Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 22:33:13 Player: Honkmo Jones Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (963) 963 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 3399 Bonus ------- Follower Combat Kills 201 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 97/100 System Corruption 4% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit ECM Suite Hacking Suite > --- WEAPON (3) ------- Assault Rifle Scythe Scythe > --- INVENTORY (10) --- Improved Heat Sink Weight Redist. System Sensor Array Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Hacking Suite > --- WEAPON ----------- Beamcaster Light Cannon Improved Datajack > --- INVENTORY -------- Ion Engine Improved Heat Sink Weight Redist. System Sensor Array Improved Utility Shielding Beam Rifle EM Pulse Cannon Heavy Particle Cannon Grenade Launcher Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 62 | 6 16 10 . 6 24 Power 8 | 1 . 1 . 1 5 Engine 5 | 1 . 1 . . 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 10 | 2 2 2 . . 4 Treads 3 | 2 . . . . 1 Leg 6 | . 2 2 . . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 4 2 . 3 2 Device 9 | . 3 2 . 3 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 32 | 2 10 5 . 2 13 Energy Gun 4 | 2 . . . . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 9 | . 4 3 . . 2 Ballistic Cannon 3 | . 2 1 . . . Launcher 6 | . 3 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . 1 . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . . 4 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 25 | . 4 1 . 2 18 Power 5 | . . . . 1 4 Propulsion 8 | . 2 . . . 6 Utility 1 | . 1 . . . . Weapon 11 | . 1 1 . 1 8 Highest Loss Streak 13 | . 2 1 . 1 13 Average Slot Usage (%) 96 | . 98 99 100 99 82 Engine 11 | . 14 14 14 2 8 Core 2 | . . . . 11 5 Treads 11 | . 26 . . . 4 Leg 15 | . 1 28 28 28 13 Device 12 | . 12 14 14 14 9 Storage 13 | . 14 14 14 14 9 Hackware 1 | . . . . . 8 Energy Gun 3 | . 7 . . . 5 Ballistic Gun 12 | . 15 14 14 11 2 Ballistic Cannon 7 | . 3 10 14 14 6 Launcher 1 | . . 3 . 1 1 Naked Turns . | . . . . . . Heaviest Build 42 | 12 27 29 29 29 42 Greatest Support 45 | 40 40 36 36 36 45 Greatest Overweight (x) 12 | . 1 1 . . 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 3 8 9 10 9 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 4 Class Distribution -------------------- 56% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1027 | 172 435 185 . 70 165 Remotely . | . . . . . . Salvage Created 931 | . 554 9 . 94 274 Parts 62 | . 45 2 . 3 12 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 20 3 . 5 6 Melee 2 | . 1 . . . 1 Guns 13 | . 12 . . . 1 Cannons 4 | . . . . 2 2 AOE 15 | . 7 3 . 3 2 Classes Destroyed 11 | . 5 . . 1 5 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 15 | . 9 3 . 3 . Grunt 14 | . 11 . . 1 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 . 3 3 Combat Bots Only 3 | . 3 3 . 3 3 Max Kills in Single Turn 3 | . 3 1 . 2 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 1 . 2 1 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3175 | . 757 187 . 351 1880 Core 766 | . 158 16 . 40 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 80 | . 47 5 . 11 17 Largest 3 | . 2 2 . 2 3 Hottest 166 | . 70 55 . 55 166 Shots Fired 145 | . 91 6 . 18 30 Gun 101 | . 80 2 . 7 12 Cannon 22 | . 3 1 . 7 11 Launcher 22 | . 8 3 . 4 7 Special . | . . . . . . Kinetic 98 | . 71 3 . 14 10 Thermal 24 | . 12 . . . 12 Explosive 22 | . 8 3 . 4 7 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 9 | . 9 1 . 7 8 Robot Miss Streak 5 | . 5 3 . 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 87 | . 52 1 . 12 22 Core Hits 67 | . 33 4 . 7 23 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 17 | . 13 . . . 4 Impact . | . . . . . . Slashing 14 | . 13 . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2455 | . 1042 165 . 341 907 Guns 669 | . 499 10 . 54 106 Cannons 255 | . 16 . . 88 151 Explosions 1434 | . 452 155 . 199 628 Melee 97 | . 75 . . . 22 Ramming . | . . . . . . Kinetic 632 | . 375 10 . 142 105 Thermal 292 | . 140 . . . 152 Explosive 1434 | . 452 155 . 199 628 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 97 | . 75 . . . 22 Piercing . | . . . . . . Highest Corruption 4 | . 2 2 2 2 4 Average Corruption 2 | . 2 2 2 2 4 Corruption Purged . | . . . . . . Effects 23 | . 8 7 1 3 4 Message Errors 8 | . 3 2 . 2 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . 3 . . . Energy Discharges 8 | . 2 2 1 1 2 Data Loss (minor) 3 | . 3 . . . . Overload Shots . | . . . . . . Overflow Damage 49 | . . 13 . 24 12 Projectiles 12 | . . . . . 12 Explosions 37 | . . 13 . 24 . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 42 | . 6 31 . . 5 Shots 3 | . 1 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 69 240 . 30 300 Average Temperature 59 | . 21 109 . 13 74 Received Heat Transfer 1080 | . 150 . . 12 918 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 666 | . 407 . . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 237 | . 237 176 . 100 150 Initial 70 | . . 70 . . 39 Average 70 | . 110 59 . 34 49 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 83 100 . 100 100 Level 1 6 | . 16 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 2 . . 4 Investigation 7 | . 3 1 . . 3 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 31 12 . 5 33 Peak Tracking Total 13 | . 3 3 . 3 13 Tactical Retreats 8 | . 1 1 . 1 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 5 | . . . . 5 . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . 2 1 . 1 1 Max in Single Turn 2 | . 2 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 6 1 . . 4 Terminals 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 32 | . 21 1 . . 10 Successful 20 | . 11 1 . . 8 Failed 12 | . 10 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 30 | . 21 . . . 9 Terminals 28 | . 20 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 1 . . 3 Part Schematic 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Unreport Threat 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 8 . . . 5 Terminals 10 | . 7 . . . 3 Assimilate 2 | . 1 . . . 1 Botnet 6 | . 4 . . . 2 Disrupt 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers 2 | . . . . . 2 Researchers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 5 | . 3 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 2 2 . Highest-Rated Group 71 | . . 71 24 24 . Highest-Rated Ally 31 | . . 31 16 16 . Total Orders 2 | . . 2 . . . FOLLOW 1 | . . 1 . . . AID 1 | . . 1 . . . Ally Attacks 44 | . . 40 . 4 . Total Damage 551 | . . 507 . 44 . Kills 7 | . . 6 . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3471 | 160 1308 923 64 554 462 Spaces Moved 1685 | 91 465 502 42 355 230 Core 18 | 7 . . . . 11 Treads 522 | 84 423 . . . 15 Legs 1111 | . 42 502 42 355 170 Wheels 34 | . . . . . 34 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 120 120 120 110 Average Speed 138 | 151 159 122 120 120 154 Slowest Speed 650 | 160 180 150 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 52 75 8 31 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 3 . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 15 | . 5 10 . . . Terrain Destroyed 125 | . 46 23 . 34 22 Melee 5 | . 5 . . . . Projectile . | . . . . . . AOE 120 | . 41 23 . 34 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2669 | 112 921 804 55 468 309 Wait 731 | 8 355 269 14 71 14 Move 1680 | 90 464 501 41 354 230 Hop . | . . . . . . Pick Up 59 | 8 18 9 . 9 15 Fast Attach 5 | 2 . 2 . . 1 Attach 34 | 4 9 1 . 2 18 Detach 1 | . 1 . . . . Swap 23 | . 7 7 . 4 5 Drop 29 | . 7 10 . 7 5 Fire 80 | . 47 5 . 11 17 Melee 17 | . 13 . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap 5 | . . . . 5 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 10) 1386 | -10/Materials | Core integrity fell below 50% 1439 | -10/Materials | Identified exit to Mines 1469 | -10/Materials | Entered Mines 1481 | -10/Mines | Discovered new exit (range 6) 1485 | -10/Mines | Met a Derelict bent on vengeance 1665 | -10/Mines | Discovered new exit (range 7) 1667 | -10/Mines | Learned location of Storage (-7) 1688 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1728 | -10/Mines | Discovered new exit (range 5) 1828 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1977 | -10/Mines | Met a Derelict shopkeep closing up shop 2120 | -10/Mines | Build established: Scavenger-Mutant 2162 | -10/Mines | Met a Derelict testing a Signal Generator 2392 | -10/Mines | Entered Exiles 2392 | -10/Exiles | Accompanied by 2 allies 2419 | -10/Exiles | Discovered new exit (range 15) 2456 | -10/Exiles | Entered Mines 2456 | -9/Mines | Accompanied by 2 allies 2493 | -9/Mines | Learned location of Zion (-6) 2603 | -9/Mines | Found a hidden stash of uninstalled traps 2905 | -9/Mines | Core integrity fell below 20% 2944 | -9/Mines | Discovered new exit (range 11) 3010 | -9/Mines | Entered Materials 3010 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3405 | -8/Materials | Core integrity fell below 50% 3406 | -8/Materials | Lost 13 parts (3p3n7w) 3468 | -8/Materials | Core integrity fell below 20% 3472 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03407_ U-05 Engineer lays Concrete. 03414_ K-01 Serf collects debris. 03415_ U-05 Engineer lays Concrete. 03417_ System corrupted: Energy discharge (-19). 03417_ U-05 Engineer lays Concrete. 03418_ K-01 Serf collects debris. 03418_ U-05 Engineer lays Concrete. 03423_ Acquired Com. Wheel. 03423_ U-05 Engineer lays Concrete. 03424_ Imp. Datajack destroyed. 03429_ K-01 Serf collects debris. 03454_ System corrupted: Energy discharge (-64). 03454_ W-25 Informer sends out distress signal. 03460_ Lgt. Nuclear Core destroyed. 03460_ K-01 Serf collects debris. 03462_ Acquired Scythe. 03466_ K-01 Serf collects debris. 03469_ L-31 Rogue destroyed. 03469_ K-01 Serf collects debris. 03470_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????# | | ????????????????#??????????????# #???????????????# | | ????????????????# ############ ###?????????????# | | ????????????????# g !/% u ########??????# | | ????????????????+ Y @/ k # """ #??????# | | ????????????????# g g / w # """ #??????# | | ????????????????## ggu# """ #??????# | | ?????????????????# """ """ # #??????# | | ?????????????????# """ """ # #??????# | | ?????????????????# """ """ # // #??????# | | ?????????????????# "" ###+########### | | ??????????????????? g""" | | ?????????????????? g | | ?????????????????? | | ?????????????????? g ############### | | ??????????????????##k########## ##???# | | ??????????????????? ?????????# #????# " | | ???????????????????"??????????# #????# | | ??????????????????????????????# #????# " | | ??????????????????????????????# #????# % | | ??????????????????????????????# #????# " | | ?????????????????????????????## ##???# | | ?????????????????????????????# ##########+#### | | ?????????????????????????????# | | ?????????????????????????????# % | | ?????????????????????????????# = | | ?????????????????????????????# ########### # | | ?????????????????????????????#######?????# ###### | | ?????????????????????????????????????????###""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Enh. Autogun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationGlidesysScanner Manual? 0 Play Time 00:40:35 Cumulative 10.0 hours Start 2020.09.24 @ 21:37:41 End 2020.09.24 @ 22:33:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0f6113e-0dfd-4b67-b6ee-095051ece476