Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.06 @ 22:07:43 Player: WimP_Lo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (66) 330 Value Destroyed (1517) 1517 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 2876 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 200/400 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser Improved Light Cannon > --- INVENTORY (20) --- Wheel Improved Heat Sink Large Battery (200) Light Armor Plating Medium Armor Plating Improved Medium Laser Light EM Pulse Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- EM Shotgun Particle Cannon > --- INVENTORY -------- Ion Engine Heat Sink Improved Heat Sink Light Armor Plating Medium Armor Plating Beam Cannon Heavy Assault Rifle Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 43 | 6 11 26 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 7 | 2 1 4 Leg . | . . . Wheel 2 | . . 2 Hover 1 | . 1 . Flight 3 | . . 3 Utility 9 | 1 3 5 Device 3 | . 1 2 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 15 | 2 3 10 Energy Gun 2 | . . 2 Energy Cannon 6 | . 2 4 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . . 1 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 95 84 Engine 11 | . 14 10 Treads 20 | . 27 17 Wheel 2 | . . 4 Device 8 | . 3 10 Storage 11 | . 14 11 Processor 2 | . . 3 Protection 6 | . 6 7 Energy Cannon 11 | . 11 11 Ballistic Gun 3 | . 9 . Ballistic Cannon 1 | . . 2 Launcher 5 | . 6 4 Naked Turns . | . . . Heaviest Build 56 | 10 32 56 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 5 | 1 1 5 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 16 | 7 12 18 Most Carried 13 | 4 9 13 Average Carried 6 | 2 4 6 Final Capacity 20 | 8 15 20 Final Carried 8 | 3 6 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 923 | 216 212 495 Remotely . | . . . Salvage Created 1705 | . 336 1369 Parts 145 | . 40 105 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 45 | . 10 35 Guns 4 | . 3 1 Cannons 31 | . 5 26 AOE 9 | . 2 7 Classes Destroyed 9 | . 5 4 Worker 3 | . 1 2 Builder 7 | . 2 5 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 8 | . 3 5 Swarmer 17 | . 6 11 Grunt 19 | . 4 15 Sentry 9 | . . 9 Best Kill Streak 12 | . 6 12 Combat Bots Only 7 | . 6 7 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1205 | . 165 1040 Core 230 | . 30 200 Absorbed by Shields . | . . . Redirected to Shielding 41 | . 12 29 Regen/Repaired (Parts) 94 | . 35 59 Core Remaining (%) 94 | 100 88 . Volleys Fired 89 | . 20 69 Largest 2 | . 2 2 Hottest 120 | . 120 113 Shots Fired 144 | . 32 112 Gun 29 | . 18 11 Cannon 89 | . 9 80 Launcher 26 | . 5 21 Special . | . . . Kinetic 35 | . 18 17 Thermal 61 | . 9 52 Explosive 26 | . 5 21 Electromagnetic 22 | . . 22 Robot Hit Streak 11 | . 6 11 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 82 | . 19 63 Core Hits 89 | . 28 61 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Meltdown 1 | . . 1 Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2770 | . 550 2220 Guns 159 | . 98 61 Cannons 1207 | . 139 1068 Explosions 1397 | . 313 1084 Melee . | . . . Ramming 7 | . . 7 Kinetic 332 | . 98 234 Thermal 845 | . 139 706 Explosive 1313 | . 229 1084 Electromagnetic 273 | . 84 189 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles 2 | . . 2 Explosions 23 | . . 23 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . 140 194 Average Temperature 42 | . 55 37 Received Heat Transfer 363 | . 42 321 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted . | . . . Heat Transferred 1591 | . 296 1295 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 710 | . 236 710 Initial 12 | . . 12 Average 252 | . 79 350 Maximum Alert Level 3 | . 1 3 Low Security (%) 51 | 100 96 27 Level 1 21 | . 3 30 Level 2 24 | . . 38 Level 3 2 | . . 3 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 13 46 Peak Tracking Total 8 | . 6 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 1 7 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 15 | . 8 7 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 55 | . 37 18 Successful 44 | . 33 11 Failed 11 | . 4 7 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 18 13 Fabricators . | . . . Repair Stations 9 | . 6 3 Recycling Units 13 | . 13 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 22 | . 15 7 Record 6 | . 6 . Emergency Access Points 1 | . . 1 Alert Level 4 | . 3 1 Unreport Threat 2 | . 1 1 Locate Traps 3 | . 2 1 Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 2 | . . 2 Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 6 2 Scan Component 4 | . 3 1 Repair 4 | . 3 1 Recycling Unit Hacks 12 | . 12 . Recycle Component 6 | . 6 . Process 1 | . 1 . Report Inventory 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 7 7 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 3 1 Time 91 | . 78 13 Parts Recycled 6 | . 6 . Recycled Matter 56 | . 56 . Retrieved Matter 56 | . 56 . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3347 | 117 1061 2169 Spaces Moved 1695 | 72 604 1019 Core 15 | 15 . . Treads 1266 | 57 604 605 Legs . | . . . Wheels 409 | . . 409 Hover . | . . . Flight 5 | . . 5 Fastest Speed 50 | 50 160 140 Average Speed 174 | 143 160 185 Slowest Speed 354 | 160 240 354 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 5 66 66 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 218 | . 35 183 Melee . | . . . Projectile 1 | . . 1 AOE 217 | . 35 182 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1943 | 86 666 1191 Wait 31 | . 3 28 Move 1693 | 71 603 1019 Hop . | . . . Pick Up 58 | 9 20 29 Fast Attach . | . . . Attach 24 | 6 2 16 Detach 1 | . 1 . Swap 19 | . 9 10 Drop 27 | . 8 19 Fire 89 | . 20 69 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Repaired Grenade Launcher 965 | -10/Materials | Repaired Heat Sink? 1128 | -10/Materials | Repaired Grenade Launcher 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -9/Materials | Discovered new exit (range 7) 2439 | -9/Materials | Discovered new exit (range 11) 2487 | -9/Materials | Repaired Ion Engine 2593 | -9/Materials | Discovered new exit (range 6) 2593 | -9/Materials | Discovered new exit (range 11) 2607 | -9/Materials | Identified exit to Materials 2638 | -9/Materials | Identified exit to Storage 2705 | -9/Materials | Destroyed 7 combat bots 2707 | -9/Materials | Lost 3 parts (1n1u1w) 2929 | -9/Materials | Discovered exit to Storage (range 7) 3073 | -9/Materials | Build established: Scavenger-Mutant 3348 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Aluminum Leg. T-07 Excavator is excavating. Acquired Prototype Energy Gun. R-06 Scavenger collects Flight Unit. T-07 Excavator is excavating. U-05 Engineer lays Concrete. K-01 Serf cleans the Pressure Siphon. Connecting with Scanalyzer... [Achievement: Safety First] >>Insert(Prototype Energy Gun) Scanning Imp. Medium Laser... Ready to analyze. >>Scanalyze Scanning: Imp. Medium Laser... Schematic downloaded. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. Dropped Imp. Medium Laser. Connecting with Scanalyzer... 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Loot Pinata Novice Programmer Part-time Mechanic Remodeling Safety First Shopping List Challenges ------------ None Game ------ Seed GravityHypervelocityMantle Manual? 0 Play Time 01:06:49 Cumulative 3.6 hours Start 2022.11.06 @ 20:45:45 End 2022.11.06 @ 22:07:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a348d22c-3646-4e06-95e0-2401113d6dfa