Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 19:30:00 Player: Sunsh1n3 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (873) 873 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2733 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Heat Sink Heat Sink Cooling System Advanced Beam Cannon Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Melee Analysis Suite Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink Cooling System Advanced Beam Cannon Heavy Assault Rifle Autogun Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 6 3 14 18 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 . 6 7 Treads 5 | . . 2 3 Leg 10 | 2 . 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 4 | . 1 1 2 Storage 4 | 1 1 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 2 | 2 . . . Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 3 16 Power 3 | . . 1 2 Propulsion 9 | . . 1 8 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . 3 12 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 90 80 87 Engine 9 | . 14 10 4 Core 1 | . . . 3 Treads 2 | . . 5 2 Leg 22 | . 28 15 26 Device 5 | . 5 3 7 Storage 17 | . 14 22 14 Processor 4 | . . 2 11 Energy Gun 9 | . 28 1 . Energy Cannon 5 | . . 10 6 Ballistic Gun 6 | . . 10 8 Naked Turns . | . . . . Heaviest Build 40 | 12 18 27 40 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 8 | . . 2 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 7 9 10 14 Most Carried 14 | 6 10 10 14 Average Carried 8 | 3 7 9 10 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 4 10 9 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 791 | 210 159 229 193 Remotely . | . . . . Salvage Created 1126 | . 254 315 557 Parts 56 | . 12 17 27 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 8 8 11 Melee 3 | . . . 3 Guns 16 | . 8 3 5 Cannons 8 | . . 5 3 Classes Destroyed 9 | . 4 3 2 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 6 3 1 Grunt 13 | . 2 4 7 Duelist 2 | . . 1 1 Sentry 2 | . . . 2 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 310 | . 63 66 181 Missed 82 | . 20 21 41 Damage Taken 3066 | . 413 425 2228 Core 800 | . 139 107 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 41 | . . . 41 Core Remaining (%) 72 | 100 44 73 . Volleys Fired 98 | . 30 27 41 Largest 2 | . 2 2 2 Hottest 91 | . 80 91 91 Shots Fired 192 | . 60 54 78 Gun 142 | . 60 27 55 Cannon 50 | . . 27 23 Launcher . | . . . . Special . | . . . . Kinetic 82 | . . 27 55 Thermal 110 | . 60 27 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 9 11 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 129 | . 35 30 64 Core Hits 56 | . 15 14 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2167 | . 394 553 1220 Guns 1244 | . 394 225 625 Cannons 696 | . . 328 368 Explosions . | . . . . Melee 227 | . . . 227 Ramming . | . . . . Kinetic 850 | . . 225 625 Thermal 1090 | . 394 328 368 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 227 | . . . 227 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 249 | . 108 249 20 Average Temperature 52 | . 35 82 7 Received Heat Transfer 1227 | . 96 96 1035 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2158 | . 900 592 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 262 | . 262 112 221 Initial 42 | . . 26 42 Average 89 | . 126 60 110 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 85 100 88 Level 1 7 | . 14 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 13 8 18 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 1 4 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 2 10 Successful 14 | . 7 . 7 Failed 9 | . 4 2 3 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 2 6 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 6 | . 4 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 . 1 Scanalyzer Index 1 | . 1 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 3 1 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1615 | 122 445 559 489 Spaces Moved 764 | 51 276 243 194 Core 8 | 7 . . 1 Treads 81 | . . 77 4 Legs 675 | 44 276 166 189 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 120 Average Speed 145 | 110 120 181 144 Slowest Speed 450 | 120 120 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 58 29 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1069 | 116 329 309 315 Wait 106 | 50 12 6 38 Move 761 | 50 275 242 194 Hop . | . . . . Pick Up 41 | 10 8 10 13 Fast Attach 2 | . . 2 . Attach 25 | 6 1 4 14 Detach 2 | . . . 2 Swap 14 | . 2 8 4 Drop 13 | . 1 10 2 Fire 98 | . 30 27 41 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 489 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Discovered new exit (range 12) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x2 721 | -9/Materials | Lost 3 parts (1p1n1u) 992 | -9/Materials | Discovered new exit (range 7) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Propulsion x2 1206 | -8/Materials | Repaired Imp. Aluminum Leg 1499 | -8/Materials | Lost 4 parts (1n1u2w) 1547 | -8/Materials | Core integrity fell below 50% 1574 | -8/Materials | Core integrity fell below 20% 1616 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01582_ Penetrated by Slug. 01583_ Lgt. Treads destroyed. 01584_ M-13 Machinist repairs H-55 Commando. 01584_ K-01 Serf collects debris. 01585_ Penetrated by Slug. 01588_ K-01 Serf collects debris. 01589_ G-47 Trooper destroyed. 01592_ K-01 Serf collects debris. 01595_ Penetrated by Slug. 01595_ K-01 Serf collects debris. 01595_ K-01 Serf destroyed. 01598_ Slug penetrates Wall. 01601_ Lgt. Treads destroyed. 01601_ Destroyed Targeting Computer. 01604_ Penetrated by Slug. 01604_ Lgt. Treads destroyed. 01612_ M-13 Machinist repairs H-55 Commando. 01613_ Slug penetrates G-47 Trooper. 01613_ G-47 Trooper destroyed. 01613_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????# #???????? | | ????????????????????????????????####### ???????? | | ???????????????????????????????? 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