Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 13:59:29 Player: jumpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3333) 3333 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2615) 2615 TOTAL SCORE: 11103 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 760 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 40/100 System Corruption 2% Temperature Cool (27) Movement Core (1450) Ox28 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (25) --- Thermic Laser Long-range Proton Cannon Flak Gun Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating Improved Shield Generator Relay Coupler [Behemoth] > --- WEAPON ----------- Gatling Laser Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Compact Wheel Armored Huge Wheel Layered Heavy Armor Plating Layered Heavy Armor Plating Thermic Laser Long-range Proton Cannon Long-range Proton Cannon Coil Gun Advanced Assault Cannon Bore Cannon Bore Cannon Ripper [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Concussive RPG Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . 2 . Utility 4 | . . 2 2 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 105 | 7 1 15 2 4 8 10 8 2 9 6 . 3 30 Power 15 | 1 . 2 . . 2 2 . . 1 . . . 7 Engine 10 | 1 . 2 . . 2 2 . . 1 . . . 2 Core 5 | . . . . . . . . . . . . . 5 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . 5 . . 1 2 6 2 1 2 . 2 8 Treads 18 | 2 . 3 . . . . 4 2 1 2 . 2 2 Leg 4 | . . . . . . . . . . . . . 4 Wheel 9 | . . 2 . . 1 2 2 . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 27 | 2 1 5 2 1 2 3 . . 3 1 . 1 6 Device 6 | 1 . 1 1 . . . . . 1 . . 1 1 Storage 6 | 1 1 3 . . 1 . . . . . . . . Processor 2 | . . . 1 1 . . . . . . . . . Hackware 3 | . . . . . . . . . 1 1 . . 1 Protection 10 | . . 1 . . 1 3 . . 1 . . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . 3 . 3 3 3 2 . 4 3 . . 9 Energy Gun 9 | . . 2 . . 1 2 . . 1 1 . . 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . 1 . 1 2 . 1 . . . . . 1 Ballistic Cannon 8 | . . . . 2 . . . . 2 1 . . 3 Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 . 1 1 . . 1 Unidentified Prototypes 2 | . . 1 . . 1 . . . . . . . . Parts Lost 47 | . . 1 . 1 2 6 . . 2 1 . . 34 Power 8 | . . . . . . 1 . . . . . . 7 Propulsion 17 | . . . . . . 3 . . 1 1 . . 12 Utility 12 | . . 1 . 1 1 1 . . 1 . . . 7 Weapon 10 | . . . . . 1 1 . . . . . . 8 Highest Loss Streak 13 | . . 1 . 1 1 5 . . 2 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 77 81 93 93 84 93 92 91 89 84 86 66 Engine 7 | . 14 11 9 9 9 9 7 7 7 7 7 6 1 Treads 12 | . 28 19 . . . . 10 18 23 21 15 26 12 Leg 1 | . . . . . . . . . . . . . 9 Wheel 6 | . . 2 18 18 18 13 12 4 . . . . 1 Device 9 | . 14 10 11 18 15 9 7 7 8 7 7 6 2 Storage 8 | . 14 11 9 9 9 9 7 7 7 7 7 6 6 Processor 10 | . . . 6 14 18 18 15 15 12 7 7 6 5 Hackware 1 | . . . . . . . . . 2 5 7 6 2 Protection 8 | . . . 9 6 6 7 15 15 13 15 15 13 4 Energy Gun 5 | . . 7 9 3 4 8 7 7 7 5 7 6 2 Ballistic Gun 5 | . 28 14 9 3 1 9 3 7 3 . . . . Ballistic Cannon 4 | . . . . 11 11 . . . 1 7 7 6 4 Peak Build Rating 71 | 7 7 13 21 23 24 23 31 36 44 54 55 57 71 Average Rating 30 | 4 7 9 16 21 22 20 28 34 39 43 54 56 44 On Entrance 27 | . 7 7 13 21 22 22 21 30 36 43 54 55 57 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 14 29 60 61 67 107 100 100 100 108 111 111 111 127 Greatest Support 180 | 40 40 40 26 26 26 32 44 110 110 140 140 180 180 Greatest Overweight (x) 32 | . . 2 2 2 4 6 6 2 . 1 . . 32 Average Overweight (x) 1 | . . . 2 2 2 4 2 . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 20 20 24 25 25 25 25 25 25 25 25 Most Carried 20 | 5 7 11 11 14 16 18 14 20 18 15 16 15 20 Average Carried 12 | 3 5 7 9 12 13 15 12 15 16 14 14 14 9 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 17 | 5 6 9 11 14 16 14 13 17 15 13 16 14 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Matter Collected 2472 | 145 48 243 . 411 283 331 100 . 79 311 . . 521 Remotely . | . . . . . . . . . . . . . . Salvage Created 3054 | 46 114 445 . 212 283 533 124 . 159 370 . . 768 Parts 160 | 8 14 34 . 14 14 24 3 . 5 12 . . 32 Haulers Intercepted 3 | . . 2 . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 9 4 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 83 | . 6 10 . 10 8 12 1 . 4 8 . . 24 Melee 7 | . . . . . . . . . . . . . 7 Guns 38 | . 6 10 . 2 1 11 1 . 2 3 . . 2 Cannons 37 | . . . . 8 7 . . . 2 5 . . 15 AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 15 | 1 2 4 . 2 1 2 1 . 1 . . . 1 Worker 1 | . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 3 | . . 2 . . 1 . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 4 | . 1 1 . . 2 . . . . . . . . Swarmer 27 | . 6 4 . 3 . 2 . . . . . . 12 Cutter 1 | . . . . . . 1 . . . . . . . Grunt 37 | . . 5 . 5 6 5 . . . 8 . . 8 Brawler 3 | . . 1 . . . 2 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 7 | . . . . . 2 1 . . 1 . . . 3 Hunter 2 | . . . . 1 . . . . 1 . . . . Programmer 4 | . . . . 1 . . 1 . 2 . . . . Best Kill Streak 8 | 1 3 6 . 3 4 5 2 . 2 4 . . 8 Combat Bots Only 8 | . 3 6 . 3 4 5 1 . 2 4 . . 8 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 1 . 1 1 . . 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Hostile Shots Fired 992 | . 43 60 . 38 41 59 6 . 50 44 . . 651 Missed 267 | . 11 19 . 12 14 19 3 . 20 13 . . 156 Damage Taken 9973 | . 414 491 . 351 443 656 45 . 896 366 . . 6311 Core 1621 | . 111 178 . 48 134 134 . . 138 20 . . 858 Absorbed by Shields 433 | . . . . . . 5 . . 99 137 . . 192 Redirected to Shielding 36 | . . . . . . . . . 32 4 . . . Regen/Repaired (Parts) 121 | . . . . . . . . 52 69 . . . . Core Remaining (%) 65 | 100 55 55 . . . 42 . . . . 77 . . Volleys Fired 256 | 7 14 21 . 24 36 41 20 . 18 18 . . 57 Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 . . 2 Hottest 138 | 40 40 79 . 88 100 81 81 . 128 128 . . 138 Shots Fired 426 | 14 28 42 . 41 66 73 25 . 32 37 . . 68 Gun 273 | 14 28 42 . 14 16 72 25 . 26 19 . . 17 Cannon 152 | . . . . 27 50 . . . 6 18 . . 51 Launcher 1 | . . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 286 | 14 28 30 . 34 50 41 5 . 14 18 . . 52 Thermal 135 | . . 12 . 7 16 31 20 . 18 19 . . 12 Explosive 1 | . . . . . . 1 . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . 4 Robot Hit Streak 28 | 8 7 10 . 6 16 12 6 . 11 28 . . 20 Robot Miss Streak 10 | 1 7 4 . 10 3 2 1 . 3 2 . . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 5 | . 2 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 345 | 11 13 31 . 32 57 50 8 . 29 34 . . 80 Core Hits 226 | 3 10 20 . 35 44 25 3 . 15 24 . . 47 Critical Kills 4 | . . . . . . 1 . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 Critical Strikes 28 | . . 1 . 2 1 6 . . . 1 . . 17 Burn 9 | . . 1 . 2 1 5 . . . . . . . Destroy 10 | . . . . . . 1 . . . . . . 9 Blast 3 | . . . . . . . . . . 1 . . 2 Sever 6 | . . . . . . . . . . . . . 6 Melee Attacks 52 | . . . . . . . . . 5 3 . . 44 Impact . | . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . 38 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 5 3 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7386 | 123 229 431 . 654 1005 1064 144 . 556 838 . . 2342 Guns 3458 | 123 157 431 . 145 249 903 144 . 484 441 . . 381 Cannons 2648 | . . . . 509 756 . . . 72 397 . . 914 Explosions 214 | . 72 . . . . 142 . . . . . . . Melee 1042 | . . . . . . . . . . . . . 1042 Ramming 24 | . . . . . . 19 . . . . . . 5 Kinetic 4018 | 123 157 329 . 587 756 536 69 . 184 397 . . 880 Thermal 1984 | . . 102 . 67 249 367 75 . 372 441 . . 311 Explosive 142 | . . . . . . 142 . . . . . . . Electromagnetic 176 | . 72 . . . . . . . . . . . 104 Impact . | . . . . . . . . . . . . . . Slashing 1042 | . . . . . . . . . . . . . 1042 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . 2 2 5 5 5 . 2 Average Corruption 3 | . 1 . . . . . 1 2 2 5 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . . . . 1 2 15 23 4 . . Message Errors 18 | . . . . . . . . 1 7 8 2 . . Matter Fused 8 | . . . . . . . . 1 2 5 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . 1 . 3 . 1 . . Data Loss (minor) 9 | . . . . . . . . . 3 5 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . . . . . 37 Projectiles 11 | . . . . . . . . . . . . . 11 Explosions . | . . . . . . . . . . . . . . Melee 26 | . . . . . . . . . . . . . 26 Knockbacks 39 | . . . . 5 24 . . . . 4 . . 6 Impact . | . . . . . . . . . . . . . . Kinetic 34 | . . . . 5 21 . . . . 4 . . 4 Secondary 5 | . . . . . 3 . . . . . . . 2 Self-Inflicted Damage 14 | . 3 . . . . 9 . . . . . . 2 Shots 1 | . 1 . . . . . . . . . . . . Rammed 3 | . . . . . . 2 . . . . . . 1 Targets Rammed 3 | . . . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 378 | . . 66 . 165 367 227 60 . 102 378 . . 353 Average Temperature 106 | . . 21 . 55 130 66 22 . 38 163 . . 189 Received Heat Transfer 2361 | . . 132 . 144 261 279 . . 10 213 . . 1322 Effects 6 | . . . . . 3 . . . . 1 . . 2 Shutdowns 2 | . . . . . 1 . . . . . . . 1 Energy Bleed 4 | . . . . . 2 . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . 1 . . 2 . . . 1 Heat Transferred 4872 | . . 311 . 296 592 1147 148 . 735 950 . . 693 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Peak Influence 651 | 10 188 368 105 455 538 580 339 118 651 . . 28 562 Initial 304 | . 6 79 86 68 221 229 304 118 82 . . 28 19 Average 293 | 2 57 169 86 333 379 431 307 118 390 . . 28 252 Maximum Alert Level 2 | . . 1 . 2 2 2 1 . 2 . . . 2 Low Security (%) 33 | 100 100 78 100 19 . . . 100 13 . . 100 43 Level 1 33 | . . 21 . 31 57 43 100 . 28 . . . 32 Level 2 32 | . . . . 48 42 56 . . 57 . . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . . . 6 . . . . Investigation 1 | . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 3 | . . . . . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Distress Signals 2 | . . 2 . . . . . . . . . . . Communications Jammed 8 | . . . . . 8 . . . . . . . . Distress Signals 8 | . . . . . 8 . . . . . . . . Times Spotted 139 | . 7 18 1 15 15 17 1 . 14 8 . . 43 Peak Tracking Total 13 | . 3 7 1 4 4 7 1 . 4 4 . . 13 Tactical Retreats 22 | . . 2 . . 4 1 . . . . . . 15 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Traps Triggered 17 | . 3 2 . 8 . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Machines Disabled 10 | . 2 . . . . . . . 7 . . . 1 Max in Single Turn 2 | . 2 . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Machines Accessed 15 | . 1 2 1 2 4 2 . . 1 . 1 1 . Terminals 10 | . 1 2 . 2 3 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . Total Hacks 30 | . 1 4 1 4 10 3 . . 5 . 1 1 . Successful 16 | . 1 . 1 1 7 2 . . 2 . 1 1 . Failed 14 | . . 4 . 3 3 1 . . 3 . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 2 . . 6 . . . . . . . . Terminals 21 | . 1 4 . 4 9 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . Terminal Hacks 11 | . 1 . . 1 6 2 . . . . 1 . . Record 2 | . . . . . 2 . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . 1 . Unlock Access 3 | . . . 1 . 1 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . 2 . 2 1 1 . . 1 . . 1 . Full Trace Events 2 | . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . Robots Hacked 6 | . . . . . . . . . 2 2 . . 2 Non-combat 4 | . . . . . . . . . 2 2 . . . Combat 2 | . . . . . . . . . . . . . 2 Robot Hacks Applied 6 | . . . . . . . . . 2 2 . . 2 parse_system 1 | . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . 1 formatsys_low 4 | . . . . . . . . . 2 2 . . . Relay Couplers Released 10 | . . . . 4 . . . . 3 . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Programmers 7 | . . . . 4 . . . . 3 . . . . Attached 3 | . . . . . . . . . 1 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Total Allies 32 | . . . . 2 . 3 . 20 2 2 . . 3 Largest Group 20 | . . . . 2 . 3 . 20 20 2 1 1 3 Highest-Rated Group 533 | . . . . 64 . 82 . 533 533 32 16 16 229 Highest-Rated Ally 95 | . . . . 39 . 31 . 35 35 16 16 16 95 Total Orders 1 | . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . 1 . . . Ally Attacks 166 | . . . . 25 . 21 . . 102 . . . 18 Total Damage 3805 | . . . . 375 . 342 . . 2226 . . . 862 Kills 29 | . . . . 5 . 6 . . 15 . . . 3 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Robot Analysis Total 3 | . . . . . 3 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Turns Passed 6801 | 136 291 584 72 902 477 665 333 170 1025 918 253 38 937 Spaces Moved 3663 | 67 156 291 55 656 229 326 191 91 575 520 154 22 330 Core 6 | 5 . . . . . . . . . . . . 1 Treads 1931 | 62 156 229 . . . . . 54 575 520 154 22 159 Legs 161 | . . . . . . . . . . . . . 161 Wheels 1565 | . . 62 55 656 229 326 191 37 . . . . 9 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 135 130 130 160 160 160 160 145 Average Speed 150 | 151 160 152 120 120 134 156 140 147 160 160 160 160 186 Slowest Speed 1650 | 160 160 240 120 120 150 190 190 160 160 240 160 160 1650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 31 25 5 67 19 48 2 74 17 72 18 1 39 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . . Scrap Searched 1 | . . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . . 3 . . 1 Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 3 . . 1 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Low Low Fac Gar Total 4471 | 85 172 389 60 728 329 424 233 128 649 566 161 25 522 Wait 251 | . . 40 . 9 52 22 7 28 33 11 5 . 44 Move 3649 | 66 155 290 54 654 228 324 191 90 574 519 153 21 330 Hop . | . . . . . . . . . . . . . . Pick Up 58 | 5 1 11 3 4 2 4 3 4 3 4 3 . 11 Fast Attach 30 | 7 . 2 2 1 3 4 . . 2 . . . 9 Attach 41 | . . 3 . . 1 5 5 2 2 3 . 2 18 Detach 3 | . . . . . . . 2 1 . . . . . Swap 34 | . 1 10 . 3 4 1 3 . 5 3 . 1 3 Drop 39 | . 1 12 1 1 3 2 2 2 6 4 . 1 4 Fire 256 | 7 14 21 . 24 36 41 20 . 18 18 . . 57 Melee 52 | . . . . . . . . . 5 3 . . 44 Ram 3 | . . . . . . 2 . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 32 | . . . . 32 . . . . . . . . . Rewire 23 | . . . . . . 19 . 1 1 1 . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Discovered new exit (range 15) 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Utility x2 1083 | -8/Materials | Identified exit to Garrison 1084 | -8/Materials | Entered Garrison 1122 | -8/Garrison | Triggered checkpoint 1159 | -8/Garrison | Rescued a captive Derelict 1161 | -8/Garrison | Rescued a captive Derelict 1242 | -8/Garrison | Triggered checkpoint 1292 | -8/Garrison | Triggered checkpoint 1393 | -8/Garrison | Discovered new exit (range 11) 1440 | -8/Garrison | Triggered checkpoint 1721 | -8/Garrison | Discovered new exit (range 11) 1732 | -8/Garrison | Installed Relay Interface Framework 1766 | -8/Garrison | Triggered checkpoint 1925 | -8/Garrison | Discovered new exit (range 11) 1986 | -8/Garrison | Entered Materials 2462 | -8/Materials | Identified exit to Garrison 2463 | -8/Materials | Entered Garrison 2583 | -8/Garrison | Triggered checkpoint 2646 | -8/Garrison | Expanded RIF knowledge: Structural Interface 2794 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Core integrity fell below 50% 2875 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2979 | -8/Garrison | Triggered checkpoint 2996 | -8/Garrison | Discovered new exit (range 71) 2996 | -8/Garrison | Discovered new exit (range 21) 2996 | -8/Garrison | Discovered new exit (range 50) 3128 | -8/Garrison | Entered Factory 3128 | -7/Factory | Evolved 2 slots: Propulsion x2 3363 | -7/Factory | Build established: Scavenger-Mutant 3461 | -7/Factory | Sucked down chute 3461 | -7/Factory | Entered Waste 3462 | -7/Waste | Joined by Warlord forces that had cleared the area 3500 | -7/Waste | Found Damper Plating 3571 | -7/Waste | Discovered new exit (range 16) 3631 | -7/Waste | Entered Factory 3631 | -7/Factory | Accompanied by 20 allies 3814 | -7/Factory | Lost 12 allies 4115 | -7/Factory | Lost 8 allies 4539 | -7/Factory | P-60 Hacker assimilated allied Excavator 4a 4552 | -7/Factory | Discovered new exit (range 16) 4656 | -7/Factory | Entered Lower Caves 4968 | -7/Lower Caves | Learned Factory terminal intel 5558 | -7/Lower Caves | Discovered new exit (range 11) 5574 | -7/Lower Caves | Entered another Lower Caves area 5574 | -7/Lower Caves | Accompanied by 1 ally 5810 | -7/Lower Caves | Discovered new exit (range 8) 5827 | -7/Lower Caves | Entered Factory 5827 | -6/Factory | Accompanied by 1 ally 5827 | -6/Factory | Evolved 2 slots: Propulsion x2 5828 | -6/Factory | Loaded intel: 28 terminal locations 5863 | -6/Factory | Identified exit to Garrison 5865 | -6/Factory | Entered Garrison 5931 | -6/Garrison | Triggered checkpoint 5934 | -6/Garrison | Garrison Relay disabled 6052 | -6/Garrison | Found embedded Infiltrators 6081 | -6/Garrison | Triggered checkpoint 6083 | -6/Garrison | Spotted B-75 Beast 6107 | -6/Garrison | Triggered checkpoint 6117 | -6/Garrison | Allies destroyed B-75 Beast 6125 | -6/Garrison | Triggered checkpoint 6183 | -6/Garrison | Lost 8 parts (1p4n2u1w) 6236 | -6/Garrison | Destroyed 8 combat bots 6309 | -6/Garrison | Lost 9 parts (2p1n3u3w) 6602 | -6/Garrison | Core integrity fell below 50% 6791 | -6/Garrison | Core integrity fell below 20% 6802 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06757_ G-50 Soldier destroyed. 06763_ Critical hit (Burn: +37). 06764_ Adv. VSS Leg destroyed. 06764_ G-50 Soldier destroyed. 06767_ Acquired 28 matter. 06768_ G-50 Soldier Carbon-fiber Leg severed. 06769_ Adv. VSS Leg destroyed. 06771_ Flexi-carbon Leg destroyed. 06771_ RIF reveals location of phase wall. 06771_ RIF reveals location of hidden door. 06776_ Acquired Lgt. Angular Momentum Engine. 06780_ Imp. VSS Leg destroyed. 06780_ Acquired 5 matter. 06787_ Lgt. Angular Momentum Engine destroyed. 06788_ Gatling Laser destroyed. 06790_ Ripper destroyed. 06790_ Adv. Targeting Computer destroyed. 06798_ Acquired 4 matter. 06802_ Critical hit (Burn: +37). 06802_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????##???????????????? | | ???????????????????????# #????""#???????????????? | | ???###?????????????????# #??? #????????????????? | | ??? #??????############=@### #######??????????? | | ??? #??????# ^ [ !=% ???????? | | ??# #???? " !!g%p ???????? | | ??# #??????# ###+#####==### #####+???????????? | | ??# #??????# #?# #???# #??? +????????????????? | | ??+ #??????# ###=#???# #????##????????????????? | | ??# #??????# + =%##### #??????????????????????? | | ??# ####+### ### [[ + #??????????????????????? | | ??# ## ## ### ##### #??????????????????????? | | ?## ## ## ## %#???# #??????????????????????? | | ## %##!#####[%#??????????????????????? | | [%[%=[ %=%#??????????????????????? | | " [*[*%%= = #??????????????????????? | | ?#%" ## ## =########+##??????????????????????? | | ##" ## ## ###????#[#???????????????????????? | | ^^^ ! %###### #???????????????????????? | | ^ % " #???????????????????????? | | %% %[ % ########???????????????????????? | | % % " #????????????????????????? | | ## ## ## ####### #?###?????????????????#### | | ?# ## ## #######+## #??????#####?????## # | | ?# %% + #???????# #?????# | | ?+ ^^ ###???????# !]#?????# | | ?# ####### #?????????# ! #?????## # | | ?## ## ## ##?????# #?????????## ##??????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 6 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed CentriumBoltStick Manual? 0 Play Time 00:51:34 Cumulative 62.4 hours Start 2025.04.29 @ 14:37:24 End 2025.04.30 @ 13:59:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77a6bcf0-e3d1-4fb9-a737-cd4fb837ce29