Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 22:29:29 Player: muxecoid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (219) 1095 Value Destroyed (9841) 9841 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 20748 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 195 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 186/300 Energy 75/100 System Corruption 0% Temperature Cool (12) Location -1/Access Parts ------- Power (1) Propulsion (3) Utility (16) System Shield Weapon (5) Enhanced Force Lance Inventory (4) Experimental Energy Well (1000) Heavy Machine Gun Peak State ------------ Power Light Quantum Reactor Propulsion Medium Treads Enhanced Armored Heavy Treads Utility Advanced Heat Sink Experimental Cooling System Medium Storage Unit Experimental Energy Well Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Precision Energy Filter Experimental Hacking Suite System Shield Improved System Shield Weapon Gamma Rifle Gamma Rifle Heavy Proton Cannon Improved KE Penetrator Compact Mass Driver Inventory Heavy Antimatter Reactor Centrium Leg Advanced Hacking Suite Heavy Proton Cannon Heavy Machine Gun KE Penetrator Heavy Shock Bomb Launcher Enhanced Force Lance [Rating: 153] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Shock Bomb Launcher Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . 2 . . 2 . . . . 2 2 1 . 2 2 Weapon 3 | . . . . . 2 . . . . . . . . . . 1 . . . Parts Attached 201 | 6 4 . 9 1 12 14 3 6 17 2 2 . 6 6 22 14 39 29 9 Power 16 | 1 . . 2 . . 2 . . 2 . . . . 1 3 . 3 2 . Engine 8 | 1 . . 2 . . 1 . . 2 . . . . 1 1 . . . . Core 4 | . . . . . . 1 . . . . . . . . 2 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 2 . Propulsion 35 | 2 . . 2 1 3 3 1 . 4 . 1 . 2 . 2 3 6 4 1 Treads 21 | 2 . . 1 . 3 1 1 . 1 . . . . . 2 3 5 1 1 Leg 10 | . . . 1 . . . . . 2 . 1 . 2 . . . 1 3 . Wheel 2 | . . . . 1 . . . . 1 . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . 1 . . 4 1 3 2 1 . . 2 4 9 3 16 8 2 Device 23 | . . . . . . . . . 1 1 . . . 3 2 1 10 4 1 Storage 12 | 1 1 . 1 . . . . . 1 . . . 1 . . . 5 2 . Processor 14 | . 1 . . . . 3 1 3 . . . . . 1 3 1 . 1 . Hackware 7 | . . . . . . 1 . . . . . . . . 3 1 1 . 1 Protection 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 2 . 4 . 9 5 1 3 9 1 1 . 2 1 8 8 14 15 6 Energy Gun 28 | 2 . . . . 4 . . 1 4 1 . . . . 1 5 5 5 . Energy Cannon 12 | . . . 3 . . . . . . . 1 . . . 2 . 2 4 . Ballistic Gun 29 | . 2 . 1 . 5 2 . . 1 . . . 2 1 5 3 3 3 1 Ballistic Cannon 9 | . . . . . . 2 . 1 3 . . . . . . . 3 . . Launcher 5 | . . . . . . 1 . 1 . . . . . . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . 1 . . 1 1 . . 2 . . 1 13 . . Parts Lost 99 | . 1 1 3 1 6 2 6 1 5 2 . . 3 3 13 7 12 25 8 Power 9 | . . . 1 . . 1 . . 1 . . . . 1 3 . 1 1 . Propulsion 17 | . . . 1 1 1 . 1 . 1 1 . . . 1 . 1 3 5 1 Utility 28 | . . . . . . . 1 . 1 . . . 2 1 5 1 1 9 7 Weapon 45 | . 1 1 1 . 5 1 4 1 2 1 . . 1 . 5 5 7 10 . Highest Loss Streak 17 | . 1 1 2 1 5 1 6 1 2 2 . . 3 2 3 5 9 17 6 Average Slot Usage (%) 90 | . 99 99 90 94 87 98 63 32 80 89 95 100 86 95 92 92 92 86 24 Engine 4 | . 14 14 10 11 9 6 3 . 5 6 6 6 6 3 . . . . . Core 1 | . . . . . . . . . . . . . . . 4 4 1 . . Treads 10 | . 28 28 18 20 11 22 11 . . 6 6 6 5 . 6 8 8 7 . Leg 4 | . . . 8 6 . . . . 11 6 10 13 13 16 3 . . . . Device 7 | . . . . . . . . . 5 12 13 13 . 9 14 13 9 14 2 Storage 7 | . 14 14 22 22 18 7 3 . 5 6 6 6 6 7 5 4 4 5 . Processor 23 | . 13 14 11 11 9 21 21 31 32 26 26 26 26 25 24 28 27 18 10 Hackware 5 | . . . . . . 6 3 . . . . . . . 8 8 13 12 8 Energy Gun 6 | . 22 13 . . 6 5 . . 4 13 13 13 6 5 2 5 7 3 . Energy Cannon 1 | . . . 13 22 6 . . . . . 4 6 2 . . . . 2 . Ballistic Gun 11 | . 5 14 8 . 21 20 8 . . 6 6 6 15 17 16 14 9 7 . Ballistic Cannon 1 | . . . . . . 4 7 . 2 1 . . . . . . 1 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 39 38 80 80 85 81 56 7 45 46 49 49 54 56 57 51 71 86 13 Greatest Support 115 | 40 40 40 40 40 63 63 63 3 28 30 30 30 76 76 100 105 115 108 70 Greatest Overweight (x) 3 | 1 . . 3 3 3 1 . 2 2 2 1 1 1 . . . 2 1 2 Average Overweight (x) . | . . . 1 1 1 . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 6 12 12 20 20 20 20 12 4 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 10 | 5 9 12 20 20 20 12 8 4 9 10 10 10 10 10 10 10 10 8 4 Most Carried 12 | 2 5 6 8 12 11 12 12 4 9 9 9 9 9 10 10 10 10 8 4 Average Carried 8 | 1 3 5 4 8 8 10 8 3 5 8 7 9 8 9 9 8 9 6 1 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 45% | Scavenger-Gunner 15% | Mutant 11% | Gunner 9% | Hacker-Gunner 6% | Hauler-Mutant 5% | Scavenger-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Testing Scavenger-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Matter Collected 5127 | 178 129 2 101 . 181 333 . . 458 49 32 . 121 295 1052 533 955 708 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11516 | . 160 11 462 229 398 578 . 152 545 80 51 . 168 665 2068 1401 1679 2800 69 Parts 556 | . 10 1 23 11 26 34 . 8 14 3 4 . 12 22 117 74 73 119 5 Haulers Intercepted 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 3 4 . 17 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 166 | . 6 1 6 9 6 13 . 3 9 3 1 . 6 13 24 13 22 29 2 Melee 4 | . . 1 . . . . . . 1 . . . . . . . . . 2 Guns 114 | . 6 . 1 . 6 7 . 1 4 3 . . 5 13 23 13 12 20 . Cannons 30 | . . . 5 9 . 2 . . 4 . 1 . 1 . . . 5 3 . AOE 10 | . . . . . . 4 . 2 . . . . . . 1 . 3 . . Classes Destroyed 15 | . 3 . 2 3 2 2 . . . . 1 . . . 2 . . . . Worker 19 | . 1 . . . . 5 . 1 . . . . . . 3 2 3 4 . Builder 10 | . . . . . 1 . . . 1 . . . . . 3 . . 5 . Tunneler 2 | . . . . . . . . . . . . . . . 1 1 . . . Hauler 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Recycler 14 | . . . 2 . 1 . . . 1 . . . . . 3 3 2 2 . Watcher 5 | . . . . . . . . . . . . . . . 2 2 . 1 . Swarmer 48 | . 6 1 . 3 2 4 . . . 3 . . 5 4 4 4 6 4 2 Grunt 57 | . . . 6 3 3 5 . 3 5 . . . . 6 3 5 6 12 . Brawler 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Duelist 4 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . Sentry 11 | . . . . . 1 1 . . . . . . . 2 2 2 2 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . . . . . 1 . . . 5 . 2 6 . Programmer 25 | . . . . . . 1 . . 2 . . . 1 . 10 2 3 6 . Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 1 5 3 5 6 . 4 4 3 1 . 5 4 9 7 12 10 2 Combat Bots Only 10 | . 3 1 2 3 4 4 . 3 3 3 1 . 5 4 4 4 10 8 2 Max Kills in Single Turn 5 | . 2 1 2 2 2 4 . 3 2 1 1 . 1 2 5 2 2 2 1 Gunslinging 2 | . . . . . 1 . . . . . . . . . 2 . 1 . . Exploded 3 | . . . . . . 3 . 2 . . . . . . 1 . 1 . . Melee 1 | . . 1 . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Damage Taken 20255 | . 353 54 327 353 740 370 298 288 785 267 41 . 337 664 2085 1107 3758 6058 2370 Core 4199 | . 60 19 107 84 109 26 137 181 148 31 20 . . 50 100 79 321 1107 1620 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 901 | . . . . . . . . . . . . . . . 190 144 339 228 . Core Remaining (%) 70 | 100 . 68 . 52 80 . . 50 . . . . 76 95 91 . 69 23 . Volleys Fired 430 | . 21 . 22 16 22 21 7 6 31 6 3 . 11 23 66 40 55 77 3 Largest 5 | . 2 . 2 2 4 4 4 1 3 4 2 . 4 4 4 5 5 5 1 Hottest 333 | . 100 . 80 136 211 131 131 63 172 217 118 . 252 156 188 233 333 292 30 Shots Fired 1259 | . 42 . 44 32 65 80 20 6 61 20 6 . 37 85 240 141 151 226 3 Gun 1022 | . 42 . 26 . 59 63 12 4 34 20 3 . 34 85 232 141 105 159 3 Cannon 221 | . . . 18 32 6 16 8 1 27 . 3 . 3 . 8 . 35 64 . Launcher 16 | . . . . . . 1 . 1 . . . . . . . . 11 3 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 805 | . 13 . 26 . 36 67 20 1 27 6 3 . 19 69 204 118 88 105 3 Thermal 313 | . 29 . 18 32 24 12 . 4 25 12 3 . 18 16 32 8 39 41 . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . Electromagnetic 140 | . . . . . 5 . . 1 9 2 . . . . 4 15 24 80 . Robot Hit Streak 60 | . 3 . 15 7 11 60 31 13 46 7 6 . 11 14 25 46 24 34 2 Robot Miss Streak 4 | . 3 . 2 2 4 3 1 . 1 1 1 . 4 2 1 3 2 4 1 Penetration Max 2 | . . . . . 1 . . . . . . . . . 2 2 . 1 . Secondary Targets 26 | . . . . . 2 . . . . 2 . . 1 3 5 4 1 8 . Max Gunslinging Chain 2 | . . . . . 1 . . . . 1 . . 1 1 2 1 1 1 . Shots Hit Robots 937 | . 19 . 34 18 38 67 19 6 55 15 5 . 19 61 184 112 113 167 5 Core Hits 485 | . 10 1 13 9 16 45 8 7 24 5 3 . 10 34 86 54 63 92 5 Critical Hits 50 | . 1 . . 5 2 . . . 2 . . . . 2 14 7 7 10 . Critical Kills 24 | . . . . 2 . . . . 1 . . . . 2 9 2 4 4 . Critical Parts Destroyed 24 | . 1 . . 3 2 . . . 1 . . . . . 4 5 3 5 . Melee Attacks 13 | . . . . . . . . . 2 . . . . . . . . 2 9 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . 2 9 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23852 | . 225 23 446 368 521 1456 473 365 1152 240 105 . 451 1375 4705 2515 4017 5194 221 Guns 16423 | . 225 . 181 . 438 695 134 69 438 240 39 . 421 1375 4212 2515 2057 3338 46 Cannons 4719 | . . . 265 368 83 178 339 27 650 . 66 . 30 . 63 . 1030 1620 . Explosions 2372 | . . . . . . 583 . 267 . . . . . . 430 . 930 119 43 Melee 279 | . . . . . . . . . 64 . . . . . . . . 83 132 Ramming 59 | . . 23 . . . . . 2 . . . . . . . . . 34 . Kinetic 13036 | . 63 . 181 . 279 669 473 27 650 57 39 . 212 1071 3586 2018 1779 1886 46 Thermal 5289 | . 162 . 265 368 222 204 . 265 346 172 66 . 239 304 603 145 1022 863 43 Explosive 769 | . . . . . . 339 . . . . . . . . 430 . . . . Electromagnetic 4420 | . . . . . 20 244 . 71 92 11 . . . . 86 352 1216 2328 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . 64 . . . . . . . . . . Piercing 215 | . . . . . . . . . . . . . . . . . . 83 132 Highest Corruption 14 | . 1 1 . . . . . . . . . . 1 1 5 1 9 14 . Average Corruption 4 | . 1 1 . . . . . . . . . . 1 1 4 1 5 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . 1 2 . . . . . . . . . . . 1 20 2 42 33 . Message Errors 27 | . . 1 . . . . . . . . . . . 1 6 1 10 8 . Matter Fused 14 | . . . . . . . . . . . . . . . 1 . 11 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 . 2 2 . Energy Discharges 7 | . . . . . . . . . . . . . . . 1 . 3 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 8 | . . 1 . . . . . . . . . . . . 3 . 3 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 31 | . 1 . . . . . . . . . . . . . 4 1 9 16 . Weapon Failures 4 | . . . . . . . . . . . . . . . 2 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 179 | . . . 8 10 . 8 . . 12 . . . . . . . 89 52 . Projectiles 131 | . . . 8 10 . . . . 12 . . . . . . . 72 29 . Explosions 25 | . . . . . . 8 . . . . . . . . . . 17 . . Melee 23 | . . . . . . . . . . . . . . . . . . 23 . Knockbacks 15 | . . . . . . 1 . . 4 . . . . . . . 6 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 1 . . 4 . . . . . . . 6 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 450 | . . . . . . 93 . 65 . . . . . . 148 . 16 15 113 Shots 11 | . . . . . . 5 . 1 . . . . . . 2 . 2 . 1 Rammed 13 | . . 5 . . . . . 1 . . . . . . . . . 7 . Targets Rammed 14 | . . 6 . . . . . 1 . . . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 209 . 150 318 309 175 77 9 305 54 . . 406 208 227 12 249 381 . Average Temperature 102 | . 93 . 60 94 138 60 44 5 142 31 . . 155 105 132 4 87 133 . Received Heat Transfer 2148 | . . . 159 24 351 72 . 81 180 . . . . 72 57 81 432 639 . Effects 7 | . . . . . 2 . . . 1 . . . . . . . 2 2 . Interference 7 | . . . . . 2 . . . 1 . . . . . . . 2 2 . Siege Activations 35 | . . . . . . . . . . . . . . . 11 7 10 7 . Total Turns 773 | . . . . . . . . . . . . . . . 233 173 161 206 . Longest Duration 79 | . . . . . . . . . . . . . . . 52 79 37 76 . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . 2 6 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . 2 6 . Parts Fried 33 | . . . . . . . . . . . . . . . . . 7 26 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . 1 . . . 1 . 1 1 . . . . . 1 2 . Heat Transferred 9434 | . 481 . 555 666 458 444 . 248 777 296 100 . 383 444 840 300 1542 1850 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Peak Influence 621 | . 172 130 291 303 193 558 195 380 320 . . . . 287 407 367 489 621 315 Average Influence 200 | . 92 67 191 224 123 214 169 273 224 . . . . 146 121 286 222 342 297 Maximum Alert Level 2 | . . . 1 1 . 2 . 1 1 . . . . 1 2 1 2 2 1 Low Security (%) 53 | . . . . . . . . . . . . . . . . . . . . Level 1 37 | . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 1 1 5 1 . 2 2 . . . . 4 7 2 3 8 . Investigation 4 | . . . . . 1 . . 1 . . . . . . 2 . . . . Extermination 8 | . . . . . . 1 . . 1 . . . . . 4 . 1 1 . Reinforcement 13 | . . . 1 1 1 . . . 1 . . . . 4 1 2 . 2 . Assault 3 | . . . . . . . . 1 . . . . . . . . 1 1 . Garrison 8 | . . . . . 3 . . . . . . . . . . . 1 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Distress Signals 11 | . . . 1 . . 1 . . 3 . . . . 1 2 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 8 3 12 13 14 19 6 4 19 3 1 . 8 19 28 18 31 45 14 Peak Tracking Total 12 | . 4 3 4 3 6 5 6 2 5 3 1 . 5 5 4 5 8 10 12 Tactical Retreats 8 | . . . . . 1 1 . . 1 . . . . 1 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Traps Triggered 12 | . 1 . . 1 1 1 . 1 1 . . . . 1 2 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 2 . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Disabled 16 | . . . 1 . . 4 . 2 . . . . . 1 4 . 2 1 1 Max in Single Turn 4 | . . . . . . 4 . 2 . . . . . 1 2 . 1 1 1 Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Accessed 28 | . . . 1 1 2 5 . 1 2 . . 4 . 1 4 . 5 2 . Terminals 18 | . . . 1 . 2 3 . 1 2 . . . . 1 2 . 4 2 . Fabricators 3 | . . . . . . 1 . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 97 | . . . 1 1 9 17 . 3 7 . . 29 . 2 9 . 13 6 . Successful 61 | . . . 1 1 5 9 . 1 5 . . 29 . . 4 . 6 . . Failed 36 | . . . . . 4 8 . 2 2 . . . . 2 5 . 7 6 . Catastrophic 6 | . . . . . 2 . . . . . . . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . . . 8 5 . . 6 . . . . . 2 . 11 6 . Terminals 53 | . . . 1 . 9 11 . 3 7 . . . . 2 3 . 11 6 . Fabricators 11 | . . . . . . 5 . . . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 42 | . . . 1 1 3 2 . 1 2 . . 29 . . 1 . 2 . . Record 11 | . . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . 1 . . . . . . 9 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 4 . . . . . . . . 3 . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . 2 . . . . Build 4 | . . . . . . 3 . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 32 | . . . . . 5 4 . . 7 . . . . . . . 10 6 . Terminals 10 | . . . . . 2 2 . . 3 . . . . . . . 3 . . Track 4 | . . . . . 1 1 . . 1 . . . . . . . 1 . . Botnet 5 | . . . . . 1 1 . . 2 . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . 1 4 . 1 2 . . . . 1 3 . 3 2 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . . . 9 . . . . . . . Parts Built 4 | . . . . . . 3 . . . . . . . . 1 . . . . Matter 723 | . . . . . . 438 . . . . . . . . 285 . . . . Time 295 | . . . . . . 219 . . . . . . . . 76 . . . . Total Part Build Rating 14 | . . . . . . 9 . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . 1 . . . . . . Highest-Rated Group 94 | . . 31 31 . . . . . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . . . . 94 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 45 | . . 3 29 . . . . . . . . . 13 . . . . . . Total Damage 954 | . . 43 418 . . . . . . . . . 493 . . . . . . Kills 7 | . . 2 3 . . . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 1 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Turns Passed 10372 | 63 224 315 333 218 340 1519 158 119 782 377 584 116 422 433 1549 603 1294 778 145 Spaces Moved 5212 | 36 93 184 133 87 164 683 150 137 577 227 361 78 232 264 618 182 583 265 158 Core 488 | 6 . . . . . . 106 137 50 . . . . . . . . 34 155 Treads 3120 | 30 93 184 133 72 71 683 44 . . 139 100 . 77 . 529 182 568 212 3 Legs 936 | . . . . . . . . . 55 . 261 78 155 264 89 . 15 19 . Wheels 668 | . . . . 15 93 . . . 472 88 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 120 120 163 50 50 50 120 150 150 120 120 120 162 152 50 50 Average Speed 145 | 147 160 160 192 171 149 164 83 52 109 156 158 150 158 120 164 169 160 143 64 Slowest Speed 220 | 160 160 160 220 220 220 185 163 150 150 180 180 150 180 120 180 170 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 52 23 17 23 21 84 6 24 47 64 74 45 9 22 7 67 9 3 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . . . . . . . 1 4 . 1 . . . . . . Spaces Dug 16 | . . . . . . . . . . . . . . . 6 . . 8 2 Terrain Destroyed 159 | . . . . . . 14 . 19 . . . . 2 . 57 . 14 21 32 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 52 | . . . . . . . . . . . . . 2 . 20 . 9 21 . AOE 105 | . . . . . . 14 . 19 . . . . . . 37 . 5 . 30 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total 7074 | 43 128 201 170 123 214 1036 168 175 664 234 368 77 260 328 992 390 830 488 185 Wait 1040 | . 7 11 . 15 12 301 9 8 22 . . . 10 21 274 138 121 91 . Move 5195 | 35 92 183 132 86 163 683 149 137 576 226 360 77 231 263 617 181 582 264 158 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 81 | 2 3 1 5 4 3 8 . 2 12 . 3 . . 7 9 4 10 7 1 Fast Attach 101 | 6 1 . 3 1 4 8 2 4 9 . . . 4 4 8 9 24 13 1 Attach 66 | . 1 . 4 . 7 3 1 2 8 1 2 . 1 1 10 4 5 8 8 Detach 19 | . . . 1 . . 1 . 1 2 . . . . 2 . 1 3 3 5 Swap 34 | . 2 . 2 . 1 3 . . . 1 . . 1 1 4 1 10 8 . Drop 59 | . 1 . 1 1 2 8 . . 2 . . . 2 6 3 5 20 8 . Fire 430 | . 21 . 22 16 22 21 7 6 31 6 3 . 11 23 66 40 55 77 3 Melee 13 | . . . . . . . . . 2 . . . . . . . . 2 9 Ram 7 | . . . . . . . . . . . . . . . . . . 7 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 6 . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 373 | -10/Mines | Learned location of Zion (-7) 502 | -10/Mines | Received a Mining Laser from a helpful Derelict 582 | -10/Mines | Discovered new exit (range 12) 603 | -10/Mines | Entered Materials 603 | -9/Materials | Accompanied by 1 ally 603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Build established: Hauler-Mutant 920 | -9/Materials | Identified exit to Mines 936 | -9/Materials | Entered Mines 937 | -9/Mines | Assembled infested the area 1051 | -9/Mines | Discovered new exit (range 12) 1108 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1126 | -9/Mines | Learned Materials terminal intel 1154 | -9/Mines | Entered Materials 1154 | -8/Materials | Evolved 2 slots: Weapon x2 1155 | -8/Materials | Loaded intel: 12 terminal locations 1281 | -8/Materials | Garrison activated, responded to threat 1318 | -8/Materials | Lost 5 parts (1n4w) 1485 | -8/Materials | Discovered new exit (range 7) 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Utility x2 1593 | -7/Factory | Build established: Hauler-Gunner 1637 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 1715 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 1793 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 1952 | -7/Factory | Build established: Gunner 2410 | -7/Factory | Build established: Scavenger-Gunner 2488 | -7/Factory | Local fabrication network quarantined 2893 | -7/Factory | Build established: Gunner 3013 | -7/Factory | Sucked down chute 3013 | -7/Factory | Entered Waste 3069 | -7/Waste | Spotted C-40 Crusher 3094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3097 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3103 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3106 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3107 | -7/Waste | Spotted C-40 Crusher 3107 | -7/Waste | Spotted C-40 Crusher 3123 | -7/Waste | Spotted C-40 Crusher 3125 | -7/Waste | Spotted C-40 Crusher 3130 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3130 | -7/Waste | Spotted C-40 Crusher 3161 | -7/Waste | Lost 6 parts (1n1u4w) 3163 | -7/Waste | Discovered new exit (range 12) 3171 | -7/Waste | Entered Factory 3188 | -7/Factory | Identified exit to Factory 3290 | -7/Factory | Entered another Factory area 3290 | -6/Factory | Evolved 2 slots: Utility x2 3660 | -6/Factory | Identified exit to Lower Caves 3760 | -6/Factory | Build established: Mutant 4072 | -6/Factory | Entered Lower Caves 4346 | -6/Lower Caves | Identified exit to Lower Caves 4371 | -6/Lower Caves | Build established: Scavenger-Gunner 4449 | -6/Lower Caves | Entered another Lower Caves area 4458 | -6/Lower Caves | Discovered new exit (range 14) 4474 | -6/Lower Caves | Encountered a Warlord checkpoint 4853 | -6/Lower Caves | Learned Factory security intel 5003 | -6/Lower Caves | Discovered new exit (range 21) 5033 | -6/Lower Caves | Entered Data Miner 5033 | -6/Data Miner | Discovered new exit (range 6) 5053 | -6/Data Miner | Met Data Miner 5089 | -6/Data Miner | Learned location of Section 7 (-2) 5089 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5110 | -6/Data Miner | Received God Mode back door access code from Data Miner 5149 | -6/Data Miner | Entered Proximity Caves 5206 | -5/Proximity Caves | Lost 3 parts (2u1w) 5206 | -5/Proximity Caves | Learned 4 Factory zone layouts 5338 | -5/Proximity Caves | Escorted by Enhanced Grunt 5365 | -5/Proximity Caves | Learned 4 Factory zone layouts 5519 | -5/Proximity Caves | Discovered new exit (range 13) 5571 | -5/Proximity Caves | Entered Factory 5571 | -5/Factory | Evolved 2 slots: Utility x2 5572 | -5/Factory | Identified exit to Factory 6004 | -5/Factory | Entered another Factory area 6004 | -4/Factory | Evolved 2 slots: Utility x2 6109 | -4/Factory | Incoming investigation squad redirected 6271 | -4/Factory | Lost 3 parts (1p2u) 6345 | -4/Factory | Fabricated Exp. Sensor Array? 7327 | -4/Factory | Lost 3 parts (1u2w) 7400 | -4/Factory | Identified exit to Research 7553 | -4/Factory | Entered Research 7553 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7705 | -3/Research | Lost 5 parts (1n4w) 8122 | -3/Research | Discovered new exit (range 10) 8148 | -3/Research | Identified exit to Testing 8156 | -3/Research | Entered Testing 8266 | -3/Testing | Found Prototype Hackware 8266 | -3/Testing | Identified Exp. Hacking Suite 8556 | -3/Testing | Build established: Hacker-Gunner 8760 | -3/Testing | Found Enh. Force Lance 9122 | -3/Testing | Spotted PG-3LBQZW1QA7 9143 | -3/Testing | Garrison activated, responded to threat 9166 | -3/Testing | Spotted PY-GBR9DR28JY 9174 | -3/Testing | Destroyed PG-3LBQZW1QA7 9183 | -3/Testing | Destroyed PY-GBR9DR28JY 9199 | -3/Testing | Incoming assault squad redirected 9226 | -3/Testing | Lost 9 parts (3n1u5w) 9235 | -3/Testing | Destroyed 10 combat bots 9402 | -3/Testing | Discovered new exit (range 13) 9448 | -3/Testing | Identified exit to Research 9450 | -3/Testing | Entered Research 9450 | -2/Research | Evolved 2 slots: Utility x2 9490 | -2/Research | Build established: Scavenger-Gunner 9559 | -2/Research | Garrison activated, responded to threat 9669 | -2/Research | Lost 3 parts (2u1w) 9820 | -2/Research | Garrison activated, responded to threat 9994 | -2/Research | System corruption reached 10% 10021 | -2/Research | Lost 3 parts (1n2w) 10104 | -2/Research | Destroyed 8 combat bots 10145 | -2/Research | Spotted B-90 Cyclops 10200 | -2/Research | First assault squad dispatched 10207 | -2/Research | Core integrity fell below 50% 10221 | -2/Research | Discovered new exit (range 15) 10223 | -2/Research | Incoming assault squad redirected 10228 | -2/Research | Identified exit to Access 10228 | -2/Research | Entered Access 10228 | -1/Access | Evolved 2 slots: Utility x2 10232 | -1/Access | Lost 17 parts (1p4n6u6w) 10322 | -1/Access | Core integrity fell below 50% 10360 | -1/Access | Lost 6 parts (6u) 10360 | -1/Access | Core integrity fell below 20% 10373 | -1/Access | Energy Cycler disabled 10373 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10322_ K-01 Serf collects debris. 10323_ Slug penetrates Wall. 10324_ Penetrated by Slug. 10324_ Door malfunctions. 10329_ Armor Integrity Analyzer destroyed. 10331_ Acquired Hvy. Treads. 10338_ S-43 Plague destroyed. 10340_ Slug penetrates Wall. 10343_ S-43 Plague suffers critical hit. 10344_ S-43 Plague destroyed. 10346_ Slug penetrates Wall. 10349_ Acquired Hvy. Machine Gun. 10352_ Slug penetrates Wall. 10362_ Penetrated by Slug. 10362_ Critical hit. 10362_ Hvy. Treads destroyed. 10362_ Penetrated by Slug. 10373_ ALERT: Power surge detected, dispatching additional patrols. 10373_ Energy Cycler explodes. 10373_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????####################???? | | ??????????????????????????# # ! #???? | | ########################### =#= #???? | | %/% #???? | | ######### =#* !! #???? | | = #???????# # ! #???? | | !%! #???????## #########+#####???? | | = #????????# #????????? ??????? | | #????????# #??????????? ????? | | #????????# u#?????????????#???? | | #######+############???????# s#?????????????????? | | ???????????????? ???????# #?????????????????? | | ????????????????? ??????# s##### ????? | | ????????????????? "" ?????# / ????? | | ???????????????# "" ###### ##### ????? | | ???????????????# "" ; ;s #?????????????????? | | ???????????????# S ;;;;;;;;;######????????????? | | ???????????????# "" ; #????????????? | | ???????????????# "" ; #????????????? | | ???????????????# "" ; @ #????????????? | | ???????????????# ; #????????????? | | ???????????????# ; #????????????? | | ???????????????# ; #????????????? | | ???????????????# ;;;;;;;;;######????????????? | | ???????????????#+##+######;;# ????????????????? | | ?????????????????????????? # ""???????????????? | | ?????????????????????????? #? """ ??????????????? | | ?????????????????????????? #?? " ?????????????? | | ?????????????????????????? +?? ??????????????? | | ?????????????????????????? #??? ???????????????? | | ?????????????????????????? #???? ???????????????? | | ??????????????????????????? #????? ??????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 25 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Exp. Sensor Array | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed GlidesysShadingShielding Manual? 0 Play Time 02:02:30 Cumulative 156.5 hours Start 2019.10.22 @ 20:28:41 End 2019.10.22 @ 22:29:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0 Lore% 60 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 575b0b21-9a51-4c2a-a7e5-ee8f8b8bda35