Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:21:25 Player: Skysub Result: Destroyed by ED-R12(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (620) 620 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4250 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 240/240 System Corruption 0% Temperature Cool (12) Movement Flying (32) Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Scrap Engine Improved Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Skeleton Box Enhanced Autogun Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Scrap Engine Improved Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Reaction Control System Skeleton Box Mining Claw [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 2 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 48 | 9 1 7 1 3 2 20 2 3 Power 4 | 1 . 1 . . . 2 . . Engine 3 | 1 . 1 . . . 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 1 1 . . 7 2 . Treads . | . . . . . . . . . Leg 1 | . . . . . . 1 . . Wheel 4 | 2 1 1 . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 1 . . 6 2 . Utility 18 | 3 . 4 . 3 . 6 . 2 Device 6 | 2 . 1 . 1 . 1 . 1 Storage 4 | 1 . 1 . 2 . . . . Processor 6 | . . 1 . . . 5 . . Hackware 1 | . . . . . . . . 1 Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 3 . 1 . . 2 5 . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . . . . . 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 5 | . . 1 1 . . 1 . 2 Parts Lost 21 | . 1 2 . . 5 12 . 1 Power 1 | . . . . . . 1 . . Propulsion 9 | . 1 . . . 1 6 . 1 Utility 3 | . . . . . 1 2 . . Weapon 8 | . . 2 . . 3 3 . . Highest Loss Streak 10 | . 1 2 . . 5 10 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 7 8 9 9 9 5 4 2 Power . | . 1 1 1 1 1 1 . . Propulsion 2 | 2 2 2 3 3 3 1 . . Utility 1 | . 2 2 2 2 3 . . . Weapon . | . 1 1 . . . . 2 1 Tool/Special . | . . . . . . . . . Unused Backups 3 | . 1 . . . . 1 1 . Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 84 | . 99 93 88 87 66 62 76 84 Engine 9 | . 14 11 11 11 11 4 . . Wheel 16 | . 27 22 22 22 12 4 . . Flight 4 | . . . . . . 12 21 27 Device 16 | . 14 17 22 21 12 17 9 9 Storage 8 | . 14 11 11 11 11 2 . . Processor 11 | . . 11 11 11 11 14 34 27 Ballistic Gun 8 | . 28 15 . . . . . 7 Launcher 3 | . . 1 11 11 . . . . Peak Build Rating 43 | 9 9 16 17 20 21 25 30 43 Average Rating 15 | 5 8 13 15 18 14 17 25 32 On Entrance 14 | . 9 9 14 15 20 12 25 24 Naked Turns . | . . . . . . . . . Heaviest Build 211 | 13 13 27 23 211 34 32 10 11 Greatest Support 22 | 20 20 22 22 22 22 12 13 13 Greatest Overweight (x) 9 | . . 1 1 9 2 2 1 . Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 35 | 8 8 10 10 35 15 15 5 5 Average Capacity 9 | 7 8 9 10 11 15 7 5 5 Most Carried 13 | 6 8 10 9 13 12 10 5 5 Average Carried 7 | 3 7 8 9 9 10 5 4 2 Final Capacity 15 | 8 8 10 10 15 15 5 5 5 Final Carried 12 | 6 8 10 9 12 10 4 5 4 Class Distribution -------------------- 53% | Mutant 19% | Scavenger-Mutant 15% | Sprinter 6% | Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Matter Collected 994 | 268 106 124 . . . 167 . 329 Remotely . | . . . . . . . . . Salvage Created 711 | 46 250 300 . . 44 71 . . Parts 51 | 5 18 18 . . . 10 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 18 | . 7 7 . . 1 3 . . Melee 3 | . . . . . . 3 . . Guns 11 | . 7 4 . . . . . . Cannons 1 | . . . . . 1 . . . AOE 3 | . . 3 . . . . . . Classes Destroyed 8 | 1 3 3 . . . 1 . . Builder 1 | . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Recycler 2 | . . 2 . . . . . . Watcher 3 | . . 3 . . . . . . Swarmer 6 | . 3 3 . . . . . . Cutter 3 | . . . . . . 3 . . Grunt 8 | . 4 3 . . 1 . . . Sentry 1 | . . 1 . . . . . . Best Kill Streak 8 | 1 4 8 . . 1 3 . . Combat Bots Only 4 | . 4 3 . . 1 3 . . Max Kills in Single Turn 2 | 1 2 2 . . 1 1 . . Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 224 | . 21 27 . . 34 131 . 11 Missed 92 | . 5 7 . . 9 64 . 7 Hits 132 | . 16 20 . . 25 67 . 4 Melee 16 | . . . . . . 16 . . Projectile 116 | . 16 20 . . 25 51 . 4 AOE 3 | . . . . . . 3 . . Critical Strikes 8 | . . . . . 1 7 . . Damage Taken 2201 | . 236 348 . . 423 1118 . 76 Core 771 | . 40 30 . . 133 548 . 20 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 84 . . . 59 . . . Volleys Fired 49 | 2 17 15 . . 15 . . . Largest 2 | 2 2 2 . . 1 . . . Hottest 40 | 40 40 40 . . 20 . . . Shots Fired 76 | 4 34 23 . . 15 . . . Gun 54 | 4 34 16 . . . . . . Cannon . | . . . . . . . . . Launcher 7 | . . 7 . . . . . . Special 15 | . . . . . 15 . . . Kinetic 54 | 4 34 16 . . . . . . Thermal 15 | . . . . . 15 . . . Explosive 7 | . . 7 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 3 10 3 . . 3 . . . Robot Miss Streak 7 | . 2 7 . . 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 54 | 3 25 7 . . 10 9 . . Core Hits 33 | 2 12 13 . . 3 3 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 24 | . . . . . . 23 1 . Impact . | . . . . . . . . . Slashing 19 | . . . . . . 18 1 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1233 | 32 305 651 . . 116 129 . . Guns 425 | 32 305 88 . . . . . . Cannons . | . . . . . . . . . Explosions 563 | . . 563 . . . . . . Melee 129 | . . . . . . 129 . . Ramming 3 | . . . . . 3 . . . Kinetic 425 | 32 305 88 . . . . . . Thermal 113 | . . . . . 113 . . . Explosive 563 | . . 563 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 129 | . . . . . . 129 . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 4 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . 33 . . . 5 . . Projectiles . | . . . . . . . . . Explosions 33 | . . 33 . . . . . . Melee 5 | . . . . . . 5 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 35 | . . 34 . . 1 . . . Shots 2 | . . 2 . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 89 | . 89 . . . 16 9 . . Average Temperature 30 | . 49 . . . 10 5 . . Received Heat Transfer 822 | . 90 48 . . 243 396 . 45 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 370 | . . . . . 370 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 97 | 100 100 86 100 . 100 100 100 100 Level 1 2 | . . 13 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 217 | 5 120 217 76 . 30 90 85 48 Initial 76 | . . 42 76 . . 27 30 28 Average 36 | . 25 79 56 . 4 37 33 34 Influence Increases 960 | 10 179 285 . . 100 248 95 43 Destroy 0b10 Robot/C 360 | . 140 140 . . 20 60 . . Destroy 0b10 Robot/NC 40 | 10 5 25 . . . . . . Destroy Leader 66 | . 20 36 . . . 10 . . Successful Hack 46 | . 14 5 . . . 9 5 13 Select Force Hacks 80 | . . . . . 50 . . 30 Disable Machine 60 | . . 45 . . . . 15 . Destroy Structure 38 | . . 34 . . . 4 . . Partial Spotted 45 | . . . . . . 15 30 . Lose Combat Pursuer 225 | . . . . . 30 150 45 . Influence Decreases 939 | 10 79 188 161 36 30 245 93 97 Entered New Map 348 | . . 58 121 36 . 43 43 47 Time Decay 446 | 10 69 110 40 . 20 107 50 40 Lost Part 145 | . 10 20 . . 10 95 . 10 Squads Dispatched 6 | . 1 2 . . 1 2 . . Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 2 . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Distress Signals 7 | . . 2 . . . 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 8 14 . . 3 23 4 4 Peak Tracking Total 11 | . 5 4 . . 3 11 4 5 Tactical Retreats 6 | . . . . . 1 4 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Machines Disabled 4 | . . 3 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Machines Accessed 22 | . 3 2 . 1 1 4 3 8 Terminals 16 | . 2 2 . . 1 4 3 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 79 | . 7 6 . 1 2 14 7 42 Successful 55 | . 3 1 . 1 2 7 3 38 Failed 24 | . 4 5 . . . 7 4 4 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 2 3 . 1 2 10 6 4 Terminals 45 | . 4 6 . . 2 14 7 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 3 . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 45 | . 1 1 . 1 . 6 3 33 Record 26 | . . . . . . 2 . 24 Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . 1 Alert Level 3 | . . . . . . 2 . 1 Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 4 | . 1 . . . . . 1 2 Zone Layout 3 | . . . . . . . 1 2 Proto ID Catalog 1 | . . . . 1 . . . . Release Object 2 | . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 3 Report Inventory 3 | . 1 . . . . . . 2 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 2 1 . 2 Terminals 5 | . 1 . . . 2 1 . 1 Botnet 4 | . 1 . . . 1 1 . 1 Sabotage 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 2 . . . 3 3 4 Full Trace Events 3 | . 2 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . Non-combat 2 | . . . . . . 2 . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . 3 . . parse_system 2 | . . . . . . 2 . . no_distress 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 1391 | 30 349 222 95 386 132 177 . . Terrain 1369 | 8 349 222 95 386 132 177 . . Structural 498 | . . 138 95 123 . 142 . . Seismic 160 | 22 . . . . . 138 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Turns Passed 1768 | 90 349 222 95 393 132 287 118 82 Spaces Moved 1839 | 79 179 146 92 382 71 398 240 252 Core 21 | 4 . . . . . 17 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 984 | 75 179 146 92 382 71 39 . . Hover . | . . . . . . . . . Flight 834 | . . . . . . 342 240 252 Fastest Speed 29 | 50 80 80 100 100 100 29 29 29 Average Speed 66 | 78 80 88 100 100 116 42 39 29 Slowest Speed 220 | 80 80 100 100 220 120 120 87 32 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . 3 4 4 Potential Cave-ins 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 24 25 35 87 26 46 29 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . . . 8 . . Terrain Destroyed 41 | . . 33 . . . 8 . . Melee 8 | . . . . . . 8 . . Projectile . | . . . . . . . . . AOE 33 | . . 33 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Total 2234 | 98 351 216 94 393 90 479 256 257 Wait 219 | 3 150 37 . . . 23 4 2 Move 1810 | 78 178 145 91 381 71 391 231 244 Hop 11 | . . . . . . 3 4 4 Pick Up 22 | 5 4 4 . 1 . 4 4 . Fast Attach 30 | 8 . 1 . 1 . 15 4 1 Attach 24 | . 1 4 1 3 3 8 1 3 Detach 19 | 1 . 3 . 4 1 5 2 3 Swap 12 | 1 . 4 2 2 . 2 1 . Drop 14 | . 1 3 . 1 . 5 4 . Fire 49 | 2 17 15 . . 15 . . . Melee 24 | . . . . . . 23 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 652 | -9/Materials | Discovered new exit (range 9) 662 | -9/Materials | Entered Mines 742 | -9/Mines | Learned location of Storage (-8) 747 | -9/Mines | Discovered new exit (range 8) 753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 757 | -9/Mines | Entered Exiles 773 | -9/Exiles | Discovered new exit (range 15) 781 | -9/Exiles | Met 8R-AWN 797 | -9/Exiles | Met EX-HEX 825 | -9/Exiles | Met EX-BIN 847 | -9/Exiles | Aligned with FarCom system 848 | -9/Exiles | Given EX-Vault access code 871 | -9/Exiles | Opened EX-Vault 879 | -9/Exiles | Found Skeleton Box 901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 929 | -9/Exiles | Met EX-DEC 963 | -9/Exiles | Visited The Gauntlet 1140 | -9/Exiles | Discovered new exit (range 11) 1150 | -9/Exiles | Left Exiles lab with Skeleton Box 1150 | -9/Exiles | Entered Mines 1261 | -8/Mines | Lost 5 parts (1n1u3w) 1266 | -8/Mines | Discovered new exit (range 11) 1282 | -8/Mines | Entered Materials 1282 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -8/Materials | Core integrity fell below 50% 1447 | -8/Materials | Core integrity fell below 20% 1472 | -8/Materials | Identified exit to Storage 1490 | -8/Materials | Lost 10 parts (1p4n2u3w) 1519 | -8/Materials | Discovered new exit (range 5) 1520 | -8/Materials | Identified exit to Factory 1569 | -8/Materials | Entered Storage 1685 | -8/Storage | Used back door to open Recycling access 1685 | -8/Storage | Discovered new exit (range 5) 1687 | -8/Storage | Identified exit to Recycling 1687 | -8/Storage | Entered Recycling 1688 | -8/Recycling | Met a Zionite searching for Scraptown 1742 | -8/Recycling | Identified exit to Factory 1750 | -8/Recycling | Scanned before Scraplab entrance 1754 | -8/Recycling | Entered Scraplab 1757 | -8/Recycling | Discovered new exit (range 3) 1757 | -8/Recycling | Identified exit to Scraptown 1760 | -8/Recycling | Angered Scraplab inhabitants 1762 | -8/Recycling | Found Prototype Device 1762 | -8/Recycling | Identified Scrap Engine 1769 | -8/Recycling | Destroyed by ED-R12(j) with Overtuned Pulse Rifle Last Messages --------------- Figure out how the newest subatomizer persuasion algorithm actually works so I can provide more color on that. LO-N4Q(c) is busy at their terminal. Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Machine disabled. Discarded Imp. Terrain Scan Processor. Machine collapses. Acquired Prototype Device. Identified Scrap Engine. Surge Thruster destroyed. Machine collapses. Scraplab SEP disabled. Machine collapses. ED-R12(j): "Defend the Scraplab!" Machine collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????############??????????????????????? | | ???????????????# #<@#??????????????????????? | | ???????????????# ##j#??????????????????????? | | ?????????####### #??????????????????????? | | ????????## + #??????????????????????? | | ????????# ##### "#??????????????????????? | | ????????## #???# ""#??????????????????????? | | ?????????# #???#"& "& X ""#??????????????????????? | | ?????????# #???#"""""""" #??????????????????????? | | ??????#####################??????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????####+####??????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ########## #????#????????????????????????????????? | | ## ##???#????????????????????????????????? | | T """ # #???#????????????????????????????????? | | """ + T #???#????????????????????????????????? | | """ # #???#????????????????????????????????? | | # ###???#????????????????????????????????? | | """ # #?????#????????????????????????????????? | | """ # #???###????????????????????????????????? | | """ # #???# +????????????????????????????????? | | # #???# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 150 Evasion (%) 72 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed MissileSensorSink Manual? 0 Play Time 00:46:13 Cumulative 60.5 hours Start 2025.05.07 @ 21:32:36 End 2025.05.07 @ 22:21:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acaf8ccf-bf8c-427b-a972-b333db0dd89b