Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 19:45:18 Player: 4R-ZE3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (117) 585 Value Destroyed (4050) 4050 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (18332) 18332 TOTAL SCORE: 35187 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1165 Follower Combat Kills 4945 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -178 Cogmind --------- Core Integrity 1047/1600 Matter 90/300 Energy 84/100 System Corruption 55% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Thermal Barrier > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (5) ---- Light Quantum Reactor Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Phase Shifter Layered Heavy Armor Plating Layered Heavy Armor Plating Thermal Barrier Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Advanced Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Heavy Armor Plating Matter Neutralizer [Rating: 188] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Impulse Thruster Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Flail Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 10 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 6 7 2 19 1 1 1 12 6 1 1 2 . 10 4 . . . 7 3 2 1 1 5 1 1 5 4 7 5 33 Power 14 | 1 . 1 2 . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 3 Engine 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 3 Propulsion 54 | 2 1 1 11 1 . . 5 1 . 1 . . 4 2 . . . 3 . 1 . . 3 . 1 1 3 4 1 8 Treads 8 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Leg 9 | . 1 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 32 | . . . 1 . . . 5 1 . 1 . . 4 2 . . . 2 . 1 . . 3 . 1 1 3 4 1 2 Utility 60 | 1 3 . 4 . 1 . 5 3 1 . 1 . 4 2 . . . 4 2 . 1 1 1 1 . 3 . 1 1 20 Device 20 | . 1 . . . . . . 1 . . 1 . . 1 . . . 3 1 . . 1 . 1 . 1 . . 1 8 Storage 5 | 1 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 3 1 . . . . 2 . . . . . . . . . 1 . . 2 . . . . Hackware 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 Protection 22 | . 1 . 3 . . . 2 1 . . . . 1 1 . . . . 1 . 1 . . . . . . . . 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 3 . 2 . . . 2 1 . . 1 . 1 . . . . . 1 1 . . . . . 1 1 . 2 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . Impact Weapon 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . . . 1 . . 3 . . . . . . . 2 . . . . 5 1 1 . 2 Corrupted Parts 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 System Corruption 51 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 39 Parts Lost 50 | . 1 2 7 . . 2 1 . . . 2 . 3 2 . . . 1 . 1 . 1 . . . . 2 . 1 24 Power 6 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 24 | . 1 . 5 . . 1 . . . . 1 . 1 2 . . . 1 . 1 . . . . . . 2 . . 9 Utility 17 | . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 11 Weapon 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . 1 1 2 . . 1 1 . . . 1 . 1 2 . . . 1 . 1 . 1 . . . . 2 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 9 17 15 14 15 15 5 4 4 5 4 3 7 8 10 10 9 9 12 13 13 13 14 15 15 14 12 13 12 9 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 3 | . 2 4 5 6 7 7 1 . . . . . . . . . . . 2 1 1 1 3 4 4 4 2 3 3 3 Utility 4 | . . 4 5 5 4 4 2 2 2 3 2 2 4 5 6 6 5 5 6 7 8 7 6 6 6 6 7 5 4 3 Weapon 2 | . 5 9 4 3 3 3 1 1 1 . . . 2 2 3 3 3 3 3 3 3 2 3 3 3 3 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 . 2 1 . . 4 . 1 1 . . 2 . . . . . . 1 . . . . . 2 . 3 . 11 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 12 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 8 Utility 5 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 Weapon 8 | . 1 . 2 . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 97 93 91 100 100 88 94 92 100 100 100 100 92 91 93 93 93 85 94 94 93 93 91 89 88 89 88 89 90 72 Engine 3 | . 14 13 9 11 11 10 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 7 8 6 Treads 3 | . 20 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 8 | . 7 1 30 44 44 33 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . 43 46 46 46 46 46 45 44 46 46 46 38 47 47 47 47 39 36 35 36 37 40 37 22 Device 6 | . 6 . . . . . . . . . 3 7 5 9 13 11 13 12 11 10 9 10 10 10 10 10 10 9 14 8 Storage 6 | . 14 14 11 11 11 11 1 . . . . . 4 4 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 1 Processor 5 | . . . . . . . 8 14 7 7 7 7 11 13 13 13 13 11 11 11 11 11 15 15 15 15 15 9 8 2 Hackware 3 | . . . . . . . . . 6 7 7 7 1 . . . . 3 5 5 5 5 5 5 5 5 5 8 8 5 Protection 7 | . 6 14 10 11 11 10 16 14 15 15 10 7 8 4 . 1 . . . . . . . . . . . 3 4 10 Ballistic Gun 3 | . 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 21 21 22 22 18 15 15 15 14 15 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 4 5 4 5 5 5 5 4 4 3 . Peak Build Rating 188 | 6 9 9 17 16 17 17 29 42 45 46 54 47 63 62 60 61 60 79 80 80 82 79 100 101 102 111 116 136 154 188 Average Rating 77 | 4 7 8 14 16 16 15 27 35 44 45 46 47 59 60 60 60 60 69 76 78 78 77 97 100 100 106 111 133 149 160 On Entrance 59 | . 6 9 8 16 16 17 15 28 42 45 46 47 47 63 61 60 61 60 79 78 78 79 78 100 100 101 107 116 135 147 Avg Prop Armor Cover (%) 4 | . 8 12 14 . . . . 4 . . 5 . 2 2 5 5 5 4 5 5 5 4 3 . . . 1 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 50 50 51 38 38 38 23 26 26 26 26 21 32 31 25 31 25 36 41 41 41 41 47 47 48 48 53 62 70 151 Greatest Support 300 | 40 40 20 40 40 40 40 24 28 28 31 31 31 40 40 38 34 38 46 46 46 42 42 49 49 51 50 62 76 76 300 Greatest Overweight (x) 4 | . 2 4 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 4 Average Overweight (x) . | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 12 20 16 15 15 15 5 5 5 5 5 5 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 20 | 4 18 18 20 15 15 15 14 5 5 5 5 3 10 10 10 10 10 12 14 15 14 15 15 15 15 15 15 15 15 15 Average Carried 11 | 2 9 17 15 14 15 15 5 4 4 4 4 3 7 8 10 10 9 9 12 13 13 13 14 15 15 14 12 14 14 10 Final Capacity 20 | 8 20 20 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 18 | 4 18 17 14 15 15 15 5 5 5 5 3 3 10 10 10 10 10 12 14 13 14 13 15 15 15 15 12 15 14 2 Class Distribution -------------------- 23% | Mutant 22% | Sprinter 20% | Scavenger-Mutant 11% | Scout 10% | Hacker-Sprinter 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 3960 | 206 430 115 374 73 . 61 110 53 47 10 40 . 115 134 . . 49 45 48 57 160 20 125 10 50 90 12 154 100 1272 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4412 | . 526 143 889 309 . 148 80 53 337 114 213 . 128 75 . . . 101 . . 208 20 40 . . . 12 51 93 872 Parts 160 | . 35 15 30 13 . 1 1 3 1 5 6 . 9 4 . . . 1 . . 2 1 1 . . . . 4 2 26 Haulers Intercepted 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 5 . . 2 . . . . . . 1 1 . . . . . . . . Prevented 9 | . . . . . . . . . . . 3 . . 4 . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 85 | . 15 8 17 7 . 2 2 . . 2 5 . 1 3 . . . 1 . . . . . . . . 2 . . 20 Melee 21 | . . . 7 2 . . 1 . . 1 2 . 1 3 . . . 1 . . . . . . . . . . . 3 Guns 12 | . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 AOE 20 | . 5 6 3 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Classes Destroyed 15 | . 4 1 3 . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 3 Worker 7 | . 1 . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Builder 6 | . . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Watcher 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 Swarmer 20 | . 3 6 3 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 38 | . 12 2 10 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . 8 Brawler 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 4 Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . 4 . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . Hunter 4 | . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 6 4 3 7 . 2 2 1 . 1 3 . 1 3 . . . 1 . . . . 1 . . . 2 1 1 6 Combat Bots Only 7 | . 6 3 3 7 . 1 2 . . 1 3 . 1 3 . . . 1 . . . . . . . . 2 . . 5 Max Kills in Single Turn 3 | . 2 3 2 2 . 1 1 1 . 1 1 . 1 1 . . . 1 . . . . 1 . . . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . 1 1 . . 1 . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1132 | . 62 36 100 26 . 20 25 . . 49 16 . 18 9 . . . 31 . 7 . 8 4 . 6 . 4 8 2 701 Missed 340 | . 22 8 26 9 . 5 11 . . 26 4 . 10 5 . . . 19 . 6 . 6 3 . 4 . 2 7 1 166 Hits 792 | . 40 28 74 17 . 15 14 . . 23 12 . 8 4 . . . 12 . 1 . 2 1 . 2 . 2 1 1 535 Melee 32 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 31 Projectile 760 | . 40 28 74 17 . 15 14 . . 23 12 . 7 4 . . . 12 . 1 . 2 1 . 2 . 2 1 1 504 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 27 | . 1 . 1 . . . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 . . 20 Damage Taken 13074 | . 585 387 976 206 . 246 208 . . 171 190 . 111 53 . . . 195 . 17 . 43 18 . 37 . 52 23 247 9309 Core 1306 | . 135 108 182 26 . 82 . . . 20 53 . . . . . . 99 . . . . . . 17 . . . 31 553 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 951 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 951 Redirected to Shielding 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4102 | . . . . . . . . . . 20 30 . 2 . . . . . . . . . . . . . . . . 4050 Regen/Repaired (Parts) 33 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . 5 . . 12 . Core Remaining (%) 78 | 100 . 2 . . . 27 100 . . . . 89 . . . . 100 . . . . 90 . . . . 98 100 97 65 Volleys Fired 218 | . 50 16 2 2 . . . . . . 1 . . . . . . . . 9 . 5 . . . . 4 . 2 127 Largest 2 | . 2 2 1 1 . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 2 Hottest 108 | . 40 40 30 30 . . . . . . . . . . . . . . . 105 . 105 . . . . . . 5 108 Shots Fired 324 | . 91 28 2 2 . . . . . . 1 . . . . . . . . 9 . 5 . . . . 4 . 2 180 Gun 107 | . 84 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 190 | . . . . . . . . . . . . . . . . . . . . 9 . 5 . . . . . . . 176 Launcher 16 | . 7 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . 2 4 Kinetic 228 | . 84 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Thermal 69 | . . . . . . . . . . . . . . . . . . . . 9 . 5 . . . . . . . 55 Explosive 20 | . 7 5 2 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 14 2 3 . . . . . . 1 . . . . . . . . . . . . . . . 3 . 5 13 Robot Miss Streak 4 | . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 353 | . 69 17 61 11 . 9 12 2 18 6 7 . 10 5 . . . 6 . . 4 1 2 . . . 2 2 10 99 Core Hits 132 | . 32 11 12 8 . . 1 1 1 1 2 . 2 3 . . . 1 . . 1 . . . . . 6 1 3 46 Critical Kills 5 | . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 20 | . . . 6 2 . 3 3 . 4 . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . . . 8 4 . 3 3 . 6 . 2 . . . . . . 1 . . . . 1 . . . 1 . 2 11 Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Smash 26 | . . . 8 4 . 3 3 . 6 . 2 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 324 | . . . 86 12 . 11 27 5 19 8 10 . 20 5 . . . 21 2 1 4 2 10 1 1 2 1 24 14 38 Impact 179 | . . . 86 12 . 11 27 5 19 8 10 . 1 . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . . . . . . 19 5 . . . 21 2 1 4 2 10 1 1 2 1 24 7 38 Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Sneak Attacks 32 | . . . 18 4 . 4 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . 7 1 . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17352 | . 1038 585 2903 837 . 457 304 161 1632 266 314 . 684 306 . . . 394 . . 496 122 233 . . . 1024 245 443 4908 Guns 941 | . 710 231 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4377 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4377 Explosions 2006 | . 328 354 157 216 . . . . . . . . . . . . . . . . . . . . . . 951 . . . Melee 9955 | . . . 2746 621 . 457 304 161 1632 266 314 . 684 306 . . . 394 . . 496 122 233 . . . . 245 443 531 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5213 | . 710 231 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4272 Thermal 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Explosive 2006 | . 328 354 157 216 . . . . . . . . . . . . . . . . . . . . . . 951 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6609 | . . . 2746 621 . 457 304 161 1632 266 314 . 108 . . . . . . . . . . . . . . . . . Slashing 3215 | . . . . . . . . . . . . . 576 306 . . . 394 . . 496 122 233 . . . 73 245 239 531 Piercing 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 . Highest Corruption 55 | . 3 3 4 4 4 16 . . . . . . 3 3 3 3 3 . . . . . . . . . . 2 . 55 Average Corruption 8 | . 2 3 3 4 4 4 . . . . . . 1 3 3 3 3 . . . . . . . . . . 2 . 17 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . 19 10 19 8 6 13 . . . . . . 4 2 1 . 5 . . . . . . . . . . 3 . 102 Message Errors 36 | . 4 . 1 2 1 3 . . . . . . 1 1 1 . . . . . . . . . . . . 2 . 20 Matter Fused 44 | . 3 3 7 3 3 4 . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . 17 Heat Flow Errors 19 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 14 Energy Discharges 32 | . 5 2 3 2 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 17 Parts Rejected 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . 4 . 3 . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . 13 Data Loss (major) 10 | . . 2 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 5 Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Weapon Failures 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3219 | . 8 31 781 224 . 259 84 28 515 . 117 . 227 21 . . . 74 . . 322 119 138 . . . . 130 . 141 Projectiles 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Explosions 50 | . 8 31 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3069 | . . . 776 218 . 259 84 28 515 . 117 . 227 21 . . . 74 . . 322 119 138 . . . . 130 . 41 Knockbacks 52 | . . . 8 1 . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . 38 Impact 14 | . . . 8 1 . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Self-Inflicted Damage 226 | . 81 39 79 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 9 | . 4 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 218 253 117 135 173 . 114 81 231 297 168 36 219 . . . . . . 89 . 40 112 . . 6 206 45 39 351 Average Temperature 62 | . 87 69 52 72 88 . 35 31 102 89 64 22 69 . . . . . . 55 . 25 39 . . 3 96 17 11 68 Received Heat Transfer 3261 | . 279 159 453 78 . . 72 . . 60 126 . 6 . . . . 27 . . . 9 9 . . . . . 12 1971 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 Longest Duration 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 12 2 . 2 1 1 1 1 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 15 | . . . 7 1 . 2 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . . 15 1 . 7 1 2 1 . . . 2 . . . . . . . . . . . . . . . . 2 Impact Corruptions 61 | . . . 26 6 . 9 3 2 8 1 5 . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Heat Transferred 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Low Security (%) 69 | 100 82 100 100 100 . 100 100 100 100 100 . . 100 . . . . 100 . . . . 100 . . . . 100 92 7 Level 1 6 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3247 | . 230 104 136 174 . 30 119 49 13 53 . . 116 . . . . 51 . . . . 67 . . . . 90 281 3247 Initial 165 | . . 62 40 33 . . 8 49 . 9 . . 65 . . . . . . . . . 50 . . . . . 39 165 Average 558 | . 139 43 48 61 . 4 38 22 . 20 . . 65 . . . . 27 . . . . 39 . . . . 38 25 1728 Influence Increases 7602 | . 551 236 535 219 . 75 178 15 13 104 220 . 223 85 . . . 150 . 45 10 110 69 . 45 . 55 170 375 4119 Destroy 0b10 Robot/C 3280 | . 300 160 340 140 . 40 40 . . 40 140 . 20 60 . . . 20 . . . . . . . . 40 . 80 1860 Destroy 0b10 Robot/NC 260 | . 10 5 50 15 . 15 . 10 . . . . 15 . . . . 5 . . 10 5 5 . . . . 10 5 100 Destroy Leader 654 | . 80 30 78 20 . 20 20 2 . 20 30 . 14 10 . . . 12 . . . . . . . . . 2 22 294 Allied During Kill 1045 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 79 961 Successful Hack 247 | . 12 . 6 . . . 18 . . 14 . . 31 . . . . 14 . . . . 20 . . . . 71 . 61 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . 30 15 . . . . 15 . . . . . 15 . . . . . . . . . . . . . . 15 60 120 Destroy Structure 886 | . 44 26 16 14 . . 10 3 13 . . . 8 . . . . 24 . . . . 14 . . . . 42 129 543 Partial Spotted 195 | . . . . . . . . . . 30 . . 60 . . . . 45 . . . . 30 . . . . . . 30 Lose Combat Pursuer 675 | . 15 . 15 30 . . 75 . . . 45 . 60 15 . . . 30 . 45 . 105 . . 45 . 15 30 . 150 Influence Decreases 4458 | . 390 293 554 195 109 53 90 124 1 74 133 25 276 90 40 7 . 100 50 45 10 30 130 19 20 25 55 100 168 1252 Entered New Map 747 | . . 99 64 52 109 . 14 61 1 4 16 25 40 20 10 7 . . 19 . . . 30 8 . 25 . . 31 112 Time Decay 2954 | . 380 180 434 143 . 53 66 63 . 70 100 . 206 50 30 . . 90 31 45 10 30 100 11 20 . 55 100 87 600 Lost Part 417 | . 10 14 56 . . . 10 . . . 17 . 30 20 . . . 10 . . . . . . . . . . 10 240 Lost Ally 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 150 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 61 | . 7 . 2 . . . 1 1 . . . . 4 . . . . 1 . . . . 2 . . . . 1 1 41 Investigation 10 | . 4 . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Extermination 10 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 5 Reinforcement 7 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Assault 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Garrison 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 27 8 25 9 . 2 9 1 . 2 13 . 14 4 . . . 14 1 3 . 12 6 . 5 20 6 11 19 127 Peak Tracking Total 20 | . 3 3 3 4 . 1 5 1 . 1 8 . 5 3 . . . 8 4 3 . 7 4 . 3 15 4 5 7 20 Tactical Retreats 34 | . 1 . 1 1 . . 4 . . . 2 . 4 1 . . . 1 1 1 . 3 . . 2 . 2 2 . 8 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 4 . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 18 | . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 4 8 Max in Single Turn 1 | . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 81 | . 5 . 5 . 2 . 2 1 . 2 . . 11 1 1 4 . 1 1 1 6 . 6 . 1 11 1 9 1 9 Terminals 36 | . 3 . 3 . . . 2 1 . 1 . . 9 . . . . 1 . . . . 3 . . . 1 6 . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 1 3 Total Hacks 188 | . 10 . 12 . 2 . 9 3 . 5 . . 20 1 6 30 . 1 1 1 19 . 9 . 1 23 1 15 2 17 Successful 126 | . 5 . 5 . 2 . 4 . . 2 . . 4 1 6 30 . 1 1 1 19 . 2 . 1 23 1 7 1 10 Failed 60 | . 5 . 6 . . . 5 3 . 2 . . 16 . . . . . . . . . 7 . . . . 8 1 7 Catastrophic 12 | . 1 . 1 . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 44 | . 10 . 9 . 1 . 5 3 . 1 . . 5 . . . . . . . . . 2 . . 1 . 2 . 5 Terminals 80 | . 8 . 10 . . . 9 3 . 3 . . 17 . . . . 1 . . . . 4 . . . 1 11 . 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . Garrison Access 14 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 4 2 4 Terminal Hacks 106 | . 2 . 3 . 2 . 3 . . . . . 2 1 6 30 . 1 1 1 19 . . . 1 23 1 4 . 6 Record 45 | . . . . . 1 . . . . . . . . . 6 11 . . . . 7 . . . . 18 1 1 . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . 1 Prototype ID Bank 12 | . . . . . . . . . . . . . 1 . . 3 . . . . 4 . . . . 4 . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Study 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Unauthorized Hacks 12 | . 3 . 2 . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . 2 Terminals 9 | . 1 . 1 . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 8 | . 1 . 1 . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 2 . . . 2 1 . 2 . . 10 . . . . 1 . . . . 6 . . . . 8 1 7 Full Trace Events 6 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 33 | . . . . 2 . . . . 20 . 1 . . . . . . . . . . . . . . . . . 5 5 Largest Group 20 | . . . . 2 2 . . . 20 . 1 . . . . . . . . . . . . . . . . . 5 3 Highest-Rated Group 732 | . . . . 45 45 . . . 480 . 80 . . . . . . . . . . . . . . . . . 732 657 Highest-Rated Ally 360 | . . . . 31 31 . . . 35 . 80 . . . . . . . . . . . . . . . . . 360 338 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 264 | . . . . . . . . . 6 . 15 . . . . . . . . . . . . . . . . . 64 179 Total Damage 18075 | . . . . . . . . . 380 . 617 . . . . . . . . . . . . . . . . . 2597 14481 Kills 100 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 7 90 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 4804 | . . . . . . . 43 2 . . . . . 64 78 21 163 43 197 281 57 176 218 90 212 602 160 223 624 1550 Optics 3722 | . . . . . . . 43 . . . . . . . . . . . . . . . 218 90 212 602 160 223 624 1550 Sensors 2102 | . . . . . . . . . . . . . . 64 78 21 163 1 197 281 57 176 1 88 212 602 160 1 . . Terrain 1553 | . . . . . . . . . . . . . . . . . . 43 . . . . 216 90 148 . . . 582 474 Cloaking 39 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . ECM 28 | . . . . . . . . 2 . . . . . . . . . . 12 . . 14 . . . . . . . . Robot Analysis Total 9 | . 1 . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . 1 Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . 1 . . . 2 . 2 . 1 2 . 2 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 11264 | 67 1092 412 1205 392 350 433 173 157 148 148 235 4 432 101 78 22 163 235 200 290 64 177 218 90 212 602 160 223 624 2557 Spaces Moved 15144 | 36 430 244 692 211 290 217 250 251 301 272 542 21 1199 275 311 78 626 506 519 719 155 427 892 419 636 741 538 737 618 1991 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 505 | 34 374 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Legs 1216 | . 56 . 442 211 290 217 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 484 | . . 234 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12936 | . . . . . . . 250 251 301 272 542 21 1199 275 311 78 626 506 519 719 155 427 892 419 636 741 538 737 618 1903 Fastest Speed 14 | 50 160 140 105 120 120 120 23 20 20 20 20 20 17 19 19 22 19 17 17 17 20 20 17 20 20 19 17 14 14 14 Average Speed 39 | 153 208 147 134 120 120 186 23 24 20 20 20 20 20 20 24 25 25 22 23 23 23 23 18 20 20 19 20 14 14 24 Slowest Speed 320 | 160 320 320 190 120 120 190 23 26 20 20 26 20 28 22 26 26 26 26 24 24 24 24 24 20 23 20 101 22 14 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . 2 1 . . . . 8 . . . . 9 3 3 . . 1 . . 1 . 3 . 10 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 80 84 47 45 68 37 35 9 89 6 66 7 37 46 51 68 79 15 76 76 62 51 33 80 88 89 69 34 19 30 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 14 | . 2 1 1 1 1 . . . . . . . . . 1 1 . . . 2 3 1 . . . . . . . . Known Exits Taken 19 | . . 1 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . 1 . . . . 1 . . . . . 4 . 2 1 . 1 . 2 3 . 1 . . . Spaces Dug 111 | . . . . . . . 10 3 . . . . 8 . . . . 12 2 9 . 4 7 1 1 2 2 21 3 26 Terrain Destroyed 279 | . 57 29 23 17 . . 10 3 . . . . 8 . . . . 12 2 10 . 6 7 1 1 2 14 21 3 53 Melee 99 | . . . . . . . 10 3 . . . . 8 . . . . 12 2 1 . 1 7 1 1 2 1 21 3 26 Projectile 26 | . . . . . . . . . . . . . . . . . . . . 9 . 5 . . . . 1 . . 11 AOE 154 | . 57 29 23 17 . . . . . . . . . . . . . . . . . . . . . . 12 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 19442 | 45 538 268 842 331 293 229 331 335 354 352 642 20 1333 305 311 78 628 572 586 825 171 493 923 421 716 1195 582 805 1128 3790 Wait 3303 | . 32 6 21 99 . . 34 68 28 66 86 . 74 9 . . . 39 58 77 3 49 3 . 72 433 29 18 473 1526 Move 15037 | 35 429 243 691 210 289 216 245 249 300 271 541 20 1183 274 310 77 625 489 513 712 154 426 889 418 635 738 537 730 617 1971 Hop 36 | . . . . . . . 2 1 . . . . 7 . . . . 7 2 3 . . 1 . . 1 . 3 . 9 Pick Up 115 | 4 13 . 12 3 1 . 4 1 3 3 . . 14 7 . . 1 4 2 2 1 2 6 . . 2 1 7 6 16 Fast Attach 100 | 6 4 . 7 . . 2 2 4 1 1 . . 13 2 . . . 3 . . 4 . 4 . 3 8 3 5 1 27 Attach 68 | . . 1 7 . . . 8 2 . . 2 . 2 . . . . 2 2 7 . 4 2 . . . 4 3 4 18 Detach 23 | . . . 1 . . . . 1 . . . . 1 . . . . 1 2 6 . . 1 . . 1 . 1 . 8 Swap 74 | . 7 2 11 3 1 . 2 1 . . 2 . 3 6 1 1 1 3 5 6 2 3 . 2 2 . . 4 2 4 Drop 161 | . 3 . 13 3 2 1 11 3 4 4 . . 16 2 . . 1 3 . 2 3 2 7 . 3 10 3 10 9 46 Fire 218 | . 50 16 2 2 . . . . . . 1 . . . . . . . . 9 . 5 . . . . 4 . 2 127 Melee 306 | . . . 77 11 . 10 23 5 17 7 10 . 20 5 . . . 21 2 1 4 2 10 1 1 2 1 24 14 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -1/Access (discovered 2 exits: *Sur / Gar) To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Discovered new exit (range 10) 377 | -10/Materials | Build established: Mutant 590 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Discovered new exit (range 3) 1160 | -10/Materials | Entered Mines 1222 | -10/Mines | Core integrity fell below 20% 1262 | -10/Mines | Discovered new exit (range 12) 1273 | -10/Mines | Identified exit to Materials 1518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1547 | -10/Mines | Learned location of Zion (-7) 1572 | -10/Mines | Entered Materials 1572 | -9/Materials | Evolved 2 slots: Propulsion x2 1648 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Discovered new exit (range 11) 2700 | -9/Materials | Central database locked down 2777 | -9/Materials | Entered Mines 2778 | -9/Mines | Assembled infested the area 2778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2881 | -9/Mines | Discovered new exit (range 7) 2940 | -9/Mines | Learned location of Storage (-7) 2967 | -9/Mines | Build established: Scavenger-Mutant 3006 | -9/Mines | Core integrity fell below 50% 3044 | -9/Mines | Destroyed 7 combat bots 3159 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3160 | -9/Mines | Discovered new exit (range 5) 3169 | -9/Mines | Entered Exiles 3169 | -9/Exiles | Accompanied by 2 allies 3199 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3199 | -9/Exiles | Met 8R-AWN 3220 | -9/Exiles | Met EX-HEX 3256 | -9/Exiles | Met EX-BIN 3269 | -9/Exiles | Aligned with FarCom system 3270 | -9/Exiles | Given EX-Vault access code 3299 | -9/Exiles | Opened EX-Vault 3309 | -9/Exiles | Found Field Lobotomy Kit 3334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3369 | -9/Exiles | Met EX-DEC 3504 | -9/Exiles | Discovered new exit (range 14) 3519 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3519 | -9/Exiles | Entered Mines 3926 | -8/Mines | Discovered new exit (range 9) 3948 | -8/Mines | System corruption reached 10% 3952 | -8/Mines | Entered Materials 3952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4024 | -8/Materials | Discovered new exit (range 8) 4081 | -8/Materials | Discovered new exit (range 11) 4125 | -8/Materials | Entered Factory 4125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4282 | -7/Factory | Sucked down chute 4282 | -7/Factory | Entered Waste 4283 | -7/Waste | Joined by Warlord forces that had cleared the area 4341 | -7/Waste | Discovered new exit (range 13) 4422 | -7/Waste | A Compactor rumbled back to life 4422 | -7/Waste | Spotted C-40 Crusher 4422 | -7/Waste | Allies destroyed C-40 Crusher 4430 | -7/Waste | Entered Factory 4457 | -7/Factory | Central database locked down 4464 | -7/Factory | Discovered new exit (range 14) 4552 | -7/Factory | Build established: Sprinter 4560 | -7/Factory | Discovered new exit (range 14) 4578 | -7/Factory | Entered Lower Caves 4713 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4744 | -7/Lower Caves | Spotted B-75 Beast 4747 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 4810 | -7/Lower Caves | Discovered new exit (range 12) 4813 | -7/Lower Caves | Encountered a Warlord checkpoint 4813 | -7/Lower Caves | Entered another Lower Caves area 4816 | -7/Lower Caves | Discovered new exit (range 7) 4817 | -7/Lower Caves | Entered Factory 4817 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4985 | -6/Factory | Allied Derelicts emerged from ambush trap array 5159 | -6/Factory | Discovered new exit (range 8) 5161 | -6/Factory | Identified exit to Factory 5247 | -6/Factory | Discovered new exit (range 8) 5249 | -6/Factory | Identified exit to Lower Caves 5249 | -6/Factory | Entered Lower Caves 5254 | -6/Lower Caves | Spotted B-75 Beast 5337 | -6/Lower Caves | Discovered new exit (range 8) 5340 | -6/Lower Caves | Identified exit to Lower Caves 5350 | -6/Lower Caves | Entered another Lower Caves area 5357 | -6/Lower Caves | Learned Factory stockpile data 5360 | -6/Lower Caves | Learned Armory emergency access door positions 5360 | -6/Lower Caves | Learned Extension security intel 5360 | -6/Lower Caves | Learned Armory security intel 5360 | -6/Lower Caves | Learned Armory garrison access intel 5382 | -6/Lower Caves | Discovered exit to Factory (range 9) 5382 | -6/Lower Caves | Learned Factory stockpile data 5425 | -6/Lower Caves | Discovered new exit (range 10) 5427 | -6/Lower Caves | Identified exit to Data Miner 5428 | -6/Lower Caves | Entered Data Miner 5428 | -6/Data Miner | Discovered new exit (range 6) 5433 | -6/Data Miner | Met Data Miner 5438 | -6/Data Miner | Learned location of Section 7 (-3) 5438 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5443 | -6/Data Miner | Received God Mode back door access code from Data Miner 5448 | -6/Data Miner | Identified exit to Proximity Caves 5450 | -6/Data Miner | Entered Proximity Caves 5485 | -5/Proximity Caves | Learned Factory garrison access intel 5486 | -5/Proximity Caves | Learned Factory garrison access intel 5497 | -5/Proximity Caves | Spotted B-75 Beast 5613 | -5/Proximity Caves | Entered Factory 5613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5615 | -5/Factory | Loaded intel: 3 garrison access locations 5658 | -5/Factory | Identified exit to Upper Caves 5666 | -5/Factory | Allied Derelicts emerged from ambush trap array 5848 | -5/Factory | Entered Upper Caves 5914 | -5/Upper Caves | Learned Factory trap positions 6034 | -5/Upper Caves | Discovered new exit (range 8) 6036 | -5/Upper Caves | Identified exit to Upper Caves 6048 | -5/Upper Caves | Entered another Upper Caves area 6052 | -5/Upper Caves | Discovered new exit (range 7) 6053 | -5/Upper Caves | Identified exit to Factory 6172 | -5/Upper Caves | Learned location of Warlord (-4) 6278 | -5/Upper Caves | Discovered new exit (range 10) 6280 | -5/Upper Caves | Identified exit to Zhirov 6338 | -5/Upper Caves | Entered Zhirov 6338 | -5/Zhirov | Discovered new exit (range 3) 6343 | -5/Zhirov | Met Zhirov 6347 | -5/Zhirov | Learned location of Quarantine (-3) 6347 | -5/Zhirov | Learned location of Command (-1) 6351 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6356 | -5/Zhirov | Found Alien Artifact 6356 | -5/Zhirov | Identified Integrated Dissipator 6356 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6363 | -5/Zhirov | Found Alien Artifact 6396 | -5/Zhirov | Identified exit to Proximity Caves 6402 | -5/Zhirov | Entered Proximity Caves 6533 | -4/Proximity Caves | Discovered exit to Factory (range 15) 6537 | -4/Proximity Caves | Learned location of Armory (-3) 6548 | -4/Proximity Caves | Learned Research stockpile data 6579 | -4/Proximity Caves | Entered Factory 6579 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6580 | -4/Factory | Loaded intel: 68 trap records 6582 | -4/Factory | Loaded intel: 4 garrison access locations 6639 | -4/Factory | Discovered new exit (range 13) 6797 | -4/Factory | Identified exit to Upper Caves 6797 | -4/Factory | Entered Upper Caves 6820 | -4/Upper Caves | Encountered a Warlord checkpoint 6833 | -4/Upper Caves | Learned Research interactive machine intel 6849 | -4/Upper Caves | Discovered new exit (range 6) 6850 | -4/Upper Caves | Identified exit to Upper Caves 6876 | -4/Upper Caves | Build established: Scout 6887 | -4/Upper Caves | Entered another Upper Caves area 6900 | -4/Upper Caves | Discovered new exit (range 19) 6904 | -4/Upper Caves | Identified exit to Research 6960 | -4/Upper Caves | Spotted B-86 Titan 6962 | -4/Upper Caves | Learned Research terminal intel 6967 | -4/Upper Caves | Learned Research emergency access door positions 7082 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7091 | -4/Upper Caves | Discovered new exit (range 21) 7098 | -4/Upper Caves | Identified exit to Warlord 7099 | -4/Upper Caves | Entered Warlord 7130 | -4/Warlord | Found Prototype Special Weapon 7130 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7136 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7151 | -4/Warlord | Opened Warlord's prototype stash 7155 | -4/Warlord | Found Prototype Processor 7155 | -4/Warlord | Identified Exp. Targeting Computer 7160 | -4/Warlord | Found Prototype Processor 7160 | -4/Warlord | Identified Exp. Target Analyzer 7162 | -4/Warlord | Found Prototype Device 7162 | -4/Warlord | Identified Thermal Barrier 7171 | -4/Warlord | Visited the Vortex Lab 7184 | -4/Warlord | Warlord's base attacked by MAIN.C 7194 | -4/Warlord | Met Warlord 7534 | -4/Warlord | Warlord forces counterattacked 7660 | -4/Warlord | Lost 5 allies 7697 | -4/Warlord | Spotted Executioner 7697 | -4/Warlord | Spotted Executioner 7697 | -4/Warlord | Spotted Striker 7699 | -4/Warlord | Discovered new exit (range 12) 7701 | -4/Warlord | Identified exit to Proximity Caves 7701 | -4/Warlord | Entered Proximity Caves 7718 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7731 | -3/Proximity Caves | Lost 11 allies 7783 | -3/Proximity Caves | Found Alien Artifact 7783 | -3/Proximity Caves | Identified Core Expander 7783 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 7835 | -3/Proximity Caves | Discovered exit to Research (range 8) 7861 | -3/Proximity Caves | Entered Research 7861 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -3/Research | Loaded intel: 46 interactive machine locations 7865 | -3/Research | Loaded intel: 25 terminal locations 7878 | -3/Research | Spotted B-86 Titan 7899 | -3/Research | Identified exit to Armory 7899 | -3/Research | Identified exit to Quarantine 7999 | -3/Research | Identified exit to Research 8084 | -3/Research | Entered another Research area 8084 | -2/Research | Warlord forces began assault on 0b10 8084 | -2/Research | Evolved 2 slots: Utility x2 8099 | -2/Research | Met up with Warlord 8170 | -2/Research | Lost 4 allies 8194 | -2/Research | Research machine network offline 8420 | -2/Research | Build established: Hacker-Scout 8434 | -2/Research | Borebot progress halted 8519 | -2/Research | Spotted Striker 8554 | -2/Research | Lost 6 allies 8590 | -2/Research | Discovered new exit (range 5) 8592 | -2/Research | Identified exit to Access 8631 | -2/Research | Took control of God Mode 8631 | -2/Research | Attacked by Warlord forces 8632 | -2/Research | Spotted A3-KHF(K) 8632 | -2/Research | Spotted SY-W5X(g) 8633 | -2/Research | Attacked by Warlord 8638 | -2/Research | Allies destroyed SY-W5X(g) 8658 | -2/Research | Spotted Striker 8659 | -2/Research | Allies destroyed Warlord 8660 | -2/Research | Spotted Striker 8661 | -2/Research | Warlord destroyed during the assault 8673 | -2/Research | Allies destroyed Striker 8703 | -2/Research | Allies destroyed Striker 8708 | -2/Research | Entered Access 8708 | -1/Access | Accompanied by 3 allies (God Mode) 8708 | -1/Access | Evolved 2 slots: Utility x2 8920 | -1/Access | Identified exit to Surface 8998 | -1/Access | Found Prototype Device 8998 | -1/Access | Identified Exp. Focal Shield 9053 | -1/Access | Energy Cycler disabled 9212 | -1/Access | Spotted B-99 Colossus 9212 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9223 | -1/Access | Garrison activated, responded to threat 9226 | -1/Access | Watched by a mysterious "MATRIX" hacker 9279 | -1/Access | Spotted B-99 Colossus 9282 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9285 | -1/Access | Spotted B-99 Colossus 9286 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9319 | -1/Access | Lost 8 parts (1p4n3u) 9341 | -1/Access | Garrison activated, responded to threat 9458 | -1/Access | First assault squad dispatched 9464 | -1/Access | Build established: Hacker-Sprinter 9480 | -1/Access | Incoming assault squad redirected 9495 | -1/Access | Identified exit to Garrison 9618 | -1/Access | Spotted B-99 Colossus 9619 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9626 | -1/Access | Garrison activated, responded to threat 9724 | -1/Access | Incoming assault squad redirected 9734 | -1/Access | Garrison activated, responded to threat 9975 | -1/Access | Incoming assault squad redirected 10226 | -1/Access | System corruption reached 10% 10234 | -1/Access | Incoming assault squad redirected 10245 | -1/Access | Found Hvy. Insulated Plating 10260 | -1/Access | Found Hvy. Reflective Plating 10476 | -1/Access | Incoming assault squad redirected 10517 | -1/Access | Build established: Scavenger-Mutant 10724 | -1/Access | Incoming assault squad redirected 10737 | -1/Access | Incoming assault squad redirected 10775 | -1/Access | High security lockdown imminent 10855 | -1/Access | High security lockdown engaged 10982 | -1/Access | System corruption reached 30% 11012 | -1/Access | Found Hvy. Insulated Plating 11031 | -1/Access | Found Hvy. Reflective Plating 11227 | -1/Access | Spotted Striker 11227 | -1/Access | Spotted Executioner 11227 | -1/Access | Spotted Executioner 11250 | -1/Access | Spotted Striker 11250 | -1/Access | Spotted Executioner 11265 | *** | Escaped! Last Messages --------------- 11261_ K-01 Serf collects debris. 11261_ Arm. Heavy Treads destroyed. 11261_ K-01 Serf collects debris. 11261_ M-36 Artificer repairs G-73 Enforcer. 11262_ M-36 Artificer fits Backup Laser VII on Striker. 11262_ System corrupted: Linear Accelerator jammed. 11262_ Mic. Antimatter Reactor destroyed. 11263_ R-10 Processor collects Structural Scanner. 11263_ Arm. Heavy Treads destroyed. 11263_ Penetrated by Slug. 11264_ Critical hit (Burn: +37). 11264_ Arm. Heavy Treads destroyed. 11264_ K-01 Serf collects debris. 11264_ Penetrated by Slug. 11264_ Slug penetrates Reinforced Barrier. 11264_ Linear Accelerator destroyed. 11265_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????# #???????????# "" % "" | | ????????????????#] ==#???????????#""" === "" | | ????????????????# "" ==#???????????#"T == T" | | ????????????????# "" #???????????#""" !== """ | | ????????????????# "Y = #???????????# " %! "? | | ????????????????# "" #??????????? ! % #?? | | ????????????????# "" #??????????? #?? | | ????????????????# ##??????????# #?? | | ????????????????# "###????????# !! #?? | | ????????????????###########=###??????# ! #?? | | ????# ######################"######## #?? | | ? %== =!% u!% %% #?? | | ? %%%[%[%%%[%%!% #?? | | ??????##+############%=%%=%%%%%#######+###### #?? | | ????????????????????#k%%u[ %%%%#???? ??????#?? | | ????????????????????#% !%%!% %#?? ??????? | | ???????????????????## %%%p % % #?#! #?????? | | ????????????????????# %%= % R#?# #?????? | | ??????????????????### % k #?# #?????? | | ??????????????????###%%% ### ! * #?????? | | ???????????????????# % %i% m ############?????? | | ???????????????????## [m%R ##????????????????? | | ????????????????????# %%mgE g #?????????????????? | | ????????????????????#% m!g*EK #?????????????????? | | ????????????????????#g!ggblbgEg#?????????????????? | | ????????????????????# !=@!b%= #?????????????????? | | ?####???????????????#% [g%=K!! #?????????????????? | | ?# ???????????????# *=!===! #?????????????????? | | ?? ??????????????# /%!!]=!% #?????????????????? | | ??? ??????????????# %=%===% #?????????????????? | | ?# ? ?????????????# %== #??????#########??? | | ?##+##"########?????# %%!% #?????? #??? | | ?# #?????# %% #????? #??? | | ?# =#?????# %%=% #????? #??? | | ?+ !% ####??# =%!% #????? #??? | | ?# ^ %* Y"#??# % %!%= #???? #??? | | ?# " [ """#??# [!!![= #???? #??? | | ?" "T YYG#??#![=%=%=% #??? #??? | | ?# "" """#??#*|[%!%=[ #??? ! #??? | | ?# " [!% Y"#??#%*=!%!%= #??? #??? | | ?# !%= ####??#*=%!!%% #?? ???? | | ## ^ %![% #?????####%=!=####?? ??????? | | # % %[###???####%=!!##???# ?????????? | | # *%=""#????#[#===%#####"""##+"#####+#### | | # =[ ##??##*#%=!* # | | # % ##### ##!%!!|=%! % # | | # =###"####=!%! * %=*% == + | | # ###########|%%= %!%[!! % =%*%[% [%* # | | # ??????????###!*""""##!#"##########+#""##### # | | ????????????##" !%%% #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 7200 Resistance: TH 50 Resistance: EM 30 Core Shielding 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 90 Melee Accuracy 12 Recoil Reduction 10 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- Be The Sidekick Godhack Challenges ------------ None Game ------ Seed SmartMetaExpander Manual? 0 Play Time 03:12:14 Cumulative 320.2 hours Start 2026.09.02 @ 16:25:34 End 2026.09.02 @ 19:45:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 252 Adventurer 54 Explorer 0 Win Type 0 Total 14 Types 10/0/1/1/0/0/0/1/0/1 Lore% 78 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0876f568-760e-4d7a-8a2b-b1ee9c7101b3