14 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . 3 6 6 2 . . 2 2 2 4 4 3 Peak Build Rating 142 | 7 8 8 21 55 43 47 77 72 65 104 126 108 108 142 136 Average Rating 49 | 6 7 8 14 47 30 41 59 66 50 71 116 85 96 122 108 On Entrance 52 | 6 7 8 8 20 36 29 47 72 65 47 84 73 96 108 126 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 29 29 43 72 51 13 37 29 25 54 64 45 43 55 51 Greatest Support 280 | 20 26 40 40 48 48 31 108 103 38 38 280 140 43 59 53 Greatest Overweight (x) 10 | . 1 1 2 3 6 . . . 1 1 . 7 . 10 . Average Overweight (x) . | . . . . 2 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 14 15 15 15 8 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 14 9 5 5 5 5 5 5 5 4 5 4 Average Carried 8 | 6 13 14 13 11 6 4 4 4 4 4 3 3 4 3 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 14 15 10 5 5 5 5 4 4 3 4 4 4 2 Class Distribution -------------------- 36% | Mutant 14% | Scavenger-Mutant 12% | Scavenger-Gunner 8% | Scavenger-Sprinter 6% | Tank 5% | Scavenger-Scout 5% | Bomber 4% | Derelict-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Bomber | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Tank | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Matter Collected 3407 | 210 265 57 130 490 378 57 639 75 . . 278 473 . 354 1 Remotely 13 | . . . . 13 . . . . . . . . . . . Salvage Created 4989 | 22 560 25 . 571 111 42 1309 450 131 . 475 671 . 604 18 Parts 197 | 1 45 2 . 21 2 3 32 17 . . 26 25 . 20 3 Haulers Intercepted 6 | . 2 . . 1 . . . . . . . . . 3 . Recyclers Shooed 6 | . . . . 3 . . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 4 . . 4 . . 14 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Combat Hostiles Destroyed 81 | . 15 2 . 10 2 . 26 12 2 . 6 4 . 2 . Melee 4 | . . . . . 1 . 1 . . . . . . 2 . Guns 45 | . 12 . . 1 . . 12 12 2 . 2 4 . . . Cannons 10 | . . . . 5 1 . . . . . 4 . . . . AOE 21 | . 3 2 . 4 . . 12 . . . . . . . . Classes Destroyed 20 | 1 7 1 . 3 . 1 5 . . . 1 1 . . . Worker 3 | . 1 . . 1 . . . . . . . . . . 1 Builder 5 | . . . . 1 . . 2 . . . 1 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . Hauler 6 | . 2 . . 1 . . . . . . . . . 3 . Recycler 8 | . 1 . . 2 . . 1 . . . . 3 . 1 . Carrier 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 . Swarmer 24 | . 9 . . 3 . . . 8 . . . 4 . . . Saboteur 2 | . . . . . . . 2 . . . . . . . . Grunt 38 | . 6 . . 5 2 . 18 3 2 . . . . 2 . Brawler 1 | . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . 2 . . . Sentry 3 | . . . . . . . 1 1 . . 1 . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 4 | . . . . 1 . . 1 . . . 2 . . . . Programmer 4 | . . . . 1 . . 2 . . . 1 . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 1 4 2 . 5 1 . 14 4 1 . 3 4 . 3 1 Combat Bots Only 7 | . 3 2 . 3 1 . 7 4 1 . 3 4 . 2 . Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 2 2 1 . 2 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 3 | . 1 1 . 3 . . 2 . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Hostile Shots Fired 1073 | . 57 11 . 195 41 . 230 62 38 12 175 99 16 30 107 Missed 399 | . 18 4 . 76 11 . 86 27 8 8 50 47 11 12 41 Hits 674 | . 39 7 . 119 30 . 144 35 30 4 125 52 5 18 66 Melee 11 | . . . . 11 . . . . . . . . . . . Projectile 663 | . 39 7 . 108 30 . 144 35 30 4 125 52 5 18 66 AOE 9 | . . . . . . . 5 . . . . . . . 4 Critical Strikes 36 | . 1 . . 4 2 . 10 1 1 . 4 2 . 2 9 Actively Blocked 15 | . . . . 1 . . 4 1 . . 1 . . . 8 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . Damage Taken 13909 | . 470 151 . 1668 563 . 2798 566 589 96 2824 1004 109 470 2601 Core 2748 | . 64 4 . 196 132 . 336 33 79 . 214 67 . 26 1597 Absorbed by Shields 111 | . . . . . . . 57 . . 35 19 . . . . Reduced by Siege Mode 132 | . . . . . . . . . . . 132 . . . . Redirected to Shielding 281 | . . . . 152 . . 72 17 7 . 33 . . . . Ignored by Resistances 365 | . . . . 52 . . 313 . . . . . . . . Regen/Repaired (Parts) 896 | . 27 . 354 . . . . . . . . 74 208 78 155 Core Remaining (%) 78 | 100 . . 72 . . 61 . . 55 100 . 58 100 . . Volleys Fired 254 | 8 64 10 . 36 5 . 57 20 13 1 29 8 . . 3 Largest 4 | 2 2 1 . 4 1 . 4 4 3 1 4 4 . . 1 Hottest 304 | 90 100 100 . 152 44 . 276 270 188 7 304 140 . . 72 Shots Fired 585 | 16 121 10 . 106 5 . 138 73 28 1 55 29 . . 3 Gun 452 | 16 116 . . 34 1 . 120 73 28 . 33 28 . . 3 Cannon 92 | . . . . 66 4 . . . . . 22 . . . . Launcher 34 | . 3 8 . 6 . . 17 . . . . . . . . Special 7 | . 2 2 . . . . 1 . . 1 . 1 . . . Kinetic 229 | . 62 . . 100 5 . 1 . . . 33 28 . . . Thermal 315 | 16 56 2 . . . . 119 73 28 . 18 . . . 3 Explosive 34 | . 3 8 . 6 . . 17 . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 4 . . . . Robot Hit Streak 35 | 4 8 6 . 7 4 . 24 18 22 23 35 4 . . 6 Robot Miss Streak 4 | 2 3 2 . 4 1 . 4 4 1 . 1 3 . . . Penetration Max 1 | . . . . 1 . . . . . . 1 . . . . Secondary Targets 15 | . 2 . . . . . 3 6 1 . 1 2 . . . Max Gunslinging Chain 2 | . 1 . . . . . 1 2 1 . 1 1 . . . Shots Hit Robots 443 | 10 76 6 . 67 9 2 104 48 27 1 48 24 . 17 4 Core Hits 235 | 1 39 6 . 33 5 1 80 24 9 . 18 12 . 5 2 Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . Critical Strikes 18 | . 3 . . 3 1 . 3 3 2 . 1 2 . . . Burn 11 | . 3 . . . . . 3 3 2 . . . . . . Destroy 3 | . . . . . . . . . . . 1 2 . . . Blast 2 | . . . . 2 . . . . . . . . . . . Sever 2 | . . . . 1 1 . . . . . . . . . . Melee Attacks 96 | . . . . 19 6 2 8 . . 6 3 23 . 27 2 Impact . | . . . . . . . . . . . . . . . . Slashing 91 | . . . . 19 6 1 4 . . 6 3 23 . 27 2 Piercing 5 | . . . . . . 1 4 . . . . . . . . Sneak Attacks 17 | . . . . 2 . 2 2 . . . . 5 . 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 1 . . . . . . . . Damage Inflicted 15461 | 113 931 416 . 2369 266 139 4803 978 492 . 1564 1207 . 1828 355 Guns 5864 | 113 766 . . 413 19 . 1751 978 492 . 799 371 . . 162 Cannons 1846 | . . . . 987 94 . . . . . 765 . . . . Explosions 4099 | . 165 416 . 628 . . 2890 . . . . . . . . Melee 3632 | . . . . 331 153 139 162 . . . . 836 . 1828 183 Ramming 20 | . . . . 10 . . . . . . . . . . 10 Kinetic 3065 | . 352 . . 1400 113 . 30 . . . 799 371 . . . Thermal 4741 | 113 414 . . . . . 1890 978 492 . 692 . . . 162 Explosive 3930 | . 165 416 . 628 . . 2721 . . . . . . . . Electromagnetic 73 | . . . . . . . . . . . 73 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3429 | . . . . 331 153 68 30 . . . . 836 . 1828 183 Piercing 203 | . . . . . . 71 132 . . . . . . . . Highest Corruption 19 | . . . . 3 3 3 3 3 3 . 6 6 . 6 19 Average Corruption 3 | . . . . 3 3 3 2 3 3 . 2 5 . 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 64 | . . . . 1 12 2 11 7 2 . 5 7 . 9 8 Message Errors 17 | . . . . . 1 . 4 2 1 . 2 4 . 1 2 Matter Fused 15 | . . . . . 2 1 2 1 . . 2 1 . 2 4 Heat Flow Errors 8 | . . . . 1 3 1 . . . . . . . 3 . Energy Discharges 7 | . . . . . 3 . 1 . . . . 1 . 1 1 Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 8 | . . . . . 2 . . 2 1 . 1 . . 2 . Data Loss (major) 3 | . . . . . 1 . 1 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 Overflow Damage 767 | . . . . 87 . 32 172 . . . . 258 . 218 . Projectiles 34 | . . . . 34 . . . . . . . . . . . Explosions 137 | . . . . . . . 137 . . . . . . . . Melee 596 | . . . . 53 . 32 35 . . . . 258 . 218 . Knockbacks 11 | . . . . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . 11 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . 38 4 . 10 . . 162 . . . . . . . 4 Shots 9 | . 2 1 . 1 . . 5 . . . . . . . . Rammed 5 | . . . . 3 . . . . . . . . . . 2 Targets Rammed 5 | . . . . 3 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 266 | 180 222 . . 144 181 260 252 200 7 . 135 . . 266 . Average Temperature 69 | 97 54 . . 46 98 133 87 90 4 . 33 . . 89 . Received Heat Transfer 2111 | . 192 9 . 342 289 . 1000 42 138 6 18 12 . 9 54 Effects 4 | . . . . . . . . 3 . . . . . 1 . Interference 4 | . . . . . . . . 3 . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . 2 . . . . Total Turns 21 | . . . . . . . . . . . 21 . . . . Longest Duration 13 | . . . . . . . . . . . 13 . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 27 | . 3 . . . . . 15 5 4 . . . . . . Heat Transferred 9547 | 298 1313 . . . . . 3797 2183 1147 . 629 . . . 180 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Maximum Alert Level 4 | . . . . . . . 4 . . 1 . . . 1 . Low Security (%) 81 | 100 100 . . 100 . . 22 . . . 100 100 100 97 100 Level 1 4 | . . . . . . . . . . 100 . . . 2 . Level 2 3 | . . . . . . . 18 . . . . . . . . Level 3 5 | . . . . . . . 33 . . . . . . . . Level 4 4 | . . . . . . . 24 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1242 | 5 109 . . 126 . . 1242 . . 366 129 118 1 230 152 Initial 366 | . . . . . . . . . . 366 129 14 1 . 147 Average 185 | 1 57 . . 30 . . 703 . . 312 86 58 . 114 77 Influence Increases 4122 | 5 502 . . 369 65 . 1800 260 50 12 191 297 . 548 23 Destroy 0b10 Robot/C 2060 | . 300 . . 200 40 . 860 240 40 . 120 120 . 140 . Destroy 0b10 Robot/NC 175 | 5 30 . . 25 . . 60 . . . 5 20 . 25 5 Destroy Leader 398 | . 76 . . 52 10 . 152 20 10 . 40 10 . 28 . Allied During Kill 242 | . . . . . . . 167 . . . . . . 75 . Successful Hack 107 | . 35 . . . . . 14 . . . 5 28 . 25 . Disable Machine 315 | . 15 . . 15 . . 135 . . . 15 105 . 30 . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . Destroy Structure 345 | . 16 . . 77 . . 172 . . 12 6 14 . 45 3 Partial Spotted 45 | . . . . . . . . . . . . . . 45 . Lose Combat Pursuer 285 | . 30 . . . 15 . 90 . . . . . . 135 15 Influence Decreases 4122 | 5 429 73 . 311 123 . 576 714 237 347 413 320 3 318 253 Entered New Map 1092 | . . 36 . . 22 . . 454 147 217 119 12 2 . 83 Time Decay 2314 | 5 419 37 . 260 81 . 306 230 30 120 214 298 1 218 95 Lost Part 526 | . 10 . . 51 20 . 190 30 60 10 80 10 . 20 45 Lost Ally 190 | . . . . . . . 80 . . . . . . 80 30 Squads Dispatched 49 | . 3 . . 10 . . 14 . . 2 5 6 . 7 2 Investigation 14 | . 1 . . 2 . . 4 . . 2 1 1 . 3 . Extermination 8 | . . . . 1 . . 2 . . . . 2 . 2 1 Reinforcement 20 | . 2 . . 4 . . 4 . . . 4 3 . 2 1 Assault 3 | . . . . . . . 3 . . . . . . . . Garrison 4 | . . . . 3 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 3 . . . 1 . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Distress Signals 8 | . 6 . . 1 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 29 2 . 21 3 . 58 13 3 5 13 29 4 21 8 Peak Tracking Total 14 | . 5 2 . 8 3 . 10 5 3 5 7 14 4 9 8 Tactical Retreats 10 | . 2 . . . 1 . 2 . . . . . . 4 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Traps Triggered 6 | . 1 . . 1 . . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Machines Disabled 22 | . 1 . . 1 . . 10 . . . 1 7 . 2 . Max in Single Turn 4 | . 1 . . 1 . . 4 . . . 1 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Machines Accessed 49 | . 7 . 6 2 1 . 6 1 . 4 1 11 . 8 2 Terminals 29 | . 6 . . . 1 . 2 . . 1 . 11 . 6 2 Fabricators 2 | . . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 9 | . . . . 2 . . 4 . . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 143 | . 29 . 42 5 2 . 9 1 . 5 3 30 . 15 2 Successful 90 | . 15 . 42 1 2 . 5 1 . 2 2 12 . 7 1 Failed 53 | . 14 . . 4 . . 4 . . 3 1 18 . 8 1 Catastrophic 5 | . . . . . . . 1 . . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 69 | . 25 . . 5 . . 9 . . 4 . 18 . 7 1 Terminals 78 | . 27 . . . 2 . 3 . . 2 . 30 . 12 2 Fabricators 4 | . . . . . . . . . . . 3 . . 1 . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 15 | . . . . 5 . . 6 . . 2 . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 65 | . 6 . 42 . 2 . . 1 . . . 8 . 5 1 Record 51 | . 1 . 42 . 2 . . . . . . 4 . 2 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 1 . . . 1 . 3 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . 1 . Network Status 2 | . . . . . . . . . . . 1 . . 1 . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 7 . . 1 . . 5 . . 2 . 4 . 1 . Terminals 12 | . 7 . . . . . 1 . . . . 4 . . . Botnet 11 | . 6 . . . . . 1 . . . . 4 . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 1 . . 4 . . 2 . . . 1 . Fedlink 6 | . . . . 1 . . 3 . . 2 . . . . . Scrapoids 2 | . . . . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . . 1 . . 3 . . 2 1 6 . 5 1 Full Trace Events 4 | . . . . 1 . . . . . . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . find_scanalyzer 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Total Allies 10 | . . . . . . . 5 . . . . . . 5 . Largest Group 5 | . . . . . . . 5 . . . . . . 5 . Highest-Rated Group 323 | . . . . . . . 241 . . . . . . 323 . Highest-Rated Ally 67 | . . . . . . . 50 . . . . . . 67 . Total Orders 6 | . . . . . . 2 3 . . . . . . . 1 EXPLORE 3 | . . . . . . 1 1 . . . . . . . 1 RETURN 3 | . . . . . . 1 2 . . . . . . . . Ally Attacks 170 | . . . . . . . 118 . . . . . . 52 . Total Damage 4702 | . . . . . . . 3215 . . . . . . 1487 . Kills 30 | . . . . . . . 25 . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Active Infowar (turns) 7326 | 23 1073 381 1493 727 768 88 192 301 72 244 455 758 . 486 265 Optics 1038 | . . . . . . . . . . . 317 . . 456 265 Sensors 518 | . . . . . . . . . . . . . . 414 104 Seismic 3770 | 23 102 . . 727 768 88 192 301 72 244 455 758 . 40 . T.N.C. 2845 | . 971 381 1493 . . . . . . . . . . . . Cloaking 11 | . . . . . . . . . . . . . . . 11 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 1 . 1 . . . . . . . Drone Launches 12 | . . . . . . 3 6 . . . . . . . 3 Drone Recoveries 9 | . . . . . . 3 6 . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Turns Passed 9061 | 70 1079 381 1800 972 769 88 971 483 72 244 455 797 104 511 265 Spaces Moved 6507 | 38 717 253 1541 313 346 47 475 247 24 254 197 772 52 972 259 Core 21 | . . . . . 3 . . . . . . . . 1 17 Treads 862 | . . 86 373 53 94 . . . . . 186 70 . . . Legs 1165 | 38 5 . . . 249 47 475 247 24 80 . . . . . Wheels 2307 | . 712 167 1168 260 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2152 | . . . . . . . . . . 174 11 702 52 971 242 Fastest Speed 22 | 120 95 95 95 110 120 120 120 120 120 29 29 22 25 22 25 Average Speed 91 | 120 102 118 114 138 153 120 120 120 134 73 171 39 25 24 30 Slowest Speed 650 | 120 120 240 165 245 350 120 120 120 190 180 180 650 25 550 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 6 . 7 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . 3 . . . Exploration Rate (%) 32 | 4 96 21 90 11 52 34 14 50 8 7 9 73 1 26 26 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . 4 . . 1 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . Scrap Searched 12 | . . . 6 . 2 2 . 2 . . . . . . . Spaces Dug 33 | . 2 . . 10 . . 1 . . 6 3 6 . 4 1 Terrain Destroyed 195 | . 22 20 . 88 . . 42 . . 6 3 9 . 4 1 Melee 31 | . . . . 10 . . 1 . . 6 3 6 . 4 1 Projectile 17 | . 2 . . 11 . . 1 . . . . 3 . . . AOE 147 | . 20 20 . 67 . . 40 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Upp Upp Fac Res Qua Res Acc Com Total 8976 | 46 949 318 1583 731 567 75 750 386 37 299 266 1206 140 1184 439 Wait 1734 | . 130 52 6 336 197 21 138 104 . 17 5 352 86 130 160 Move 6467 | 37 716 252 1540 312 345 46 474 246 23 253 196 759 51 958 259 Hop 12 | . . . . . . . . . . . . 6 . 6 . Pick Up 69 | . 15 . 12 5 2 1 9 2 . 2 3 12 . 5 1 Fast Attach 99 | 1 2 . 1 . 5 4 24 2 . 7 11 18 3 17 4 Attach 47 | . 1 1 2 11 4 . 7 2 1 5 2 8 . 1 2 Detach 10 | . 1 . . . 1 . 1 . . 2 2 2 . 1 . Swap 59 | . 10 3 8 8 . 1 16 5 . 2 3 1 . 2 . Drop 107 | . 10 . 14 1 1 1 18 5 . 4 12 17 . 19 5 Fire 254 | 8 64 10 . 36 5 . 57 20 13 1 29 8 . . 3 Melee 93 | . . . . 19 6 1 6 . . 6 3 23 . 27 2 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / Tes) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Repaired Wheel 570 | -10/Materials | Discovered new exit (range 3) 687 | -10/Materials | Discovered new exit (range 4) 727 | -10/Materials | Discovered new exit (range 6) 1144 | -10/Materials | Discovered new exit (range 7) 1150 | -10/Materials | Entered Subcaves 1151 | -10/Subcaves | Approached by a straggling Scientist 1226 | -10/Subcaves | Build established: Scavenger-Mutant 1371 | -10/Subcaves | Discovered new exit (range 6) 1506 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1517 | -10/Subcaves | Learned Materials terminal intel 1531 | -10/Subcaves | Entered Scraptown 1557 | -8/Scraptown | Build established: Mutant 1931 | -8/Scraptown | Discovered new exit (range 6) 2075 | -8/Scraptown | Visited Junk Repository 2187 | -8/Scraptown | Visited Assassins FH 2221 | -8/Scraptown | Visited Cyclists 2245 | -8/Scraptown | Visited CR-KLE's Repair Center 2290 | -8/Scraptown | Visited Spacefarers 2432 | -8/Scraptown | Visited The Evicted 2447 | -8/Scraptown | Visited UFD Registry 2447 | -8/Scraptown | Registered with UFD as "Nanochaser" 2483 | -8/Scraptown | Entered Cyclist Reading Room 2549 | -8/Scraptown | Visited Abandonware Association 2562 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2708 | -8/Scraptown | Visited Science Testing Area 2723 | -8/Scraptown | Visited Derelict Rescue Squad 2729 | -8/Scraptown | Found DRS Beacon 2746 | -8/Scraptown | Visited A0-MCA Data Center 2752 | -8/Scraptown | Given a B rating by A0-MCA 2756 | -8/Scraptown | Found A0-MCA's Component Scanner 2769 | -8/Scraptown | Visited Cartography Club 2829 | -8/Scraptown | Learned location of Testing (-2) 2829 | -8/Scraptown | Learned 16 Materials zone layouts 2829 | -8/Scraptown | Learned 16 Factory zone layouts 2829 | -8/Scraptown | Learned 12 Research zone layouts 2829 | -8/Scraptown | Learned 4 Access zone layouts 2829 | -8/Scraptown | Learned 4 Storage zone layouts 2829 | -8/Scraptown | Learned 8 Lower Caves zone layouts 2829 | -8/Scraptown | Learned 20 Lower Caves zone layouts 2829 | -8/Scraptown | Learned 12 Upper Caves zone layouts 2829 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 2829 | -8/Scraptown | Learned 4 Armory zone layouts 2829 | -8/Scraptown | Learned location of 3 exits from Upper Caves 2829 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 2858 | -8/Scraptown | Visited Chapter 10 2907 | -8/Scraptown | Visited Curators Association 2939 | -8/Scraptown | Visited Scrap Suit Storage 3027 | -8/Scraptown | CR-KLE repaired 6 parts 3200 | -8/Scraptown | Found Scrap Suit 3266 | -8/Scraptown | Met Optimus 3266 | -8/Scraptown | Accepted into 0bPrime 3329 | -8/Scraptown | Discovered new exit (range 3) 3331 | -8/Scraptown | Entered Factory 3331 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3332 | -6/Factory | Identified exit to Lower Caves 3448 | -6/Factory | Garrison activated, responded to threat 3596 | -6/Factory | Loaded intel: 8 recycling unit locations 3616 | -6/Factory | Build established: Bomber 4126 | -6/Factory | Build established: Tank 4191 | -6/Factory | Garrison activated, responded to threat 4262 | -6/Factory | Lost 3 parts (1n2u) 4303 | -6/Factory | Entered Lower Caves 4304 | -6/Lower Caves | Identified exit to Lower Caves 4428 | -6/Lower Caves | Learned Factory security intel 4522 | -6/Lower Caves | Learned Factory security intel 4596 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 4596 | -6/Lower Caves | Activated DRS Beacon 4860 | -6/Lower Caves | Build established: Scavenger-Mutant 5072 | -6/Lower Caves | Entered another Lower Caves area 5073 | -6/Lower Caves | Identified exit to Zion 5097 | -6/Lower Caves | Discovered new exit (range 24) 5123 | -6/Lower Caves | Learned location of Zion (-6) 5144 | -6/Lower Caves | Identified exit to Factory 5160 | -6/Lower Caves | Entered Factory 5160 | -5/Factory | Evolved 2 slots: Propulsion x2 5345 | -5/Factory | Loaded intel: 8 recycling unit locations 5345 | -5/Factory | Learned location of Protoforge (-3) 5361 | -5/Factory | Garrison activated, responded to threat 5397 | -5/Factory | Destroyed 7 combat bots 5414 | -5/Factory | Build established: Derelict-Mutant 5533 | -5/Factory | Lost 8 parts (5n1u2w) 5554 | -5/Factory | Scrapoids reinforcements arrived? 5717 | -5/Factory | Lost 4 parts (1p1n1u1w) 5760 | -5/Factory | First assault squad dispatched 5855 | -5/Factory | Lost 4 parts (2n2w) 6059 | -5/Factory | Discovered new exit (range 16) 6131 | -5/Factory | Entered Upper Caves 6132 | -5/Upper Caves | Identified exit to Upper Caves 6142 | -5/Upper Caves | Build established: Scavenger-Gunner 6142 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6386 | -5/Upper Caves | Lost 3 parts (1p1u1w) 6417 | -5/Upper Caves | Learned Factory security intel 6614 | -5/Upper Caves | Entered another Upper Caves area 6615 | -5/Upper Caves | Identified exit to Zhirov 6615 | -5/Upper Caves | Identified exit to Factory 6674 | -5/Upper Caves | Lost 6 parts (5n1w) 6686 | -5/Upper Caves | Entered Factory 6686 | -4/Factory | Evolved 2 slots: Utility x2 6687 | -4/Factory | Identified exit to Research 6866 | -4/Factory | Loaded intel: 8 recycling unit locations 6930 | -4/Factory | Entered Research 6930 | -3/Research | Evolved 2 slots: Propulsion x2 6931 | -3/Research | Identified exit to Quarantine 7301 | -3/Research | Discovered new exit (range 15) 7385 | -3/Research | Entered Quarantine 7401 | -3/Quarantine | Lost 8 parts (3n5u) 7671 | -3/Quarantine | Found Alien Artifact 7674 | -3/Quarantine | Identified Subatomic Replicator 7734 | -3/Quarantine | Scanned by Researcher 7744 | -3/Quarantine | Found Sigix Corpse 7767 | -3/Quarantine | Found Alien Artifact 7767 | -3/Quarantine | Identified Phase Redirector 7779 | -3/Quarantine | Found Alien Reactor 7779 | -3/Quarantine | Identified Matter Drive 7829 | -3/Quarantine | Found Alien Slashing Weapon 7829 | -3/Quarantine | Identified Sigix Broadsword 7857 | -3/Quarantine | Found Alien Artifact 7857 | -3/Quarantine | Identified Transdimensional Reconstructor 7857 | -3/Quarantine | Warped through subspace 7868 | -3/Quarantine | Used Subatomic Replicator to replicate Hyp. Railgun 7876 | -3/Quarantine | Found Transdimensional Reconstructor 7877 | -3/Quarantine | Found Alien Artifact 7878 | -3/Quarantine | Found Alien Artifact 7884 | -3/Quarantine | Found Alien Artifact 7891 | -3/Quarantine | Found Adv. Powered Armor 7907 | -3/Quarantine | Met incapacitated Sigix Warrior 7907 | -3/Quarantine | Lockdown squad dispatched 7907 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7908 | -3/Quarantine | Unlocked Sigix quarantine chamber 7911 | -3/Quarantine | Found Sigix Containment Pod 7912 | -3/Quarantine | Warped through subspace 7917 | -3/Quarantine | Found Alien Artifact 7918 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7918 | -3/Quarantine | Warped through subspace 7927 | -3/Quarantine | Identified exit to Research 7945 | -3/Quarantine | Build established: Scavenger-Sprinter 8136 | -3/Quarantine | Identified Dimensional Node Initializer 8136 | -3/Quarantine | Initialized slip node 8182 | -3/Quarantine | Entered Research 8182 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8183 | -2/Research | Identified exit to Testing 8278 | -2/Research | Discovered new exit (range 6) 8279 | -2/Research | Discovered new exit (range 11) 8286 | -2/Research | Identified exit to Access 8286 | -2/Research | Entered Access 8286 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8315 | -1/Access | Found Prototype Processor 8315 | -1/Access | Identified Exp. Core Analyzer 8337 | -1/Access | Scrapoids reinforcements arrived? 8461 | -1/Access | Lost 3 allies 8575 | -1/Access | Build established: Scavenger-Scout 8787 | -1/Access | Discovered new exit (range 7) 8788 | -1/Access | Identified exit to Command 8797 | -1/Access | Entered Command 8988 | -1/Command | Spotted M Guard 8988 | -1/Command | Spotted M Guard 8993 | -1/Command | Spotted Combat Programmer 8993 | -1/Command | Spotted Combat Programmer 9007 | -1/Command | Met MAIN.C 9011 | -1/Command | 0b10 Conduit disabled 9029 | -1/Command | System corruption reached 10% 9052 | -1/Command | Core integrity fell below 50% 9060 | -1/Command | Core integrity fell below 20% 9062 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09056_ EMDS Slug penetrates MAIN.C. 09056_ Penetrated by EMDS Slug. 09056_ Knocked back. 09057_ Adv. Signal Interpreter destroyed. 09057_ Knocked back. 09057_ Slug penetrates Reinforced Barrier. 09057_ Slug penetrates M Guard. 09058_ Combat Programmer resets Combat Programmer, system corruption cleaned. 09059_ Penetrated by EMDS Slug. 09059_ Penetrated by Slug. 09059_ Slug penetrates MAIN.C. 09060_ Penetrated by EMDS Slug. 09061_ Slug penetrates Reinforced Barrier. 09061_ EMDS Slug penetrates H-88 Terminator. 09062_ Combat Programmer resets Combat Programmer, system corruption cleaned. 09062_ Knocked back. 09062_ Slug penetrates Reinforced Barrier. 09062_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###################???????????????????? | | ???????????"""" 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" " " " #?????????????????### | | ???????# """""""" " #???????????????????? | | ???????# " """ """"""""#???????????????????? | | ???????# """ " " #???????????????????? | | ???????#######################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Corruption Containment 8 Armor Coverage 400 Resistance: TH 20 Weapon Shielding 90 Evasion (%) 75 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Hammer | -10/Materials | Hacked Imp. Energy Well | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 32% | -10/Materials Alien Tech Used ----------------- Subatomic Replicator Phase Redirector Matter Drive Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- False Reunion Meet Your Maker Challenges ------------ None Game ------ Seed ReflexCombatSegregator Manual? 0 Play Time 03:02:26 Cumulative 106.2 hours Start 2025.05.31 @ 19:52:24 End 2025.06.02 @ 00:48:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd9bc053-c7f0-4364-9e86-d7f759ac0fea