Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 22:29:16 Player: Rq Result: Destroyed by as-91220 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (2578) 2578 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 4777 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/400 Matter 137/300 Energy 276/280 System Corruption 3% Temperature Cool (10) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- Spread Laser Heavy Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Wheel Cooling System Huge Storage Unit Compact Matter Pod (150) Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Hacking Suite Tractor Beam Recalibrator Decoy Drone Bay Improved Light Cannon Improved Light Cannon Flak Cannon Plasma Flamer Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Recalibrator > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Wheel Cooling System High-capacity Storage Unit Huge Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner ECM Suite Propulsion Shielding Tractor Beam Decoy Drone Bay Spread Laser Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Mining Laser Plasma Flamer [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 81 | 3 12 12 42 12 Power 8 | . 2 3 2 1 Engine 7 | . 2 2 2 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 17 | . 2 3 10 2 Treads 15 | . 2 2 9 2 Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 21 | 3 4 2 8 4 Device 10 | 3 . 1 4 2 Storage 4 | . 2 . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . 2 1 3 . Artifact . | . . . . . Weapon 35 | . 4 4 22 5 Energy Gun 11 | . . . 10 1 Energy Cannon . | . . . . . Ballistic Gun 11 | . 2 1 7 1 Ballistic Cannon 3 | . 1 2 . . Launcher 9 | . . 1 5 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 5 . Parts Lost 20 | . 3 5 2 10 Power 3 | . . 2 . 1 Propulsion 6 | . . 3 1 2 Utility 3 | . 1 . . 2 Weapon 8 | . 2 . 1 5 Highest Loss Streak 10 | . 2 2 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 99 99 82 Engine 10 | . 14 7 10 10 Core 1 | . . 6 . . Treads 22 | . 27 18 21 21 Wheel 2 | . . 9 . . Device 5 | . . . 11 7 Storage 12 | . 14 14 11 11 Protection 11 | . 12 14 10 3 Energy Gun 7 | . . . 14 10 Ballistic Gun 16 | . 20 18 14 13 Ballistic Cannon 4 | . 2 9 3 . Peak Build Rating 28 | 9 9 20 28 25 Average Rating 17 | 6 8 12 24 20 On Entrance 12 | 6 7 9 16 25 Naked Turns . | . . . . . Heaviest Build 105 | 14 88 93 105 102 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 9 | . 2 9 9 2 Average Overweight (x) 3 | . 1 7 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 21 25 25 25 Most Carried 25 | 7 20 22 25 25 Average Carried 20 | 6 13 20 24 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 19 22 25 18 Class Distribution -------------------- 48% | Mutant 45% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2233 | 294 452 182 1141 164 Remotely . | . . . . . Salvage Created 3527 | 155 693 410 2193 76 Parts 245 | 13 50 30 152 . Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 6 | . 3 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 97 | . 18 14 50 15 Guns 58 | . 13 8 36 1 Cannons 18 | . 5 3 10 . AOE 21 | . . 3 4 14 Classes Destroyed 13 | 2 5 . 4 2 Worker 5 | . 2 . 2 1 Builder 1 | . . . 1 . Tunneler 5 | 3 . 1 1 . Hauler 5 | . 1 . 4 . Recycler 9 | 1 2 . 5 1 Mechanic 2 | . . . 2 . Operator 2 | . . . 2 . Watcher 6 | . 2 . 4 . Swarmer 27 | . 6 6 15 . Grunt 45 | . 12 8 25 . Sentry 10 | . . . 10 . Demolisher 1 | . . . . 1 Assembled 14 | . . . . 14 Best Kill Streak 14 | 3 4 4 6 14 Combat Bots Only 14 | . 4 3 5 14 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 360 | . 104 57 137 62 Missed 96 | . 30 15 38 13 Damage Taken 3751 | . 795 634 1162 1160 Core 569 | . 77 92 120 280 Absorbed by Shields . | . . . . . Redirected to Shielding 130 | . 52 17 32 29 Regen/Repaired (Parts) 171 | . . . 171 . Core Remaining (%) 66 | 100 . 32 . . Volleys Fired 280 | 16 83 40 112 29 Largest 3 | 2 2 2 3 1 Hottest 163 | 40 100 64 163 65 Shots Fired 593 | 32 159 76 297 29 Gun 461 | 32 120 64 238 7 Cannon 90 | . 37 8 45 . Launcher 40 | . . 4 14 22 Special 2 | . 2 . . . Kinetic 422 | 32 157 72 161 . Thermal 131 | . 2 . 122 7 Explosive 40 | . . 4 14 22 Electromagnetic . | . . . . . Robot Hit Streak 17 | 5 16 9 17 5 Robot Miss Streak 9 | 4 3 4 9 3 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 7 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 382 | 18 107 54 186 17 Core Hits 260 | 7 43 38 124 48 Critical Kills 2 | 1 1 . . . Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 10 | 1 3 . 6 . Burn 3 | . . . 3 . Destroy 6 | 1 2 . 3 . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7402 | 171 1261 756 3834 1380 Guns 3748 | 171 801 382 2312 82 Cannons 1337 | . 393 110 834 . Explosions 2119 | . . 235 600 1284 Melee . | . . . . . Ramming 198 | . 67 29 88 14 Kinetic 3832 | 171 1194 492 1975 . Thermal 1253 | . . . 1171 82 Explosive 2119 | . . 235 600 1284 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 8 14 Message Errors 5 | . . . 3 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . . . 3 4 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks 29 | . 5 3 21 . Impact . | . . . . . Kinetic 26 | . 5 3 18 . Secondary 3 | . . . 3 . Self-Inflicted Damage 103 | . . 49 33 21 Shots 8 | . . 2 2 4 Rammed 22 | . 6 2 13 1 Targets Rammed 26 | . 8 2 14 2 Kicked . | . . . . . Crushed 4 | . 2 . 1 1 Highest Temperature 201 | . 70 60 133 201 Average Temperature 33 | . 20 22 37 66 Received Heat Transfer 1052 | . 354 297 381 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 2584 | . . . 2479 105 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 899 | 20 262 211 899 380 Initial 347 | . 13 8 . 347 Average 236 | 10 96 57 391 225 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 64 | 100 96 98 35 53 Level 1 19 | . 3 1 29 46 Level 2 5 | . . . 12 . Level 3 10 | . . . 22 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 12 | . 3 . 9 . Investigation 5 | . 1 . 4 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 8 | . 1 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 139 | . 28 15 78 18 Peak Tracking Total 9 | . 4 3 7 9 Tactical Retreats 10 | . 3 1 5 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 20 | . 7 2 11 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 53 | . 18 2 33 . Successful 32 | . 8 2 22 . Failed 20 | . 10 . 10 . Catastrophic 6 | . 5 . 1 . Database Lockouts 1 | . . . 1 . Manual 37 | . 17 . 20 . Terminals 29 | . 13 . 16 . Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 11 | . 5 . 6 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 2 6 . Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 2 . 2 . Open Door 2 | . . 2 . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 7 . Terminals 5 | . . . 5 . Botnet 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 6 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 88 | . . . 88 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 10460 | 111 2459 2118 4908 864 Spaces Moved 3184 | 47 796 803 1295 243 Core . | . . . . . Treads 2388 | . 766 164 1215 243 Legs 77 | 47 30 . . . Wheels 719 | . . 639 80 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 215 215 320 Average Speed 278 | 120 260 236 314 320 Slowest Speed 560 | 120 320 320 560 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 4 99 99 98 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . 1 2 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 37 | . 2 . 35 . Terrain Destroyed 243 | . 2 31 90 120 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 241 | . . 31 90 120 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4232 | 71 1020 955 1891 295 Wait 553 | 4 96 85 362 6 Move 3180 | 46 795 802 1294 243 Hop . | . . . . . Pick Up 58 | 1 18 10 28 1 Fast Attach 13 | 1 2 . 7 3 Attach 18 | . 4 5 2 7 Detach 1 | . . . 1 . Swap 50 | 2 6 7 33 2 Drop 53 | 1 8 4 38 2 Fire 280 | 16 83 40 112 29 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 25 | . 8 1 14 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Discovered new exit (range 14) 1721 | -10/Materials | Discovered new exit (range 13) 2571 | -10/Materials | Entered Mines 2775 | -10/Mines | Learned 4 Materials zone layouts 3007 | -10/Mines | Core integrity fell below 50% 3187 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3293 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3478 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3482 | -10/Mines | Found Prototype Device 3500 | -10/Mines | Identified Exp. Sensor Array 3827 | -10/Mines | Found the Drone Emporium 3835 | -10/Mines | Found Prototype Device 3990 | -10/Mines | Discovered new exit (range 5) 4014 | -10/Mines | Discovered new exit (range 7) 4017 | -10/Mines | Learned location of Storage (-7) 4295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4689 | -10/Mines | Entered Materials 4689 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4690 | -9/Materials | Identified exit to Materials 5127 | -9/Materials | Build established: Scavenger-Tank 5338 | -9/Materials | Central database locked down 6087 | -9/Materials | Discovered exit to Materials (range 16) 6759 | -9/Materials | Repaired Flak Cannon 6810 | -9/Materials | Repaired Beamcaster 6831 | -9/Materials | Discovered new exit (range 7) 7889 | -9/Materials | First assault squad dispatched 8656 | -9/Materials | Discovered exit to Materials (range 16) 9272 | -9/Materials | Sterilization system engaged 9272 | -9/Materials | Non-combat units ordered to evacuate 9372 | -9/Materials | Combat units ordered to evacuate 9572 | -9/Materials | Ambient heat levels rising (+10) 9597 | -9/Materials | Entered Mines 9823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9823 | -9/Mines | Discovered new exit (range 5) 9859 | -9/Mines | Assembled infested the area 9864 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9903 | -9/Mines | Core integrity fell below 50% 9910 | -9/Mines | Core integrity fell below 20% 9942 | -9/Mines | Destroyed 14 combat bots 9953 | -9/Mines | Lost 10 parts (1p2n2u5w) 10455 | -9/Mines | Build established: Scavenger-Mutant 10461 | -9/Mines | Destroyed by as-91220 with Assembled Rifle Last Messages --------------- 10206_ Acquired Imp. Terrain Scanner. 10207_ T-07 Excavator is excavating. 10207_ Acquired 16 matter. 10211_ T-07 Excavator is excavating. 10238_ K-01 Serf collects debris. 10253_ System corrupted: IFF burst signal emitted. 10301_ System corrupted: Matter fused (-9). 10322_ U-05 Engineer builds a Wall. 10333_ U-05 Engineer lays Concrete. 10338_ U-05 Engineer builds a Wall. 10351_ U-05 Engineer lays Concrete. 10353_ U-05 Engineer builds a Wall. 10358_ U-05 Engineer lays Concrete. 10364_ K-01 Serf collects debris. 10385_ U-05 Engineer lays Concrete. 10385_ K-01 Serf collects debris. 10386_ U-05 Engineer lays Concrete. 10388_ K-01 Serf collects debris. 10389_ U-05 Engineer lays Concrete. 10391_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## ###?#?#?#?#?#???????????????????????? | | ## #???#????#?????????????????????????? | | #### #??##????#?????????????????????????? | | = #???#??????????????????????????????? | | ## ! #?###?###?#????????????????????????? | | # # ##??#???##?????????????????????????? | | # ## #??#???????????????????????????????? | | ### # #??##?#????????????????????????????? | | ## # ##?###?????????????????????????????? | | ## # #???#????#?????????????????????????? | | # # ## ###= ##?####?#??#?#? #???????????????????? | | ### # ### #?##?#??#???##??????????????????????? | | ### # ### ? ? ???????#???????????????? | | ### # #########?#????#????????????????????????? | | # ## ###?##?##?###?#?????????#????????????????? | | ## #####??##??????? ?????#????????????????? | | ### #?###?####?##?? ? ? ???????????????????? | | # ######???###????????? ??????????????????? | | ##### #########????? ?????#????????????????? | | ## # # #########??# ?????????##????????????? | | ## ## ######?##?#?????#???#???#??????????? | | ### ### ###??##?###?????#??#?????????????? | | ### ## #######??#?#??#?##??????????????? | | # = ##?# ?????##??????????????? | | * !! #### ###??????????????????? | | # # ### ! ##### @ a #?#????????????????? | | # # # ## =###??######## #??????????????????? | | ## # ######????#???????????????????????? | | ## # #### #???###????#????? ????????????????? | | # # #??# ###????##?###? ? ????????????????? | | ### ## ##?# #####???????????#?????????????????? | | ############# #?###??????##?##?? ???????????????? | | #?#?????#?### #?#?#?#?##???????#????????????????? | | #???#?#?###?# ##????????????#??#?#??????????????? | | ##?###????### ##? ?? ???#?????## ???????????????? | | #?????#?#???# #???? ? ?? ????????? ?????????????? | | #??##????#### ##???? ??#?#? ???????????????????? | | ???????####?# #??# ?#????? ??????????????????? | | ?????#??###?## ##???????????? ?? ???????????????? | | ?????????#?#?# #?#?????#????????????????????????? | | #######??????# #???#??#?????????????????????????? | | #??????# ####?????????????????????????????? | | #?????## # ### ### #?????????????????? | | ### #????## ????????????????????? | | #?# #???## ##???????????????????????????? | | ### #???# #????????????????????????????? | | #???# """ #?????????????????????????? | | ##### """ ### #?????????????????????????? | | ! """ ##???#?????????????????????????? | | ###??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed TowerCoreCutter Manual? 0 Play Time 00:44:04 Cumulative 149.0 hours Start 2024.09.22 @ 21:45:22 End 2024.09.22 @ 22:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 49cd54f3-09ae-46fd-a821-b67666b4fb56